The "Heavy" Series of Badges in RV


Chad Gulzow-Man

 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
droning is very efficient if you have either yourself or a friend sbing the heavy
Heavies no longer accept speed buffs from any source. I think they changed that in like i15 or 16?


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Quote:
Originally Posted by Lothic View Post
You young whippersnappers and your badges that count for everyone on your team... I earned Back from the Future when you needed 1000 pillboxes -and- they did NOT count for teams. Of course I also earned it back when you could get a pair of players (one hero, one villain) to camp a single pillbox and simply click on it back a forth even while you were lying next to it dead. Darn those Devs and their silly fixes.
i actually did that too, and it was back when heavies could still receive healing lol

Quote:
Originally Posted by Chad Gulzow-Man View Post
Heavies no longer accept speed buffs from any source. I think they changed that in like i15 or 16?
i think they could still take some +speed, but they have a much lower cap on speed than anything else so sb would be more like half of sprint instead of walk speed lol


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
i think they could still take some +speed, but they have a much lower cap on speed than anything else so sb would be more like half of sprint instead of walk speed lol
Patch Notes/2007-08-02
Quote:
In response to numerous player complaints and exploitive behavior, the following changes were made to the Longbow and Arachnos Heavies used in Recluse’ Victory:
  1. Regeneration Rate of 0 -- to reduce AFK farming.
  2. Maximum move rate reduced -- they can no longer be made to have super speed-like movement rates.
  3. Minimum move rate increased
  4. Defense cap decreased from 220% to 58%
  5. ToHit cap decreased from 200% to 111%




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

no wonder i didnt remember the specifics, it was like 4 years ago lol, and i basically all but stopped going into pvp zones once i finished the pvp related badges lol


 

Posted

Quote:
Originally Posted by Lothic View Post
You young whippersnappers and your badges that count for everyone on your team... I earned Back from the Future when you needed 1000 pillboxes -and- they did NOT count for teams. Of course I also earned it back when you could get a pair of players (one hero, one villain) to camp a single pillbox and simply click on it back a forth even while you were lying next to it dead. Darn those Devs and their silly fixes.
You slacker, you. I got all of my pillboxes back then and I did it the hard way. I didn't even take enemy pillboxes, which were easier. I only took out the neutral pillboxes. Because.... they gave crazy big rewards. And I did a lot of them during off hours on a Double XP Weekend.

Plus, I was working on the healing badges with my scrapper. I would set the Heavy to take out the pillboxes and I would stand out of the line of fire and do nothing but use Aid Other on the Heavy.

tl;dr version: GRIND IT OUT!


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
Heavies no longer accept speed buffs from any source. I think they changed that in like i15 or 16?
I thought pets just cannot get the +Rech from powers like SB and WILL get the +Spd?

[Edit: Nevermind, read Snow's post.]



 

Posted

A little late to the party, but I don't believe anyone mentioned the Pillbox-Kill method, which should be faster than logging on/off.

Grab a heavy and then head to the nearest neutral pillbox (Much shorter distance than enemy drones). Have all armors turned off, stand in the middle so all 4 turrets have a shot, and you'll be dead in seconds.

Both heroes/villains have a heavy spawn as well as a pillbox right near their base.

This method, there's no need for a friend, tedious retyping of your password, zoning, or treks across the map.

If you get lucky, maybe someone will gank you on the way to the pillbox, to save you some time!


 

Posted

Quote:
Originally Posted by XxSlashxX View Post
This method, there's no need for a friend, tedious retyping of your password, zoning, or treks across the map.
You don't need to retype your password if you log to the character select screen. And it is faster than getting yourself killed & returning to the heavy (and will usually beat anyone attempting to grab the heavy instead).




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
You don't need to retype your password if you log to the character select screen. And it is faster than getting yourself killed & returning to the heavy (and will usually beat anyone attempting to grab the heavy instead).
Yes, re-logging is VERY fast. Like 34 seconds (depending on loading speed) per credit on the Heavies.



 

Posted

Quote:
Originally Posted by Ironblade View Post
You slacker, you. I got all of my pillboxes back then and I did it the hard way. I didn't even take enemy pillboxes, which were easier. I only took out the neutral pillboxes. Because.... they gave crazy big rewards. And I did a lot of them during off hours on a Double XP Weekend.

Plus, I was working on the healing badges with my scrapper. I would set the Heavy to take out the pillboxes and I would stand out of the line of fire and do nothing but use Aid Other on the Heavy.

tl;dr version: GRIND IT OUT!
The heavies certainly did help me out on my heal badges as well. But now, sadly, no more heals

Really, I have found that a given heavy lasts for maybe two pillboxes tops. One could just take heavy, kill the 2 pills, then grab a new one. Not really the most efficient farming of the badge, but the "lewt" from a pill is, as you said, not too bad.

SB does help those heavies get around better, but not like it used to. Farming in RV with a kin really was a great way to get some nice stuff on a non-farming toon back in the day. :/


 

Posted

The absolute fastest way to do requires an assistant of the opposite faction and an inspiration tray of 20 awakens (and ideally an email inventory of 20 awakens). Find a Heavy that's still at its spawn point, grab it, and have someone kill you next to that spawn point. Pop an awaken, grab the heavy again, rinse and repeat until you run out of awakens. Then, go get more (ouro, Atlas/RV contacts, whatever) and come back.

The logout to character menu option is only a little slower though, if you can't find a willing player of the opposite faction to assist you.


Rule number six of an empathy defender is NEVER underestimate a blaster's ability to die. I don't care if he has CM, Fort, both RAs, bubbles (both FF and Sonic), and is fighting next to a Storm defender with hurricane on. If there is a way to die in that situation, the blaster will find it.

 

Posted

Also, if your heavy only lasts two pillboxes, you are doing something wrong, methinks. Mine typically last the whole cycle from 0 to a win.

And the re-filling of Insps, and the requirement of having a buddy, I believe, would put the log-in method back on top.