Make Origins strictly roleplay
Lower-level IOs are so weak you'd have to replace them eventually anyway.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
Lower-level IOs are so weak you'd have to replace them eventually anyway.
|
So for me I typically slot SOs at 22 and 27, then common IOs at 32. Depending on the character I may or may not reslot at 50, but if I do that it will be with IO sets.
Since I have Field Crafter on 2 characters, making all those enhancements is dirt cheap compared to buying SOs every few levels, and it gets most of the work done at 32. After that I just need to make three more IOs 2 out of every 3 levels.
So for me, and how I play, IOs save me influence and hassle in the long run.
But the way I do it surely isn't universal, so YMMV. I just wanted to point out the other side.
It's just a personal playstyle thing. I typically only slot drops until level 22(if I slot anything), assuming I don't just powerlevel til then anyways.
So for me I typically slot SOs at 22 and 27, then common IOs at 32. Depending on the character I may or may not reslot at 50, but if I do that it will be with IO sets. |
Since I have Field Crafter on 2 characters, making all those enhancements is dirt cheap compared to buying SOs every few levels, and it gets most of the work done at 32. After that I just need to make three more IOs 2 out of every 3 levels. So for me, and how I play, IOs save me influence and hassle in the long run. |
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
Have you looked at the market lately? Low-level common salvage is pretty expensive. That and the crafting costs and you don't save much until you factor in the long run. |
And you're right, you don't save much until you factor in the long run. But that was part of my point(which I don't think I explained well at all). You might pay more up front for common IO slotting, but in the end you end up saving millions(unless you respec refund all your SO purchases).
Have you looked at the market lately? Low-level common salvage is pretty expensive. That and the crafting costs and you don't save much until you factor in the long run.
|
(OK, more honest answer - SOME low level salvage is insane, I'm not paying 10-100k for it or mid level. The rest, you'll see 800 or more on the market, 0 bids. Me, I'll run a quick AE mission, grab the tickets and random roll. Gets what I need most of the time, and I either dump the rest in base for empowerment buffs/crafting, or dump it for 6 inf on the market.)
Also Vanden, I'm not saying you should do it my way. Just that if somebody chooses to, it can be cheaper and less hassle in the end. Though if they do it my way "wrong" it can be more expensive.
Neither way is right or wrong, whatever works for the individual is fine.
Yeah, but finding a good AE mission that isn't a drag to play is hard, plus having to run them beforehand reminds me of when we had to try as hard as we could to get an appropriate contact to sell us non-power 10s by 12 and 22.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
I do agree finding a fun low level AE mission can be a pain in the ***. Though I haven't looked for one in a long long time.
I agree with the DO's/SO's thing.
One of the things I like about AE is the fact that enhancements are not a pain to get. While leveling up got easier(Patrol XP), getting enhancements didn't. IO's are there, but getting IO's takes too long if I'm with a team.
As for titles, I see nothing wrong with making them available to everyone. But maybe make the ones who aren't related to your origin a mission arc reward(A good mid-level origin related mission arc). This will encourage players to do good content(not AE farms/radio/newspaper) and make the titles available to all, so it's like killing two birds with one stone.
I agree with the veteran attacks and starting contacts as well.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
I do agree finding a fun low level AE mission can be a pain in the ***. Though I haven't looked for one in a long long time.
|
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
Yes, I'd like to see the origin enhancements go.
I would like origin to be a part of the game, somehow. Maybe a choice of pools of modest utility powers. Pick a pool out of the five, and that's the one you get. Until you respec, and get a different one.
These origin pools would have a progression of cool powers that would be useful, but not game changing. The one origin attack new characters get could be the first one, and maybe there'd be six or eight or so others one could pick from as the character passed level 5, 10, and say, 20.
Some of us literally can't do color coding. I'm severely colorblind and far too many of the enhancements look exactly the same. It's also rendered pretty much every color-based puzzle game unplayable.
|
Cost less, over time that isn't true if you shop smart.