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Posts
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Joined
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And to clarify I wasn't copying i was just confirming on what you meant
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Alright going to start over a build with you guy's advice thanks again
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So looking from your build should i look a little something like this?
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I noticed that to i took one out of HF and dropped into TP and got the steadfast unique at 45 fire def
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As much as i don't want to take hand clap I do have to agree the build is more efficient with these changes the rech can reach up to 325 with incarnates and proc much more then my current build. I will look it over just want more opinions on this change thanks for advising
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Hello I'm here to share my ss/fire/Mu build for farming...I just simply want advice on anything I can change. Criticism is welcome
Global rech is at 81% no haste 151 haste
26 fire def 47 with veng
I have spiritual at tier 3
Ageless tier 4(gotta love it)
Pyro plan to get tier 4
and reactive of course
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch -- Dmg-I(A)
Level 1: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/EndRdx/Rchg(3)
Level 2: Blazing Aura -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(5), M'Strk-Dmg/Rchg(5), M'Strk-Acc/EndRdx(9), M'Strk-Dmg/EndRdx/Rchg(9), M'Strk-Acc/Dmg/EndRdx(50)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(7), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Dmg/EndRdx/Rchg(17), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(40)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 12: Boxing -- Dmg-I(A)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/Rchg(46)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(39), GSFC-Build%(39)
Level 20: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Acc/Rchg(21), Efficacy-EndMod/Rchg(21), Efficacy-Acc/Rchg(31), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(36)
Level 22: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx/Rchg(23), Aegis-ResDam/EndRdx(23)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(40)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Tactics -- EndRdx-I(A)
Level 38: Rise of the Phoenix -- Amaze-Stun(A), Amaze-Stun/Rchg(42), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(43)
Level 41: Electrifying Fences -- GravAnch-Immob(A), GravAnch-Immob/Rchg(42), GravAnch-Acc/Immob/Rchg(43), GravAnch-Acc/Rchg(46), GravAnch-Immob/EndRdx(46)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(50)
Level 47: Fiery Embrace -- RechRdx-I(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Reactive Core Interface
Level 50: Spiritual Total Core Revamp
Level 50: Ageless Core Epiphany
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
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Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15), Numna-Heal(15), Numna-Heal/EndRdx(19)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36)
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Set Bonus Totals:- 11% DamageBuff(Smashing)
- 11% DamageBuff(Lethal)
- 11% DamageBuff(Fire)
- 11% DamageBuff(Cold)
- 11% DamageBuff(Energy)
- 11% DamageBuff(Negative)
- 11% DamageBuff(Toxic)
- 11% DamageBuff(Psionic)
- 8.94% Defense(Smashing)
- 8.94% Defense(Lethal)
- 14.6% Defense(Fire)
- 14.6% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 3% Defense(Psionic)
- 14.9% Defense(Melee)
- 5.5% Defense(Ranged)
- 12.1% Defense(AoE)
- 4% Enhancement(Heal)
- 64% Enhancement(Accuracy)
- 81.3% Enhancement(RechargeTime)
- 10% FlySpeed
- 151.8 HP (10.1%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 2.2%
- MezResist(Sleep) 1.65%
- MezResist(Stun) 6.05%
- MezResist(Terrorized) 2.2%
- 17% (0.28 End/sec) Recovery
- 42% (2.62 HP/sec) Regeneration
- 8.82% Resistance(Fire)
- 8.82% Resistance(Cold)
- 2.5% Resistance(Psionic)
- 25% RunSpeed
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Set Bonuses:
Aegis
(Fire Shield)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Blazing Aura)- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
(Healing Flames)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Knockout Blow)- MezResist(Immobilize) 2.2%
- 16.9 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Temperature Protection)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Super Speed)- Knockback (Mag -4), Knockup (Mag -4)
(Plasma Shield)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Consume)- 16.9 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.62 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Tough)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Maneuvers)- 10% (0.62 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Weave)- 10% (0.62 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Burn)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Foot Stomp)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Rise of the Phoenix)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Electrifying Fences)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Ball Lightning)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Vengeance)- 7.5% Enhancement(RechargeTime)
(Health)- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
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Infini having the hardest time getting soft capped lol dont know what im doing wrong
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I took your advice and now im at 41s/l def with 3 extra slots not sure what to do.
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i decided to go with grounded and power surge how many slots for each?
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Wow i didnt think about that just sure what i should drop for grounded any ideas?
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Hey everyone just coming here to get some advice on this electric/ss Tank build. My personal goal for this build was to grab as much def as possible,with still having some decent rech. If you could give me any advice or changes to my build I would be most obliged
For my incarnates I'm going with cardiac for alpha, Tier 4 ion for judgment, tier 4 Gravitic for interface, Tier 4 Rebirth. PS forgot to mention this toon is for like TFs,trials, and melee fights on the side.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Golden-Panda: Level 50 Natural Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Charged Armor -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), S'fstPrt-ResDam/Def+(46)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 2: Lightning Field -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(9), M'Strk-Dmg/EndRdx(9), M'Strk-Acc/EndRdx(15), M'Strk-Dmg/Rchg(15), M'Strk-Acc/Dmg(33)
Level 4: Conductive Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(11), Aegis-ResDam/Rchg(11), S'fstPrt-ResKB(46)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 8: Static Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx(48)
Level 10: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 12: Energize -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(21), Numna-Heal(21), Numna-Heal/Rchg(50)
Level 14: Tough -- Aegis-Psi/Status(A), Aegis-ResDam(23), Aegis-ResDam/EndRdx(23), S'fstPrt-ResKB(25)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(29)
Level 20: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 22: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(31)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(36)
Level 26: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(34), Hectmb-Acc/Dmg/Rchg(34), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(36)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(39)
Level 30: Lightning Reflexes -- HO:Micro(A)
Level 32: Power Sink -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(40), Mocking-Taunt/Rchg(42)
Level 35: Taunt -- Zinger-Taunt(A), Zinger-Dam%(42), Zinger-Taunt/Rng(43), Zinger-Taunt/Rchg/Rng(43), Zinger-Taunt/Rchg(50), Zinger-Acc/Rchg(50)
Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(45), Armgdn-Dmg/EndRdx(45), FrcFbk-Rechg%(46)
Level 41: Conserve Power -- HO:Golgi(A)
Level 44: Physical Perfection -- RgnTis-Regen+(A)
Level 47: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Eye of the Magus
Level 50: Cardiac Total Core Revamp
Level 50: Rebirth Radial Epiphany
Level 50: Ion Core Final Judgement
Level 50: Gravitic Core Flawless Interface
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Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Mrcl-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc/Rchg(40), P'Shift-EndMod/Rchg(40), P'Shift-EndMod(42)
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Set Bonus Totals:- 5% DamageBuff(Smashing)
- 5% DamageBuff(Lethal)
- 5% DamageBuff(Fire)
- 5% DamageBuff(Cold)
- 5% DamageBuff(Energy)
- 5% DamageBuff(Negative)
- 5% DamageBuff(Toxic)
- 5% DamageBuff(Psionic)
- 17.4% Defense(Melee)
- 25.2% Defense(Smashing)
- 25.2% Defense(Lethal)
- 15.5% Defense(Fire)
- 15.5% Defense(Cold)
- 6.13% Defense(Energy)
- 6.13% Defense(Negative)
- 3% Defense(Psionic)
- 7.38% Defense(Ranged)
- 13.9% Defense(AoE)
- 1.8% Max End
- 6% Enhancement(Heal)
- 48% Enhancement(Accuracy)
- 55% Enhancement(RechargeTime)
- 10% FlySpeed
- 231.9 HP (12.4%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 9.35%
- MezResist(Sleep) 1.65%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 2.75%
- 13% (0.22 End/sec) Recovery
- 64% (5 HP/sec) Regeneration
- 5.99% Resistance(Fire)
- 5.99% Resistance(Cold)
- 3% Resistance(Psionic)
- 25% RunSpeed
------------
Set Bonuses:
Aegis
(Charged Armor)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Charged Armor)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Jab)- MezResist(Immobilize) 2.75%
- 28.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Lightning Field)- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
(Conductive Shield)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Conductive Shield)- Knockback (Mag -4), Knockup (Mag -4)
(Boxing)- MezResist(Immobilize) 2.75%
- 28.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Static Shield)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Haymaker)- MezResist(Immobilize) 2.75%
- 28.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Energize)- 12% (0.94 HP/sec) Regeneration
- 35.1 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
(Tough)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 3% Resistance(Psionic)
(Tough)- Knockback (Mag -4), Knockup (Mag -4)
(Combat Jumping)- 10% (0.78 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Maneuvers)- 10% (0.78 HP/sec) Regeneration
- 21.1 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Tactics)- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Weave)- 10% (0.78 HP/sec) Regeneration
- 21.1 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Knockout Blow)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 35.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Power Sink)- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
(Taunt)- MezResist(Terrorized) 2.75%
- 10% (0.78 HP/sec) Regeneration
- 5% Enhancement(RechargeTime)
- 2.5% DamageBuff(All)
- 3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
(Foot Stomp)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Super Jump)- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback (Mag -4), Knockup (Mag -4)
(Vengeance)- 7.5% Enhancement(RechargeTime)
(Health)- 12% (0.94 HP/sec) Regeneration
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 35.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
Code:http://www.cohplanner.com/mids/downl...F2FF01C9780110| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1507;724;1448;HEX;| |78DA6593DB6E12511486F73043B1531028A71E84B6D41E2953D09A546B34C656A32| |98696DA3B2563D9021687E9CC34B177DEF8026AE28526DE78BEF515AC467D03F515| |3CBC012ED6DA6D2719027C6BD6E1E7DF7BB34B0F96838C3DBCC8A4E0E5966EDBD50| |DDDD8E656E086EEEC5A7A2B78B5DDAA71235FD68D9A1E608CA5A95E5DE677B96173| |6DA5C5B71CABB955BD64DD6F5BC3A25AE22DCEB5CAAE0971C5B1B851771AD16B468| |343E8680741A8DC6EB7B42BCD7AC3691A75159F2A26E7B52086AB5C37211F3E78A8| |71CB6E34CDD88AD9DCD2560C6ED5F7AA25DD76B8B53700CE0AF0F914862F093EAC2| |3B305088ACC57201411F91420CDE654265ED057066499B2465847F45410FBA02791| |9E5FDAED2E9F1D73083B88E336C1625DF55113F119A664E14226172AB950858B017| |421C186FA850B3FB9E82117FDE462885C7C01BD80D00B64219862C13154088EE0D3| |7C06A1C1AA7A855E2FE945482F427AFDA4F715F4FA845EDF1A3A8AAF136E228A155| |497C15F48F485CE602549CB49D27206681D59E80B539F14CEE1160C119250898A4A| |34813327E288285462423B262A3144861A3211440CFA124221F1DC07432CF302A14| |025251452A4304AA3A3343A4E7A45D89541DA156570D2D74D8D4D11A6093388F159| |C429681FC633EFF8875F51E535E2E41BC25BC23BC4E47BC437D8D2349961E925802| |2B3EF901B212579A441DDF71053DB889926625EED1E0AFDC9B206556CC4AC453011| |C5366107B1005313626A6291FACE22E6CE119608E711F94788973263D3C2E7F422F| |9FC10622C2772B90B78A229D85B8DC47DDA0F72F993F00B110FD085EBCE14C4F129| |87770ADEF06233CAE16DECCC7AAA054FA6E8C99CF664163C99554FA6AC889F858C8| |499DE08DC48CA747EAB87775A54FF1E657CD226FDB3E9224C5EC78BF5C733F2EF28| |234BCFE8509F129ED0093E469455B4853FBCE98A6FB9E2DBAE5877C5775CF1862B5| |E8A81B2D8D68FAE78307E14EFBBF2FF01C9780110| |-------------------------------------------------------------------|
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Dacu, i was looking at your build.. its good just seems to be farming mostly like i said i want one that can handle both farming and tfing and such
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And.... its not just for farming its for tfs and the such all around toon....
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like i said i havent been on in awhile.... i just came back ..... thats why im asking for advice .
but i thank you for your honesty no matter how harsh you were
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Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
TK-Fire: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Endurance/Recharge
- (19) Titanium Coating - Resistance/Endurance
- (A) Scirocco's Dervish - Damage/Endurance
- (9) Scirocco's Dervish - Accuracy/Damage/Endurance
- (11) Eradication - Damage
- (11) Eradication - Accuracy/Damage/Recharge
- (A) Doctored Wounds - Endurance/Recharge
- (15) Doctored Wounds - Heal/Recharge
- (37) Doctored Wounds - Heal/Endurance/Recharge
- (39) Doctored Wounds - Heal
- (39) Doctored Wounds - Recharge
- (A) Damage Increase IO
- (A) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (36) Kinetic Combat - Damage/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Aegis - Resistance/Endurance
- (15) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Resistance
- (21) Impervium Armor - Resistance
- (50) Impervium Armor - Resistance/Endurance
- (A) Aegis - Resistance
- (23) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Recharge
- (33) Impervium Armor - Resistance/Endurance
- (34) Impervium Armor - Resistance
- (A) Crushing Impact - Accuracy/Damage
- (42) Crushing Impact - Damage/Endurance
- (43) Crushing Impact - Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Endurance
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (31) Kismet - Defense/Endurance
- (50) Kismet - Accuracy +6%
- (A) Rectified Reticle - To Hit Buff
- (46) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (A) Endurance Reduction IO
- (46) Endurance Reduction IO
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Force Feedback - Chance for +Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Scirocco's Dervish - Accuracy/Recharge
- (42) Scirocco's Dervish - Damage/Recharge
- (A) Performance Shifter - Chance for +End
- (A) Performance Shifter - EndMod
- (48) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod/Accuracy
- (48) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Heal
- (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl- (A) Damage Increase IO
Level 1: Sprint- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - Heal
- (3) Miracle - +Recovery
- (3) Numina's Convalescence - +Regeneration/+Recovery
- (5) Numina's Convalescence - Heal
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (5) Performance Shifter - EndMod/Recharge
- (7) Performance Shifter - EndMod/Accuracy/Recharge
- (45) Performance Shifter - Chance for +End
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what would you suggest putting in combat jump and where should i take it out of....
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Okay guys. I recently came back to this game and am looking to make a new farmer/TF toon. This is what i have so far:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
TK-Fire: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (19) Kinetic Combat - Damage/Endurance/Recharge
- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Endurance/Recharge
- (19) Titanium Coating - Resistance/Endurance
- (A) Scirocco's Dervish - Damage/Endurance
- (9) Scirocco's Dervish - Accuracy/Damage/Endurance
- (11) Eradication - Damage
- (11) Eradication - Accuracy/Damage/Recharge
- (A) Doctored Wounds - Endurance/Recharge
- (15) Doctored Wounds - Heal/Recharge
- (37) Doctored Wounds - Heal/Endurance/Recharge
- (39) Doctored Wounds - Heal
- (39) Doctored Wounds - Recharge
- (A) Damage Increase IO
- (A) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (36) Kinetic Combat - Damage/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Aegis - Resistance/Endurance
- (15) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Resistance
- (21) Impervium Armor - Resistance
- (50) Impervium Armor - Resistance/Endurance
- (A) Aegis - Resistance
- (23) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Recharge
- (33) Impervium Armor - Resistance/Endurance
- (34) Impervium Armor - Resistance
- (A) Unbreakable Constraint - Hold
- (42) Unbreakable Constraint - Hold/Recharge
- (43) Unbreakable Constraint - Accuracy/Hold/Recharge
- (43) Unbreakable Constraint - Accuracy/Recharge
- (43) Unbreakable Constraint - Endurance/Hold
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (31) Kismet - Defense/Endurance
- (50) Kismet - Accuracy +6%
- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Recharge Speed
- (27) Karma - Knockback Protection
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (A) Endurance Reduction IO
- (46) Endurance Reduction IO
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Force Feedback - Chance for +Recharge
- (A) Rectified Reticle - To Hit Buff
- (46) Rectified Reticle - To Hit Buff/Recharge
- (A) Recharge Reduction IO
- (A) Scirocco's Dervish - Accuracy/Recharge
- (42) Scirocco's Dervish - Damage/Recharge
- (A) Performance Shifter - Chance for +End
- (A) Performance Shifter - EndMod
- (48) Performance Shifter - Chance for +End
- (48) Performance Shifter - EndMod/Accuracy
- (48) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Heal
- (A) Luck of the Gambler - Recharge Speed
------------
http://www.cohplanner.com/mids/downl...E1E00CDE39D623
I dont remmember how to post the number thing so u can import so if you want it and know how tell me how .Tell me how it can be improve. thanks -
Quote:i have improved it so far can i see your build to see what you are talking about?If your doing AE farming i recommend franking FS for rech/end, should be at or near the dmg cap making +dmg less usefull, and some procs. Right now i have the Armageddon one, -res one (which can easily be replaced with a dmg proc for A LOT less inf), and of course FF+rech on my build.
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So if the force feedback is in footstomp what would i replace the oblits with? and i may have to give up a power for fire ball. btw kinda new to mids so take it easy im learing
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AE farms with fire dmg enemy's, and on fire embrace i forgot it increases all attacks ty for advice
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Hey everyone I have come to a stop in my build. i cannot decide what epic would be most beneficial to me. Someone told me go fire or earth, earth has more AoE correct? So if anyone could tweak my build it would be most appreciated .
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Burning Footstomp: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Earth Mastery
Villain Profile:
Level 1: Punch- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (3) Mako's Bite - Damage/Endurance
- (5) Mako's Bite - Damage/Recharge
- (15) Crushing Impact - Accuracy/Damage/Endurance
- (29) Force Feedback - Chance for +Recharge
- (A) Reactive Armor - Endurance
- (5) Reactive Armor - Resistance
- (7) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (A) Kinetic Combat - Knockdown Bonus
- (9) Mako's Bite - Damage/Endurance
- (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (11) Mako's Bite - Accuracy/Damage
- (15) Force Feedback - Chance for +Recharge
- (37) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (43) Numina's Convalescence - Endurance/Recharge
- (43) Numina's Convalescence - Heal/Recharge
- (45) Numina's Convalescence - Heal/Endurance/Recharge
- (45) Numina's Convalescence - Heal
- (46) Numina's Convalescence - +Regeneration/+Recovery
- (A) Multi Strike - Damage/Endurance/Recharge
- (23) Multi Strike - Accuracy/Damage/Endurance
- (23) Multi Strike - Accuracy/Damage
- (25) Multi Strike - Damage/Endurance
- (46) Multi Strike - Damage/Recharge
- (48) Multi Strike - Accuracy/Endurance
- (A) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Damage/Endurance
- (13) Mako's Bite - Chance of Damage(Lethal)
- (13) Mako's Bite - Damage/Recharge
- (27) Mako's Bite - Accuracy/Endurance/Recharge
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (29) Karma - Knockback Protection
- (A) Mocking Beratement - Taunt
- (17) Mocking Beratement - Taunt/Recharge
- (27) Mocking Beratement - Taunt/Recharge/Range
- (39) Mocking Beratement - Accuracy/Recharge
- (40) Mocking Beratement - Taunt/Range
- (42) Mocking Beratement - Recharge
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Reactive Armor - Endurance
- (17) Reactive Armor - Resistance
- (19) Reactive Armor - Resistance/Endurance/Recharge
- (19) Reactive Armor - Resistance/Endurance
- (A) Rectified Reticle - To Hit Buff
- (21) Rectified Reticle - To Hit Buff/Recharge
- (25) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Scirocco's Dervish - Accuracy/Damage
- (21) Efficacy Adaptor - EndMod/Recharge
- (31) Scirocco's Dervish - Damage/Endurance
- (36) Scirocco's Dervish - Damage/Recharge
- (42) Scirocco's Dervish - Accuracy/Recharge
- (45) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Kinetic Combat - Knockdown Bonus
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (31) Red Fortune - Defense
- (36) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (50) Red Fortune - Defense/Endurance
- (A) Eradication - Accuracy/Recharge
- (31) Eradication - Accuracy/Damage/Recharge
- (34) Recharge Reduction IO
- (39) Recharge Reduction IO
- (A) Obliteration - Chance for Smashing Damage
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge
- (33) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (A) Reactive Armor - Endurance
- (36) Reactive Armor - Resistance/Endurance/Recharge
- (40) Reactive Armor - Resistance/Recharge
- (48) Reactive Armor - Endurance/Recharge
- (A) Endurance Reduction
- (43) Endurance Reduction
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (46) Empty
- (A) Empty
- (48) Empty
- (A) Empty
- (50) Empty
- (50) Empty
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
------------
Level 1: Brawl- (A) Kinetic Combat - Accuracy/Damage
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Empty
- (A) Empty
- (A) Miracle - +Recovery
- (A) Endurance Modification IO
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;702;1404;HEX;| |78DA65944B4F135114C7EF74A616CAAB0305CAAB140A2DCF8146F7468426183055D| |06D33C8D019286D9D9922B872E3D29D71A35FC3F707F0B3687C2D4D7CD433FF7369| |266913EEEF9EFF9C7BCEB9FF76D83DDFEC15E2C975A1F4DCAC9A9E57DE709BBE15B| |B6DFA4DD7ACEA1B4DB7E6D42A9962BDEE7B7EFDB41113428C23A7BC6B552DCBD86B| |362CB7BCE7BB56ADE2DB297EB4691D5935CF328A8EE55E946F50297DBB665B94E31| |B979BDE52BD5E35762CB3410DFA10149D8AED533470F9E8D0723DDB69E888B76B67| |8EE71C3855C7BF18DC6A380F8C2DD3F5EDF2AEE9F9D42645932DD2DFAC22E4A7151| |5478482881C332A806603FD87C0E4D34880D7C1019C6CA9224B9BBCD066812B69C6| |0C103C526475653F6827BA2A8C6320CE2DFBB9EC9C83E82DAD2A578FAA7794405AB| |ACBD80356F619F7D064F53EA237941F95A7A24D141AF1190D20F510587581350F98| |A7133139618C8789F3C57B4F187CFF711E2DCFDE8CD0916EEEA5740FA3FDE42F8AA| |6448E821E59AFC7C6AD120E307E0CE44E807C15583C0546A95E1F9F127D136A20BD| |A760405A3CC01627D8E241F676909DCED3AA2B0AF2F497546D48245F01A965CCBAC| |8F840EB90D285C186CE20259FA179FA11A2EC39A75F002B8F0185061B96830DF317| |A89234CA8389D16033253492C6E4AC636C47BA1FC82681B904A053DE84CC9BE0BC3| |94EC87142210E7C0CAC9479535F22418BF45760862F939357A39C6969F6B4806D99| |16EE94F9CDF803CCFC65FC03DEB57FF62D75969DCDB2A5F969602DC306D3B4F35C5| |D990F7E239A2A962493C405E9CB02DFE439F55F96E9CB2DFA8855AC9FE93F862175| |03CA1AD61794BFCE7A641D4A21B44E6AEDF75288128CDF094B482A69EDD74B28508| |A5AFBC56C752744E009F6DFE2242BE1CCEF1DCA8FB0720B16FC0C4B1978BEDE31C5| |528752E850AE7528573B944F3AD597B39BF1C02EDE9742FB83D0FE3FC4B3053E| |-------------------------------------------------------------------|