Simple Qu - Soulbound Allegiance (and similar Enhancements)


Adeon Hawkwood

 

Posted

Hi folks,

Jax once again asking a newbie question, so thanks for your patience with helping me learn. =) Today's question is about the Soulbound Allegiance enhancement set for pets:

My main is a Robo/FF MM, and I'm planning via the Hero Designer what I might like to do at lv 50. This enhancement set immediately springs up as a potential candidate simply due to the rarity, but I've noticed that 3 of the enhancements have recharge components. For the sake of MM pets, which can't usually be socketed with recharge, does it:

a) have no effect (I'm leaning towards this one - I recall seeing one of the Blessing of the Zephyr enhancements actually stating that only the applicable parts would have an effect)
b) enhance the recharge speed of the socketed bot's powers
c) enhance the recharge speed of the summon bots

So my inclination is towards a), and that the pet is largely designed for other powersets with pets (such as control summons).

Beyond this, any enhancement with a component that doesn't match the power (for example, a knockback/recharge enchancement socketed in battle drones) will only affect the part/s that are eligible for that power, correct?

If there are any guides for this sort of thing, I'd greatly, *greatly* appreciate a link. =)

Thanks in advance for any help!

Jax


 

Posted

Formerly b) and c), it's now only c).

Pets were changed to make their own powers unaffected by +recharge, due to AI complications.


 

Posted

Quote:
Originally Posted by Jaxson B View Post
For the sake of MM pets, which can't usually be socketed with recharge, does it:

a) have no effect (I'm leaning towards this one - I recall seeing one of the Blessing of the Zephyr enhancements actually stating that only the applicable parts would have an effect)
b) enhance the recharge speed of the socketed bot's powers
c) enhance the recharge speed of the summon bots
Enhancements with a recharge component, when slotted into a pet power, enhance the recharge time of the power that summons the pets, but has no effect on the pets them selves.

Quote:
Beyond this, any enhancement with a component that doesn't match the power (for example, a knockback/recharge enchancement socketed in battle drones) will only affect the part/s that are eligible for that power, correct?
Not exactly. It doesn't matter what the IO enhances, it matters what type of set it is. An Acc/Dam/End IO from a Knockback set will do absolutely nothing if the pet uses a power that has no knockback component. Likewise, a damage proc from a ToHit Debuff set will never fire from a pet's power that has no ToHit Debuff on it.

Common IOs, SOs, and Hami-Os work like you guessed - a Damage/Range Hami slotted in a pet would use the Damage portion and ignore the Range portion if the pet used a melee attack.


@Roderick

 

Posted

Okie dokie - so if I were to slot a dam/acc io from a knockback set into battle drones, then they use their unupgraded attack, they won't actually get a bonus to acc or dam? That's *very* good to know. =D

Thanks for all the info though - Soulbound Allegiance is looking a bit better now.


 

Posted

Quote:
Originally Posted by Jaxson B View Post
Okie dokie - so if I were to slot a dam/acc io from a knockback set into battle drones, then they use their unupgraded attack, they won't actually get a bonus to acc or dam? That's *very* good to know. =D
No, they WILL get the bonus. The only restriction is for the special proc enhancements (the ones that have some chance (or 100% chance) of applying a special affect, like -recharge or 'medium lethal damage').

The KB set will enhance the normal aspects.


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

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Quote:
Originally Posted by Kitsune Knight View Post
No, they WILL get the bonus. The only restriction is for the special proc enhancements (the ones that have some chance (or 100% chance) of applying a special affect, like -recharge or 'medium lethal damage').

The KB set will enhance the normal aspects.
Actually my understanding is that it won't (like Roderick said). The pet's powers are tagged ot accept specific enhancement "types". Set IOs are classed as a type corresponding to the base enhancement of the set. So a Damage/Accuracy IO in a Knockback set is considered a Knockback IO and not a Damage/Accuracy IO.

This is part of the reason that Hamidon Enhancements are so useful in pets, since they are classed as belonging to all appropriate "types" they apply to all powers that can use them while Set IOs only work in powers that can use the base type. Pet Damage sets are classed as "damage" so pet powers that don't deal damage won't benefit from the other aspects of the IOs either (such as endurance reduction).


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Actually my understanding is that it won't (like Roderick said). The pet's powers are tagged ot accept specific enhancement "types". Set IOs are classed as a type corresponding to the base enhancement of the set. So a Damage/Accuracy IO in a Knockback set is considered a Knockback IO and not a Damage/Accuracy IO.

This is part of the reason that Hamidon Enhancements are so useful in pets, since they are classed as belonging to all appropriate "types" they apply to all powers that can use them while Set IOs only work in powers that can use the base type. Pet Damage sets are classed as "damage" so pet powers that don't deal damage won't benefit from the other aspects of the IOs either (such as endurance reduction).
This is mostly correct. Let's take the Dark Miasma pet Dark Servant for example. He has a heal, a hold, an immobilize and a tohit debuff. I believe he takes all four of those sets as well. Slot him with an Acc/Hold from one of the hold sets and when he uses Petrifying Gaze then he'll get the benefit of the accuracy and the hold... however when he uses Twilight Grasp, his heal, he'll get NO benefit from the IO, not even the accuracy portion.

What all this means is that in order for a set IO to enhance a pet's power that particular power must accept that IO type. In the case of Dark Servant everything he does has a tohit debuff attached so a tohit debuff set will work for all his powers. Common IO's and SO's will work on all his powers as well, HO's are also functional on all his powers. Pet sets (which Fluffy doesn't take) are coded to function on all pet powers.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

The Soulbound Allegiance recharge issue is because when Purple Sets were introduced in Issue 11 there were no "Recharge Intensive Pet" recipes yet and all those Controllers and Dominators had been yelling about not being able to enhance the recharge of their pets since the Pet Recipe IO Sets were released in Issue 9 without any provisions for Pet Recipes to enhance Recharge of Controller/Dominator pets.

Unfortunately, when Recharge Intensive Pets came out in Issue 13, they didn't add a non-Recharge-focused Pet Damage Purple Set to balance out the existing Recharge-focused Soulbound Allegiance set.

The only Purple Pet recipe I use on any of my Masterminds is the Chance for Build-Up proc. Usually on the lowest pets since all three of them get a chance to proc on any of their attacks.


 

Posted

How do you even know which of a particular pet's powers take which sets? Just looking at their effects and taking a guess? This all seems... gah words fail me. It's madness to think that every attack on a pet might use a different set of enhancements.


 

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Quote:
Originally Posted by Golden_Avariel View Post
How do you even know which of a particular pet's powers take which sets? Just looking at their effects and taking a guess? This all seems... gah words fail me. It's madness to think that every attack on a pet might use a different set of enhancements.
Check out the wiki for that... but you can assume that if the pet takes "x" set then that will apply to any power that has "x" effect. That's one reason the Pet sets are popular for them as they'll work with all of the pet's powers.

Failing that your next best choice is SO/HO/common IO's as those will work exactly as you'd expect.

Come on, if it was easy everyone would do it. Yeah, you're probably thinking much the same thing I always thought when my Dad made a similar comment to me growing up.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

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I'm just glad I used nothing but pet damage sets and procs in my mercenaries. I knew going in the "Chance for -Resist" would only work on the defense debuffing attacks (which in the base soldiers is every attack I think) but it never occurred to me that I shouldn't really slot anything else from that set.

*runs home to make sure he didn't*


 

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Quote:
Originally Posted by Call Me Awesome View Post
Check out the wiki for that... but you can assume that if the pet takes "x" set then that will apply to any power that has "x" effect. That's one reason the Pet sets are popular for them as they'll work with all of the pet's powers.
My understanding is that the pet damage sets are considered "damage" so they don't work in non-damaging pet powers but I'll admit I could be wrong about that.


 

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Quote:
Originally Posted by Adeon Hawkwood View Post
My understanding is that the pet damage sets are considered "damage" so they don't work in non-damaging pet powers but I'll admit I could be wrong about that.
I think the "damage" portion only works for damaging attacks but the accuracy portion works on everything a pet does on the Pet sets.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Quote:
Originally Posted by Golden_Avariel View Post
How do you even know which of a particular pet's powers take which sets? Just looking at their effects and taking a guess? This all seems... gah words fail me. It's madness to think that every attack on a pet might use a different set of enhancements.
If you right-click a pet in-game you should see an "Info" option. In that window, you should be able to look at the numbers/effects of every power that the pet has.

You can also look at a pet's Combat Attributes the same way.