AE ticket vender and DO's am i missing something?


Chad Gulzow-Man

 

Posted

So i just found AE and been mucking about with it and enjoying it alot! but my friend noticed something and looking and looking we both notice same thing... are NO resistance DO's at all in the vender... SO's and normal enhancements yea but no DO's? am i missing something or is this a bug? a known issue? why were + resistance and end mod DO's left out?


 

Posted

It also leaves out Endurance Modification DOs, but sure enough, they're available once you get high enough for SOs.

I found out about this about a month back while levelling a lowbie through AE content.

Edit: Sorry, missed that you mentioned End Mod in your last sentence. Read the whole post before replying, Chad...


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Dunno, I think it's a bug. I noticed this a long time ago. (There's one other Enh. type missing, or two, can't remember which they are.) I /bugged it but it was never updated. I don't know why.


 

Posted

The reason we were given for the omission was... potato. =/


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Damn you, potato! Damn you to Praetoria!


 

Posted

Quote:
Originally Posted by EmperorSteele View Post
The reason we were given for the omission was... potato. =/
Finally something in this forum made me smile...


 

Posted

To be fair, when you run an AI on a potato, a few small things have to be omitted. They kept the slow clap processor though, so there's that.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"