Mastermind Proc Questions


Berzerker_NA

 

Posted

I've got a few questions regarding procs and henchmen...

  • If I equipped my Assault Bot with the Chance for +recharge what would happen?
  • In my mercs mastermind I'm stuck between two choices for my Spec Ops, either get 8% more damage or equip them with the Dark Watcher recharge slow, which is more worth it?
  • Does the resistance and defense procs give the henchman you assign it to the bonus? I saw somewhere that it functions like an aura but idk which is true.
  • Which tier of pets should get the Chance for negative damage in Mercs.
  • What triggers the chance for build up proc when equipped?
  • Does every attack a pet make give a chance to proc in regards to interface?


 

Posted

Quote:
Originally Posted by The SentinelF13 View Post
I've got a few questions regarding procs and henchmen...
  • If I equipped my Assault Bot with the Chance for +recharge what would happen?
  • This proc actually doesn't work on MM pets. It fires, but MM pets are immune to + or - Rech effects, so it won't change how fast they fight.

    Quote:
  • In my mercs mastermind I'm stuck between two choices for my Spec Ops, either get 8% more damage or equip them with the Dark Watcher recharge slow, which is more worth it?
  • I'm not absolutely certain, but I think the Dark Watcher proc will only fire when they use tear gas or flashbang, but not when they ordinarily fire their guns. Only stuff from def debuf sets or pet damage will fire when they're shooting their guns.



    Quote:
  • Does the resistance and defense procs give the henchman you assign it to the bonus? I saw somewhere that it functions like an aura but idk which is true.
  • It's an aura. Put it on one pet and it will affect all of them, as long as they are close to you.

    Quote:
  • Which tier of pets should get the Chance for negative damage in Mercs.
  • I put it on both the bottom and middle tier ones. Not all the Commando's attacks have def debuff, so I didn't bother to give it to him. He deals a lot of damage anyway, so I just slotted him for damage bonus.

    Achilles heel -resist proc is really nice on these guys, though multiple applications of it will not stack.

    Quote:
  • What triggers the chance for build up proc when equipped?
  • I'm not sure. I haven't tried out a purple yet.

    Quote:
  • Does every attack a pet make give a chance to proc in regards to interface?
From what I understand, only attacks that have the associated effect will fire. For example: back when I didn't know better, I put a +rech on the bottom tier pets for my thugs MM. It only ever fired for the thugs that deal KB with their guns. I never once saw it fire for the Arsonist (because none of his early level attacks do KB).


 

Posted

Quote:
Originally Posted by The SentinelF13 View Post
Does every attack a pet make give a chance to proc in regards to interface?
Quote:
Originally Posted by Berzerker_NA View Post
From what I understand, only attacks that have the associated effect will fire. For example: back when I didn't know better, I put a +rech on the bottom tier pets for my thugs MM. It only ever fired for the thugs that deal KB with their guns. I never once saw it fire for the Arsonist (because none of his early level attacks do KB).
Right answer, wrong question. Yes, every attack a pet makes has a chance to proc interface. The interface incarnate powers are basically an invisible proc IO that automatically goes into any power capable of slotting a damage common IO. If you can enhance the damage of a power, it will trigger interface, and that includes every attack a pet throws out.


 

Posted

Quote:
Originally Posted by The SentinelF13 View Post
What triggers the chance for build up proc when equipped?
I have it in my Grave Knights; it appears to have a chance to trigger of any and every attack.


Quote:
Originally Posted by Arcanaville View Post
...[I]t would be more proper to say this game is slooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooowly dying.

 

Posted

Not directly on topic, but related:

Just tried a couple of the new 'Reward Program' starter enhancements (Will of the Seers, Might of the Empire etc) on my MM demonling pets.

Although these say 'boost any damage or recharge' and although they fit in Pet enh slots, the associated +damage and knockdown procs do not appear to fire off at all.

Not an expert on how to judge this, but turned on all pet damage combat msgs and nothing appears but their own attacks and damage types (eg, no psionic or energy dmg from the procs) and after many many fights not one KD has occurred.

The +Recharge aspect HAS shortened the recharge time of the Summon Demonling power, however I can't really tell if the +Damage (16.7% I think) applies to all their attacks. (The tooltip on the power says +33% dmg but thats not necessarily proof.)

Probably that is WAI, too bad though it would have been nice to get some early procs on the pets (the procs stop at level 21 so I don't think it would be an unbalancer).

Just FYI.

Bitto

(Edit: Biowraith says they fire (below) - can anyone tell me what combat msg set/tab I need to have active to see them? That being said, the KD one - Might of the Empire - has NOT fired on the demonlings... maybe it needs an attack that uses something other than fire/cold/lethal?)


Too many alts to list
Every server but Pinnacle
Black Belt in Altoholism, Master of Indeterminancy
(although how it got in nancy I've no idea...)

 

Posted

I just tested those reward programme procs on a brand new Thugs mastermind. They fire.

From my combat log:
Punk: You hit Ripper for 4.99 points of bonus Psionic damage!


 

Posted

It's interesting that you say you tried them on a 'brand new' mastermind. I hadn't been seeing mine working (the GR preorder procs), so decided to create a new MM and try again.

While my new Bots/Time MM was less than level 6, the "bonus damage" messages DID show up. Up til that point I had only one bot, my level. I thought 'Ah, cool, they DO work!' (I had just the one smashing damage proc in the bot at that time, with 2 training ACC)

I did the starter mishes, leveled to both 6 and 7 in one run, got my new Enhance Robot power, slotted in 2 more procs to the bots (lethal and psionic). Called it a night, logged off and went to bed.

Next day (today), I log in, summon my bots (now 2, one level lower than me), toss the upgrade bot on them, and go to town on ToT doors and missions.

No bonus damage messages anywhere. Checked the pet combat tab for over an hour of play, not a single bonus damage message. Wondered if it was the upgrade power, resummoned the bots with NO upgrade, tried again. Still no bonus damage messages.

So somewhere in that process (hitting level 6 or 7, adding 2 more procs, getting the 1st upgrade power, or simply logging off my 'first' session with that MM) either the procs stopped working, or the 'bonus damage' messages did.

Anyone have any ideas as to what might be going on here? Would love to slot these powers into pets but its a waste if something prevents them from firing.


Too many alts to list
Every server but Pinnacle
Black Belt in Altoholism, Master of Indeterminancy
(although how it got in nancy I've no idea...)

 

Posted

Quote:
Originally Posted by The SentinelF13 View Post
[*]If I equipped my Assault Bot with the Chance for +recharge what would happen?
I believe every time you summon them there is a chance it fires on you. Everytime the bot attacks it checks to proc, but the bot is immune to recharge so the results do nothing either way. Basically, you have a 5-slotted assault bot.

Quote:
[*]In my mercs mastermind I'm stuck between two choices for my Spec Ops, either get 8% more damage or equip them with the Dark Watcher recharge slow, which is more worth it?
The only time you should ever slot dark watcher's proc into any power on any character is if you need the set bonus. Almost but not completely waste of a slot. Berserker is 100% right on when it checks. Only their -tohit attacks will even check for it. They have 2. But virtually all of their attacks do -def so the lady grey proc will go off well over twice as often.

Quote:
[*]Does the resistance and defense procs give the henchman you assign it to the bonus? I saw somewhere that it functions like an aura but idk which is true.
It gives you an aura, within that aura your pets get the defense/resist bonus.

Quote:
[*]Which tier of pets should get the Chance for negative damage in Mercs.
All of them. If you can only fit one proc, I found the best results were -res in the T1, and damage in T3. But the spec ops do such crap damage that a proc was actually worth more over time than 25% damage from a set IO. An SO or any IO that gives more than 25% bonus damage is worth more than a proc in them. I didn't bother testing to see which was the best proc to use, I had (at the time) a stash of 9 lady grey's so just used that one. The do so many of their stupid non-damaging attacks that I'm wondering if trap of the hunter or something similar might not be better. Keep in mind that even with a proc they still do less damage than you do if you attack with your T-1 gun shot. So in my mind, the spec ops are basically a set mule and cannon fodder. Don't expect them to help, because they pretty much don't. they're good sacks of HP for bodyguard mode though.

While Berserker is also right that the -res doesn't stack, the commando has a lot of AoE and the soldiers like to split their fire. so giving the -res to the soliders often lets you -res debuff multiple enemies who the commando will then hit with a grenade, LRM, or full auto.

Quote:
[*]What triggers the chance for build up proc when equipped?
It checks on you each time you summon the pet. It checks on the pet with EVERY attack. Put it in your top damaging pet (almost always T3, but there's a good argument for T2 on demons).

Quote:
[*]Does every attack a pet make give a chance to proc in regards to interface?
supposed to, but I never tested it. Looks like it when I partner with my friends. None of my MMs are incarnates. Officially the rule is that anything that causes damage is supposed to allow interface to proc. So on your mercs that means everything your soldiers and commando do and about 1/4 of your spec ops attacks. It SHOULD be higher than that, but the morons don't cycle their attacks properly and they use the flashbang and immmobilize way too often. Neither one causes damage so will not proc the interface.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Bittovan_Odduck View Post
(Edit: Biowraith says they fire (below) - can anyone tell me what combat msg set/tab I need to have active to see them? That being said, the KD one - Might of the Empire - has NOT fired on the demonlings... maybe it needs an attack that uses something other than fire/cold/lethal?)
Pet healing delivered if I remember correctly. I dunno for sure but that's where 90% of procs turn up. I just turned everything on and waded through the chaos.

I have the KD one slotted on my ninja/time and it definitely goes off. Kind of funny to see the ninjas chuck a throwing star and knock down syndicate, or run up and slash, then knockdown. Hehe. I love that one. I usually slot it in AoEs for some early mitigation.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Bittovan_Odduck View Post
No bonus damage messages anywhere. Checked the pet combat tab for over an hour of play, not a single bonus damage message. Wondered if it was the upgrade power, resummoned the bots with NO upgrade, tried again. Still no bonus damage messages.

So somewhere in that process (hitting level 6 or 7, adding 2 more procs, getting the 1st upgrade power, or simply logging off my 'first' session with that MM) either the procs stopped working, or the 'bonus damage' messages did.

Anyone have any ideas as to what might be going on here? Would love to slot these powers into pets but its a waste if something prevents them from firing.
Hmm, I haven't bothered with watching the logs for over a year but while levelling my ninjas they definitely fired. I'm over 21 now, so no good testing.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.