New button in character editor - Swap Colors


Draugadan

 

Posted

A fairly simple idea: have a button that swaps the primary and secondary colors of the currently selected costume piece/power theme. If your primary is Black and your secondary is White, hit the button and in one click the primary is White and the secondary is Black.

I often find myself switching primary and secondary colors manually, so this would be a handy button I'd use a lot.


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Posted

Quote:
Originally Posted by Vanden View Post
A fairly simple idea: have a button that swaps the primary and secondary colors of the currently selected costume piece/power theme. If your primary is Black and your secondary is White, hit the button and in one click the primary is White and the secondary is Black.

I often find myself switching primary and secondary colors manually, so this would be a handy button I'd use a lot.
A thousand times yes. I do this all the time.




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Posted

Yep this one's been suggested for years. And in the grand scheme of things it would be very trivial from a programming point of view - we're not talking about something massive like Power Customization here, just a button that swaps two color values in a GUI. Why it hasn't happended yet is semi-amazing to me.


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Posted

I would use this myself on a constant basis.


 

Posted

I would use it often as well!


 

Posted

/Signed. Here's hoping the CC is getting overhauled at some point Soon™ going on threads with Dev comments/hints in.


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Posted

I'd love it if we had a button like this. When I'm designing a costume and don't have a concrete idea of what it should be yet, I'll oftentimes want to swap colours on costume items to see if I can't balance the colour scheme a little better. Right now, it's a cumbersome, unwieldy process. If it were just a simple button, then costume design would be that much easier.

Furthermore, when you use linked colours, you always get the same primary colour first on every costume piece you use, even if certain pieces match your costume better with swapped colours. This option should, in theory at least, be able to swap primary and secondary colours even with "Linked Colours" enabled.

I'm all for this.


Quote:
Originally Posted by Arcanaville View Post
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Posted

I must be missing something.

I do this all the time. Hit the "Copy Current Colors Across the Entire Body" button; change the first color to the second, and the second to the first. It takes all of three seconds, and a total of three clicks.

I'm not opposed to such a button as suggested, but I don't understand the talk about this being a cumbersome process. Am I missing something?


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Posted

Quote:
Originally Posted by KidLazarus View Post
I must be missing something.

I do this all the time. Hit the "Copy Current Colors Across the Entire Body" button; change the first color to the second, and the second to the first. It takes all of three seconds, and a total of three clicks.

I'm not opposed to such a button as suggested, but I don't understand the talk about this being a cumbersome process. Am I missing something?
No, it's not "cumbersome" to click one color to the second and the second color to the first on any given item if you only do it few times.

But what we are talking about is something like this: Let's say you have gloves that you want to use a shade of red and blue on to match the rest of your outfit. Depending on the rest of your outfit you're not instantly sure if it should be red/blue or blue/red. It would be amazingly nice to have a single toggle button (and NO mouse movement) to quickly "flip" those colors back and forth multiple times to make up your mind.

To be perfectly serious in the last 7+ years I've probably performed your "all of three seconds" color change maneuver so many times that I probably could have saved several total hours of my life if I had had a single swap color button. I think it's fair to say the QoL benefit of such a button would be clear to people who do a lot of costuming in this game.


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Posted

Quote:
Originally Posted by KidLazarus View Post
I must be missing something.
You are. I'm pretty sure not many people use the Linked Colours option, so if you suddenly decide you want to flip the colours on your boots, gloves, chest and legs without changing your belt, shoulders, hair and glasses, then this becomes an exercise of busywork. It's much easier to go through all four options and click a button four times than it is to:

Click on Upper Body
Click on Gloves
Click on primary colour
Change to secondary colour (provided you're positive which colour that is)
Click on secondary colour
Change to primary colour
Click on Chest
Click on primary colour
Change to secondary colour
Click on secondary colour
Change to primary colour
Click on Lower Body
Click on Boots
Click on primary colour
Change to secondary colour
Click on secondary colour
Change to primary colour
Click on Upper Legs
Click on primary colour
Change to secondary colour
Click on secondary colour
Change to primary colour
Decide your character looked better before
Do it all over again.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Even if you've used the "link colors" sometimes individual portions don't look "quite the way you want them to".

I'll play with the colors till I like the combination. (For this explanation I'll use Lothic's example, of Red/Blue.) Then I'll turn off "linked Colors". From there, I'll look at various subsets of the costume creator: Gloves, Chest Pieces, Boots, Belts etc. and try and decide if Blue/Red works better for the individual pieces, or Red/Blue. Switching back and forth the colors for many of the different subset pieces until I'm happy.

THIS is were a "Swap Colors" button would be handy. The portion were I'm going through varying sub menu items on the costume creator. Hope that helps make it clearer.

(Hmm... My description maybe redundant after re-reading the previous posts, oops. )


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Posted

Quote:
Originally Posted by IanTheM1 View Post
My only guess is that the UI code is a snarling, tangled mess and is incredibly, painstakingly difficult to alter.
Considering the development team has historically regarded messing with the costume editor UI with about the same level of denied panic as a man walking into a cage of hungry tigers dressed in raw steaks and catnip, I would not at all be surprised if that were the case.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Considering the development team has historically regarded messing with the costume editor UI with about the same level of denied panic as a man walking into a cage of hungry tigers dressed in raw steaks and catnip, I would not at all be surprised if that were the case.
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Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by IanTheM1 View Post
My only guess is that the UI code is a snarling, tangled mess and is incredibly, painstakingly difficult to alter.
Quote:
Originally Posted by Samuel_Tow View Post
Considering the development team has historically regarded messing with the costume editor UI with about the same level of denied panic as a man walking into a cage of hungry tigers dressed in raw steaks and catnip, I would not at all be surprised if that were the case.
As someone with many years of professional software engineering experience I'd be the first to caution others here against assuming that any given code change to this game would automatically be trivial. Standard Code Rant and all that. But by the same token based on my experience I do not believe that adding a color swap button like we are talking about here would be prohibitively difficult either. Or at least it shouldn't be at any rate.

The costume editor currently maintains some code structure to store the "first color" and "second color" variable values displayed on the screen. Adding a new button to the GUI to simply transpose the assignment of those variables should very literally only involve a few lines of coding. Sure this could become more complex if they wanted to make this feature somehow more convoluted with layered buttons or somesuch. But if they kept it simple as a standalone button it's hard to see how it would be that "scary" for the Devs to tackle. To put it another way if this costume editor really is such a tangled mess that adding a new button to it is too hard then we as players really have much more to worry about than this tiny QoL suggestion.

Given that our Devs have been so kind to us over the years adding all sorts of QoL improvements to this game that involved hundreds if not thousands of man-hours worth of work over the years it still mystifies me that a player request that would by any reasonable estimation involve only a fraction of the development effort that other features have required has slipped through the cracks.


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Posted

I'm sure the actual coding of the button's functional changes to the character's data isn't difficult at all. Given a costume file, I can write script to do that. However, there's something about actually altering the interface itself that seems to scare the developers. For instance, we know that the tech to customize pool and epic powers already exists - it's the same tech that lets us edit a custom FX script that the game then loads for a power. Hell, almost all Epic powers already have customization options since they're copies of powers which are already customizable.

However, what's been stopping them is that they lack the UI to handle that, or so BABs used to say. Powersets are easy, in that you just give the player all of the powers he COULD ever have, regardless of whether he'll take them all, since he'll probably end up having most of them. With pools and epics, you really should only ever let the player customize the pools he's taken, not every single pool and epic in the game, and UI can't do that at the moment. Or so they say. Even when customization of Incarnate powers was added, it still just lumped them all in the editor, even if you didn't actually have three quarters of the powers you could edit.

Sadly, I seriously do think that UI work puts a damper on a LOT of costume editor improvements.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

This would also be very welcome in the power-color-customization screen of the CC.

Every time I've set two colors across a power set I find that two or three of them look much better with the primary/secondary colors reversed, and I have to manually switch the colors on each and every power a couple of times to figure out which ones to make primary-secondary and which to make secondary-primary.