Your Opinion(SS/Fire)
I take it you don't intend on using KO Blow?
You prob'ly could do better than 4 slotting combat jump.
what would you suggest putting in combat jump and where should i take it out of....
Villain Plan by Mids' Villain Designer 1.942
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TK-Fire: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Endurance/Recharge
- (19) Titanium Coating - Resistance/Endurance
- (A) Scirocco's Dervish - Damage/Endurance
- (9) Scirocco's Dervish - Accuracy/Damage/Endurance
- (11) Eradication - Damage
- (11) Eradication - Accuracy/Damage/Recharge
- (A) Doctored Wounds - Endurance/Recharge
- (15) Doctored Wounds - Heal/Recharge
- (37) Doctored Wounds - Heal/Endurance/Recharge
- (39) Doctored Wounds - Heal
- (39) Doctored Wounds - Recharge
- (A) Damage Increase IO
- (A) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (36) Kinetic Combat - Damage/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Aegis - Resistance/Endurance
- (15) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Resistance
- (21) Impervium Armor - Resistance
- (50) Impervium Armor - Resistance/Endurance
- (A) Aegis - Resistance
- (23) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Recharge
- (33) Impervium Armor - Resistance/Endurance
- (34) Impervium Armor - Resistance
- (A) Crushing Impact - Accuracy/Damage
- (42) Crushing Impact - Damage/Endurance
- (43) Crushing Impact - Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Endurance
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (31) Kismet - Defense/Endurance
- (50) Kismet - Accuracy +6%
- (A) Rectified Reticle - To Hit Buff
- (46) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (A) Endurance Reduction IO
- (46) Endurance Reduction IO
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Force Feedback - Chance for +Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Scirocco's Dervish - Accuracy/Recharge
- (42) Scirocco's Dervish - Damage/Recharge
- (A) Performance Shifter - Chance for +End
- (A) Performance Shifter - EndMod
- (48) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod/Accuracy
- (48) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Heal
- (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
- (A) Damage Increase IO
Level 1: Sprint
- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Swift
- (A) Run Speed IO
- (A) Miracle - Heal
- (3) Miracle - +Recovery
- (3) Numina's Convalescence - +Regeneration/+Recovery
- (5) Numina's Convalescence - Heal
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (5) Performance Shifter - EndMod/Recharge
- (7) Performance Shifter - EndMod/Accuracy/Recharge
- (45) Performance Shifter - Chance for +End
Is that better?
While not a expert on brutes, so far both those builds I've seen are pretty crappy. You need to read the "Best Farm Build" a few threads beyond. I believe someone posted a farm brute there that was designed to farm on the cheap (or in other words, use cheaper IO sets).
But here is mine;
Punch - most folks I've seen put a taunt set there for the recharge set bonus.
Blazing Aura - lots put proc there.
Haymaker - KB... really? I mean, really?
Consume - throw a set of taunts there instead.
Rise of the Phoenis - you're in AE, do you really need that? I mean, the hospital is just a hop, skip and a jump away. As for the damage part, do you really plan on dying that often?
Energy Mastary - Of all your choices, that's the best you could find? More endurance... heck you can get that with Cardiac. Its a better choice anyways, since Muscalature Boost is a waste cause you be converting and eating reds all the time anyways.
/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen
Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper
like i said i havent been on in awhile.... i just came back ..... thats why im asking for advice . but i thank you for your honesty no matter how harsh you were
And.... its not just for farming its for tfs and the such all around toon....
I didn't notice the TF part.
So, you want a serious toon for srs bsns?
That changes things. But I still don't have time at the moment to work on it.
Your power choices should prob'ly happen in a different order then. For example, rage is a jewel of SS. I don't know that it's fitting to wait until lvl 35 or w/e to take it.
You most likely won't need the kismet +6% with rage running all the time.
and...
and...
and...
later, maybe if I remember and want to
And.... its not just for farming its for tfs and the such all around toon....
|
I say your best bet would be making dual builds, one for strict farming and another for teaming. If the average cash rate for a ss/fire brute doing AE farms is still about 100 mil a hour, it won't take you long to get enough cash for your second build.
As for harsh... sorry, I tried to tone it down. But with about a dozen threads below about this very subject (not your build, but ss/fire in general), I though you were being lazy not doing your research first.
/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen
Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper
If you are only going to be using one build, i recomend making it content based. So get soul and try and get a decent chunk of s/l def (i like to be soft cap, but im really starting to think 32.5% might be enough) and 12 points of -kb.
An SS/fire a build created to survive is still going to kill things fast...really fast.
And for the love of god dont get nrg mastery.
Of course, if you are a hero and cant get PPPs you ****** up and need to go redside. :P
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
If you are only going to be using one build, i recomend making it content based. So get soul and try and get a decent chunk of s/l def (i like to be soft cap, but im really starting to think 32.5% might be enough) and 12 points of -kb.
An SS/fire a build created to survive is still going to kill things fast...really fast. And for the love of god dont get nrg mastery. Of course, if you are a hero and cant get PPPs you ****** up and need to go redside. :P |
Even solo these days I have no issues at 32.5% unless its 1v1against an AV and it never is since I have lore pets to help out with them.
Global: @Kelig
Yeah, go Soul Mastery for Gloom and Dark Obliteration, Darkest Night too if you have a power pick since you really only need like 2 slots for it.
I'd build for S/L defense, like others said aim for around 32.5%. After that build for recharge and +HP. Instead of slotting Aegis, go with Titanium Coating for the HP bonuses. It's really nice having 2k + HP plus a decent amount of defense and a lot of recharge.
Also, what's your budget? Can make use of purple sets to get your recharge up if it's not too expensive for you.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
Posted this on another thread, but I'll repost here.
I love my current slotting for my SS/Fire brute. He's a farming monster. I'm always farming with other lower levels so I have a constant supply of vengeance to keep me over fire def soft cap. I can do Crey's in 5min, most other fire farms in 3.5 minutes.
33.4% Fire Defense
91% Recharge before Hasten/FF Proc (161% with Hasten)
Tier 4 Spiritual and Tier 4 Ageless Destiny
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Dacu, i was looking at your build.. its good just seems to be farming mostly like i said i want one that can handle both farming and tfing and such
Okay guys. I recently came back to this game and am looking to make a new farmer/TF toon. This is what i have so far:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
TK-Fire: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Fire Shield- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Endurance/Recharge
- (19) Titanium Coating - Resistance/Endurance
Level 2: Blazing Aura- (A) Scirocco's Dervish - Damage/Endurance
- (9) Scirocco's Dervish - Accuracy/Damage/Endurance
- (11) Eradication - Damage
- (11) Eradication - Accuracy/Damage/Recharge
Level 4: Healing Flames- (A) Doctored Wounds - Endurance/Recharge
- (15) Doctored Wounds - Heal/Recharge
- (37) Doctored Wounds - Heal/Endurance/Recharge
- (39) Doctored Wounds - Heal
- (39) Doctored Wounds - Recharge
Level 6: Boxing- (A) Damage Increase IO
Level 8: Haymaker- (A) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (36) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Temperature Protection- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
Level 12: Hasten- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
Level 14: Tough- (A) Aegis - Resistance/Endurance
- (15) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Resistance
- (21) Impervium Armor - Resistance
- (50) Impervium Armor - Resistance/Endurance
Level 16: Plasma Shield- (A) Aegis - Resistance
- (23) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Recharge
- (33) Impervium Armor - Resistance/Endurance
- (34) Impervium Armor - Resistance
Level 18: Knockout Blow- (A) Unbreakable Constraint - Hold
- (42) Unbreakable Constraint - Hold/Recharge
- (43) Unbreakable Constraint - Accuracy/Hold/Recharge
- (43) Unbreakable Constraint - Accuracy/Recharge
- (43) Unbreakable Constraint - Endurance/Hold
Level 20: Consume- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 22: Weave- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (31) Kismet - Defense/Endurance
- (50) Kismet - Accuracy +6%
Level 24: Combat Jumping- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Recharge Speed
- (27) Karma - Knockback Protection
Level 26: Maneuvers- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
Level 28: Burn- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
Level 30: Assault- (A) Endurance Reduction IO
- (46) Endurance Reduction IO
Level 32: Foot Stomp- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Force Feedback - Chance for +Recharge
Level 35: Rage- (A) Rectified Reticle - To Hit Buff
- (46) Rectified Reticle - To Hit Buff/Recharge
Level 38: Fiery Embrace- (A) Recharge Reduction IO
Level 41: Rise of the Phoenix- (A) Scirocco's Dervish - Accuracy/Recharge
- (42) Scirocco's Dervish - Damage/Recharge
Level 44: Superior Conditioning- (A) Performance Shifter - Chance for +End
Level 47: Physical Perfection- (A) Performance Shifter - EndMod
- (48) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod/Accuracy
- (48) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Heal
Level 49: Vengeance- (A) Luck of the Gambler - Recharge Speed
Level 50: Musculature Boost------------
http://www.cohplanner.com/mids/downl...E1E00CDE39D623
I dont remmember how to post the number thing so u can import so if you want it and know how tell me how .Tell me how it can be improve. thanks