AT w/o Endurance Woes 1-50?
Quote:
This is what I was thinking. It seemed to me that the OP was asking for combos that could go from 1-50 without worrying about enduance at all, and wouldn't have to manage it. Like my retired em/elec brute was once he hit 35. From that point on, I switched my slotting (he was oooooollllllld) from 2/2/2 dam/acc/end to 2/2/2 dam/acc/rech. His endurance got better.
I don't get the impression that the OP was looking for advice on how to avoid endurance issues, but was looking for a combo that didn't have to worry overmuch about using all these techniques. There are combos that largely don't even have to pace themselves, or worry about optimal slotting, etc. I was under the impression he was looking for help finding these combos more-so than looking for advice on end management.
Not that any of the end management advice I've seen here is wrong, far from it, it's all been stellar, but I just didn't think that was what was being asked. Maybe the OP might be willing to clarify. |
And he misses his old ET.
Agreed. My bots/pain MM never had endurance issues, even at low levels before the inherent fitness change. If it has to be 1-50, then I'd say mastermind.
DM/Regen or DM/Willpower.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
Gotta side with Masterminds on this one, especially Force Fields. You basically don't use your endurance on that secondary for anything but toggles, pool powers, and the every-four-minutes rebuff. Thermal, to a degree, is also like this, but needs to use it's heals much more frequently in my experience.
Only the really active secondaries ever blink at end usage on a MM, though. Storm is the worst, I think (my ice/storm controller needs both cardiac and ageless to stay afloat).
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
I don't get the impression that the OP was looking for advice on how to avoid endurance issues, but was looking for a combo that didn't have to worry overmuch about using all these techniques. There are combos that largely don't even have to pace themselves, or worry about optimal slotting, etc. I was under the impression he was looking for help finding these combos more-so than looking for advice on end management.
Not that any of the end management advice I've seen here is wrong, far from it, it's all been stellar, but I just didn't think that was what was being asked. Maybe the OP might be willing to clarify.