Could use some help.
can you post what you have so far?
Here's a build that has done pretty well for me. I don't have a PvP +def IO to put in strength of will, but if I did it would soft cap S/L defense, and come close to your other numbers, depending on how you define close.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Magnus Black: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(27)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7), S'fstPrt-ResDam/Def+(48)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 4: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Nictus-Heal(11), Nictus-Acc/Heal(13)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34)
Level 12: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(13), Numna-Heal/Rchg(15)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(17), DisWord-ToHitDeb(45), DisWord-ToHitDeb/Rchg(46), DisWord-ToHitDeb/Rchg/EndRdx(46)
Level 18: Dark Consumption -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(37), Efficacy-EndMod(37), Efficacy-Acc/Rchg(39)
Level 20: Quick Recovery -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(39), Efficacy-EndMod/Rchg(40)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27)
Level 26: Soul Drain -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(39), AdjTgt-Rchg(43), AdjTgt-ToHit/Rchg(43)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(36)
Level 38: Strength of Will -- Empty(A)
Level 41: Gloom -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(42), Apoc-Dam%(43)
Level 44: Darkest Night -- DampS-ToHitDeb/EndRdx(A), HO:Enzym(45), HO:Enzym(45)
Level 47: Dark Obliteration -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50), Ragnrk-Knock%(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7), Numna-Heal(15), Numna-Heal/Rchg(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), EndMod-I(40)
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ET thanks alot for the response and build post, looking it over now, liking what I am seeing.
Here is the build I have come up with after some tweeking. Was able to reach 43% S/L Def, and 53% resist. Not sure if I have gimped too many of my attacks though. Would like some input. Thanks, JV/Val.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
J.Valkyrie: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(39)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(40)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(11), Numna-Heal(15)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Taunt -- Zinger-Taunt/Rng(A), Zinger-Taunt/Rchg(13), Zinger-Taunt/Rchg/Rng(13), Zinger-Dam%(31), Zinger-Taunt(40), Zinger-Acc/Rchg(45)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(17), DisWord-ToHitDeb(39), DisWord-ToHitDeb/Rchg(39), DisWord-ToHitDeb/Rchg/EndRdx(46)
Level 18: Dark Consumption -- Mocking-Acc/Rchg(A), Mocking-Taunt(19), Mocking-Taunt/Rchg/Rng(19), Mocking-Taunt/Rchg(43)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21)
Level 22: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(43)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(46)
Level 26: Soul Drain -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(27), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx(37)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(31)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/EndRdx/Rchg(50)
Level 35: Super Jump -- Jump-I(A)
Level 38: Resurgence -- RechRdx-I(A)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Darkest Night -- EndRdx-I(A)
Level 47: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), Ragnrk-Acc/Rchg(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(3), Mrcl-Heal/EndRdx(36), Mrcl-Heal(36), Mrcl-Heal/Rchg(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(36)
Level 4: Ninja Run
bumping this in hopes of someone leading me a hand with this build.
Thanks in advance,
JV/Val
What are your goals? I can see some things that could be improved, but I don't know if they will take you where you want to go.
One issue I see is the Discouraging Words set. You could use those same three slots in Brawl to add another Kinetic Combat set to push yourself over the soft-cap. The to-hit debuff isn't worth enhancing.
Maneuvers is under-slotted. Generally, it is more efficient to slot toggles before relying on set bonuses.
I think aiming for 45% S/L defense has stretched your build too thin. You don't quite have perma-Hasten with the tier 4 Spiritual Alpha, and your main attack chain will have horrible accuracy against +4's when Soul Drain is not affecting you. Soul Drain's recharge without the Spiritual Alpha has about 10 seconds of downtime. The accuracy on Soul Drain against +4s is so low that you could end up missing entirely against small groups or in single-AV fights and leave your attack chain missing a lot.
Siphon Life could be enhanced for healing but you lack the slots.
Procs in your attacks contribute a decent amount of DPS.
I would aim for 32.5% S/L and E/N defenses. That puts you one inspiration away from the soft-cap and gives you more flexibility in making your build. Getting to 45% S/L defense is overrated when it means you sacrifice your DPS, in my opinion.
What are your goals? I can see some things that could be improved, but I don't know if they will take you where you want to go.
One issue I see is the Discouraging Words set. You could use those same three slots in Brawl to add another Kinetic Combat set to push yourself over the soft-cap. The to-hit debuff isn't worth enhancing. Maneuvers is under-slotted. Generally, it is more efficient to slot toggles before relying on set bonuses. I think aiming for 45% S/L defense has stretched your build too thin. You don't quite have perma-Hasten with the tier 4 Spiritual Alpha, and your main attack chain will have horrible accuracy against +4's when Soul Drain is not affecting you. Soul Drain's recharge without the Spiritual Alpha has about 10 seconds of downtime. The accuracy on Soul Drain against +4s is so low that you could end up missing entirely against small groups or in single-AV fights and leave your attack chain missing a lot. Siphon Life could be enhanced for healing but you lack the slots. Procs in your attacks contribute a decent amount of DPS. I would aim for 32.5% S/L and E/N defenses. That puts you one inspiration away from the soft-cap and gives you more flexibility in making your build. Getting to 45% S/L defense is overrated when it means you sacrifice your DPS, in my opinion. |
Here's a build I'm running for a FM/SD Scrapper. The goal was to try and make it as inexpensive as possible, hence the number of generic IOs. It can be ported identically for a Brute. If you choose to go Mu then you'll lose the ST hold from Pyre, and you'd lose that set of Thunderstrike. I'm sure it wouldn't be too hard to make that up somewhere else.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Scorch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(39)
Level 1: Deflection -- DefBuff-I(A), DefBuff-I(7), EndRdx-I(13)
Level 2: Battle Agility -- DefBuff-I(A), DefBuff-I(7), EndRdx-I(13)
Level 4: Cremate -- T'Death-Dam%(A), T'Death-Acc/Dmg(5), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(39)
Level 6: True Grit -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(15), Mrcl-Heal/Rchg(15), Mrcl-Heal/EndRdx/Rchg(34), Mrcl-Rcvry+(37)
Level 8: Combat Jumping -- DefBuff-I(A), LkGmblr-Rchg+(46)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(17)
Level 12: Build Up -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(40)
Level 14: Boxing -- Empty(A)
Level 16: Against All Odds -- EndRdx-I(A), EndRdx-I(43)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Dmg/EndRdx(21), Sciroc-Acc/Rchg(21)
Level 20: Phalanx Fighting -- DefBuff-I(A), LkGmblr-Rchg+(50)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Weave -- DefBuff-I(A), DefBuff-I(25), EndRdx-I(25)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(40)
Level 28: Maneuvers -- DefBuff-I(A), DefBuff-I(31), EndRdx-I(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(39)
Level 35: Shield Charge -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(36), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37), RechRdx-I(37)
Level 38: Grant Cover -- LkGmblr-Rchg+(A)
Level 41: Char -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Fire Ball -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(48), Det'tn-Dmg/Rchg(48), Det'tn-Dmg/Rng(48), Det'tn-Acc/Dmg/EndRdx(50), RechRdx-I(50)
Level 49: Super Jump -- Jump-I(A)
Level 50: Cardiac Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Ageless Core Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(11), P'Shift-EndMod/Rchg(11), P'Shift-End%(40)
I will prob work the numbers to be at 40% S/L defense, and let the debuffs push me the rest of the way.
|
If your goal is to tank when needed, 32.5% defense is enough. One inspiration gets you to 45% and lasts one minute. You can carry 20 of them, which guarantees you will last for 20 minutes before you need to combine to make more. No single encounter in the game lasts that long (Hamidon doesn't count), so there is always a chance to buy more at a hospital. What else are you going to use inspirations for? I hope you don't think healing inspirations are better than mitigation, or that you will need blues for endurance on a Willpower character.
Doing top damage is more about your attack chain than anything else. It is fairly easy on a DM Brute to run a good attack chain because you can add Gloom to the mix. A chain like Gloom -> MG -> Smite -> Gloom -> SL -> Smite is fairly easy to get the recharge to run it. Getting to perma-Hasten ensures you can always run your best attack chain. It also gets you enough recharge to keep Soul Drain on as often as possible.
In case you missed it in my first post, your accuracy against +4's is going to be horrible. Siphon Life and Smite have a 67% hit chance with 0 buffs from Soul Drain. Soul Drain has a 68% chance to hit. You really need 95% chance to hit on Soul Drain so you don't miss your other attacks on +4's. You will feel useless if you keep missing, and there is a good chance your team will notice the lack of damage or taunting due to Willpower's pathetic taunt aura.
Ok here is the FM/SD build I have put together, seems rock solid. Having made a shield tank and scrapper before it all comes together rather easy. 46% defense M/Rng/AoE Uncertain on incarnate choice, will most likely be Cardiac.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
J Valkyrie: Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(50)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(9), LkGmblr-Def/Rchg(17), S'fstPrt-ResDam/Def+(37)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(46)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(11), LkGmblr-Def/Rchg(17)
Level 6: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Numna-Heal/EndRdx/Rchg(11), Numna-Heal/Rchg(25), Numna-Heal/EndRdx(37), Numna-EndRdx/Rchg(40)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Active Defense -- HO:Enzym(A)
Level 12: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(13), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Super Jump -- Jump-I(A)
Level 20: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Boxing -- HO:Nucle(A)
Level 26: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(29), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(34), Aegis-ResDam(34)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/Rchg(31)
Level 32: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg/Rng(33), Zinger-Taunt/Rchg(33), Zinger-Taunt/Rng(33)
Level 35: Grant Cover -- Ksmt-ToHit+(A)
Level 38: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40), RechRdx-I(40)
Level 41: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(43)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- P'Shift-End%(A), Mrcl-Heal(48), Mrcl-Heal/EndRdx(48)
Level 49: One with the Shield -- ResDam-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(45), Mrcl-Heal/EndRdx(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), P'Shift-Acc/Rchg(37), P'Shift-EndMod/Acc(45), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc/Rchg(48)
Level 4: Ninja Run
well love all the advice but i am sill making a brute in process and i need to slot enchancements at lvl 50 really bad SS/FA she will be a farmer!!!!!! But im still lvls away from 50 need good advice for this brute please i want her to be a farmer a good one too.i want her to be really good like she is a farming god.
well love all the advice but i am sill making a brute in process and i need to slot enchancements at lvl 50 really bad SS/FA she will be a farmer!!!!!! But im still lvls away from 50 need good advice for this brute please i want her to be a farmer a good one too.i want her to be really good like she is a farming god.
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JV/Val
I'd also like to throw my hat in the ring and say that it's probably best to shoot for 32.5. I've managed to make a Kat/WP Scrapper that's softcapped to everything damagewise except Smashing and Psi. She's very sturdy for the most part, but her damage is so anemic I realized that I essentially made a HP-lite Tank out of her.
Until I see something that states to the contrary, going to assume VK is right .
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Damn got so close... I didn't gimp the attacks but this build has no AoE - 44.8% s/l, capped e/n (well you could cap with stealth as the final power but I'm not a fan of this solution)
For fm/sd, OP see http://boards.cityofheroes.com/showthread.php?t=216944
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7), S'fstPrt-ResDam/Def+(7)
Level 2: Shadow Maul -- Erad-Dmg(A), Erad-Acc/Rchg(9), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(11), M'Strk-Acc/Dmg/EndRdx(11)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(15)
Level 6: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/Rchg(17)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/Rchg(21), Heal-I(23)
Level 10: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(23), LkGmblr-Rchg+(25)
Level 12: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(25), Zinger-Taunt/Rchg/Rng(27), Zinger-Acc/Rchg(27), Zinger-Taunt/Rng(29), Zinger-Dam%(29)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(33), Numna-Heal/Rchg(33)
Level 18: Dark Consumption -- Zinger-Taunt(A), Zinger-Taunt/Rchg(33), Zinger-Taunt/Rchg/Rng(34), Zinger-Acc/Rchg(34), Zinger-Taunt/Rng(34), Zinger-Dam%(36)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(36)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(37)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37), LkGmblr-Rchg+(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 26: Soul Drain -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(39), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), Mocking-Acc/Rchg(40)
Level 28: Heightened Senses -- HO:Enzym(A), HO:Enzym(42), LkGmblr-Rchg+(42)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43), C'ngImp-Acc/Dmg/Rchg(43), DampS-Rchg/EndRdx(45)
Level 35: Maneuvers -- HO:Enzym(A), HO:Enzym(45), LkGmblr-Rchg+(45)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(46)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Dmg/EndRdx/Rchg(48)
Level 47: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(50), Enf'dOp-Acc/EndRdx(50), Enf'dOp-Acc/Immob/Rchg(50)
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(13)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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I have been combing these forums for several days trying to find builds for 2 different toons, but luck has not been with me. I need builds for a DM/WP and FM/SD brutes. I know these builds dont seem to hard to come up with on my own, but cant seem to get the numbers right. I will explain..
I made a MA/WP scrapper some months back, and was able to get all my numbers together with greta ease, good regen (719% w/ 1 target), 54% resist, 46% S/L def, 36% E/N/F/C, 26% Psi def (no purples). But I cant seem to get near those numbers on this DM/WP. I have scrapped the build several times with no better luck with the next build attempt.
I have several shield toons, all of which have met the basic numbers need but would like to see other peoples builds when it comes to a shield brute, esp mixed with fire melee.
Thanks in advance,
JV/Val