Good farming from where I'm at now
Out of the listed characters the SD/WM will probably be the best.
I managed to farm Fire Ambushes on an Ice/Radiation/Psi Controller who was built for normal missions. Quite a bit slower than other characters but pretty easy with the bosses turned off. It's not "farming" in the "maximize every possible second" way but then if I wanted that I would always play the tip top characters. It's still 400-700 tickets per run and its a character I don't mind playing. Should be pretty doable for almost any powercombo with the right strategies.
PS I would probably still do ambush missions even if the payoff dropped significantly because they are just sort of fun. Arctic Air + Contagious Confusion vs 200 enemies on screen is also entertaining to watch.
Warshades are ill +4/x8 farmers. Let's see a fire armor brute farm Psi damage. >:-)
Out of the listed characters the SD/WM will probably be the best.
I managed to farm Fire Ambushes on an Ice/Radiation/Psi Controller who was built for normal missions. Quite a bit slower than other characters but pretty easy with the bosses turned off. It's not "farming" in the "maximize every possible second" way but then if I wanted that I would always play the tip top characters. It's still 400-700 tickets per run and its a character I don't mind playing. Should be pretty doable for almost any powercombo with the right strategies. PS I would probably still do ambush missions even if the payoff dropped significantly because they are just sort of fun. Arctic Air + Contagious Confusion vs 200 enemies on screen is also entertaining to watch. |
I have an account filled with nothing but farm-oriented toons. Its been around for several years. I only turn it on/off when I want to bypass the first 32 levels on a new build that looks promising.
In that account I've got a Fire/Dev blaster (man that goes WAAAAY back to PL'ing via street sweeping when the powerset had some serious glitches), a Fire/Fire tanker, a Fire/Ice tanker, a Fire/Kin 'troller, a SS/Fire Brute, an Elec/Fire brute and now (thanks to this thread) a Claws/Fire Brute. Wow, just realized typing that list that Fire is the key ingredient to a farmer, going allll the way back to Issue 1. You don't HAVE to have IO's to build a capable farmer. It sure helps, and to maximize the speed/durability of the farmer it REALLY helps. But given how quick inspirations drop and how useful they are, you don't NEED IO's. You may want them, but right now the only one of those farming builds I have on that account that is IO'd out is the SS/Fire brute. I just pay for the account one month here, one month there and otherwise let it go dormant. Once you PL up a new crop of toons for yourself, you don't have much time for farming anyways as you are busy leveling the new kids with PVE missions. This is what I think so many anti-farmers don't understand. Only a small percentage are farming for profit. Most of us do it for ourselves or our close friends. Its every bit as social as standing around in Atlas under the globe doing a CC or emoting. Its just a different way to pass the time. |
Repeat Offenders
None of those characters would be very good at farming. You'd be best to roll a SS/Fire or Claws/Fire and run one of those lowbie farm maps. Now allow me the opportunity to pimp my own: Arc ID: 503858
Set Diff at +1/8 W/bosses. Set the mission and initiate it with the contact then head to the inspiration dealer. Pop 5 purple and 5 orange inspirations. Pop however many reds you need to get to the 675% damage cap. Purchase and store 5 purples and how ever many more reds you can fit in your tray. Enter the mission and destroy the two objects in the first hallway. Defeat enemies! When your inspirations start to fade make sure you pop the ones you have in reserve or you will almost certainly die the instant they wear off. Sustain off of the inspirations that will drop for you. If you went with SS/Fire, you're basically going to have to rely almost entirely on Blazing Aura to do all of the killing for you. Don't worry! That's not as bad as it sounds. Because the enemies max out at level 3, it only takes a couple of pulses to defeat them. Once you get to level 32 you can take Footstomp and go to a traditional farm. Like FRONTLOAD or Crey's Fire Cyborgs. If you went with Claws/Fire you can have spin and blazing aura available on that map, which will give you the ability to 1 shot everything, even bosses, with a single Spin assuming you're running on tons of +damage. You can even take the map all the way to level 50 if you're crazy like I am |
I had deleted a WS at 32 before I took a break.. And I wanna get to Eclipse, but the first 25-30 levels are BORING.
I wonder if this could work with my new Warshade? Popping till damage cap and let the aura do its work? Or since the WS aura is weakish, I could wait till level 6, get Nova with a lot of attacks, pop insps and go to town since I'll have two AoE blasts?
I had deleted a WS at 32 before I took a break.. And I wanna get to Eclipse, but the first 25-30 levels are BORING. |
The low levels are actually pretty fun in my opinion... Dechs Kaison has an awesome guide that covers the leveling process in addition to pretty much everything else about warshades. http://dechskaison.blogspot.com/2011...-warshade.html
I know you're speaking from a low level perspective but just so you know when your warshade is complete and you get a perma eclipse tri form build, you will be able to reach capped 85% resistance and 300% damage all by yourself with stacked mires and eclipse. As for purples, my build has about 30% s/l defense which means they are not necessary unless I go past +2/x8 because of capped resists... But I like to keep 2-3 running on +4 and usually 1 running on +3.
The low levels are actually pretty fun in my opinion... Dechs Kaison has an awesome guide that covers the leveling process in addition to pretty much everything else about warshades. http://dechskaison.blogspot.com/2011...-warshade.html |
Not that I'm interested in farming with a WS, if I want I have my 30ish SS/FA which will probably be less complicated to farm if I put some IOs (and cheaper too, I've seen cheap builds with perma hasten that were only good for the AoE chain but horrible for non farming on SS/FAs) but... I want to get past the boring levels, I found my old WS (that was before the Khled buff) was a chore before Dwarf and the pets, hence my question.
Hand grenade guys. Nades. Really, just try them.
Be careful though, may hurt yourself!
I started up an SS/Fire this past weekend to become my new farmer and just from running AE farms I hit 28 in about ~5-6 hours worth of actual playtime. After about level 21 it started to slow down a bit and I died about once per run but now I've got Burn! Burn is awesome! Currently running Frontload at +1/8 and once I get FS I'll probably go to +2 or +3.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
okay i have to say fiery aura is definatly the best defense aura especially since i have 90%res for fire. I from my personal xp think that fiery aura/battle axe is one of the best combos. BTW if your super resistant to fire as i am go with the fire farms. I have walk in farms with mobs up to 25 30secs later not much fire damage.But this can be 1 of the greatest combos. Everyone thought at lvl 12 with my tanker i would be on the ground dead i wasn't dude maybe once its 50 it will be the best don't worry ok
u know what so odd i learned tanking early
In that account I've got a Fire/Dev blaster (man that goes WAAAAY back to PL'ing via street sweeping when the powerset had some serious glitches), a Fire/Fire tanker, a Fire/Ice tanker, a Fire/Kin 'troller, a SS/Fire Brute, an Elec/Fire brute and now (thanks to this thread) a Claws/Fire Brute. Wow, just realized typing that list that Fire is the key ingredient to a farmer, going allll the way back to Issue 1.
You don't HAVE to have IO's to build a capable farmer. It sure helps, and to maximize the speed/durability of the farmer it REALLY helps. But given how quick inspirations drop and how useful they are, you don't NEED IO's. You may want them, but right now the only one of those farming builds I have on that account that is IO'd out is the SS/Fire brute.
I just pay for the account one month here, one month there and otherwise let it go dormant. Once you PL up a new crop of toons for yourself, you don't have much time for farming anyways as you are busy leveling the new kids with PVE missions.
This is what I think so many anti-farmers don't understand. Only a small percentage are farming for profit. Most of us do it for ourselves or our close friends. Its every bit as social as standing around in Atlas under the globe doing a CC or emoting. Its just a different way to pass the time.