Races


Captain_Photon

 

Posted

We need races in this game. (Speed/flight/leaping/teleporting) Different courses for different travel powers. Have a leaderboard.

The replay value of this game would increase.

Plz do.


 

Posted

actually, i agree, maybe even make these special case areas where only relevant powers would be non-grayed out. its fun on the chalet and it was a blast on guild wars with the beetle racing.it could also keep an eye to make sure you dont go out of the allowable course lines.


 

Posted

I recall one day hearing the call for some races on the Freedom hoverboards. With all powers turned off but the 'boards, a well-mapped route through the city canyons with referees strategically placed might make for a good "Friday Night Fights" type weekly competition.


 

Posted

Something similar like Pocket D's skiing chalet but flying throught floating rings in exciting landscape.


Prunejuice is warriors drink.

 

Posted

This is totally not what I thought this thread was going to be about


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
This is totally not what I thought this thread was going to be about
Me either.

I thought for sure that it was going to be a call to add dwarves and elves to the game.

I've participated in a number of races in the game already. Most of them have been player run, with prizes donated by other players.

I don't really think the game needs a bunch of mini-games added to it to increase it's replayability. Since you never actually WIN the game, the replayability of it is kind of a given.

When you talk about a game's replay value, what you are really talking about is "What incentive is there to play the game again after you get to the end?"

Since the game doesn't ever actually end, replay value doesn't really apply to it.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Mm.

The Pocket D races are... notoriously unreliable, I find.

Don't know if want. Distinguished Competitor Unreliably Online had very fun races, but that game was built from the ground up to work well with them.


What shall claim a Sky Kings' Ransom?

PPD & Resistance Epic Archetypes

 

Posted

Quote:
Originally Posted by Rodoan View Post
I recall one day hearing the call for some races on the Freedom hoverboards. With all powers turned off but the 'boards
Unless they've altered the way Rocket Board worked since the last time I could be arsed to update the beta client, all powers are automatically off if you've got the board turned on. It's like Walk, you have no choice. I suppose if you wanted to play it the Really Rotten way, you could get Muttley to Speed Boost you before you set off, but I'm not sure, it may even suppress external buffs. It's pretty fiercely bent on not being all that useful.

(hand to earpiece) ... I'm being told that Muttley wasn't in Laff-a-Lympics for licensing reasons, and that in fact the character who looked, sounded, and acted exactly like him in that show was called "Mumbly".


 

Posted

I've always thought that some sort of Super Powered Olympics would be an awesome addition to the game.

An instanced map with obstacle courses (similar to the Winter Event slalom) that rely on the player's skill as much as superior slotted travel powers would be awesome.

There should be badge awards... both of the "You won against others" and the "You completed it within X time limit" varieties. The Time Limit badges available at all times while the Defeated Others only in organized competitions.

I like it. I heartily approve.


My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw

 

Posted

There's actually a sensible in-game reason for something "official" too - in a similar way to the arenas being built as a safe way for heroes to test themselves against each other, specially bult race routes would be quite likely in a city with this many superpowered people in it.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
There's actually a sensible in-game reason for something "official" too - in a similar way to the arenas being built as a safe way for heroes to test themselves against each other, specially bult race routes would be quite likely in a city with this many superpowered people in it.
Ooh. You could get it into a mission instance, too, by setting up a "you're racing $NPC for charity and the bad guys get up to some stuff while they figure you're distracted" scenario, like the classic Flash-Superman race comic. Wouldn't work for those hardcore no-travel-power people, but the hell with them.


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Me either.

I thought for sure that it was going to be a call to add dwarves and elves to the game.

I've participated in a number of races in the game already. Most of them have been player run, with prizes donated by other players.

I don't really think the game needs a bunch of mini-games added to it to increase it's replayability. Since you never actually WIN the game, the replayability of it is kind of a given.

When you talk about a game's replay value, what you are really talking about is "What incentive is there to play the game again after you get to the end?"

Since the game doesn't ever actually end, replay value doesn't really apply to it.
Better stop making new content then. Herpa la derpa la derp.