Discussion: City of Heroes Freedom and Issue 21: Convergence Head Start Patch Notes


Blackleviathan

 

Posted

Quote:
Originally Posted by Eric Nelson View Post
No.
Are you sure?


@TheKatalyst
My **** is bleeding.

 

Posted

Good Gawd.

*drowns in awesomesauce*


TargetOne

"If you two don't work this out RIGHT NOW, I'm turning this invasion around and going home!" - Emperor Cole

 

Posted

Quote:
Originally Posted by TargetOne View Post
Good Gawd.

*drowns in awesomesauce*
Size-wise, I think that this is actually a bigger update than GR - which would make it the biggest since CoV.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Freitag View Post
New VIP Server: Exalted

With the release of City of Heroes Freedom, we are also adding a new server: Exalted. This server will be available to VIP Players only, and you will be able to transfer your characters to and from it as with any other server. Should a VIP Player choose to become a Premium player, they will no longer be able to access their characters on Exalted. However, they will still be able to transfer their characters from the VIP server to any other server. The VIP server will be identical to other servers with the exception of being limited to VIP players.
So far, although it's only been out for a day, I am very happy with the new sever!

All in all I am happy with the Issue 21 content, and I am glad that I decided to come back and give the game another try. I don't think I'll be leaving again anytime soon .

Great work!


It's now Issue 21 and I am back!
My new Global is @Zyhar
Currently enjoying the Exalted Server!

 

Posted

Quote:
Originally Posted by Freitag View Post
City of Heroes Freedom and Issue 21: Convergence

Ongoing Training Missions
  • Through a series of missions, players are taught the higher-level features of our game in a very informal and easygoing series of storyarcs.
  • Players are introduced to a contact who has heard things about their adventures and is considering inviting them to join their elite group of super-powereds
  • These arcs are OPTIONAL and can be done at any time, though it’s recommended to start at the levels listed below for an optimal training experience
  • These missions are intended for training of Heroes and Villains; there is not a Praetorian version of these ongoing training missions
    The intent of these missions are to teach through fun, not to feel like the 4th wall has been broken
  • Heroes report to Twinshot who has teamed up with a ragtag collection of heroes:
    • Twinshot – Twinshot is a trained commando with a friendly demeanor and a mysterious past
    • Grym – Grym is a guardian from another realm; he is one of the grims that has been sent to watch over Paragon City
    • Proton – The last survivor of a future version of Earth, Proton has traveled to our time in an attempt to prevent the catastrophe that consumed his world
    • Dillo – Part of the Galactic Refugees, Dillo has been sent to Earth to warn them of the threat of the Shivans
    • Flambeaux – Sassy li’l thing, that Flambeaux
  • Villains receive a message from Dr. Graves about an opportunity to test their strength against a rogues' gallery of rough characters:
    • Dr. Graves– A scientist who found a way to stop cellular death, Graves is a rather nice guy who needs to chop apart people to replace his limbs, which become damaged due to an illness
    • Crosscut – A serial killer who likes using blades. On anyone or anything. Anytime. Anywhere.
    • Dollface – A coy assassin with a penchant for drama.
    • Omnicore – A woman obsessed with creating the ultimate weapon, this tech-geek has given up her humanity to ensure her goal becomes realized
    • Zephyr – A nebulous being composed of smoke and cloud, Zephyr is a manifestation of the wind itself.
  • Players will learn the following throughout Level Ranges 5 - 19:
    • Contact introduction
    • Redirects
    • Cell-phone contacts
    • Consistent use of trainers
    • Using trams (aka Monorail / Ferry)
    • Notoriety settings
    • Kidnap and kill boss missions
    • Pet combat
    • Auction houses
    • Where to find clues that progress a mission
    • Ambush combat behavior
    • Mission maps
    • Dialogue trees
    • Supergroups
    • Lore characters
    • Enhancements
    • Introduction to Inventions
    • Sidekicks and Lackeys
    • Enemy Groups
    • Introduction to Alignment and Morality
Note the text I highlighted in red. This is decidedly untrue. You COULD NOT play the new arcs if your character was level 10 at launch, for example.

Characters above the initial Twinshot mission range (5-9, apparently), do not get introduced to her automatically, and so far I have not been able to get any existing contacts to introduce her. Clicking her in Atlas also doesn't give access to her arcs.

However, if I log in with a character that was level 8 at the time of Freedom launch, that character gets an automatic introduction and access to the first arc (and subsequent arcs).

I do not know if these arcs are in Ouroboros at the moment, but even if they are, that means there is a level gap between 10 and whatever the new Ouro access bottom limit is now. Even if that limit is as low as 10, most players don't get the Ouro portal until later -- around level 20 is common, from Faultline contact missions (Doc Delilah, I think?).

This is the problem with putting restrictive upper-level limits on contact/arc access. Obviously it's OK to do stuff past the level range, or else why allow players to complete arcs in progress past the intended range? Therefore, why not allow players to access contacts "late" rather than continue to put up roadblocks?

Regardless of the flaws of an old design decision, the patch notes explicitly state you can play these missions at ANY level, and that is not true.


 

Posted

Confirmed there is a level gap between 10 and 14 for getting access to these missions. My level 14 that tried via Ouroboros could not get a crystal to offer a mission list. My level 16 was successful at getting the 1-15 list and starting a flashback version of Twinshot's first arc.

Edit: Played through the first arc as flashback, and it does open the next arc from Twinshot via Ouroboros.

Of course, it does NOT allow you to access Twinshot normally, so the only way to do any of these arcs is via flashback after you have outleveled the intended range of the initial arc. In other words, not until after you should have been introduced to the things the arcs were meant to teach. The flashbacks then become just a way to get the badges, like many Ouroboros arcs.

C'mon, this is a no-brainer. Extend access to Twinshot and the villain contact, Dr. Graves, to at least 19 so you can get all their arcs pre-20 even if you don't look them up until level 10 or later. By level 20, you should be able to get to Ouroboros and access them as flashbacks. Extending contact access would fix the 5-level gaps in availability from 10-14 and 15-19 depending on the arcs.