Combinations and Archetypes


Aett_Thorn

 

Posted

Part of what I love about this game is just the sheer number of options and choices with characters.

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Blasters have ten primary powers, and six secondary powers, leading to sixty completely unique combinations.

Brutes have eleven primary powers, and nine secondary powers, leading to ninety nine unique combinations.

Controllers have eight primary powers and nine secondary powers, leading to seventy two unique combinations.

Corruptors have ten primary powers and ten secondary powers, leading to exactly one hundred unique combinations.

Defenders have ten primary powers and ten secondary powers, leading to exactly one hundred unique combinations.

Dominators have seven primaries and seven secondaries, leading to forty nine unique combinations.

Masterminds have six primaries and eight secondaries, leading to forty-eight unique combinations.

Scrappers have ten primaries and eight secondaries, leading to eighty unique combinations.

Stalkers have ten primaries and seven secondaries, leading to seventy unique combinations.

Tankers have eight primaries and eleven secondaries, leading to eighty-eight unique combinations.

This is 766 combinations.

EDIT: I had 666 combinations before, but that's moot now. I forgot Corruptors.


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Do not ever give Mind Control a pet. We need more control sets without pets.
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Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue

 

Posted

Quote:
Originally Posted by Lxndr View Post
Amusingly, with the advent of Demon Summoning as a power set, that means there are now 666 different combinations. Coincidence?
By my count, the addition of Demon Summoning (which coincided with Dual Pistols) brought us to 608 combinations.

The addition of Electric Control and Kinetic Melee several months later brought us to your totals.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
By my count, the addition of Demon Summoning (which coincided with Dual Pistols) brought us to 608 combinations.

The addition of Electric Control and Kinetic Melee several months later brought us to your totals.
Aha. I just came back. I was under the impression that DS was the newest.


The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue

 

Posted

You forgot Corruptors.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

I'm not going to do the math, but a simple A primary powers x B secondary powers doesn't work because some primaries can not be combined with some secondaries. Dual Blades + Shield Defense, Claws + Stone Armor, I think that's it actually.


Global = Hedgefund (or some derivation thereof)

 

Posted

Quote:
Originally Posted by Deacon_NA View Post
I'm not going to do the math, but a simple A primary powers x B secondary powers doesn't work because some primaries can not be combined with some secondaries. Dual Blades + Shield Defense, Claws + Stone Armor, I think that's it actually.
Shield can't be used with Claws, Kat, and DB.


 

Posted

Quote:
Originally Posted by Deacon_NA View Post
I'm not going to do the math, but a simple A primary powers x B secondary powers doesn't work because some primaries can not be combined with some secondaries. Dual Blades + Shield Defense, Claws + Stone Armor, I think that's it actually.
Maybe YOU can't combine Claws with Stone Armor, but my character Odd Combo on the test server quite enjoys it.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
You forgot Corruptors.
Crap!
I thought I got them all.

Sorry, Corruptors.

I'll edit the post.


The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue

 

Posted

Also, Kheldians (2 unique combinations--Peacebringer, Warshade) and Soldiers of Arachnos (4 unique combinations--Night Widow, Fortunata, Crab, Bane).

I suppose SoA might count as 6 if you include the starting classes' powers, Widow/Soldier...?

Also, are you including the powersets that are coming in Issue 21? Time Manipulation (for Defenders, Controllers, Corruptors and Masterminds), Beam Rifle (for Blasters, Defenders and Corruptors) and Street Justice (for Scrappers, Tankers, Stalkers and Brutes)? Are you including Powerset Proliferation 3.0?


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Quote:
Originally Posted by Nethergoat View Post
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Posted

Don't forget the epic archetypes. They add another 52 combos for us to try:

Peacebringer: 1 primary and 1 secondary... 1 combo.

Warshade: 1 primary and 1 secondary... 1 combo.

Arachnos Spider: 5 primary combos and 5 secondary combos... 25 combos.

Arachnos Widow: 5 primary combos and 5 secondary combos... 25 combos.


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Posted

Quote:
Originally Posted by Shellback View Post
Don't forget the epic archetypes. They add another 52 combos for us to try:

Peacebringer: 1 primary and 1 secondary... 1 combo.

Warshade: 1 primary and 1 secondary... 1 combo.

Arachnos Spider: 5 primary combos and 5 secondary combos... 25 combos.

Arachnos Widow: 5 primary combos and 5 secondary combos... 25 combos.
The VEATs don't add 25 combos. You can either be a Crab or Bane, or a Widow or Fortunata. You can't, however, pick the Fortunata primary and Night Widow secondary. As such, the VEATs have what I would say are 6 combos total: Night Widow, Fortunata, Regular Widow, Crab Spider, Bane Spider, Huntsman.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
The VEATs don't add 25 combos. You can either be a Crab or Bane, or a Widow or Fortunata. You can't, however, pick the Fortunata primary and Night Widow secondary. As such, the VEATs have what I would say are 6 combos total: Night Widow, Fortunata, Regular Widow, Crab Spider, Bane Spider, Huntsman.
Yes, each VEAT does add 25 combos... because they can choose UP TO two primary sets and UP TO two secondary sets, they actually have 5 to choose from for primary and 5 for secondary.

As an example:

Arachnos Soldier has...

Primary Power Sets:
1 Arachnos Soldier
2 Crab Spider Soldier
3 Bane Spider Soldier
4 Arachnos Soldier + Crab Spider Soldier
5 Arachnos Soldier + Bane Spider Soldier

Secondary Power Sets:
1 Training and Gadgets
2 Crab Spider Training
3 Bane Spider Training
4 Training and Gadgets + Crab Spider Training
5 Training and Gadgets + Bane Spider Training

And yes, every Arachnos Soldier will have the Arachnos Solider and Training and Gadgets power sets listed in their personal info and in their enhancement management screen, but if the character don't actually HAVE any powers from those sets, then those sets shouldn't be regarded as a powerset possessed by that specific character. That's how I look at it.

-MC


Over 8 years of playing with more than 130 characters across 14 servers. Nineteen 50s with plenty more working their way up!

Find me in-game as @Super MC

 

Posted

Quote:
Originally Posted by Shellback View Post
Yes, each VEAT does add 25 combos... because they can choose UP TO two primary sets and UP TO two secondary sets, they actually have 5 to choose from for primary and 5 for secondary.

As an example:

Arachnos Soldier has...

Primary Power Sets:
1 Arachnos Soldier
2 Crab Spider Soldier
3 Bane Spider Soldier
4 Arachnos Soldier + Crab Spider Soldier
5 Arachnos Soldier + Bane Spider Soldier

Secondary Power Sets:
1 Training and Gadgets
2 Crab Spider Training
3 Bane Spider Training
4 Training and Gadgets + Crab Spider Training
5 Training and Gadgets + Bane Spider Training

And yes, every Arachnos Soldier will have the Arachnos Solider and Training and Gadgets power sets listed in their personal info and in their enhancement management screen, but if the character don't actually HAVE any powers from those sets, then those sets shouldn't be regarded as a powerset possessed by that specific character. That's how I look at it.

-MC
Even using that method, you still can't combine the primaries and secondaries totally. For instance, you can't choose to be a Bane + Soldier primary, and a Crab secondary. You have go go with either the Bane or Bane + Gadgets. So it's still not 25 options. But I will concede that you can choose powers from both of your primaries and both of your secondaries.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Huh. I was unaware that choosing a power from one career track eliminated the other career track as an option entirely.

I stand corrected.

-MC


Over 8 years of playing with more than 130 characters across 14 servers. Nineteen 50s with plenty more working their way up!

Find me in-game as @Super MC