Random thought about farming build
Farming runs on the motto "the best defense is a good offense", which is why ss/fire is a popular combo to run farms with. You can use almost anything to farm. May not be as fast as top-end ss/fire brutes, but it can still be efficient (especially if you're utilizing AE to make mobs your character is strong against).
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Four could maybe take fire ball and melt armor for another aoe and melt armor as a starting attack???
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It has an insanely long recharge, and you will barely even notice any effect from it. It is the most commonly skipped power in Blaze Mastery. More people take Ring of Fire than Melt Armor.
And just out of curiosity, why do you "NEED" a farming toon?
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Eh. If you're going to leave a prerequisite one-slotted, Melt Armor seems more useful to me than Ring of Fire or Fire Blast. At least Melt Armor can occasionally make your fully-slotted main attacks more effective; the other two powers (if only one-slotted) would just replace fully-slotted powers in the attack chain and lower your DPS dramatically.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
You don't need a farming toon. You can farm alignment merits with any character capable of stealthing to the ends of missions. I have done it on my Defenders.
Any character that has at least two good aoe attacks can farm. Really, just one aoe would even be fine as long as it's good enough, such as spin or foot stomp. You can even farm on characters with no radial pbaoes at all, if their cone is good enough! One time I tried farming on a DM/SR, it was passable.
Melt armor is junk because at best you're hitting ten targets with about 10% -res. There's no guarantee that any of those ten targets will even be affected by your attacks within forty seconds unless you're doing an old school demon farm or something. Just hitting them with another aoe instead will have a more pronounced impact than the debuff possibly could unless you're farming +4 bosses only somehow, and for some reason.
As everyone else has either said or implied, you really don't need "a farmer." Just make a good character, perhaps a scrapper but basically anything other than an empathy defender could work almost as well, and if that rustic mood takes you, clear out your inspiration tray, fill it with reds and a few purples, and go nuts. Nothing could be easier.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
You don't need a farming toon. You can farm alignment merits with any character capable of stealthing to the ends of missions. I have done it on my Defenders.
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Picking good farming archtypes allows you to eat a ham sandwich, while watching youtube and farming. Anything lesser means you have to pay attention and kill slower.
Does the time making a farming char make up for the amount of time it takes to kill slower in farms?
Farming is but one of many ways to pay the bills, though that's an odd way to phrase it in the first place since last I checked, superheroes don't have bills. That is to say, there's nothing in the game that requires you to spend any amount of influence, much less the kind you earn from hours of brainless farming. If you're addicted to purpling out all of your characters and also hate waiting, farming is a decent way to go, but aren't you kind of missing the point of the game? You make so much money just playing the game normally and being somewhat shrewd with your marketing that anyone should already be able to afford purples now and then.
Picking good farming archtypes allows you to eat a ham sandwich, while watching youtube and farming. Anything lesser means you have to pay attention and kill slower. Does the time making a farming char make up for the amount of time it takes to kill slower in farms? |
I suggested alignment merits because it is fairly easy to make enough INF to put together any non-purple set build in a few days, depending on how many characters you can run through tip missions per day. Even a level 25 character is good enough to do tip missions and sell a level 25 LOTG. My point is that you can make enough INF to put together decent builds without farming.
Going from non-purple builds to purple builds either takes a LOT of farming, crazy luck, or skill at playing the market. I chose the third option and used my INF from alignment merits to build up a fortune so I could buy purple sets.
Does the time making a farming char make up for the amount of time it takes to kill slower in farms?
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I DO know playing a character I enjoy playing trumps any farming speed. I don't know about you guys, but I'm not going to sit there and watch youtube videos while farming in a video game. I play the game to play the game. If I'm not paying attention to the game, I'm not going to be playing it.
I'll never understand the obsession with farming.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Except it's NOT a prerequisite. Melt Armor is Blaze Mastery's second level 44 power.
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Bear in mind my entire premise is that farmers (and many non-farmers) won't be slotting anything from Blaze Mastery except Fireball. The choices are:
Ring of Fire -- bad /useless with 1 slot.
Char -- bad /useless with 1 slot.
Fire Blast -- bad /useless with 1 slot.
Melt Armor -- not very good, but can add damage to your AoEs with only one slot.
Fireball -- the goal.
So, if you're taking prerequisites to get Fireball, leaving them one-slotted, and you're never going to click them, it doesn't matter which ones you take -- there's no reason to avoid Melt Armor because even if it sucks, you're never going to click it.
If you ARE, however, occasionally going to click one for a little usage, Melt Armor --even one-slottted -- can help a couple of fully-slotted AoEs do a bit more damage. Clicking Char, Fire Blast, and Ring of Fire (one-slotted) will NOT improve your attack chain in any way.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Don't know.
I DO know playing a character I enjoy playing trumps any farming speed. I don't know about you guys, but I'm not going to sit there and watch youtube videos while farming in a video game. I play the game to play the game. If I'm not paying attention to the game, I'm not going to be playing it. I'll never understand the obsession with farming. |
For some people their version of the game is to kill a pylon as fast as possible, others try to solo AVs or GMs. Other people try to build a great teaming toon and lead TFs/Mission teams. And yet for others the game is to to challenge themselves to be able to PL someone to 50 as fast as possible.
This game happens to be very strong at providing many many options in how to play it. If someone enjoys farming, well that's their game, and they can find a home here at CoH.
As long as the Dev's keep the gross exploits out of the game, it's all good.
I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.
What do you mean it's not a prerequisite? It could be. Fireball...which is what I assume most people who farm take Blaze mastery for...is the level 47 power. You have to take two lower-level powers as prerequisites.
Bear in mind my entire premise is that farmers (and many non-farmers) won't be slotting anything from Blaze Mastery except Fireball. The choices are: Ring of Fire -- bad /useless with 1 slot. Char -- bad /useless with 1 slot. Fire Blast -- bad /useless with 1 slot. Melt Armor -- not very good, but can add damage to your AoEs with only one slot. Fireball -- the goal. So, if you're taking prerequisites to get Fireball, leaving them one-slotted, and you're never going to click them, it doesn't matter which ones you take -- there's no reason to avoid Melt Armor because even if it sucks, you're never going to click it. If you ARE, however, occasionally going to click one for a little usage, Melt Armor --even one-slottted -- can help a couple of fully-slotted AoEs do a bit more damage. Clicking Char, Fire Blast, and Ring of Fire (one-slotted) will NOT improve your attack chain in any way. |
With the stipulation of never or rarely using these powers, the other 3 have more situational uses because they are things you can use every fight (except Char, depending on global recharge).
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
What do you mean it's not a prerequisite? It could be. Fireball...which is what I assume most people who farm take Blaze mastery for...is the level 47 power. You have to take two lower-level powers as prerequisites.
Bear in mind my entire premise is that farmers (and many non-farmers) won't be slotting anything from Blaze Mastery except Fireball. The choices are: Ring of Fire -- bad /useless with 1 slot. Char -- bad /useless with 1 slot. Fire Blast -- bad /useless with 1 slot. Melt Armor -- not very good, but can add damage to your AoEs with only one slot. Fireball -- the goal. So, if you're taking prerequisites to get Fireball, leaving them one-slotted, and you're never going to click them, it doesn't matter which ones you take -- there's no reason to avoid Melt Armor because even if it sucks, you're never going to click it. If you ARE, however, occasionally going to click one for a little usage, Melt Armor --even one-slottted -- can help a couple of fully-slotted AoEs do a bit more damage. Clicking Char, Fire Blast, and Ring of Fire (one-slotted) will NOT improve your attack chain in any way. |
Even farming, you're going to want to be able to drop bosses without taking forever, another single target attack helps with that.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
For some people their version of the game is to kill a pylon as fast as possible, others try to solo AVs or GMs. Other people try to build a great teaming toon and lead TFs/Mission teams. And yet for others the game is to to challenge themselves to be able to PL someone to 50 as fast as possible.
This game happens to be very strong at providing many many options in how to play it. If someone enjoys farming, well that's their game, and they can find a home here at CoH. As long as the Dev's keep the gross exploits out of the game, it's all good. |
If that's what you want to do, go for it. I just don't see what is fun about pressing the same buttons, in the same order, killing the same enemies, on the same map, over and over again.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I didn't say I had a problem with farming, I just said I don't understand the obsession with it.
If that's what you want to do, go for it. I just don't see what is fun about pressing the same buttons, in the same order, killing the same enemies, on the same map, over and over again. |
It's so easy to rewrite that and make it sound like soloing a pylon, or even the one RWZ challenge.
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All I said, and all I meant, is that I do not find it fun, and I don't understand why people would do it for hours at a time. I get RWZ Challenges and Pylon soloing, they are over in 10-15 minutes. It's just the doing the same thing repeatedly for HOURS that I don't get.
The people I REALLY don't understand are the ones who don't find it fun either, but do it for hours on end anyway.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I get RWZ Challenges and Pylon soloing, they are over in 10-15 minutes. It's just the doing the same thing repeatedly for HOURS that I don't get.
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"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner |
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
I've only recently resorted to farming. It's not even remotely fun, but 30 minutes of farming can easily net more levels and influence then days worth of regular game play. For me, 30 minutes a week of farming translated to better QUOL for the rest of my gaming time.
I have a lot of 50s, 90% of which leveled up traditionally. Trying to update builds for "older" 50s and level new alts ideas is simply arduous, to me. Since I've started farming, I can do both at the same time, freeing me up to actually play the game the way I like to.
Not sure I agree with that, Desmodos. Even back in the day running TFs was lucrative but now with the WTF they could hardly make generating pool Ds any easier. They practically hang a big bullseye over one TF a week, so far selected for variety and avoiding the terrible ones, and yell "Hey, fastest players on the server! Here's something you're probably going to want to do at least half a dozen times this week because the reward for time invested is insane!" In my experience this usually results in pick up teams with at least a few lowbies on em and they typically level at least once from the colossal bonus at the end, while also earning a minimum of iirc 40 merits so far.
Farming, for me, is the thing to do when nobody else is on and tips don't sound exciting and there's no clerical work to take care of in the form of working on an accolade power. In spite of that, every character I complete lately seems to be about two billion more expensive than the last because what else is there to do with all the money you get?
I don't do it because I'm greedy. I like loot and influence as much as the next player, but nothing in this game seems too difficult to get with a minimal amount of effort. Other than PLing, farming doesn't seem necessary from a greed standpoint.
I *used* to do it, back in the pre-aggro cap days, because it made my toon feel like an honest-to-goodness superhero. Every now and then, I run a farm for that same dopamine rush. I also like soloing AVs for the same reason. For all of CoX's successes, I felt the "wow, did you see what he did there?" element necessary for a credible superhero experience was largely missing outside activities some view as exploitative or game breaking.
Further off topic, some things in the game that give/gave me that "wow" feeling: softcapped toons (starting to wear off, though), the old instant healing, the first time I cast Fulcrum Shift.
All I said, and all I meant, is that I do not find it fun, and I don't understand why people would do it for hours at a time. I get RWZ Challenges and Pylon soloing, they are over in 10-15 minutes. It's just the doing the same thing repeatedly for HOURS that I don't get. |
For that matter, it's so boring to always use the same powers all the time. Why would I want to use Smite at level 10, much less at level 50? I already had it at level 1.
Am I being sarcastic? That's pretty much the look non-MMO players give me when they watch me playing the game, and I get that. Even the most action packed MMOs (which this game isn't, although it's much better than more popular ones) are based around repetition, there's simply no other way to keep people playing for months/years.
The only difference between normal playing and farming is a matter of scale. Some people are easily fooled by slightly different looks or text, some others see through that and embrace the genre for what it is.
So just a random thought and want as much replys and feed back as I can get because I NEED a farming toon..... I think
But my idea would be a Spines//inv scrapper
Because One Slines gets quills which paired with the incarnate power that does fire dmg over time would be great dmg
Two because Spines has two strong cone attacks right??
Three Invs gives great power that gives you a good defense boost
Four could maybe tale fire ball and melt armor for another aoe and melt armor as a starting attack???
Soooo that being said would LOVE as much feed back and replys as I can get
But NOOOO I don't want a ss//fire thing ii don't like fire aura because idk how to play it