Thurmin

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  1. Thurmin

    Fire/Dark Help

    Question about your build Kinrad, why not go with the Fighting pool for Weave?
  2. Hey,

    So, I've leveled a SS/WP brute to 23, deleted and rerolled SS/Elec. Now, I'm going over Mids in an effort to find a secondary that provides all the joys I'm looking for.

    What I'm looking for:

    Solid Defense
    Respectable Resistance (as backup)
    a self-heal
    an PBAoE Aura, preferrably one that does damage, but happy with a buff or debuff.

    I've looked over the assorted builds, and I'm stuck between Willpower (drat! for deleting), Electric, Energy.

    If advice states to go otherwise, I have no problem with that. My reroll is only 12 at the moment.

    Thanks in advance!
  3. I don't have a lot of money, and quite frankly the slotting I have included is more of a pipe dream then anything else.

    Having said that, here is my concept character. Dr. Jeckyl/Mr. Hyde concept character. From the (older) guides, I made my power choices and slotting.

    Villain Plan by Mids' Villain Designer 1.951
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Super Strength Willpower: Level 50 Science Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Teleportation
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Punch -- Mako-Dmg/Rchg:35(A), Mako-Dmg/EndRdx:35(3), Mako-Acc/Dmg:35(7), Mako-Acc/EndRdx/Rchg:35(39), Mako-Acc/Dmg/EndRdx/Rchg:35(40), Mako-Dam%:35(40)
    Level 1: High Pain Tolerance -- Numna-Heal/EndRdx:35(A), Numna-Heal/Rchg:35(3), Numna-Heal:35(9), ImpArm-ResDam:35(37), ImpArm-ResPsi:35(39), S'fstPrt-ResDam/Def+:30(39)
    Level 2: Haymaker -- Mako-Acc/Dmg/EndRdx/Rchg:35(A), Mako-Acc/EndRdx/Rchg:35(5), Mako-Dmg/Rchg:35(40), Mako-Dmg/EndRdx:35(42), Mako-Acc/Dmg:35(42), Mako-Dam%:35(42)
    Level 4: Mind Over Body -- RctvArm-ResDam/EndRdx:35(A), RctvArm-ResDam/Rchg:35(5), RctvArm-ResDam:35(11)
    Level 6: Fast Healing -- Numna-Heal/EndRdx:35(A), Numna-Heal/Rchg:35(7), Numna-Heal:35(25)
    Level 8: Knockout Blow -- Mako-Acc/Dmg/EndRdx/Rchg:35(A), Mako-Acc/EndRdx/Rchg:35(9), Mako-Dmg/Rchg:35(43), Mako-Dmg/EndRdx:35(43), Mako-Acc/Dmg:35(43), Mako-Dam%:35(45)
    Level 10: Indomitable Will -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(11), LkGmblr-Rchg+:35(25)
    Level 12: Combat Jumping -- LkGmblr-Rchg+:35(A)
    Level 14: Super Jump -- Winter-ResSlow:35(A)
    Level 16: Rise to the Challenge -- Numna-Heal/EndRdx:35(A), Numna-Heal/Rchg:35(17), Numna-Heal:35(17)
    Level 18: Rage -- GSFC-ToHit/EndRdx:35(A), GSFC-Rchg/EndRdx:35(19), GSFC-ToHit/Rchg/EndRdx:35(19), GSFC-ToHit/Rchg:35(31), GSFC-ToHit:35(34), GSFC-Build%:35(36)
    Level 20: Quick Recovery -- P'Shift-EndMod:35(A), P'Shift-EndMod/Rchg:35(21), P'Shift-EndMod/Acc:35(21)
    Level 22: Spring Attack -- Oblit-Acc/Dmg/Rchg:35(A), Oblit-Dmg/Rchg:35(23), Oblit-Dmg:35(23), Oblit-%Dam:35(50)
    Level 24: Boxing -- Mako-Acc/Dmg/EndRdx/Rchg:35(A)
    Level 26: Tough -- RctvArm-EndRdx:35(A), RctvArm-ResDam/Rchg:35(27), RctvArm-ResDam/EndRdx:35(27), RctvArm-ResDam:35(37)
    Level 28: Heightened Senses -- SW-ResDam/Re TP:35(A), LkGmblr-Def:35(29), LkGmblr-Rchg+:35(29)
    Level 30: Hasten -- RechRdx-I:35(A), RechRdx-I:35(31), RechRdx-I:35(31)
    Level 32: Foot Stomp -- Sciroc-Acc/Rchg:35(A), Sciroc-Dmg/Rchg:35(33), Sciroc-Dmg/EndRdx:35(33), Sciroc-Acc/Dmg:35(33), Sciroc-Acc/Dmg/EndRdx:35(34), FrcFbk-Rechg%:35(34)
    Level 35: Weave -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def/Rchg:35(36), LkGmblr-Def:35(36), LkGmblr-Rchg+:35(37)
    Level 38: Recall Friend -- IntRdx-I:35(A)
    Level 41: Superior Conditioning -- Efficacy-EndMod:35(A), Efficacy-EndMod/Rchg:35(45), Efficacy-EndMod/Acc/Rchg:35(46), Efficacy-Acc/Rchg:35(46), Efficacy-EndMod/Acc:35(48), Efficacy-EndMod/EndRdx:35(50)
    Level 44: Physical Perfection -- Numna-Heal/EndRdx:35(A), Numna-EndRdx/Rchg:35(45), Numna-Heal/Rchg:35(46), Numna-Heal/EndRdx/Rchg:35(48), Numna-Heal:35(48), Numna-Regen/Rcvry+:35(50)
    Level 47: Teleport Foe -- IntRdx-I:35(A)
    Level 49: Long Range Teleport -- RechRdx-I:35(A)
    ------------
    Level 1: Brawl -- Acc-I:35(A)
    Level 1: Fury
    Level 1: Sprint -- Clrty-Stlth:35(A)
    Level 2: Rest -- IntRdx-I:35(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:35(A)
    Level 2: Health -- Numna-Heal/EndRdx:35(A), Numna-Heal/Rchg:35(13), Numna-Heal:35(15)
    Level 2: Hurdle -- Jump-I:35(A)
    Level 2: Stamina -- P'Shift-EndMod:35(A), P'Shift-EndMod/Rchg:35(13), P'Shift-End%:35(15)



    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  4. Sorry about that BrandX, still trying to get used to exporting my Mids Build.


    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Flight
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Charged Brawl -- Mako-Acc/Dmg:35(A), Mako-Dmg/Rchg:35(3), Mako-Dmg/EndRdx:35(13), Mako-Acc/EndRdx/Rchg:35(23), Mako-Acc/Dmg/EndRdx/Rchg:35(43), Mako-Dam%:35(43)
    Level 1: Charged Armor -- ImpArm-ResDam/EndRdx:35(A), ImpArm-ResDam/Rchg:35(5), ImpArm-ResDam:35(11), ImpArm-ResPsi:35(17)
    Level 2: Havoc Punch -- Mako-Acc/Dmg:35(A), Mako-Dmg/EndRdx:35(3), Mako-Dmg/Rchg:35(17), Mako-Acc/EndRdx/Rchg:35(23), Mako-Acc/Dmg/EndRdx/Rchg:35(42), Mako-Dam%:35(43)
    Level 4: Conductive Shield -- RctvArm-ResDam/EndRdx:35(A), RctvArm-ResDam/Rchg:35(5), RctvArm-ResDam:35(11), RctvArm-EndRdx:35(25)
    Level 6: Jacobs Ladder -- Oblit-Dmg:35(A), Oblit-Acc/Rchg:35(7), Oblit-Dmg/Rchg:35(15), Oblit-Acc/Dmg/EndRdx/Rchg:35(29), Oblit-Acc/Dmg/Rchg:35(34), Oblit-%Dam:35(42)
    Level 8: Thunder Strike -- Stpfy-Acc/Rchg:35(A), Stpfy-EndRdx/Stun:35(9), Stpfy-Acc/EndRdx:35(15), Stpfy-Stun/Rng:35(31), Stpfy-Acc/Stun/Rchg:35(42), Stpfy-KB%:35(46)
    Level 10: Fly -- Winter-ResSlow:35(A)
    Level 12: Static Shield -- RctvArm-ResDam/EndRdx:35(A), RctvArm-ResDam/Rchg:35(13), RctvArm-ResDam:35(25), RctvArm-EndRdx:35(29)
    Level 14: Combat Jumping -- LkGmblr-Rchg+:35(A)
    Level 16: Grounded -- RctvArm-ResDam:35(A)
    Level 18: Chain Induction -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(19), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(34)
    Level 20: Energize -- Dct'dW-EndRdx/Rchg:35(A), Dct'dW-Heal/Rchg:35(21), Dct'dW-Heal/EndRdx/Rchg:35(21), Dct'dW-Rchg:35(50)
    Level 22: Boxing -- Mako-Acc/Dmg/EndRdx/Rchg:35(A)
    Level 24: Tough -- Aegis-Psi/Status:35(A), S'fstPrt-ResDam/Def+:30(27)
    Level 26: Weave -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(27), LkGmblr-Def/Rchg:35(37), LkGmblr-Rchg+:35(40)
    Level 28: Lightning Reflexes -- Run-I:35(A)
    Level 30: Hasten -- RechRdx-I:35(A), RechRdx-I:35(31), RechRdx-I:35(31)
    Level 32: Lightning Rod -- Sciroc-Acc/Dmg/EndRdx:35(A), Sciroc-Dmg/EndRdx:35(33), Sciroc-Dmg/Rchg:35(33), Sciroc-Acc/Rchg:35(33), Sciroc-Dam%:35(34)
    Level 35: Power Sink -- Efficacy-EndMod:35(A), Efficacy-EndMod/Rchg:35(36), Efficacy-EndMod/Acc/Rchg:35(36), Efficacy-Acc/Rchg:35(36), Efficacy-EndMod/Acc:35(37), Efficacy-EndMod/EndRdx:35(37)
    Level 38: Lightning Field -- C'ngBlow-Dmg/EndRdx:35(A), M'Strk-Acc/EndRdx:35(39), Sciroc-Dmg/EndRdx:35(39), Sciroc-Acc/Dmg/EndRdx:35(39), Sciroc-Acc/Dmg:35(40), Sciroc-Dam%:35(40)
    Level 41: Conserve Power -- RechRdx-I:35(A)
    Level 44: Physical Perfection -- Numna-Heal/EndRdx:35(A), Numna-EndRdx/Rchg:35(45), Numna-Heal/Rchg:35(45), Numna-Heal/EndRdx/Rchg:35(45), Numna-Heal:35(46), Numna-Regen/Rcvry+:35(46)
    Level 47: Build Up -- GSFC-ToHit:35(A), GSFC-ToHit/Rchg:35(48), GSFC-ToHit/Rchg/EndRdx:35(48), GSFC-Rchg/EndRdx:35(48), GSFC-ToHit/EndRdx:35(50), GSFC-Build%:35(50)
    Level 49: Energy Torrent -- JavVoll-Acc/Dmg/End/Rech:35(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Flight-I:35(A)
    Level 2: Health -- RgnTis-Regen+:30(A)
    Level 2: Hurdle -- Jump-I:35(A)
    Level 2: Stamina -- P'Shift-EndMod:35(A), P'Shift-EndMod/Acc:35(7), P'Shift-End%:35(9)
    Level 4: Ninja Run



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  5. I'm in the process of leveling up my Electric/Electric Scrapper too. I'm at 37 but having a ton of fun right now. My goal is to achieve the Positional Defense Softcap. Ideally the positionals & S/L as well as a 60+ Resist. Not sure if that is possible. Slotting at a premium for one, influence for another.

    Right now, I have Speed (Hasten), Leaping (Combat Jumping), Flight (Fly) and Fighting (Boxing, Tough, Weave) as my Power Pools. I am thinking I'll need to invest into my Pools much more smartly if I want to achieve my goals.

    That being said, here is my 'current' build to 50 (and the potential IO sets) if I were to maintain the current build.

    http://www.cohplanner.com/mids/downl...CCF13F7786DC15
  6. @signpost: thanks for that recommendation. I'm not close to the Def softcap, and running at roughly 50% S/L Resist

    @JamMasterJMS: I'll look into it. Thanks
  7. sorry about that. I want to run the AEs to use the tickets to buy many of the recipes & salvage
  8. I'm trying to level up my scrapper at a moderate pace. After gaining 20 levels on the Double XP weekend I'm taking it slower. As a result I want to start working on some AE missions so I can earn many of the recipes & set bonus' I want.

    I'm an Electric Melee/Electric Armor build. Any help/advice would be greatly appreciated, especially since this is an AT I've never played past 10.
  9. Thank you for that insight Fragmented One. That helps a lot and clears up a lot of the misconceptions I've had.

    I hope it helped out Kioshi as well.
  10. I'm working on an Elec/Elec scrapper as well. I find the template to be fun. It IS AoE friendly, which is something I enjoy on my scrappers (not that I have any above 25).

    That being said, I can say that Lightning Reflexes provides a 20% Recharge Bonus, and a slight movement bonus. Slotting Lightning Reflexes only allows for Flight or Run enhancements, so there shouldn't be a need to add slots to it. Put them where they will do more good.

    Hasten can be very helpful, but only if you feel it is. Many feel having the recharge is important, but overall it's a personal preference. Myself, I love having all my abilities as quickly as possible. I have forgone Hasten till 50 however, just to insure I get everything else that is more important for leveling.

    Now, I'm not so sure about Chain Induction. I recall hearing about it's subpar performance. That being said, I'm still on the fence about it's effectiveness. I hear it's really quite good for single target fun, and has the added bonus of jumping to other random targets. Guess I'm just picky about how my powers should work.

    The only defensive side powers I'd be hesitant to take is the Lightning Field. It's great as a PBAoE, but if you are tight for powers, I'd toss that to the curb. Then again, my experience is based off my Fire Tanker and his Blazing Aura. Could be that this power is super powerful awesome and fills you with warm candy goodness. I honestly don't know as I haven't tried it.

    Anyway, I hope others with better insights can help accurately answer your questions. I'm just trying to provide an alternative outlook on the powerset (while hoping to get my own questions answered).
  11. Thurmin

    In My Pants

    We're not going to take it in my pants! (Twisted Sister)
  12. Thurmin

    In My Pants

    For Unlawful Carnal Knowledge...in my pants (Van Halen)
  13. Where are the good men dead, in the heart, or in the head?

    A woodchuck could chuck, as much wood as a woodchuck could chuck, if a woodchuck could chuck wood.
  14. What is served during afternoon tea?

    1st of May
  15. I aer t3h |]00|\/| 0f j00r br00|]
  16. Thurmin

    In My Pants

    4 Seasons (Vivaldi) in my pants
  17. Thurmin

    In My Pants

    Knights of Cydonia in my pants
  18. Thurmin

    In My Pants

    Girlfriend in my pants
  19. Character Name: All of them, specifically Seraphim, Thurmin, Faugh, Energy Emission
    SG/VG: H.O.P.E., H.O.P.E., None
    When do you crash: During indoor missions, when traveling to missions, when engaging high particle count mobs.
    Does it affect all characters: So far, yes
    Does it affect only characters in one or more SG's or VG's: Yes, I have played with other characters on other servers, in other SGs, or without. The problem persists.
  20. Thurmin

    KITTY COURT

    I demand justic on Justice. Virtue in Virtue. A champion for Champion.

    Oh, and a fruit smoothy