Simple Qu - Soulbound Allegiance (and similar Enhancements)
Formerly b) and c), it's now only c).
Pets were changed to make their own powers unaffected by +recharge, due to AI complications.
For the sake of MM pets, which can't usually be socketed with recharge, does it:
a) have no effect (I'm leaning towards this one - I recall seeing one of the Blessing of the Zephyr enhancements actually stating that only the applicable parts would have an effect) b) enhance the recharge speed of the socketed bot's powers c) enhance the recharge speed of the summon bots |
Beyond this, any enhancement with a component that doesn't match the power (for example, a knockback/recharge enchancement socketed in battle drones) will only affect the part/s that are eligible for that power, correct? |
Common IOs, SOs, and Hami-Os work like you guessed - a Damage/Range Hami slotted in a pet would use the Damage portion and ignore the Range portion if the pet used a melee attack.
@Roderick
Okie dokie - so if I were to slot a dam/acc io from a knockback set into battle drones, then they use their unupgraded attack, they won't actually get a bonus to acc or dam? That's *very* good to know. =D
Thanks for all the info though - Soulbound Allegiance is looking a bit better now.
Okie dokie - so if I were to slot a dam/acc io from a knockback set into battle drones, then they use their unupgraded attack, they won't actually get a bonus to acc or dam? That's *very* good to know. =D
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The KB set will enhance the normal aspects.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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No, they WILL get the bonus. The only restriction is for the special proc enhancements (the ones that have some chance (or 100% chance) of applying a special affect, like -recharge or 'medium lethal damage').
The KB set will enhance the normal aspects. |
This is part of the reason that Hamidon Enhancements are so useful in pets, since they are classed as belonging to all appropriate "types" they apply to all powers that can use them while Set IOs only work in powers that can use the base type. Pet Damage sets are classed as "damage" so pet powers that don't deal damage won't benefit from the other aspects of the IOs either (such as endurance reduction).
Actually my understanding is that it won't (like Roderick said). The pet's powers are tagged ot accept specific enhancement "types". Set IOs are classed as a type corresponding to the base enhancement of the set. So a Damage/Accuracy IO in a Knockback set is considered a Knockback IO and not a Damage/Accuracy IO.
This is part of the reason that Hamidon Enhancements are so useful in pets, since they are classed as belonging to all appropriate "types" they apply to all powers that can use them while Set IOs only work in powers that can use the base type. Pet Damage sets are classed as "damage" so pet powers that don't deal damage won't benefit from the other aspects of the IOs either (such as endurance reduction). |
What all this means is that in order for a set IO to enhance a pet's power that particular power must accept that IO type. In the case of Dark Servant everything he does has a tohit debuff attached so a tohit debuff set will work for all his powers. Common IO's and SO's will work on all his powers as well, HO's are also functional on all his powers. Pet sets (which Fluffy doesn't take

COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
The Soulbound Allegiance recharge issue is because when Purple Sets were introduced in Issue 11 there were no "Recharge Intensive Pet" recipes yet and all those Controllers and Dominators had been yelling about not being able to enhance the recharge of their pets since the Pet Recipe IO Sets were released in Issue 9 without any provisions for Pet Recipes to enhance Recharge of Controller/Dominator pets.
Unfortunately, when Recharge Intensive Pets came out in Issue 13, they didn't add a non-Recharge-focused Pet Damage Purple Set to balance out the existing Recharge-focused Soulbound Allegiance set.
The only Purple Pet recipe I use on any of my Masterminds is the Chance for Build-Up proc. Usually on the lowest pets since all three of them get a chance to proc on any of their attacks.
How do you even know which of a particular pet's powers take which sets? Just looking at their effects and taking a guess? This all seems... gah words fail me. It's madness to think that every attack on a pet might use a different set of enhancements.
How do you even know which of a particular pet's powers take which sets? Just looking at their effects and taking a guess? This all seems... gah words fail me. It's madness to think that every attack on a pet might use a different set of enhancements.
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Failing that your next best choice is SO/HO/common IO's as those will work exactly as you'd expect.
Come on, if it was easy everyone would do it.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I'm just glad I used nothing but pet damage sets and procs in my mercenaries. I knew going in the "Chance for -Resist" would only work on the defense debuffing attacks (which in the base soldiers is every attack I think) but it never occurred to me that I shouldn't really slot anything else from that set.
*runs home to make sure he didn't*
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
How do you even know which of a particular pet's powers take which sets? Just looking at their effects and taking a guess? This all seems... gah words fail me. It's madness to think that every attack on a pet might use a different set of enhancements.
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You can also look at a pet's Combat Attributes the same way.
Hi folks,
Jax once again asking a newbie question, so thanks for your patience with helping me learn. =) Today's question is about the Soulbound Allegiance enhancement set for pets:
My main is a Robo/FF MM, and I'm planning via the Hero Designer what I might like to do at lv 50. This enhancement set immediately springs up as a potential candidate simply due to the rarity, but I've noticed that 3 of the enhancements have recharge components. For the sake of MM pets, which can't usually be socketed with recharge, does it:
a) have no effect (I'm leaning towards this one - I recall seeing one of the Blessing of the Zephyr enhancements actually stating that only the applicable parts would have an effect)
b) enhance the recharge speed of the socketed bot's powers
c) enhance the recharge speed of the summon bots
So my inclination is towards a), and that the pet is largely designed for other powersets with pets (such as control summons).
Beyond this, any enhancement with a component that doesn't match the power (for example, a knockback/recharge enchancement socketed in battle drones) will only affect the part/s that are eligible for that power, correct?
If there are any guides for this sort of thing, I'd greatly, *greatly* appreciate a link. =)
Thanks in advance for any help!
Jax