Fire/Cold Critique Please


Andese

 

Posted

Ah crap I'm stupid. I was thinking Basilisk Gaze gives 2.5 Ranged and 1.25 Energy. My bad, I'll see if something else can be changed.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

Hmm, how about switching Cocoon for Maneuvers, Slotting it with an End Redux & the Kismet unique? That way Im 95% tohit to 54s, a little over the S/L Cap and at the Energy cap.


The Only Token Black Guy

Quote:
Originally Posted by Murdok View Post
Your mom's real name is Castle.

 

Posted

That was the first thing that occurred to me.. it will also give you the ability to swap the reactive armor set in Tough for something else (like impervium armors).


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

Hows this look?

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The Only Token Black Guy

Quote:
Originally Posted by Murdok View Post
Your mom's real name is Castle.

 

Posted

Yeah, looks good. Although keep in mind that like this you can also swap out the Rectified Reticle set in Aim for something else.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor

 

Posted

I have been tinkering the last build to my taste. I got a bit less rech, but softcapped to ranged, fly pool instead leaping, got rid of purple set and kin combat on brawl. Also I replaced the pet with the sniper power. How you would slot Aim? Im 3% over S/L softcap and Aim is slotted with rectified reticle atm.

Final stats:

48.1% S/L def
52.5% Energy def
38.4% Neg def
45% Ranged def
2.74 total end rec and 1.43 used (1.3 net gain)
147.5% rech (with t4 spiritual hasten is perma)

Could i get your opinion?

Villain Plan by Mids' Villain Designer 1,92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(15), Thundr-Dmg/EndRdx(36)
Level 1: Infrigidate -- Acc-I(A)
Level 2: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(9)
Level 4: Fire Ball -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(11), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(13), Posi-Dam%(15)
Level 6: Rain of Fire -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(17), Posi-Acc/Dmg(17), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19)
Level 8: Ice Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(21)
Level 10: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(21), Zephyr-Travel/EndRdx(23), Zephyr-ResKB(50)
Level 12: Aim -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(13)
Level 14: Fly -- Zephyr-ResKB(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(25), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(27), Thundr-Acc/Dmg/EndRdx(29), Thundr-Dmg/EndRdx(31)
Level 20: Arctic Fog -- RedFtn-Def(A), RedFtn-Def/EndRdx(25), RedFtn-Def/Rchg(29), RedFtn-EndRdx(42), RedFtn-EndRdx/Rchg(43), RedFtn-Def/EndRdx/Rchg(46)
Level 22: Glacial Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(31)
Level 24: Boxing -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(36), Stpfy-KB%(36), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(50)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A)
Level 28: Benumb -- Acc-I(A), RechRdx-I(31), RechRdx-I(39)
Level 30: Weave -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/EndRdx(33), RedFtn-Def/Rchg(33), RedFtn-EndRdx(33), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(34)
Level 32: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(34), LkGmblr-Def(37)
Level 35: Sleet -- Achilles-ResDeb%(A), ImpSwft-Dam%(37), LdyGrey-%Dam(39)
Level 38: Heat Loss -- P'Shift-EndMod/Acc(A), Efficacy-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(40), P'Shift-EndMod/Rchg(40), Efficacy-Acc/Rchg(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 47: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(48), Mantic-Dmg/EndRdx/Rchg(48), Mantic-Acc/ActRdx/Rng(48), Mantic-Dmg/ActRdx/Rchg(50)
Level 49: Assault -- EndRdx-I(A)
Level 50: Spiritual Boost
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(43)

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Posted

This is what I go with...and well...I'm quite unstoppable if I do say so myself...


Villain Plan by Mids' Villain Designer 1.94
http://www.cohplanner.com/

Flared Sleet: Level 50 Science Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(17)
Level 1: Infrigidate Achilles-ResDeb%(A), HO:Lyso(34)
Level 2: Fire Ball Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(5), Ragnrk-Acc/Dmg/Rchg(5), Ragnrk-Acc/Rchg(11), Ragnrk-Dmg/EndRdx(19)
Level 4: Ice Shield LkGmblr-Def(A), LkGmblr-Rchg+(11), DefBuff-I(15)
Level 6: Rain of Fire Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dam%(9), Posi-Acc/Dmg/EndRdx(19)
Level 8: Hasten RechRdx-I(A), RechRdx-I(15)
Level 10: Glacial Shield LkGmblr-Def(A), LkGmblr-Rchg+(34), DefBuff-I(46)
Level 12: Fire Breath Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43)
Level 14: Super Speed Zephyr-Travel/EndRdx(A), Zephyr-ResKB(45)
Level 16: Combat Jumping Krma-ResKB(A), Ksmt-ToHit+(17), Zephyr-ResKB(31)
Level 18: Blaze Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(33), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(40)
Level 20: Arctic Fog RedFtn-EndRdx/Rchg(A), RedFtn-Def/EndRdx(21), RedFtn-Def/Rchg(21), RedFtn-Def(25), RedFtn-Def/EndRdx/Rchg(27), RedFtn-EndRdx(27)
Level 22: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 24: Tactics GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-Build%(29), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg/EndRdx(40), GSFC-ToHit/EndRdx(43)
Level 26: Super Jump HO:Micro(A)
Level 28: Boxing Acc-I(A)
Level 30: Tough S'fstPrt-ResDam/Def+(A), GA-3defTpProc(31)
Level 32: Benumb RechRdx-I(A), Acc-I(33)
Level 35: Sleet Achilles-ResDeb%(A), Posi-Dam%(36), RechRdx-I(36), LdyGrey-%Dam(36), LdyGrey-Rchg/EndRdx(37), UndDef-Rchg/EndRdx(37)
Level 38: Heat Loss Efficacy-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(39), Efficacy-EndMod/Rchg(39), P'Shift-Acc/Rchg(40), Efficacy-Acc/Rchg(42), RechRdx-I(46)
Level 41: Scorpion Shield LkGmblr-Def/EndRdx(A), LkGmblr-Def(42), LkGmblr-Rchg+(43)
Level 44: Web Envelope GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(45), GravAnch-Acc/Rchg(45), GravAnch-Immob/EndRdx(46), GravAnch-Hold%(48)
Level 47: Summon Disruptor ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50)
Level 49: Weave LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 50: Spiritual Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Seers Radial Superior Ally
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Scourge
Level 6: Ninja Run
Level 2: Swift Run-I(A)
Level 2: Hurdle Jump-I(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
Level 2: Stamina EndMod-I(A), P'Shift-EndMod(33), P'Shift-End%(34)


 

Posted

Sorry to necro-thread, but I figured it'd be better than starting yet *another* thread about this build. I've got a couple builds I'd like critiqued. I'd like to know which would be better for TF/AV soloing and all that fun stuff. Thanks in advance!



Build 1

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Build 2

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Posted

No Mids at work, but if you post the short form build, I'm happy to eyeball.

Is money no object?


 

Posted

Here's the first build:

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Thermo 1: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(48), Decim-Dmg/Rchg(48), Decim-Dmg/EndRdx(48), Decim-Acc/Dmg(50), Ruin-Acc/Dmg(50)
Level 1: Infrigidate -- AnWeak-Acc/Rchg(A)
Level 2: Fire Ball -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(5), Posi-Dmg/Rchg(33), Posi-Dmg/EndRdx(33), Posi-Acc/Dmg(34)
Level 4: Flares -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(43), Thundr-Acc/Dmg(43), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(50)
Level 6: Rain of Fire -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(7), Ragnrk-Acc/Dmg/Rchg(7), Ragnrk-Dmg/Rchg(9), Ragnrk-Dmg(9), Posi-Dam%(11)
Level 8: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/EndRdx(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/Rchg(39), AdjTgt-ToHit/EndRdx/Rchg(39)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(15), ImpArm-ResDam(15), ImpArm-ResDam/EndRdx(17)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), GftotA-Def(19), GftotA-Def/EndRdx(19)
Level 18: Blaze -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(27), Apoc-Acc/Dmg/Rchg(27), Apoc-Dmg/Rchg(29), Apoc-Dmg(29)
Level 20: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21), GftotA-Def(21), GftotA-Def/EndRdx(23)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), GftotA-Def(25), GftotA-Def/EndRdx(25)
Level 24: Assault -- EndRdx-I(A)
Level 26: Hover -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(34), Winter-ResSlow(34), Frbd-Stlth(37)
Level 28: Benumb -- Acc-I(A), Acc-I(31), RechRdx-I(31), RechRdx-I(31)
Level 30: Fly -- Zephyr-ResKB(A)
Level 32: Super Speed -- Zephyr-ResKB(A)
Level 35: Sleet -- Achilles-ResDeb%(A), Ragnrk-Acc/Rchg(36), AnWeak-Acc/Rchg(36), ShldBrk-Acc/Rchg(36)
Level 38: Heat Loss -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(39), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc/Rchg(40), Efficacy-EndMod/Rchg(40), Efficacy-EndMod(43)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), GftotA-Def(42), GftotA-Def/EndRdx(42)
Level 44: Web Envelope -- GravAnch-Hold%(A), GravAnch-Immob/EndRdx(45), GravAnch-Acc/Immob/Rchg(45), GravAnch-Acc/Rchg(45), GravAnch-Immob/Rchg(46)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Snow Storm -- EndRdx-I(A)
Level 50: Spiritual Total Core Revamp
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(3), P'Shift-EndMod(3), P'Shift-EndMod/Rchg(5)
------------
Set Bonus Totals:

  • 8.5% DamageBuff(Smashing)
  • 8.5% DamageBuff(Lethal)
  • 8.5% DamageBuff(Fire)
  • 8.5% DamageBuff(Cold)
  • 8.5% DamageBuff(Energy)
  • 8.5% DamageBuff(Negative)
  • 8.5% DamageBuff(Toxic)
  • 8.5% DamageBuff(Psionic)
  • 6.75% Defense(Smashing)
  • 6.75% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 6.75% Defense(Energy)
  • 6.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 4.88% Defense(Melee)
  • 6.75% Defense(Ranged)
  • 3% Defense(AoE)
  • 2.25% Max End
  • 55% Enhancement(Accuracy)
  • 90% Enhancement(RechargeTime)
  • 9% FlySpeed
  • 92.4 HP (8.62%) HitPoints
  • 9% JumpHeight
  • 9% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Immobilize) 5.5%
  • 30% (0.5 End/sec) Recovery
  • 66% (2.95 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 6.62% Resistance(Fire)
  • 6.62% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 9% RunSpeed

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Here's the second build:

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(3), Decim-Dmg/Rchg(3), Decim-Dmg/EndRdx(5), Decim-Acc/Dmg(5)
Level 1: Infrigidate -- ShldBrk-Acc/DefDeb(A), ShldBrk-Acc/EndRdx/Rchg(7)
Level 2: Fire Ball -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Dmg/EndRdx(9), Posi-Acc/Dmg(11)
Level 4: Snow Storm -- EndRdx-I(A)
Level 6: Rain of Fire -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(15), Ragnrk-Acc/Rchg(15), Ragnrk-Acc/Dmg/Rchg(17), Ragnrk-Dmg/Rchg(17), Posi-Dam%(19)
Level 8: Hover -- LkGmblr-Rchg+(A), Winter-ResSlow(19), Ksmt-ToHit+(21), Ksmt-Def/EndRdx(50)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 12: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(23), GSFC-Build%(23)
Level 14: Aid Other -- Dct'dW-Heal/EndRdx/Rchg(A)
Level 16: Aid Self -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(25), Dct'dW-EndRdx/Rchg(25), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(27)
Level 18: Blaze -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(29), Apoc-Acc/Rchg(29), Apoc-Acc/Dmg/Rchg(31), Apoc-Dmg/Rchg(31)
Level 20: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), GftotA-Def(33), GftotA-Def/EndRdx(33)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(34), ImpArm-ResDam(36), ImpArm-ResDam/EndRdx(36)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), GftotA-Def(37), GftotA-Def/EndRdx(37)
Level 28: Benumb -- Acc-I(A), Acc-I(37), RechRdx-I(39), RechRdx-I(39)
Level 30: Air Superiority -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(39), Hectmb-Acc/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Dmg/Rchg(40)
Level 32: Fire Breath -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(42), Posi-Dmg/Rng(42), Posi-Dmg/EndRdx(42), Posi-Acc/Dmg(43)
Level 35: Sleet -- Achilles-ResDeb%(A), AnWeak-Acc/Rchg/EndRdx(43), AnWeak-Acc/Rchg(43), Posi-Dam%(45), RechRdx-I(50)
Level 38: Heat Loss -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-Acc/Rchg(45), P'Shift-EndMod/Acc/Rchg(45), P'Shift-Acc/Rchg(46)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), GftotA-Def(46), GftotA-Def/EndRdx(48)
Level 44: Web Envelope -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Acc/Rchg(48), Enf'dOp-EndRdx/Immob(50)
Level 47: Resuscitate -- RechRdx-I(A)
Level 49: Super Speed -- Clrty-Stlth(A)
Level 50: Spiritual Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(13)
------------
Set Bonus Totals:
  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 11.1% Defense(Smashing)
  • 11.1% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 3% Defense(Psionic)
  • 7.06% Defense(Melee)
  • 3% Defense(Ranged)
  • 3% Defense(AoE)
  • 2.25% Max End
  • 83.8% Enhancement(RechargeTime)
  • 3% Enhancement(Immobilize)
  • 4% Enhancement(Heal)
  • 48% Enhancement(Accuracy)
  • 10% FlySpeed
  • 92.4 HP (8.62%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Immobilize) 5.5%
  • MezResist(Terrorized) 2.2%
  • 29.5% (0.49 End/sec) Recovery
  • 56% (2.5 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 9.45% Resistance(Fire)
  • 9.45% Resistance(Cold)
  • 1.88% Resistance(Negative)
  • 10% RunSpeed

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
For all intents and purposes, money is no object. I'm not a multibillionaire, but I can make funds at a steady pace and work on the build over time. This is actually going to be a second build. The first will be a general teaming build.


 

Posted

For a Fire/Cold, my priorities generally go as follows, in descending order of importance:

- Max uptime on key powers - for a Fire/Cold, these are your AoEs (Fireball, RoF, Breath of Fire if you took it), Blaze, Sleet and Heat Loss. These powers need the maximum available recharge (i.e., if you slotted Posi's Blast in one of your AoEs, throw in a Recharge IO as well).

- Global recharge - this is a corallary to the above - but why spend money on expensive +recharge when you can slot powers correctly the first time?

- +Defense - I capped S/L on my Fire/Cold, but you could go ranged instead if you like. S/L is pretty easy ot cap though.

- +Rec - For exemping to lower levels (or when Heat Loss is down), you'll want the Miracle and Numina's uniques.

- +HP - I'm an HP *****. Its true.

With that in mind ...

- Sleet - Doesn't need accuracy in my experience. It ticks a boatload, and once a tick lands, you're golden. Your mileage may vary, of course, but you'd be far better with ...

Achilles -Res, Lady Grey Debuff/Rech, Lady Grey Proc, Rech IO, Rech IO

Five slots, max recharge, couple of useful procs and a bit of +HP.

- Fireball - Needs a Recharge IO. You're gonna be fireballing non stop!

- Rain of Fire - I personally don't find a lot of value in the Posi proc, so if you need a slot elsewhere, by all means move it out.

- Blaze - 2nd build's slotting is more optimal.

- Aim - The build up proc in Build #2 is a wasted slot IMO

- Hover - Not sure, but for me personally, unslotted flight speed on Hover makes me a Sad Panda, but your mileage may vary.

- Leadership vs. Aid Self - Leadership all the way.

Overall, I'd go with Build #1, taking into account the power-specific comments above.


 

Posted

Would love some critique on this moderately budgeted (no epics) IO build. Was going for a more damage oriented approach, with as close to the ranged defense cap I could get (with a good heap of S/L) so I could safely hover and blast. This is my first polished (and from scratch) build in a very long time, so I'd appreciate any constructive feedback.

It may be worth mentioning that I prefer to be able to easily solo if necessary, thus the defensive build.



Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Dread Beacon: Level 50 Mutation Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Fire Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (5) Thunderstrike - Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Recharge
  • (37) Thunderstrike - Accuracy/Damage/Endurance
  • (39) Thunderstrike - Damage/Endurance/Recharge
Level 1: Infrigidate
  • (A) Shield Breaker - Accuracy/Endurance/Recharge
  • (37) Shield Breaker - Accuracy/Defense Debuff
Level 2: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (3) Positron's Blast - Damage/Endurance
  • (5) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Damage/Range
  • (27) Positron's Blast - Accuracy/Damage/Endurance
  • (40) Recharge Reduction IO
Level 4: Ice Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
Level 6: Rain of Fire
  • (A) Positron's Blast - Accuracy/Damage
  • (7) Positron's Blast - Damage/Endurance
  • (7) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Damage/Range
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (40) Recharge Reduction IO
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (9) Recharge Reduction IO
Level 10: Flares
  • (A) Thunderstrike - Accuracy/Damage
  • (11) Thunderstrike - Damage/Endurance
  • (11) Thunderstrike - Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Recharge
  • (27) Thunderstrike - Accuracy/Damage/Endurance
  • (40) Thunderstrike - Damage/Endurance/Recharge
Level 12: Hover
  • (A) Kismet - Accuracy +6%
  • (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 14: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Glacial Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
Level 18: Blaze
  • (A) Thunderstrike - Accuracy/Damage
  • (19) Thunderstrike - Damage/Endurance
  • (19) Thunderstrike - Damage/Recharge
  • (25) Thunderstrike - Accuracy/Damage/Recharge
  • (25) Thunderstrike - Accuracy/Damage/Endurance
  • (43) Thunderstrike - Damage/Endurance/Recharge
Level 20: Arctic Fog
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Defense/Endurance
Level 22: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (23) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance
Level 24: Boxing
  • (A) Damage Increase IO
Level 26: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (39) Steadfast Protection - Knockback Protection
Level 28: Benumb
  • (A) Accuracy IO
  • (29) Accuracy IO
  • (29) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 30: Weave
  • (A) Red Fortune - Defense
  • (31) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (31) Red Fortune - Endurance
  • (33) Red Fortune - Endurance/Recharge
  • (42) Red Fortune - Defense/Endurance/Recharge
Level 32: Aim
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 35: Sleet
  • (A) Achilles' Heel - Chance for Res Debuff
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (36) Touch of Lady Grey - Defense Debuff/Recharge
  • (37) Touch of Lady Grey - Chance for Negative Damage
Level 38: Heat Loss
  • (A) Efficacy Adaptor - EndMod
  • (42) Efficacy Adaptor - EndMod/Recharge
  • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (50) Efficacy Adaptor - Accuracy/Recharge
  • (50) Efficacy Adaptor - EndMod/Accuracy
  • (50) Efficacy Adaptor - EndMod/Endurance
Level 41: Scorpion Shield
  • (A) Red Fortune - Defense/Endurance
  • (42) Red Fortune - Defense/Recharge
  • (46) Red Fortune - Endurance
  • (48) Red Fortune - Endurance/Recharge
  • (48) Red Fortune - Defense/Endurance/Recharge
  • (48) Red Fortune - Defense
Level 44: Web Envelope
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Accuracy/Endurance
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (45) Enfeebled Operation - Immobilize/Range
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 47: Assault
  • (A) Endurance Reduction IO
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Scourge
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Panacea - +Hit Points/Endurance
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (9) Endurance Modification IO
  • (21) Endurance Modification IO
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Quote:
Originally Posted by robwigg05 View Post
Would love some critique on this moderately budgeted (no epics) IO build. Was going for a more damage oriented approach, with as close to the ranged defense cap I could get (with a good heap of S/L) so I could safely hover and blast. This is my first polished (and from scratch) build in a very long time, so I'd appreciate any constructive feedback.

It may be worth mentioning that I prefer to be able to easily solo if necessary, thus the defensive build.
Sorry for the necro x.x
Looks fine. You say no epics but have the panacae proc, Ill assume that was a mistake and it is supposed to be a numina proc
I got you the rest of the defense you needed, but slightly lowered the recharge. You now have 45% ranged defense and 130% recharge.
Yes.. I 5-slotted hover >.<
Code:
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***

I also have a build question.
-Went with Cocoon 4-slotted with Basilisk's Gaze. Last slot is still undecided. >.>


@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

Hey guys, sorry if this reads clunky but its my first ever post. This is my first stab at a relatively inexpensive (only purple set is Gravitational Anchor) build that has 135% recharge max with an S/L defense of 45%. The recharge could be improved no doubt, however my intention is to use the Spiritual Alpha slot to aid with that.

Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Ultracold Burn: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(15)
Level 1: Infrigidate -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(11), P'ngTtl-Acc/EndRdx(11), P'ngTtl-Rng/Slow(13), P'ngTtl-EndRdx/Rchg/Slow(13), P'ngTtl--Rchg%(40)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(9), Posi-Acc/Dmg/EndRdx(9)
Level 4: Ice Shield -- S'fstPrt-ResDam/Def+(A)
Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Acc/Dmg/EndRdx(17), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(19)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 10: Glacial Shield -- LkGmblr-Def(A), LkGmblr-Rchg+(15)
Level 12: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(23), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(27)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Frostwork -- Numna-Regen/Rcvry+(A)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(37)
Level 20: Arctic Fog -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37), LkGmblr-Rchg+(37), GftotA-Def/EndRdx(48), GftotA-Def(50)
Level 22: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 24: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(29), LkGmblr-Rchg+(29)
Level 26: Assault -- EndRdx-I(A)
Level 28: Benumb -- EndRdx-I(A)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(33), GSFC-Build%(46)
Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Sleet -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(43), ShldBrk-Acc/Rchg(43), ShldBrk-DefDeb/EndRdx/Rchg(45), ShldBrk-Acc/EndRdx/Rchg(46), ShldBrk-%Dam(46)
Level 38: Heat Loss -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(39), CtlSpd-Acc/EndRdx(39), CtlSpd-Rng/Slow(39)
Level 41: Web Envelope -- GravAnch-Immob(A), GravAnch-Immob/Rchg(42), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Immob/EndRdx(43)
Level 44: Scorpion Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(40), EndMod-I(40)

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Posted

Quote:
Originally Posted by Celestial Might View Post
Hey guys, sorry if this reads clunky but its my first ever post. This is my first stab at a relatively inexpensive (only purple set is Gravitational Anchor) build that has 135% recharge max with an S/L defense of 45%. The recharge could be improved no doubt, however my intention is to use the Spiritual Alpha slot to aid with that.
Didn't change any powers -

Improved the slotting of Benumb and Heatloss while keeping your softcap.

Moved the Numina Unique to health (instead of frostwork)

Slotted frostwork up for Heal/End/Rech

Recharge:
Adds some cost to your build, but if you were to switch the 2 Thunderstrike sets to Decimation sets you would gain 12.5% recharge.
This extra recharge will make sure Hasten is perma (with T4 Core Spiritual)

OH! And welcome to the CoH Forums

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@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

Would like to also get some feedback on my build. I was trying to pay as little (Yes i'll do some purples) possible, but now i know that wont be possible, so here it is.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery

Villain Profile:
Level 1: Fire Blast

  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (3) Decimation - Damage/Recharge
  • (5) Decimation - Accuracy/Endurance/Recharge
  • (5) Decimation - Accuracy/Damage/Recharge
Level 1: Infrigidate
  • (A) Achilles' Heel - Chance for Res Debuff
  • (34) Accuracy IO
Level 2: Ice Shield
  • (A) Red Fortune - Defense
  • (7) Red Fortune - Defense/Endurance
  • (7) Red Fortune - Defense/Recharge
  • (9) Red Fortune - Defense/Endurance/Recharge
  • (9) Red Fortune - Endurance/Recharge
Level 4: Fire Ball
  • (A) Ragnarok - Damage
  • (15) Ragnarok - Damage/Recharge
  • (15) Ragnarok - Damage/Endurance
  • (17) Ragnarok - Accuracy/Damage/Recharge
  • (17) Ragnarok - Accuracy/Recharge
  • (33) Endurance Reduction IO
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 8: Super Speed
  • (A) Endurance Reduction IO
Level 10: Glacial Shield
  • (A) Impervium Armor - Resistance/Endurance
  • (11) Impervium Armor - Resistance/Recharge
  • (11) Gift of the Ancients - Defense/Endurance
  • (13) Gift of the Ancients - Defense/Recharge
  • (13) Gift of the Ancients - Defense
Level 12: Boxing
  • (A) Absolute Amazement - Endurance/Stun
  • (34) Absolute Amazement - Chance for ToHit Debuff
  • (34) Absolute Amazement - Stun
  • (37) Absolute Amazement - Stun/Recharge
  • (37) Absolute Amazement - Accuracy/Stun/Recharge
Level 14: Tough
  • (A) Aegis - Resistance/Endurance
Level 16: Weave
  • (A) Luck of the Gambler - Recharge Speed
Level 18: Blaze
  • (A) Apocalypse - Damage
  • (19) Apocalypse - Damage/Recharge
  • (19) Apocalypse - Damage/Endurance
  • (21) Apocalypse - Chance of Damage(Negative)
  • (21) Apocalypse - Accuracy/Damage/Recharge
Level 20: Arctic Fog
  • (A) Red Fortune - Defense
  • (23) Red Fortune - Defense/Endurance
  • (23) Red Fortune - Defense/Recharge
  • (31) Red Fortune - Endurance
  • (33) Red Fortune - Defense/Endurance/Recharge
Level 22: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 26: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 28: Benumb
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (29) Accuracy IO
  • (31) Accuracy IO
Level 30: Rain of Fire
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (40) Positron's Blast - Damage/Recharge
  • (40) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (45) Endurance Reduction IO
Level 32: Flares
  • (A) Thunderstrike - Accuracy/Damage
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (45) Thunderstrike - Damage/Endurance
  • (45) Thunderstrike - Damage/Endurance/Recharge
  • (46) Thunderstrike - Damage/Recharge
  • (46) Thunderstrike - Accuracy/Damage/Recharge
Level 35: Sleet
  • (A) Touch of Lady Grey - Defense Debuff
  • (36) Touch of Lady Grey - Defense Debuff/Recharge
  • (36) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (36) Achilles' Heel - Chance for Res Debuff
Level 38: Heat Loss
  • (A) Efficacy Adaptor - EndMod
  • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (39) Efficacy Adaptor - EndMod/Recharge
  • (39) Efficacy Adaptor - EndMod/Accuracy
  • (40) Efficacy Adaptor - Accuracy/Recharge
Level 41: Blazing Bolt
  • (A) Sting of the Manticore - Chance of Damage(Toxic)
  • (42) Sting of the Manticore - Accuracy/Damage
  • (42) Sting of the Manticore - Damage/Endurance
  • (42) Sting of the Manticore - Damage/Interrupt/Recharge
  • (43) Sting of the Manticore - Damage/Endurance/Recharge
Level 44: Dominate
  • (A) Empty
Level 47: World of Confusion
  • (A) Coercive Persuasion - Contagious Confusion
  • (48) Coercive Persuasion - Confused/Endurance
  • (48) Coercive Persuasion - Confused
  • (48) Coercive Persuasion - Confused/Recharge
  • (50) Coercive Persuasion - Accuracy/Confused/Recharge
  • (50) Coercive Persuasion - Accuracy/Recharge
Level 49: Mind Over Body
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (50) Steadfast Protection - Resistance/Endurance
Level 50: Cardiac Core Paragon
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Endurance Modification IO
  • (37) Endurance Modification IO
Level 1: Brawl
  • (A) Empty
Level 1: Scourge
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



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