Masterminds and Hamidon
Hamidon and MMs just dont go that well together. Def has no purpose there so pets are exposed to what they truly are low hp one shotable (sp?) targets. I find it best to just use my secondary to assist in taking down mitos or healing up a tank.
On Hamidon Raids, the only primary powers that are worth a damn are your personal attacks. Every other primary power, regardless of MM type, is completely useless and wasted. You can do things with your secondary powers and pool powers (and temp and inherent and so on), but primary powers? Forget it. Your pets don't even rate as speed bumps. More like bugs on a windshield.
Perhaps this is something that needs to be addressed. Hamidon is considered to be a significant part of the game (either directly or via all the minions). So, the devs are telling us that a pet-dependent class like Masterminds are worthless because our primary method of contribution is useless.
@ Dr Gemini
�If we would come together and be great role models, it would be amazing to see how the next generation turns out.� |
On Hamidon Raids, the only primary powers that are worth a damn are your personal attacks. Every other primary power, regardless of MM type, is completely useless and wasted. You can do things with your secondary powers and pool powers (and temp and inherent and so on), but primary powers? Forget it. Your pets don't even rate as speed bumps. More like bugs on a windshield.
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So, the devs are telling us that a pet-dependent class like Masterminds are worthless because our primary method of contribution is useless.
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There is only one AT in the game that can "resist" hamidon's damage, and we're it.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
The devs are telling us nothing, you simply need to adapt.
There is only one AT in the game that can "resist" hamidon's damage, and we're it. |
I heal. I buff. I try to maintain as tight a leash on my Ninjas as possible. How exactly do you propose I adapt?
@ Dr Gemini
�If we would come together and be great role models, it would be amazing to see how the next generation turns out.� |
Then, there must be something I am doing wrong or don't know to do. Care to elaborate?
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Blue Phase: I'm a blaster that is in no risk of dying. I tell my pets to target the blues and stay outta the goop myself. Resummon as needed.
Green Phase: Same as Blue.
Hami Phase: Same as Blue, except that now I'm in the thick of it dropping my traps.
I would suspect you could reverse Yellow and Blue phase since your pets are largely melee oriented.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Hamidon is a nightmare with thugs. While most of them are ranged, the range isn't that good, and Kong naturally likes to run right in and get 1/2 shot. Then there's good ol' Trashcan Man, toss the molotov, pause for a firebreath on the way in to lolbrawl.
Yellows Phase: I'm a tank. I taunt the mito and keep my pets out of AoE range but still in BG range. 75% resists, Triage Beacon and Aid Self.
Blue Phase: I'm a blaster that is in no risk of dying. I tell my pets to target the blues and stay outta the goop myself. Resummon as needed. Green Phase: Same as Blue. Hami Phase: Same as Blue, except that now I'm in the thick of it dropping my traps. I would suspect you could reverse Yellow and Blue phase since your pets are largely melee oriented. |
And, would I be correct in assuming that by "resists" you mean that Bodyguard mode is essentially "resistance" in that your pets are absorbing a good portion of the damage?
Just trying to hash out all this stuff so I can figure out what I am doing.
@ Dr Gemini
�If we would come together and be great role models, it would be amazing to see how the next generation turns out.� |
Ok. That is more what I am looking for: specifics. What would you suggest being /Time? Also, how do you go about keeping your pets near for BG but out of AoE range?
And, would I be correct in assuming that by "resists" you mean that Bodyguard mode is essentially "resistance" in that your pets are absorbing a good portion of the damage? |
Using Goto commands is the only way to keep your pets where you want them. Alternate between follow and goto to keep them from running off and to keep them from staying too close.
Yes, by resistance I do mean bodyguard mode. Hami damage is irresistable, so all those tanks and brutes have to rely on healing or regen to stay alive and 8/9ths or more of their powersets are absolutely worthless. MMs, on the other hand, will be taking 25% of Hami's damage, but they do have about 1/2 the health points. Still, doing the math, the Mastermind is farther ahead so long as he can keep the pets micro'd.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Yes, by resistance I do mean bodyguard mode. Hami damage is irresistable, so all those tanks and brutes have to rely on healing or regen to stay alive and 8/9ths or more of their powersets are absolutely worthless. MMs, on the other hand, will be taking 25% of Hami's damage, but they do have about 1/2 the health points. Still, doing the math, the Mastermind is farther ahead so long as he can keep the pets micro'd.
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If the incoming damage is 1000 HP worth (and you have 0% native resists) and you've only got 900 HP on your Health Bar, you'll be overkilled by 100 HP (and all your Pets will faceplant with you without taking any damage themselves) ... rather than taking 250 HP yourself (2/8ths of 1000) and sharing out 125 HP to each of your (6) Pets, and surviving the blast.
So there are some edge cases where massive Damage Per Attack can "pierce" Bodyguard Mode and your inherently small Green Bar can be a liability, rather than an asset. In solidarity with U-2 Pilots (and the "weirdnesses" of the flight envelope they have to live with), I prefer to think of these situations for Masterminds as being "Coffin Corner" circumstances.
The one flaw with this plan is that you have to be able to take the hit without relying on the Bodyguard Sharing before the damage can be shared out.
If the incoming damage is 1000 HP worth (and you have 0% native resists) and you've only got 900 HP on your Health Bar, you'll be overkilled by 100 HP (and all your Pets will faceplant with you without taking any damage themselves) ... rather than taking 250 HP yourself (2/8ths of 1000) and sharing out 125 HP to each of your (6) Pets, and surviving the blast. So there are some edge cases where massive Damage Per Attack can "pierce" Bodyguard Mode and your inherently small Green Bar can be a liability, rather than an asset. In solidarity with U-2 Pilots (and the "weirdnesses" of the flight envelope they have to live with), I prefer to think of these situations for Masterminds as being "Coffin Corner" circumstances. |
Learn something new every day.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Yet more proof (as if we needed any) that I'm a Bad Influence on you people ... especially if you're learning things ...
@redlynne: that (coffin corner) stuff was quite interesting g. I just spent my entire train commute reading up on a description of that effect. Thanks, you purveyor of information vice!
I tell people at work all the time that "I am a vast repository of completely USELESS human knowledge" ... and I think that some of them are starting to believe me (finally).
OK, so I have twice leveled a Ninja/* mastermind. The first edition was Poison and then I decided to re-roll him as Time Manipulation. And, I must say I love Ninja/Time. It is an extremely potent and fun combination.
However, with both characters, I have one big issue with trying to take him into any kind of encounter with Hamidon, whether on the LGTF or Hamidon Raids.
No matter what tricks or tactics I try to employ, me and my henchmen seem to have a bright, hot pink target painted on us for Hamidon and all the mitos. It is as if I am walking around with my Ice tanker's Chilling Embrace on as soon as I even try to engage Hamidon in any way. I can even put all my pets on passive (to keep them from insta-aggroing when in the goo) and it doesn't help.
Now, I have found that if I can target thru someone else I can avoid some of the aggro, but with 6 henchmen there is really no escape. And, even being Time Manipulation with all its amazing Healing and Regeneration effects, even that doesn't keep up for too long.
Anyhow... I am seeking input from others as to things I might do (if any). I've thought that maybe there is a "known issue" with this. I'd like to be able to run my mastermind (if I choose) during Hamidon Raids as an option. So, any input/advice is what I seek.
@ Dr Gemini