Huge Convenience Buff to Cold, Sonic, Force Field, Kinetics, Thermal


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Bookkeeper_Jay View Post
And the whiners were silent.
We can hope, Jay


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Indeed. I think I'll have to come up with a new /Kin combo to play now! Hrm...

Done Mind/Kin, Fire/Kin and I'm just finishing up a Plant/Storm so I'm not sure if I'm up for Plant/Kin.

Not a big fan of Gravity/ soooo...

Earth/Kin, Ice/Kin or Ill/Kin?


 

Posted

Quote:
Originally Posted by Peacemoon View Post
Not to nitpick but I think you mean Increased Density (i.e a quick way to get fat..lol) not Inertial Reduction (welcome to the moon!) :-)
Oi. I sure do. I even abbreviated it ID, so I dunno why on earth I typed Inertial Reduction...


@Oathbound & @Oathbound Too

 

Posted

Quote:
Originally Posted by Argentae View Post
Indeed. I think I'll have to come up with a new /Kin combo to play now! Hrm...

Done Mind/Kin, Fire/Kin and I'm just finishing up a Plant/Storm so I'm not sure if I'm up for Plant/Kin.

Not a big fan of Gravity/ soooo...

Earth/Kin, Ice/Kin or Ill/Kin?
How about Elec/Kin? I was torn between that and the Elec/Storm I ended up going with.


 

Posted

Heya Brev, long time no see!

That's a good idea. I've got an Elec/Psi Dom (mid twenties IIRC) I've been playing too, fun, but the -end has been less effective/fun than I'd hoped. I can certainly see some good synergy with /Kin though... And I've been kinda hankering to play a /Kin again anyway, esp with the new uber QOL improvements for buffing coming down the pike.


 

Posted

Quote:
Originally Posted by Argentae View Post
Heya Brev, long time no see!

That's a good idea. I've got an Elec/Psi Dom (mid twenties IIRC) I've been playing too, fun, but the -end has been less effective/fun than I'd hoped. I can certainly see some good synergy with /Kin though... And I've been kinda hankering to play a /Kin again anyway, esp with the new uber QOL improvements for buffing coming down the pike.
Do you have Chain Fences (slotted for end mod)? I find that they really help with draining early on. They only deal 1 tick of damage so you don't really have to worry about them interfering with Static Field much.


@Oathbound & @Oathbound Too

 

Posted

While I like this to a degree, and will prolly start playing my support ATs more, I'm torn as to if this is a QoL improvement or a further dumbing down of the game.

Given I do a lot of speed teams I'm happy


@MARTy McFly

 

Posted

Quote:
Originally Posted by Bubblerella View Post
While I like this to a degree, and will prolly start playing my support ATs more, I'm torn as to if this is a QoL improvement or a further dumbing down of the game.
Absolutely a _huge_ QOL improvement in my book, and not a dumbing down.

It doesn't take brains to endlessly click the same button over and over again for hundreds of hours of gameplay.


That combo is just seriously sick, and is a perversion of gameplay mechanics. - Excelsio

The Infernal Challenge
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Posted

Quote:
Originally Posted by magicj View Post
Absolutely a _huge_ QOL improvement in my book, and not a dumbing down.

It doesn't take brains to endlessly click the same button over and over again for hundreds of hours of gameplay.
It *does* take brains, however, to know who actually needs the buffs so that you're not doing extra unnecessary work.