[Pointless Complaining] Incarnate SS Fire ruins the game for me


Auroxis

 

Posted

... and I suppose I have nobody but myself to blame for it.

Before incarnates, SS/Fire was a good combo, somewhat balanced as it could in theory do very impressive damage output but realistically you weren't ever going to run an attack chain with Gloom at full speed without running out of end.

Then came the Alpha Slot, level shift, and of course Cardiac. 300 pylon DPS became the norm (which means ~330 real DPS), and that's all-the-time DPS as opposed to specific situations (if I have 10 foes around me that never die while I fight a lone target i.e. DM/SD, etc.). Not only that, but I always felt the real strengthes of SS/Fire were underrated. Namely, two heavy hitters with KO Blow and Burn animating reasonably fast, which tend to be much more useful than faster animating, smaller damage attacks dealing the same DPA in actual gameplay, as you're not standing still trading punches *all* the time, there is an amount of time (more and more significant as we get more and more powerful) spent moving from mob corpse to future mob corpse. Add to that one of these heavy hitters is actually AoE, then throw in another AoE with a gigantic radius by melee standards. I know, I know, people can supposedly hit 10 all the time with the war mace cone, good for them. Personally, I'm lucky to hit 3-4 with a 180° degree cone, and even with Foot Stomp 15' radius I find I'm often not hitting the target cap. Not only that, but most people I play with do about the same or worse as me, so these mythical skilled players who aim perfectly somehow never end up on my teams. I guess I'm cursed.

Aanyway. Then you have a strong ranged attack in Gloom, which is more and more useful as incarnate content proves to be more dynamic than the good old warehouse full of guys punching their fists and doing their best to stand still and get AoEd to death. Against i.e. Apex Battle Maiden, I find my brutes to outdamage my scrappers quite a bit between Gloom and the bigger hits per attacks (making it easier to joust).

Even RotP, which is often considered as a joke, is a staple power for me. Deaths sometimes happen, and the ability to get back into the fight instantly is, again, more and more valuable IMHO as content becomes harder. The lone brute falling down and having to hosp or wait for a rez rather than using RoTP on a small scale PUG lambda against Marauder can all too often be the difference between a team wipe and a ten second setback.

My point being, SS/Fire rocks, alright. And now we get those new slots, and the only real, significant drawback to the combo (lack of defense/DDR) is all but gone with Barrier, while damage output is supercharged with Reactive, and to a lesser extent Lore (for ST) and Judgement (for AoE).

Soloing +4/x8 against malta, longbow, arachnos, vanguard is a sleepwalk, everything dies so ridiculously fast there's barely time to use ST attacks. Sometimes I log onto my other melee characters, play them a bit, realise it takes me longer to take on +0/x8 with them than +4/x8 on my SS/Fire, and give up.

It's admittedly not as sturdy as other secondaries, but then again, where is this extra mitigation really needed, if you use inspirations? Not in +4/x8 solo missions against the toughest factions, barely if at all in minimum-size PUG iTrials, and never in preformed teams, which is the norm, at least on Freedom.

Wah wah wahhhh. Yes I'm whining, I'm ranting, and I don't have a point. I find the whole "SS/Fire/Soul" so completely silly from a concept PoV - attacking by dropping a burn patch on the ground, then throwing skulls, then doing a Popeye punch. Yet the difference is performance is so drastic compared to my other characters, I can't help but play it. Spreadsheet numbers might not show it to be that way, but if you ask me a SS/Fire is worth two other melee characters, assuming same quality of builds/players.

I kind of wish melee characters would get the "dom treatment" for PBAoEs. When the AT got revamped PBAoEs were bumped to 15' in radius. A 8' radius simply isn't realistic in today's super fastpaced game IMHO, and it's kind of sad that you're better off picking Ball Lightning or Dark Oblit than using your primary PBAoE for most combos (save for ambush farming I guess). Then you've got Judgement with what, 40-50 feet radius? It just seems like for most attack powersets you're better off using anything but your primary these days. I sure would feel a lot better about picking anything but SS as a primary if PBAoEs would be bumped to 15' or even just 12'.

So, yeah. As it said in the title, pointless whining, and I don't have a conclusion. I should probably start a blog or something instead of using the forums as my personal soapbox, but all the cool kids use facebook or twitter these days and IT IS CONFUSING. Alright, time for my pills.


 

Posted

Also, the Burn, Consume, and Fiery Embrace buffs came at a time when SS/FA was already considered the best farmer, which I found odd.

Most recently, Burn got another buff with the way reactive currently works, but I doubt that will stay for long.


Mains (Freedom) @Auroxis
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Posted

Well, game is balanced for SOs (or so they say) and SS/fire is kind of sucky when it comes to that.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

TBH I'm pretty sure I could strip all the IOs out of the character and do all the non-DPS locked things I can do with it now, just at a slower pace (most likely still faster than my other IOed out incarnates meleers). Or, in other words, I don't really buy the "SS/fire / shield scrappers / fire/kin controllers are bad with SOs / while leveling" because this has never been my experience while doing just that, whereas it has been my experience that there are far, far worse combos even IOed out. Energy/dev blaster for example.


 

Posted

Well Incarnate is meant to be challenging for our builds and Archtypes, however now we can buff ourself more with the Destiny pool and that will help you be a better tanker. Get Barrier, the buff will let you over come the Incarnate trial, also they didn't change anything for none incarnate Content, so you should be fine for it. These Incarnate trial are meant to be hard, to be honest any build or Archtypes will Suffer, but we can over come these trials by getting lvl Shift with the tier 3-4 Lore and Destiny. Once you got those, Incarnate trials be easy again and you SS/fire should be over power again like my SS/Wp Tanker is now.


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Posted

Well, to be even somewhat viable without using any IOs you would need some kind of -KB. So thats super jump and acro right there.
And then you will have at most about 10% def. So Guns and swords are gonna strip away your def within a matter of seconds, resulting in a likely faceplant.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by GreenFIame View Post
Well Incarnate is meant to be challenging for our builds and Archtypes, however now we can buff ourself more with the Destiny pool and that will help you be a better tanker. Get Barrier, the buff will let you over come the Incarnate trial, also they didn't change anything for none incarnate Content, so you should be fine for it. These Incarnate trial are meant to be hard, to be honest any build or Archtypes will Suffer, but we can over come these trials by getting lvl Shift with the tier 3-4 Lore and Destiny. Once you got those, Incarnate trials be easy again and you SS/fire should be over power again like my SS/Wp Tanker is now.
Where did he say it was hard?


 

Posted

Quote:
Originally Posted by MothersWomb View Post
Where did he say it was hard?
Yeah, I thought he is actually complaining SS/fire is too powerful.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by Auroxis View Post
Also, the Burn, Consume, and Fiery Embrace buffs came at a time when SS/FA was already considered the best farmer, which I found odd.
It's not odd at all. You* are a 1%er, a farming 1%er. Guess what the other 99% of the game's population isn't? And even thought I know it's crazy talk, Fiery Aura does get paired with other attack sets other than Super Strength, and is even played on Archetypes that aren't Brutes. I'm pretty sure that's why the terrorists hate us.

But anyway, when you look at the whole picture with Fiery Aura rather than the SS/Fiery Brute tunnel vision, it did indeed need a buff.

And you know, it's okay that some characters can't do +4x8. Variety is the spice of life.

*You meaning the OP. Coffee hasn't settled into brain yet.

Quote:
Originally Posted by ultrawatt View Post
Well, game is balanced for SOs (or so they say) and SS/fire is kind of sucky when it comes to that.
That is the single biggest falsehood about this game. SO balancing went out the window with Vanguard. Praetorian mobs, especially Devouring Earth, IDF and Resistance made the SO myth obvious to all but the most dense.


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Posted

Quote:
Originally Posted by Daemodand View Post
That is the single biggest falsehood about this game. SO balancing went out the window with Vanguard. Praetorian mobs, especially Devouring Earth, IDF and Resistance made the SO myth obvious to all but the most dense.
Oh it's balanced for SOs all right...

Balanced badly...


 

Posted

I too am guilty...
Promise not to play him too much until next issue.... promise


 

Posted

I just got T3 reactive on my SS/Fire (the one with 75% proc) and decided to give it a whirl.

HOLY CRAP!

I thought my SS/Fire was an unstoppable killing machine before. According to hero stats the Reactive proc was doing about double the damage of any of my other powers. This was on +0x8 in a ambush map. The only "problem" I had was that I couldn't pop inspirations as fast as they were dropping.

I'm gonna go back and try it on +4, and I'm sure that'll only give Reactive more time to "burn" and make it an even bigger hitter. Now, I'm aware that this is due to the fact that it procs on every tick of a psuedo pet rain type power and Burn basically uses the same mechanics. Don't know if that's gonna last, but I'll enjoy it while I can.


 

Posted

Quote:
You meaning the OP. Coffee hasn't settled into brain yet.
My SS/Fire isn't a farmer, or else he'd be Mu and not Soul. I play regular content with him, as said in my rant. Heck, I don't think I even mentioned farming in the OP.

Edit: oh ok I did, once, talking about a specific power choice for other combos.

All my characters can do +4/x8, the "issue" is the SS/Fire is ridiculously fast and good at it compared to others. Yes I'm aware that's pretty much a self-imposed issue, obviously can't crave power and RP needs at the same time. *shrugs* I just wish the gap wouldn't be that wide between SS/Fire and anything else for my particular playstyle. Having one character being much better than the others with no drawback whatsoever hinders variety for me, less incentive to play anything else.

Quote:
Well, to be even somewhat viable without using any IOs you would need some kind of -KB. So thats super jump and acro right there.
And then you will have at most about 10% def. So Guns and swords are gonna strip away your def within a matter of seconds, resulting in a likely faceplant.
Again my actual experience with SOs doesn't match. There's inspirations, there's base buffs (which I usually don't bother with), there's accolades (which I don't use either while leveling, because who has the time for Magus/Demonic ; but it's still an option), there's situational awareness, there's active mitigation, and more importantly for a hypothetical level 50 character using SOs, there's incarnate powers.

By the way, I run at 20% def on my IOed out brute, that's not really such a huge difference from 10%. Don't see any need to sacrifice recharge for more.

--

Neo, if I can offer one suggestion, it'd be to try a mixed proc while on your way to the T4. Burn procs enough that both the -res and the fire damage will be capped, even with a 25% chance.


 

Posted

Boo Nerfherding


 

Posted

Boo lolPVPer making new account to troll

you need to start typing in lowercase because it's cooler


 

Posted

Quote:
Originally Posted by Nihilii View Post
Boo lolPVPer making new account to troll

you need to start typing in lowercase because it's cooler
Accusations of trolling is covered in the forum guidelines but i'm not that petty.

Also where did the lolPVPer come from? Do you have some kind of false sense of superiority because you don't pvp? I don't think i'm superior to anyone btw.

You need to stop taking people disliking your posts as personal attacks.


 

Posted

Your buttons are kinda easy to push. Now is when I should make a passive aggressive apology for hurting your feelings or something, but eh, let's not play that game and try to clear things up instead.

"lolPVP" is a forum meme due to the lack of developer's attention to PVP, it has nothing to do with superiority or what have you. I have a blast PVPing in some other games. In that same vein, typing in all lowercases is something often done by people trying to look cool - the whole, "I have so many cool things to do in my life I just come here in a hurry to post one liners like some action hero and wander off in the sunset, no time for punctuation".

I don't really hold grudges over forum stuff unless xenophobia is involved, and that's thankfully restricted to a few individuals that most often lurk in other sections than the AT boards. For that matter I don't see a single personal attack directed on this topic. If my answers seem harsh or something, add some smileyfaces to them, there was no intent to berate anyone, just clarification.

Trolling is defined as posting stuff with the intent of getting answers, posting "boo nerfherding" is pretty much just that (or an immense failure at communication). People tend to add an additional stigma to it, I don't, nor am I making a statement on you personally when I say you troll, I'm just saying you troll. My whole OP could be called a troll because, yes, from a specific perspective it can be seen as nerfherding and in that light will provoke emotional responses.

As for forum rules, I believe rants aren't allowed, so, there you go. Don't even need to look for anything else.


 

Posted

Quote:
Your buttons are kinda easy to push.
Yet i didn't type up a storm.

Quote:
For that matter I don't see a single personal attack directed on this topic.
You certainly act like i attacked you. Calm down.


 

Posted

"I have so many cool things to do in my life I just come here in a hurry to post one liners like some action hero and wander off in the sunset", indeed. Kinda breaks down when you reply a mere 6 minutes after I post, though.

Regardless, I do enjoy your posts. I will admit that I am worried about hurting people with words, it's certainly a good way to push my buttons, so well played if that was deliberate. I'm not buying it completely, based on past experiences with people generally, but certainly can't rule that out as a possibility.


 

Posted

I dont feel like it's necessary to type an essay. You are making a bit too many assumptions about me and my intent.


 

Posted

As already said, I'm making no assumptions about you. As far as I'm concerned you're a random guy on the Internet. Not sure how much more clear I can make this. Not sure why my opinion matters so much, as I'm just another random guy on the Internet. *shrug*


 

Posted

Quote:
Originally Posted by Nihilii View Post
Yes I'm aware that's pretty much a self-imposed issue, obviously can't crave power and RP needs at the same time. *shrugs*...
I RP with my SS/Fire/Pyre Brute (A Praetorian statue made into a golem by an unknown party who wants to learn whose soul animates his body, and seeks to somehow become human by pursuing power in various forms), but I usually end up PLAYING him because he's ridiculously fun. At some point, I plan on taking him redside and muscling through the Patron arc so that I can get him Mu Mastery. Fireball doesn't match his blue flames, and at least the bright red contrast would look cool.

Heck, you could easily keep your character's powers and say that s/he has some kind of infernal power source.


Too many alts to list.

 

Posted

I explained myself poorly - I meant that, for concept/looks reasons, I'd like to play other powersets just as much as I play SS/Fire, but the performance gap makes me come back to SS/Fire.

To put it another way, I prefer picking the powersets that fits my RP rather than build my RP around the powersets I picked for performance reasons. No doubt there's tons of valid concepts for SS/Fire, just as much as for any other character.


 

Posted


 

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A then B rather than B then A

Better?