Group fly can be turned off now ?.
yes the issue is as simple as going to null the gull and saying "i dont want group fly effects"
yes the issue is as simple as going to null the gull and saying "i dont want group fly effects"
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I thought that this only worked for clickie buffs, not auras like Group Fly (which would continually reapply the buff)... but, I've not actually done any testing so I'm not sure.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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He said without going to 'em
I thought that this only worked for clickie buffs, not auras like Group Fly (which would continually reapply the buff)... but, I've not actually done any testing so I'm not sure. |
for the group fly change, sb change, or mystic fortune change you HAVE to talk to null the gull
the options menu only allows you to set a prompt for tp/group tp
for the group fly change, sb change, or mystic fortune change you HAVE to talk to null the gull |
In the old days, I would just fly out of range, then stay away from the person using it.
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
It's not about the options menu. You can click on a buff icon and choose to cancel it. I've done it with a couple of things, but not Group Fly.
In the old days, I would just fly out of range, then stay away from the person using it. |
but yeah it wouldnt work on a toggle because toggles send out a "pulse" like every 1/4 second reapplying itself and originating from the caster which is why it ends almost immediately after you leave the range of the toggle
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Bah I figured that much. Then I can't do the build, the complaints would just be too much and understandable.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
you could still make the build, but just try to use it when mostly solo or with poeple you know that have the option toggled or dont mind
group fly is really not all bad anymore since it goesnt have the massive tohit penalty it used to
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1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
I suspect that most of the people who would be really bothered by Group Fly have already shut it off. Those who have not yet handled it for whatever reason can be reminded that the option exists and get it handled. That should be fine.
Exactly. Just how hard is it to run to Pocket D between missions?
And it's a favor to those who haven't done it yet, so that they actually know about Null and the options the divine gull offers.
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I actually didn't know you could disable it until Necrotech_Master said so
Then again, I've not seen someone use Group Fly in a year+!
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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From what I understand the patch notes say you can turn off buffs you didn't want on you.
So could you turn off group fly now without going to that bird in Pocket D.
Reason I ask is I am thinking of making a group fly type of build for my Robot Traps and Robot FF but I don't want to have the issue of getting people annoyed.
So if the issue is simply just clicking it off, then it really isn't an issue.
Just looking for some confirmation
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives