Roll any Archetype on any side


Airhammer

 

Posted

Quote:
Originally Posted by EvilGeko View Post
PPP respecs - Not that they were very adamant about it
Ah yes, the ONE good thing to come out of Issue 13...


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Things we have the devs said they couldnt/wouldnt do:

1) Wings
2) merged Markets
3) Tintable powers (it was "baked in")
4) Side switching
5) Empathy on a villan
6) Flashback system(ourobourous)
7) Having powers work differntly in pvp from pve

Honestly I like Praetoria, but not every Character I make is Praetorian. If I want to make a Hellion themed character, Being a blaster would work best imo (ar/fire) but I can only do that as a hero or praetorian. Conversely being a kid genius would work best as a mastermind, but I would have to be a villan.


Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.

 

Posted

Oooh, a list to go through.

Quote:
Originally Posted by CommunistPenguin View Post
Things we have the devs said they couldnt/wouldnt do:

1) Wings
Initially they weren't sure it would be doable. They'd planned the Avilian EAT (which I *do* still wish they'd do) to give the players "something winged," then worked out the animation for just wings.

Quote:
2) merged Markets
See earlier comment to Geko.
Quote:
3) Tintable powers (it was "baked in")
This was never a "wouldn't do." When initially asked about it, we had the 15 person dev team. I believe BABs comment was "sure, we COULD do it, but you'd get absolutely nothing else for at least a year, it would take that much work."

Quote:
4) Side switching
I don't believe they ever said they couldn't/wouldn't do this.

Quote:
5) Empathy on a villan
Show me a villain AT with empathy. You can side-switch a hero. They still seem philosophically against giving it to Corruptors/MMs.

Quote:
6) Flashback system(ourobourous)
Again, show me where they said they couldn't/wouldn't do this. They may not have had a way *figured out* to do it, but that's different from couldn't or wouldn't.

Quote:
7) Having powers work differntly in pvp from pve
Another I don't believe I'd ever heard them say they couldn't/wouldn't do so. Though saying "They shouldn't have done it" is rather fair, given the dismal state of PVP these days.

Now, yes, the ones I don't recall hearing are from memory - but these sorts of things tend(ed) to come up a lot.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Oooh, a list to go through.

Initially they weren't sure it would be doable. They'd planned the Avilian EAT (which I *do* still wish they'd do) to give the players "something winged," then worked out the animation for just wings.

See earlier comment to Geko.

This was never a "wouldn't do." When initially asked about it, we had the 15 person dev team. I believe BABs comment was "sure, we COULD do it, but you'd get absolutely nothing else for at least a year, it would take that much work."

I don't believe they ever said they couldn't/wouldn't do this.

Show me a villain AT with empathy. You can side-switch a hero. They still seem philosophically against giving it to Corruptors/MMs.

Again, show me where they said they couldn't/wouldn't do this. They may not have had a way *figured out* to do it, but that's different from couldn't or wouldn't.

Another I don't believe I'd ever heard them say they couldn't/wouldn't do so. Though saying "They shouldn't have done it" is rather fair, given the dismal state of PVP these days.

Now, yes, the ones I don't recall hearing are from memory - but these sorts of things tend(ed) to come up a lot.
Alot of my list was crap statesman said back in the day. The no flashback thing for example. His "vision" was for each characters story to be unique or something stupid like that. Same goes for the pvp thing, they originally didnt want to confuse the players by having it work differntly depending on how it was used. It doesnt matter if "villain" At's can have empathy or not, Villains can. The devs reasoning was that Empathy didnt fit with villains. Since side switching can turn you into a villain it counts. Also, I did name my list stuff they COULNDT/wouldnt do. So that would cover both the wings and the tintable powers. It doesnt matter that they were shortstaffed at the time, they still said it.

However, I dont really want to get into pointless argument about it since I dont really care, I just want to roll Blasters red side from level one.


Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.

 

Posted

Very much yes for me on this too. I love villian side and if I want to level a hero AT, the earliest I can get them over is 20. At that point, if I want all the HP and End accolades I have to find someone to run the first couple bank runs. Sadly that is much more difficult that one would think.


 

Posted

I am definitely all for this idea. As many have mentioned, I have often had a character concept in mind that would be specific to one side, but which would really fit as an AT from the opposite side. So... /signed.

The only reservation I have against this is the names of the Archetypes. To me, it would feel slightly strange to be starting a hero under the classification of "Corruptor." But that is purely syntax, and in a game where you can make a Dark/Dark/Dark hero, and fire skulls from your fists, it makes little difference.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

I'd be for this. If I want to make a Praetorian, I'll make a Praetorian and start there anyway. If I want a red-side blaster or a blue-side MM, I see no good reason to have to wait 20 levels then have the character go through some forced moral epiphany.

No problem with limiting it to those who have GR or excluding the epics.

(Now, I do wonder if there is some coding obstacle to gating those w/o GR; Praetoria itself is gated, so no need to check at the character creation screen as all non-EAT are viable options for everyone. To have red-AT added blue-side, I guess there would need to be some unlocking as is done with Khelds)


Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level