Some Scrapper-related questions
Wow, that was weird, here's the rest of my asnwers:
I've only ever played a Katana scrapper, and I was a bit disillusioned by the low damage of that build. Tankers practically outdamaged me, and I heard about the disheartening amount of villain groups that are immune to slashing.
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Okay, kat does good damage. Not sure what you're expecting.
I've though of creating a new Scrapper. The guides are good, but I can't decide based on them what primary to choose. 1. Conceptually I'm most interested in Electric Melee. How does it fare? |
My elec/elec is one of my best toons. Single target needs a bit of a boost, bit buildup/lightning rod/ thunderstrike is really awesome.
2. How about Dark Melee? |
3. What is the best primary in terms of burst damage? Primaries that excel in this are have always been the easiest for me to play in the Blaster/Corruptor territory, especially if there is considerable AoE damage involved. |
4. What is the most efficient soloer? |
Thank you for reading. Highly looking forward for your advice! |
You're quite welcome.
Mauk summed it up pretty well. I will also suggest elec/elec. It's very fun. The crazy AoE damage makes you feel very powerful. Dark melee is the exact opposite. Probably the best ST damage of all the sets, but pretty much no AoE at all, which sucks.
I've only ever played a Katana scrapper, and I was a bit disillusioned by the low damage of that build. Tankers practically outdamaged me, and I heard about the disheartening amount of villain groups that are immune to slashing.
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No groups are immune to any sort of damage. If something is typically heavily resisted, then you are looking at 50% resist unless you look at EBs, AVs, GMs, etc... I've never really felt like Kat had any damage issue even against normal mobs that resist it rather heavily. Kat attacks also take the -res proc so you can help smooth out those tougher foes. Kat is honestly the one primary that I can't think of anything bad about it.
I'm not saying you should pick it, but just making sure you understand more about it.
I've only ever played a Katana scrapper, and I was a bit disillusioned by the low damage of that build. Tankers practically outdamaged me, and I heard about the disheartening amount of villain groups that are immune to slashing.
I've though of creating a new Scrapper. The guides are good, but I can't decide based on them what primary to choose. 1. Conceptually I'm most interested in Electric Melee. How does it fare? 2. How about Dark Melee? 3. What is the best primary in terms of burst damage? Primaries that excel in this are have always been the easiest for me to play in the Blaster/Corruptor territory, especially if there is considerable AoE damage involved. 4. What is the most efficient soloer? Thank you for reading. Highly looking forward for your advice! |
2.& 3. DM is awesome as a ST/burst damage powerset, its my favorite primary of them all, but the flip side is its all essentially ST.
4. They are all great solo, just need to see what fits your play style. You looking for a soloer who can farm, soloer who can run +4/x8, or somewhere in between? The synergy between your primary and secondary can really make a decent primary or secondary into a monster.
At higher levels you will find Smashing/Lethal damage to be highly resisted- but don't forget the secondary effects of the powers. DM has -ACC, Kat has -DEF, etc. So you may want to look beyond how big the orange numbers are and look for what works with your secondary and/or playstyle.
Great popular all-time combos include DM/Regen, Claws/SR, Spines/WP, Kat/Regen, Kat/SR, and probably a bunch more that I'm sure can be listed by others.
My personal all-time favorite is DM/Regen, but maybe thats cuz it was my first 50.
I didn't get very far with the katana scrapper, that's true. It seemed that others advanced much faster in terms of damage output than my scrapper.
Thanks for the advice everyone!
If by immune you're referring to "hard to hit", that really doesn't occur until later unless you start fighting Rikti rather early. Which is possible. All of which can be negated by popping an accuracy enhancement.
I used to have hell with BS when fighting Rikti at level 40 because I wouldn't be able to hit drones for squat. But at the same time I only used damage enhancements. Even one single acc and you'll find a good change in target acquisition and execution. Now you wont hit **** 100% of the time but it's still better than nothing. Personally I found Kat to be one of the favorites in my list before KM came out.
And then there's other sets as others pointed out that each have their strengths depending on the confrontation. Personally I think Kat is fine, you just need to experience the later content to really build a good set. Especially when you get IOs, mobs who are generally resistant to your "charm" are less likely to survive the encounter.
It was only something I heard of, nothing I actually experienced. Though I did experience the frustration of not hitting anyone (then I got SO's).
I tried Electric/Electric scrapper and didn't like it much, at least not yet. The cone attack has a very narrow cone and doesn't seem to hit more than the immediate target 90% of the time, and the AoE isn't point-black AoE, which somewhat decreases its value in my opinion. When I get the AoEs to hit, the damage output is excellent, but when not, I get killed by bigger mobs. No proper grouping experience as of yet, since in the one group I played in where I levelled from about 3 to 12, I missed 80% of attacks.
Great popular all-time combos include DM/Regen, Claws/SR, Spines/WP, Kat/Regen, Kat/SR, and probably a bunch more that I'm sure can be listed by others.
My personal all-time favorite is DM/Regen, but maybe thats cuz it was my first 50. |
There's also the spines/fire that are trendy. Dunno if they really count as all-time popular though.
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1. Conceptually I'm most interested in Electric Melee. How does it fare?
AoE galore, kinda slows down when you're fighting a single target.
2. How about Dark Melee?
Destroys single targets and has a few nifty tools to work with (siphon life, dark consumption and soul drain)
3. What is the best primary in terms of burst damage? Primaries that excel in this are have always been the easiest for me to play in the Blaster/Corruptor territory, especially if there is considerable AoE damage involved.
AoE galore would be elec, fire has fire sword circle and has very good dps overall and good ol' spines. Additional aoe damage can always be added by taking a set with a damage aura or aoe attack (see shield charge)
4. What is the most efficient soloer?
Er, that one is kinda tricky. Depends? For AoE galore I'd say a Spines/fire or Spines/Elec would be solid. Elec/SD would be tougher since you have no heal and it doesn't catch on till late.
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I've only ever played a Katana scrapper, and I was a bit disillusioned by the low damage of that build. Tankers practically outdamaged me, and I heard about the disheartening amount of villain groups that are immune to slashing.
I've though of creating a new Scrapper. The guides are good, but I can't decide based on them what primary to choose.
1. Conceptually I'm most interested in Electric Melee. How does it fare?
2. How about Dark Melee?
3. What is the best primary in terms of burst damage? Primaries that excel in this are have always been the easiest for me to play in the Blaster/Corruptor territory, especially if there is considerable AoE damage involved.
4. What is the most efficient soloer?
Thank you for reading. Highly looking forward for your advice!