Prestige/Recipes


Adeon Hawkwood

 

Posted

Two questions I have:

1. I have several characters who I have not converted to an SG. I know if I create an SG myself I'll get all the accumulated Prestige. Will it all go to someone else's SG if I join someone else's or will they just get the Praetoria 20K or is it 20K plus whatever I have?

2. This weekend, I reran the Tina McIntrye and Maria Jenkins mishes/farms over and over again. I spent 250,000,000 crafting recipes and sent them to all of my characters for their multiple builds but I still have recipes left over. I had this problem with IOs a few months ago but I was able to buy enhancement tables to store the crafted enhancements. But my question now is where can I store excess recipes? I can't store these in the enhancements or salvage racks can I? This will let me preserve my cash because I won't have to convert everything to enhancements. Salvage storage(15,000 and no recurring costs) is way cheaper than enhancement storage(95,000 plus monthly maintenance).


 

Posted

There's no way to store recipes except on characters or in the market interface. Bin storage in a SG is for crafted IOs.



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Posted

Quote:
Originally Posted by Organica View Post
There's no way to store recipes except on characters or in the market interface. Bin storage in a SG is for crafted IOs.
That's too bad. I'd like to find a way to preserve my cash in the future now that I have plenty of IOs for all of my characters. I was hoping to just store recipes and not craft them. I crafted so many this weekend I blew through the inf.


 

Posted

Are they set recipes or generic IO recipes? If they're generics, sell them to a vendor. When you need that type again, you can buy them on the market for less than what you sold them to the vendor for, though that may take a bit of patience and planning and require you to bid a day or two before you want to use them.

As an example, lvl 50 generic damage recipes sell to the vendor for 116,100 infl. The last 5 sales on the market are 70k*1 and 75k*4.


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Posted

Quote:
Originally Posted by Residentx10 View Post
1. I have several characters who I have not converted to an SG. I know if I create an SG myself I'll get all the accumulated Prestige. Will it all go to someone else's SG if I join someone else's or will they just get the Praetoria 20K or is it 20K plus whatever I have?
There is no "accumulated Prestige". The system does not track it when you are not in an SG.

When a NON-Praetorian joins an SG, *IF* the SG has 14 members or less, there is a 'signing bonus' of 20,000 prestige. This is to help new SG's get started.

When a PRAETORIAN character joins an SG, there is a bonus of 100,000 prestige to compensate for the fact they could not join before level 20. It does not matter how many characters are in the SG. This bonus goes to the FIRST SG they join. If they then quit to go to another SG, that 100,000 does not follow them.


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Posted

Quote:
Originally Posted by Residentx10 View Post
Salvage storage(15,000 and no recurring costs) is way cheaper than enhancement storage(95,000 plus monthly maintenance).
All storgae items (salvage, enhancements, inspirations, and vault door), as well as a few other items, add 100 Prestige/Month to your Rent cost. Salvage storage is only cheaper than enhancement storage for the initial expenditure.


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Posted

Storage vs. sell and rebuy:

"The market is a mechanism for transferring money from the active to the patient."- Warren Buffet

One of the common ways to make inf is to buy a recipe [something people use frequently] and craft it and resell it. If you leave a somewhat low bid in for a couple days, it will probably fill; but even if you pay the going rate for the recipe, the crafted item usually sells for a lot more. (Level 40 Serendipity recipes, I think you can buy 'em for under half a million, craft, and resell for five or ten million. And those aren't a big seller.)

Why do I mention this? Because if you craft something and sell it, then buy the recipe later if you need it again, you make exactly the same money.

Storage, workaround: Each of your characters can hold ten to twenty recipes, right? If you decide to hang onto them, just spread 'em around evenly.

What not to store: As mentioned, there is zero reason to hold onto the generics [white] recipes. Literally no reason. They sell them at crafting tables. You can buy them cheaper than sale price at Wentworth's. And in most cases you can buy the CRAFTED item for cheaper than crafting price, with patience. For yellow and orange recipes, most of them are really unpopular, so there are fifty for sale and no bidders and the last 5 listed are, like, ten thousand inf or less. Check your recipes, and if they look like that, it's a pretty safe bet that if you want one of those later, you can pick it up for pennies. A few of them are worth a lot of inf. This will be obvious by the "0 for sale" and price in the millions. Those ones are worth keeping, if you like holding onto stuff.


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Posted

Quote:
Originally Posted by StarGeek View Post
Are they set recipes or generic IO recipes? If they're generics, sell them to a vendor. When you need that type again, you can buy them on the market for less than what you sold them to the vendor for, though that may take a bit of patience and planning and require you to bid a day or two before you want to use them.

As an example, lvl 50 generic damage recipes sell to the vendor for 116,100 infl. The last 5 sales on the market are 70k*1 and 75k*4.
Some are sets and some are generic. I was only concerned with the set IO recipes.


 

Posted

Quote:
Originally Posted by Ironblade View Post
There is no "accumulated Prestige". The system does not track it when you are not in an SG.

When a NON-Praetorian joins an SG, *IF* the SG has 14 members or less, there is a 'signing bonus' of 20,000 prestige. This is to help new SG's get started.

When a PRAETORIAN character joins an SG, there is a bonus of 100,000 prestige to compensate for the fact they could not join before level 20. It does not matter how many characters are in the SG. This bonus goes to the FIRST SG they join. If they then quit to go to another SG, that 100,000 does not follow them.
Very useful information. Over the past few weeks, I've been getting these "sneak" SG invites out of the blue for my non SG praetorian characters now I know why...


 

Posted

Quote:
Originally Posted by Fulmens View Post
Storage vs. sell and rebuy:

"The market is a mechanism for transferring money from the active to the patient."- Warren Buffet

One of the common ways to make inf is to buy a recipe [something people use frequently] and craft it and resell it. If you leave a somewhat low bid in for a couple days, it will probably fill; but even if you pay the going rate for the recipe, the crafted item usually sells for a lot more. (Level 40 Serendipity recipes, I think you can buy 'em for under half a million, craft, and resell for five or ten million. And those aren't a big seller.)

Why do I mention this? Because if you craft something and sell it, then buy the recipe later if you need it again, you make exactly the same money.

Storage, workaround: Each of your characters can hold ten to twenty recipes, right? If you decide to hang onto them, just spread 'em around evenly.

What not to store: As mentioned, there is zero reason to hold onto the generics [white] recipes. Literally no reason. They sell them at crafting tables. You can buy them cheaper than sale price at Wentworth's. And in most cases you can buy the CRAFTED item for cheaper than crafting price, with patience. For yellow and orange recipes, most of them are really unpopular, so there are fifty for sale and no bidders and the last 5 listed are, like, ten thousand inf or less. Check your recipes, and if they look like that, it's a pretty safe bet that if you want one of those later, you can pick it up for pennies. A few of them are worth a lot of inf. This will be obvious by the "0 for sale" and price in the millions. Those ones are worth keeping, if you like holding onto stuff.
Here's was my practice in the past your but your comments make me stop and pause. I would collect these and craft them during the game. I would lose 25-30% of my time/gameplay hunting/going back and forth for the salvage and crafting. The more I would play the game the more I started to hate the crafting because I play the game in lumps I never had enough WW/BM slots to sell what I earning over a gaming week/weekend so I started buying enhancement tables to hold them and sell them at more opportune times when I could focus just on the "transactions" Doing it this way I was able to reach the 2,000,000,000 limit quickly on several of my toons but doing what you say now and selling them back to the vendors I just wonder how I will get money as fast. If the vendors are like generic enhancements I'll probably never get anywhere near what their worth. I'm not trying to just "giveback" stuff to the system if I can help it. I have to profit off of everything.

For example, to craft even a generic I always computed the salvage cost so I was able to get at least 1 million or more each. My question in regards to your comments is how am I still going to be able to reach my goals of maxing inf for each character doing it your way?


 

Posted

My apologies; I did not know your level of experience and I aimed low.

I will say that if you HAVE to profit off everything, you WILL spend all your time at Wentworth's.

I use the metaphor of the penny tray: People take a penny, or leave a penny, because it's TOO SMALL TO WORRY ABOUT. If you're building an IO and the cost is 200,000 and the sale price is 300,000 (270K after went-fee) that's probably TOO SMALL TO WORRY ABOUT. Especially if it takes a week to sell.

If you want to be a billionaire, in minimal time, don't worry about the pennies- the half-million-inf crafted IO's, the 55K pieces of salvage, the generic IO's, etc- spend your time and your Wentworth's slots on the big stuff.


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Posted

Quote:
Originally Posted by Fulmens View Post
My apologies; I did not know your level of experience and I aimed low.

I will say that if you HAVE to profit off everything, you WILL spend all your time at Wentworth's.

I use the metaphor of the penny tray: People take a penny, or leave a penny, because it's TOO SMALL TO WORRY ABOUT. If you're building an IO and the cost is 200,000 and the sale price is 300,000 (270K after went-fee) that's probably TOO SMALL TO WORRY ABOUT. Especially if it takes a week to sell.

If you want to be a billionaire, in minimal time, don't worry about the pennies- the half-million-inf crafted IO's, the 55K pieces of salvage, the generic IO's, etc- spend your time and your Wentworth's slots on the big stuff.
This is a forum and I take nothing personal here and neither should you. I play this game in lumps hardcore( past weekend was thursday to monday noon nonstop), I gain too much of everything these extended weekends. If I played once a week, I probably wouldn't even be mentioning this. The little stuff does add up though. New or inexperienced people buy my bids and they pay way more for stuff than you can imagine. Your strategy is sound in theory but you assumptions are that everyone knows the game well and I'm finding through experience just the opposite.

I really wish the would allow me unlimited bids or a very high number but I don't know if that will ever happen.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
The little stuff does add up though. New or inexperienced people buy my bids and they pay way more for stuff than you can imagine. Your strategy is sound in theory but you assumptions are that everyone knows the game well and I'm finding through experience just the opposite.
Yes, the little stuff does add up but as the old saying goes "Time is Money".

Time in CoH is not simply a measure of playing time but Market Slot Time. Maximizing profits for a player is not about maximizing the profit on every individual item sold but instead maximizing the profit per time of every market slot used.

I'll give you an example. I mostly trade in mid-range rare IOs. There are a whole bunch of different ones with similar buy/sell prices and I tend to rotate amongst them. I operate on a 24 hour schedule, I price my IOs to sell within 24 hours and my buy orders are similarly priced. In general, my costs per IO are:
Recipe: 4.5 million (placed overnight in a stack of 10)
Rare Salvage: 1.7 million (placed overnight in a stack of 10)
Other Salvage: 2500
Crafting Cost: 490400

I sell them for, on average, 15 million each. In a 24 hour period each IO I sell is "consuming" 1.2 market slots (1 for selling it and 0.2 for it's share of the recipe/salvage purchase slots). Including the 10% market fee my total profit is therefore 6.8 million or 5.67 million per slot per day.

So given that I consider 5.67 million per slot per day to be the baseline profit I need for something to be worth selling. If something is less profitable than that I either sell it immediately for whatever is being offered or vendor it.

Now, the other aspect of this is personal time. I have Field Crafter on all of my marketeers so I could easily mass produce common IOs if I wanted to but the profit is so low that I don't bother. It would take about 10 minutes to craft a set of 18 common IOs, mail them to an alt, switch to said alt and list them on the market and for what? Maybe 5 million if I'm lucky. Similarly I do not actively marketeer on all of my characters since doing so would eat to heavily into my playtime. I have three main characters that I marketeer on but most of the others I don't. On the non-marketeers I am more likely to drop stuff at the market as convenient but even there I aim for a fast turn around, if it hasn't sold by the next time I play that character then I priced it wrong.

Quote:
I really wish the would allow me unlimited bids or a very high number but I don't know if that will ever happen.
It will not. The limitation on market slots is a deliberate one. It limits the ability to players to do pie in the sky bids just in case and, combined with relatively limited storage, encourages fast turn around on bids. This helps keep the market ticking over at a fast pace.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
The little stuff does add up though. New or inexperienced people buy my bids and they pay way more for stuff than you can imagine. Your strategy is sound in theory but you assumptions are that everyone knows the game well and I'm finding through experience just the opposite.
There is one assumption you're making here that's incorrect. It's not the new or inexperienced people who are buying your stuff. It's the vets who have more money than they know what to do with and have no reservation about dropping a million on what would normally be a cheap recipe or piece of salvage. As Adeon Hawkwood just said, Time is Money and many people would rather get back to playing quickly.


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Posted

Quote:
Originally Posted by StarGeek View Post
There is one assumption you're making here that's incorrect. It's not the new or inexperienced people who are buying your stuff. It's the vets who have more money than they know what to do with and have no reservation about dropping a million on what would normally be a cheap recipe or piece of salvage. As Adeon Hawkwood just said, Time is Money and many people would rather get back to playing quickly.
Good point, I forgot to include this in my original post but if my profit per slot is 5.6 million per day then in order to justify tying up a slot buying an item my savings has to also be greater than 5.6 million per day that it takes to buy. Otherwise I'd be better off paying the buy it now price and using the slot to sell something.

I do cheat a bit here since for big ticket purchases (such as purples) I'll generally use one of my non-marketeering characters since I can more easily wait a week or two if I'm not using the slot anyway.


 

Posted

Another question. I swear over the weekend, I was able to stack one bid with several of the same items(2 defense 50 IO). How exactly does that work? I did it by accident but couldn't recreate it. This would make life better.

Play time is very important to me and your right on with your comments above but that's why I bought the enhancement tables to just craft and pull them off of my trays. The crafting and salvage was killing my playtime. So I have a different session now dedicated to MM/BM.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
Another question. I swear over the weekend, I was able to stack one bid with several of the same items(2 defense 50 IO). How exactly does that work? I did it by accident but couldn't recreate it. This would make life better.
If you're talking about purchasing you can can place a buy order for a stack of up to 10 enhancements but you can only sell them singly (the same is true for inspirations).

Salvage and recipes on the other hand can be both purchased and sold in stacks of 10.

To buy a stack of an item simply replace the 1 to the right of the purchase price with the number you want (up to 10). To sell a stack simply move them to the market interface and when it asks how many to move drag the slider to the right.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
If you're talking about purchasing you can can place a buy order for a stack of up to 10 enhancements but you can only sell them singly (the same is true for inspirations).

Salvage and recipes on the other hand can be both purchased and sold in stacks of 10.

To buy a stack of an item simply replace the 1 to the right of the purchase price with the number you want (up to 10). To sell a stack simply move them to the market interface and when it asks how many to move drag the slider to the right.
I understand purchasing. It's the selling, "trying to maximize" the slots.
Now that I think about it again, it was temp recipes not IOs. That's why I couldn't recreate it. Thanks.


 

Posted

Quote:
Originally Posted by Residentx10 View Post
This is a forum and I take nothing personal here and neither should you.
This is the internet, where every person out there is an overweight mouth-breather living in their mothers basement who thinks they're smarter than you.

Also, it's a forum for an MMO, so every action by the devs or other players that is not 100% in accordance with your wishes is a SLAP IN THE FACE!


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