Bang! Pow! Stab!
Make it an Assault set: they're already a mix of melee and ranged powers.
http://www.fimfiction.net/story/36641/My-Little-Exalt
Pistol & Cutlass for Pirate MMs! Arrrhg!
I'm with this, but only if I can have a chainsaw hand and a boomstick.
@Johnstone & @Johnstone 2
ediblePoly.com
All my characters
Flintlock and cutlass
Chainsaw and sawn-off shotgun
Combat knife and SMG
Whatever works!
Now here's the thing about dual wielding a ranged and a melee weapon. Both can be used in melee, both can be used at range. It can easily be spread out between Scrapper, Brute, Tanker, Stalker and Dominator with only a few changes to make it work.
And very yes to scythes (maybe a Katana or Battle Axe model? Or part of a polearm/staff set) and riot control/grenades control set for natural Controllers/Dominators..
Hmm..
Web Grenade
Pepper Spray (ST hold, -tohit)
Wide Area Web Grenade
Glue Grenade (AoE -speed, -range, chance for knockdown patch)
Flashbang Grenade (AoE stun, -tohit)
Choking Gas (AoE patch, 50% chance for choking hold every .5 seconds, smallish radius but 30 second patch duration)
Riot Police (Summons 5-10 riot police, like Gang War, all they have are Phalanx Fighting, Grant Cover and a shield smash for minor damage but 100% knockdown)
Suppression (AoE fear, fires a grenade over the group which explodes in a big smokey cloud)
Smoke Grenade (Patch, pulsing placate, -perception, -range, -tohit, confuse)
I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc
Honestly, I'd rather have a sword based secondary(also some form of hand to hand secondary) for blasters.
Granted, you could have a claws/kinetic/mace (does katana have a short ranged attack?)sort of situation where you only get a couple ranged attacks to go with the melee ones. But, if I wanted to have both ranged and melee, I'd rather have a full complement of both rather than a lot of melee and 2 or 3 ranged attacks and be willing to accept the downside of being a squishier class.
Don't get me wrong, I wouldn't mind your idea. But, if you really want a ranged attack or two, to go with your sword guy, couldn't you just buy a revolver recipe(or get a shotgun temp power from safeguards/mayhem) and kludge it?
I'd rather have a mixed martial arts secondary for my Blasters, as a weapon set would cause so much redraw I'd never play it.
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
Now that I have your attention, I would like to have a stab at suggesting something many people have been wanting, and many others have also been shooting down as a bad idea.
A gun and blade set for melee characters, a simple idea which has been shown throughout entertainment (Rambo, generic army bad-A characters, Ash from Evil Dead kinda, 40K Commissars).
Conceptually, how would it work?
Dual wielding a bladed weapon with a pistol, while quite awesome looking by itself, is quite silly if it's meant for a melee based set. If you have a gun in one hand, why not just shoot it? My only answer is that you have a knife in the other.
If we look back at other powersets, it's not unheard of for a melee set to have ranged attacks, so it can definately have at least one plain shot from the gun, even two. For one more point because otherwise that was a small paragraph, a gun would do better damage the closer the target is, added with muffling of sound if it was placed against your foe before firing it might even be a strategic advantage for a gun user to be in melee thanks to the travel abilities in the game universe.
So what about it's name? When I think of someone going knife/sword in one hand, gun in the other, I can't help but think of the stereotypical Bad-A army type. Usually people suggest this as Gun-Fu but I think that's a bit cliche. What about Commando? I think that works, make you own suggestions if you want to.
Now, finally, here's my idea for what powers there'd be and their effects. Feel free to suggest your own.
Stab, minor lethal damage, typical first attack, 3 second recharge. A simple stab with the knife
Quick Shot, moderate lethal damage, -def, 30ft range, 6 second recharge. A single shot from the gun
High Swipe, moderate-high lethal damage, chance for knockdown, 8 second recharge. You quickly slash up with the knife
Riposte, Claws' Follow Up clone
Single Out, 130 degree cone moderate lethal damage, extra tick of moderate lethal damage against target, chance for knockdown against target, 8 second recharge. You quickly spin and strike with the knife for the cone, then immediately shoot your targetted foe
Confront
Target Practise, high lethal damage, small foe knockback, 12 second recharge. You violently kick your target off their feet, then shoot them in mid-air
Whirling Shots, PBAoE moderate lethal damage, chance for knockdown (50%), chance for high lethal damage (25%), 20 second recharge. You quickly spin to trip targets around you, like a Martial Artist's Dragon Tail, while simultaneous firing your gun wildly in an attempt to hit a target
Two T9 ideas
Dual Pistol's Executioner's Shot OR
Overkill, superior lethal damage, 3 chances for moderate lethal damage (first 75%, second and third 50%), 40ft range, chance for knockback (75%), each individual shot does -def, 20 second recharge. You violently throw your knife at the target, then fire 3 wild shots in their direction. Maybe even have Eagle's Claw's +crit effect for Scrappers and Stalkers?
Speaking of Stalkers, remove the PBAoE for Placate and replace Quick Shot (making the first two attacks Stab and High Swipe) and put in a melee range Executioner's Shot for the Assassin's Strike.
Thank you for reading, well done if you read it all I know I can go on a bit and please leave any suggestions/comments you can
I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc