Add Praetorian moral choice missions to Ouroboros


Agent White

 

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So we can finally get the badge...


 

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Can you elaborate on that? Also, from what I understand, a Praetorian version of Ouroboros {or at least Praetorian arc flashbacks} are planned.


 

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Praetorian Arc flashbacks would be indeed welcome... Please be true...

Would tis be a Pillar within Pretoria somewhere or would we be getting our own Ouroboros zone making 3? Why not just merge all the Ouroboros zones as 1 and have different exits like we have for Pocket D or Midnighters?

Regardless I really do hope this is coming soon. I out leveled at least a few Gold side arcs before turning off gaining EXP for a while.


 

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Quote:
Originally Posted by HT_Ingram View Post
Praetorian Arc flashbacks would be indeed welcome... Please be true...

Would tis be a Pillar within Pretoria somewhere or would we be getting our own Ouroboros zone making 3? Why not just merge all the Ouroboros zones as 1 and have different exits like we have for Pocket D or Midnighters?

Regardless I really do hope this is coming soon. I out leveled at least a few Gold side arcs before turning off gaining EXP for a while.
I highlighted my favorite part of your reply as it'd give another option for teaming heroes and villains.

Though on the flipside, that'd also be one theoretical less reason for vigilantes and rogues, which I'm not sure is a good thing.


Still hate the visit Winscott mission- make it dropable, have it give actual exp or remove it altogether. PS- Down knows who you are.
J/ Wilde/
/ AIL - Celebrating five years!

 

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Also, bank missions.


 

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They're probably trying to figure out how to put the choice missions into flashback and not break your alignment.


 

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Quote:
Originally Posted by HT_Ingram View Post
Why not just merge all the Ouroboros zones as 1 and have different exits like we have for Pocket D or Midnighters?
Because the villain and hero Ouroboros's actually are different. Aside from the 5th Column TF and Ramiel's arc, all the content given out is geared specifically toward you being a hero or you being a villain. That would require new tech that has contacts give out different missions based on alignments, a heap of work to actually combine the zones, not to mention the whole echo of Galaxy/Dark Astoria thing, which I believe, though could be wrong, is only supposed to be available to heroes.

Plus we just do not need a new co-op zone. We have too many as it is.


 

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Originally Posted by Xzero45 View Post

Plus we just do not need a new co-op zone. We have too many as it is.
We do???

Midnighter's Club/Cimerora, Pocket D, Rikti War Zone, First Ward. How is that even close to too many?


 

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Quote:
Originally Posted by Agent White View Post
They're probably trying to figure out how to put the choice missions into flashback and not break your alignment.
These days, I expect they're probably trying to figure out how to charge us for it.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

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Quote:
Originally Posted by Agent White View Post
We do???

Midnighter's Club/Cimerora, Pocket D, Rikti War Zone, First Ward. How is that even close to too many?
Chill out a sec, please, for starters.

Second, you're missing all the other Praetorian zones, which are co-op as well. Might not have co-op content, but heroes and villains can still enter, mingle around, and do zone events. Not to mention the new Dark Astoria will be co-op.

Third, the whole "heroes and their sworn enemies band together to fight a common foe" shtick is getting real old. It's been used against the Rikti, 5th Column and Romans with aliens, Snaptooth twice, Lord and Lady Winter, all the Incarnate content, the dark god Mot in the upcoming Dark Astoria, and the First Ward story arcs. It'd be great if the devs took a break from having villains and heroes be best buds.