elec/elec capped def


Auroxis

 

Posted

I've wanted to do an elec/elec character for awhile now, but I already have a tank, so I thought i'd try the scrapper route. However, hearing all the good things about softcapping defense, I tried to do it with this build, without gimping a scrappers main job of damage.

I managed to cap S/L and melee, as well as boost HP and regen. Am I underestimating the usefullness of ELA's awesome resistances? Or is defense the way to go for ultimate survivability?

Also, let me know if the damage numbers aren't up to par, this is my first scrap.

Appreciate any thoughts & advice!

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Voltah: Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(17)
Level 2: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(5), Oblit-Acc/Dmg/EndRdx/Rchg(5), Oblit-%Dam(7)
Level 4: Lightning Field -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Dmg(40), Sciroc-Dmg/EndRdx(40), Sciroc-Dam%(45)
Level 6: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(39), RechRdx-I(40)
Level 8: Thunder Strike -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(9), Oblit-Acc/Rchg(9), Oblit-Dmg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13)
Level 10: Static Shield -- S'fstPrt-ResDam/Def+(A), ImpSkn-Status(46)
Level 12: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(36), RctvArm-EndRdx/Rchg(36)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15)
Level 16: Super Jump -- Empty(A)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 20: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(23)
Level 22: Energize -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(39)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-EndRdx/Rchg(27)
Level 26: Lightning Clap -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(27), RzDz-Acc/EndRdx(31), RzDz-Stun/Rng(31), RzDz-Acc/Stun/Rchg(34)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), Ksmt-ToHit+(31)
Level 30: Grounded -- GA-3defTpProc(A), ResDam-I(42), Aegis-Psi/Status(46)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(37), Efficacy-EndMod/Acc(42), Efficacy-Acc/Rchg(42)
Level 38: Power Surge -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(43), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43)
Level 41: Lightning Reflexes -- Run-I(A)
Level 44: Maneuvers -- SW-Def(A), SW-Def/EndRdx(45), SW-Def/Rchg(45)
Level 47: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(50), Enf'dOp-Acc/Immob(50)
Level 49: Melt Armor -- UndDef-DefDeb(A), UndDef-DefDeb/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(46)
Level 4: Ninja Run



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Posted

Going for 45% S/L defense is great with Elec Armor, but going for the softcap on anything other than S/L is usually a waste, and the slots would better be spent getting more recharge, HP, and regen. Recharge in particular is something I see lacking in your build, as Elec/Elec really thrives on high recharge(Lightning Rod, Power Sink, Chain Induction, PPP/APP AoE attacks like Ball Lightning).

Other notes... Lightning Clap is a bad power(KB is bad 95% of the time), and Energize needs more slots.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

I'm in the process of leveling up my Electric/Electric Scrapper too. I'm at 37 but having a ton of fun right now. My goal is to achieve the Positional Defense Softcap. Ideally the positionals & S/L as well as a 60+ Resist. Not sure if that is possible. Slotting at a premium for one, influence for another.

Right now, I have Speed (Hasten), Leaping (Combat Jumping), Flight (Fly) and Fighting (Boxing, Tough, Weave) as my Power Pools. I am thinking I'll need to invest into my Pools much more smartly if I want to achieve my goals.

That being said, here is my 'current' build to 50 (and the potential IO sets) if I were to maintain the current build.

http://www.cohplanner.com/mids/downl...CCF13F7786DC15


 

Posted

What Alpha power are you going to be going after?

I chose Spiritual to go along with the high Recharge build I have in mind. That allows the build to get within 2 seconds of perma-Energize, which affords some incredible Regeneration and Endurance Reduction. Single target chain would probably be something like Chain Induction>Charged Brawl>Havoc Punch>Charged Brawl repeat.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Thundaja: Level 50 Natural Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

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Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Thurmin View Post
I'm in the process of leveling up my Electric/Electric Scrapper too. I'm at 37 but having a ton of fun right now. My goal is to achieve the Positional Defense Softcap. Ideally the positionals & S/L as well as a 60+ Resist. Not sure if that is possible. Slotting at a premium for one, influence for another.

Right now, I have Speed (Hasten), Leaping (Combat Jumping), Flight (Fly) and Fighting (Boxing, Tough, Weave) as my Power Pools. I am thinking I'll need to invest into my Pools much more smartly if I want to achieve my goals.

That being said, here is my 'current' build to 50 (and the potential IO sets) if I were to maintain the current build.

http://www.cohplanner.com/mids/downl...CCF13F7786DC15
For some reason, can't download your build.

That said, if you were to get all positional defenses to softcap, I wouldn't worry about the S/L Defense.

If you got the S/L Defense to softcap, I wouldn't worry about the positionals either.

I'd suggest picking one, and going for it.

On my Spines/Electric, I focused on Melee Defense, and didn't worry to much about any of the others. But that's Spines Primary, and going after S/L Defense is harder to do with so few worthwhile single target melee attacks.

Electric Armor has some decent Resists and a decent self-heal, and Power Drain works wonders on Minions - Boss level enemies for survival purposes.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Sorry about that BrandX, still trying to get used to exporting my Mids Build.


Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg:35(A), Mako-Dmg/Rchg:35(3), Mako-Dmg/EndRdx:35(13), Mako-Acc/EndRdx/Rchg:35(23), Mako-Acc/Dmg/EndRdx/Rchg:35(43), Mako-Dam%:35(43)
Level 1: Charged Armor -- ImpArm-ResDam/EndRdx:35(A), ImpArm-ResDam/Rchg:35(5), ImpArm-ResDam:35(11), ImpArm-ResPsi:35(17)
Level 2: Havoc Punch -- Mako-Acc/Dmg:35(A), Mako-Dmg/EndRdx:35(3), Mako-Dmg/Rchg:35(17), Mako-Acc/EndRdx/Rchg:35(23), Mako-Acc/Dmg/EndRdx/Rchg:35(42), Mako-Dam%:35(43)
Level 4: Conductive Shield -- RctvArm-ResDam/EndRdx:35(A), RctvArm-ResDam/Rchg:35(5), RctvArm-ResDam:35(11), RctvArm-EndRdx:35(25)
Level 6: Jacobs Ladder -- Oblit-Dmg:35(A), Oblit-Acc/Rchg:35(7), Oblit-Dmg/Rchg:35(15), Oblit-Acc/Dmg/EndRdx/Rchg:35(29), Oblit-Acc/Dmg/Rchg:35(34), Oblit-%Dam:35(42)
Level 8: Thunder Strike -- Stpfy-Acc/Rchg:35(A), Stpfy-EndRdx/Stun:35(9), Stpfy-Acc/EndRdx:35(15), Stpfy-Stun/Rng:35(31), Stpfy-Acc/Stun/Rchg:35(42), Stpfy-KB%:35(46)
Level 10: Fly -- Winter-ResSlow:35(A)
Level 12: Static Shield -- RctvArm-ResDam/EndRdx:35(A), RctvArm-ResDam/Rchg:35(13), RctvArm-ResDam:35(25), RctvArm-EndRdx:35(29)
Level 14: Combat Jumping -- LkGmblr-Rchg+:35(A)
Level 16: Grounded -- RctvArm-ResDam:35(A)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(19), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(34)
Level 20: Energize -- Dct'dW-EndRdx/Rchg:35(A), Dct'dW-Heal/Rchg:35(21), Dct'dW-Heal/EndRdx/Rchg:35(21), Dct'dW-Rchg:35(50)
Level 22: Boxing -- Mako-Acc/Dmg/EndRdx/Rchg:35(A)
Level 24: Tough -- Aegis-Psi/Status:35(A), S'fstPrt-ResDam/Def+:30(27)
Level 26: Weave -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(27), LkGmblr-Def/Rchg:35(37), LkGmblr-Rchg+:35(40)
Level 28: Lightning Reflexes -- Run-I:35(A)
Level 30: Hasten -- RechRdx-I:35(A), RechRdx-I:35(31), RechRdx-I:35(31)
Level 32: Lightning Rod -- Sciroc-Acc/Dmg/EndRdx:35(A), Sciroc-Dmg/EndRdx:35(33), Sciroc-Dmg/Rchg:35(33), Sciroc-Acc/Rchg:35(33), Sciroc-Dam%:35(34)
Level 35: Power Sink -- Efficacy-EndMod:35(A), Efficacy-EndMod/Rchg:35(36), Efficacy-EndMod/Acc/Rchg:35(36), Efficacy-Acc/Rchg:35(36), Efficacy-EndMod/Acc:35(37), Efficacy-EndMod/EndRdx:35(37)
Level 38: Lightning Field -- C'ngBlow-Dmg/EndRdx:35(A), M'Strk-Acc/EndRdx:35(39), Sciroc-Dmg/EndRdx:35(39), Sciroc-Acc/Dmg/EndRdx:35(39), Sciroc-Acc/Dmg:35(40), Sciroc-Dam%:35(40)
Level 41: Conserve Power -- RechRdx-I:35(A)
Level 44: Physical Perfection -- Numna-Heal/EndRdx:35(A), Numna-EndRdx/Rchg:35(45), Numna-Heal/Rchg:35(45), Numna-Heal/EndRdx/Rchg:35(45), Numna-Heal:35(46), Numna-Regen/Rcvry+:35(46)
Level 47: Build Up -- GSFC-ToHit:35(A), GSFC-ToHit/Rchg:35(48), GSFC-ToHit/Rchg/EndRdx:35(48), GSFC-Rchg/EndRdx:35(48), GSFC-ToHit/EndRdx:35(50), GSFC-Build%:35(50)
Level 49: Energy Torrent -- JavVoll-Acc/Dmg/End/Rech:35(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I:35(A)
Level 2: Health -- RgnTis-Regen+:30(A)
Level 2: Hurdle -- Jump-I:35(A)
Level 2: Stamina -- P'Shift-EndMod:35(A), P'Shift-EndMod/Acc:35(7), P'Shift-End%:35(9)
Level 4: Ninja Run



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Posted

whoa this is crazy, your thinderstrike has no slotted damage, I guess you don't plan on using it. And why even take powers like Energy Torrent and then slot it with something that costs a few hundred million influence?

I know this is the scrapper form but here is my extreme Electric/SS Tank build with perma Energize and Foot Stomp in under 5 secs and perma Hasten only 2 slotted.

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