Current Market Values


Deus_Otiosus

 

Posted

Returning Player after a a year away so apologies if this has been asked,

Whats happened to the Markets? They were expensive before (I was never the richest player I had a about 10 million at my peak) but holy cats theres people throwing around Billions on there?

Is that right or just some kind of bubble?


 

Posted

That is correct.

People were throwing around billions a year ago, too. At least they were on five or six PVP recipes. There are more things in the near-billion club now, but not a lot more.

A few effects:
1. There's just a year more of extra money in the system. 10% Wentworth fees don't keep up.

2. With Hero/Villain merits _most_ things have gotten cheaper. Anyone can get [say] a Kinetic Combat dam/rech by doing eleven missions over two days. So anyone over level 35 can make, like, sixty to a hundred million in two days. Prices went down correspondingly. The things you can't easily get with H/V merits, have gotten WAY more expensive because people have the same budget [or higher, see #3 and #4] and are spending less of it on things like Stealth IOs and Decimations, so they have more to spend on Armageddons.

3. With the Incarnate system people are playing their 50's more and their under-50s less. Any 50 can make 2 million an hour by sneezing. Any 50 that can get on an ITF (ie not playing like midafternoon on Pinnacle) can make 5 or 10 million an hour. Any level 40 can make, like, 10% of that. So even MORE inf in the system.

4. Better farming technology has lowered the price of rare salvage; this allows people more money in their budget for trendy purples.

Results: The very, very high end items have come down slightly: a Gladiator's Armor 3% has gone from 3-4 billion to 2-2.5 billion. The near-top items [like non-mez purples] have gone up considerably because you could spend almost the same number of Hero Merits and get a Glad Armor instead. So they're closing in on Glad Armor prices.

The high-end oranges have stayed the same in some cases [Miracle, LotG Recharge, Kin Combat] and dropped hard in others [Numina unique, Stealth]. The middle oranges [Decimation, Touch of Death] have dropped hard and everything else costs pocket change.

I may have overanswered the question.

EDITED: "pocket change" has gone up, mostly due to #2. When you can -anyone can- make 60 million in two days for an hour or two of work, buyers don't care if they pay 50K or 200K for salvage, or 200K or 1 million for a generic IO. I was going to write "nobody cares" but that's not quite true; the people who actually buy are the rich end of the game population by definition.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

lol, I think you may have broken him, fulmens.


But, yes, while I applaud the Dev's for adding quite a few inf sinks with the incarnate system, the addition of micro-currencies has had an off-setting effect that is considerably stronger. Thus, inf is craaaazy, man.

New players are going to be in for a shock, assuming they spring for a Wentworth's license.


 

Posted

Quote:
Originally Posted by IronPlankton View Post
Returning Player after a a year away so apologies if this has been asked,

Whats happened to the Markets? They were expensive before (I was never the richest player I had a about 10 million at my peak) but holy cats theres people throwing around Billions on there?

Is that right or just some kind of bubble?
My recommendation: Sell for a while just to get used to it. Lots of money to be made easily.

Just watch out and don't craft everything, as Fulmens mentioned lots of prices have crashed and so I find a lot of things you can buy cheaper crafted than the 1-2m you need for the rare salvage that goes into it.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Thanks everyone especially Fulmens.

I better read up on the market and gaining Influence (and Infamy) again. Any simple guides out there you can link me to?

60 million for couple of hours work sounds amazingly usefull.


 

Posted

60 million for a couple of hours is low. Check out my CEBR thread. You can level up a Claws/Electric Brute to 50 in 5.5 hours using AE and earn over 300M in the process, so that's closer to 60M/hour. After 50 you just farm till you hit the ticket cap each mission, and you can earn about twice as much. And if you want to take some time to redeem your tickets for recipes instead of going for quick returns on Salvage, you can probably make more than that. Yes, it really is that silly how fast you can earn Inf in AE.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

TopDoc: This is true.

I wanted to mention something that "Anyone" can do- any character, with almost no changes to their playstyle. If someone DOES want to change their playstyle, you're the canonical source on acheiving spectacular results with that. Although playing the market is a playstyle change, too.

IronPlankton: I probably should mention that the FIRST time you do 10 tips plus the morality mission, you will get 50 reward merits; every time after that you will get a Hero/Villain merit directly. You can turn 50 reward merits plus 20 million inf into a H/V merit, but you have to have the cash to start with... so you might have to do four days of work to get two H/V merits if you don't have the starting cash.

I will also mention that there's at least one IO out there where you can buy the recipe for a million, put in about 2 million of salvage and crafting cost, and sell the result for 25 million inf or more. That's the best combination of "low starting cost, high profit" that I'm aware of; putting in 1 million and selling for 6, or 8 and selling for 20, are much easier to find.

Edit: You asked for guides and I got distracted.
http://boards.cityofheroes.com/showthread.php?t=222969
http://boards.cityofheroes.com/showthread.php?t=210614


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Fulmens View Post
That is correct.

People were throwing around billions a year ago, too. At least they were on five or six PVP recipes. There are more things in the near-billion club now, but not a lot more.

A few effects:
1. There's just a year more of extra money in the system. 10% Wentworth fees don't keep up.

2. With Hero/Villain merits _most_ things have gotten cheaper. Anyone can get [say] a Kinetic Combat dam/rech by doing eleven missions over two days. So anyone over level 35 can make, like, sixty to a hundred million in two days. Prices went down correspondingly. The things you can't easily get with H/V merits, have gotten WAY more expensive because people have the same budget [or higher, see #3 and #4] and are spending less of it on things like Stealth IOs and Decimations, so they have more to spend on Armageddons.

3. With the Incarnate system people are playing their 50's more and their under-50s less. Any 50 can make 2 million an hour by sneezing. Any 50 that can get on an ITF (ie not playing like midafternoon on Pinnacle) can make 5 or 10 million an hour. Any level 40 can make, like, 10% of that. So even MORE inf in the system.

4. Better farming technology has lowered the price of rare salvage; this allows people more money in their budget for trendy purples.

Results: The very, very high end items have come down slightly: a Gladiator's Armor 3% has gone from 3-4 billion to 2-2.5 billion. The near-top items [like non-mez purples] have gone up considerably because you could spend almost the same number of Hero Merits and get a Glad Armor instead. So they're closing in on Glad Armor prices.

The high-end oranges have stayed the same in some cases [Miracle, LotG Recharge, Kin Combat] and dropped hard in others [Numina unique, Stealth]. The middle oranges [Decimation, Touch of Death] have dropped hard and everything else costs pocket change.

I may have overanswered the question.

EDITED: "pocket change" has gone up, mostly due to #2. When you can -anyone can- make 60 million in two days for an hour or two of work, buyers don't care if they pay 50K or 200K for salvage, or 200K or 1 million for a generic IO. I was going to write "nobody cares" but that's not quite true; the people who actually buy are the rich end of the game population by definition.


Maybe this deserves a sticky.


 

Posted

Quote:
Originally Posted by Fulmens View Post
3. With the Incarnate system people are playing their 50's more and their under-50s less. Any 50 can make 2 million an hour by sneezing. Any 50 that can get on an ITF (ie not playing like midafternoon on Pinnacle) can make 5 or 10 million an hour. Any level 40 can make, like, 10% of that. So even MORE inf in the system.
Also, at some point over the last 2 years they "fixed" an apparent problem with 50s inf rates so they are earning more for the same task, twice as much I believe.


This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04