Massively.com looks back at Issue 20, talks with Matt Miller and Nate Birkholz about what's ahead


Airhammer

 

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"On what will the team be focusing in the future? Everything."


hmmm...

"everything"

hmmm...


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

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Quote:
Originally Posted by UberGuy View Post
Actually, I found that article a tad more ... honest sounding(?) than most we've gotten lately, just not very much so. It wasn't all gloss and fluff, and at least hinted that everything wasn't hunky dory - something other articles tend to either ignore or (sometimes) misrepresent.
It didn't have the Devs profusely apologising for neglecting (feature I really like), saying that (feature I don't like) was a giant mistake and promising to fix (bug that really annoys me) yesterday. That makes it a self-congratulatory PR-speak puff-piece.




Character index

 

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The levelling speed slows down between 30 and 50? Since when? It's not quite as bad as being in Praetoria and having to turn off xp to enjoy the content, but i've certainly not noticed any slow patches.

IMO I find that it moves too fast, at least if you don't steadfastly solo, especially if you join TFs on a regular basis. Not to mention Zone Events, RWZ MS Raids, etc. I've levelled solo a handful of times and all but solo numerous more and the only time it seemed like it was dragging was early on when I was new and kinda clueless and had no idea where to go/what to do next to move things along.

I assumed that's why they did the new helper system.


 

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Quote:
Originally Posted by Darkscar View Post
The levelling speed slows down between 30 and 50? Since when?
Since always. While it might not seem particularly slow to you, I'm sure you'll readily admit that it takes longer to get from 30 to 40 than from 20 to 30 (and even that is vastly slower than 1 to 10). It does slow down at 30, because the increase in rewards does not keep pace with the increase in experience needed. It is especially noticeable while soloing, and I think that many players, and the developers as well, have greatly undervalued soloing of late.


 

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Quote:
Originally Posted by Eiko-chan View Post
Since always. While it might not seem particularly slow to you, I'm sure you'll readily admit that it takes longer to get from 30 to 40 than from 20 to 30 (and even that is vastly slower than 1 to 10). It does slow down at 30, because the increase in rewards does not keep pace with the increase in experience needed. It is especially noticeable while soloing, and I think that many players, and the developers as well, have greatly undervalued soloing of late.
Yeah, I must admit it's been a while since i soloed exclusively at that level.

I've got a number of lower level characters that i'm slowly bringing along, but for the last year i've mostly been playing 3 characters plus reacquainting myself with my first character. The two of the three plus my first were already 50 when i19 came out.

The third of the newer ones is freshly 50 and now furthest along the incarnate path as i've been playing him about 90% of the time i'm on. Who am I kidding, 95%. He's just about tier 4rd out now and since no new slots are coming for a while i'm hoping to work on a new character, maybe steampunk themed, as their is anAT or two that i've been itching to try.

I think it also makes a difference that i'm no longer scrambling for funds, as I often was early on, and have a ready supply of regular IOs plus set IOs built up and stored in my two solo SGs.

Some ATs feel like they level faster as well. Whether they do or whether that's merely subjective I wouldn't want to hazard a guess right now. I know that the Blaster archer/mm felt like it rocketed up and that one I did solo a lot.

<shrug> I do look forward to the next one I play that I intend to bring up to 50 at least. Hmm, maybe i'll make a project of not teaming except to do one of any TF that comes along...at least until 50 anyway. If I feel like teaming i've got plenty of characters up and down the levels to go on. Yup, that sounds like a plan, thanks for making me stop and think for moment!


 

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well I think the LFG is a case of the DEVS have a very good idea on paper, they install it very well, but they players find a simple better way (teaming in a co-op zone). the only way I can see for them to make it used more, is to make it the tool for cross-server teaming.


Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom