The Animal Pack is on the Training room!
Haven't downloaded the patch for test yet, when you say "Manes" does that mean Mane and no mane options or are there more?
Anyone Who wants to argue about my usual foolishness can find me here.
https://twitter.com/Premmytwit
I'll miss you all.
There's just a mane - hairstyles and other non-animal details aren't available for the beast heads.
@Golden Girl
City of Heroes comics and artwork
Edit:
Follow-Up question for Clarity
So Can I pick a monstrous head, then select from a limited amount of Monstrous teeth and one mane, or are the "Plus teeth and manes" a thing that applies to normal heads so I can have a HumanHaed with a lion mane and leapord fangs?
Basically, Can I make a Tiger with a lion's mane and(possibly) Saber-tooth tiger fangs, and female lion, or just Male lions and regular tigers?
Edit Edit: Put yet another way, Has the customization for Monstrous heads been expanded to include more options beside ears or not?
Anyone Who wants to argue about my usual foolishness can find me here.
https://twitter.com/Premmytwit
I'll miss you all.
That explains the patch with the same exact patch number as the last one
edit: which I canceled mid-patching which seems to have broken my test patcher -.-
edit2: it got better
Okay, So I've been able to play the test a bit and Can now verify what's going on.
We don't have New peices under the monstrous option so much as BRAND NEW heads with their own rigs and customizations.
So as far as animal heads go we have
Old:
- Monstrous Ears
2: Animal Big Cats-Medium
- Face
- Ears
3: Animal Big Cats-Large
- Face
- Teeth
- Mane
- Ears
4: Animal Birds
- Face
- Beaks
5:Animal Wolf
- Face
6: Minotaur
- Face
- Horns
- Nose Ring
For the Big Cat heads it seems "Face" is more subtle changes to pattern/eye color whereas Pattern puts on the stripes or spots.
There Are about two "Faces" for Big Cats-Medium, Two Faces for Wolf and three Faces for Big Cats-Large
Anyone Who wants to argue about my usual foolishness can find me here.
https://twitter.com/Premmytwit
I'll miss you all.
Costume Change Activate the following animal-themed costume change emotes using the costume change interface, selectable from the main Menu. Feather Burst (/cce FeatherBurst) Fur Burst (/cce FurBurst) Fur Fly (/cce FurFly) Feather Fly (/cce FeatherFly) |
The costume change emotes are:
Feather Spin: /cce # CCFeatherSpin
Feather Burst: /cce # CCFeatherBurst
Fur Spin: /cce # CCFurSpin
Fur Burst: /cce # CCFurBurst
With # = costume slots 0 - 5
For those who edit the quickmenu or popmenus, the Authentification Bit that allows these to unlock is: Authbit AnimalPack
Speaking of the Quick Menu, when will you enable the Costume Change section which exists, works, but is placed in the part of the file such that it doesn't appear on our clients?
More FYI:
New Ninja Icon now in game:

New Beast Run Icon will be:

Beast Run has the same exact mechanical stats as Ninja Run. Just a different movement animation.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
I'd like to see tail feathers as a tail option for the bird folk.
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
Wait???
No Bear head?? Please!!!!
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Chicken feet? :P
oh, talons.. right on. nm ^_^
Quick edit though too, invisible claws weapon would be a great implement to go with this, so it looks like you are using your own hands as weapons.
The Animal Pack is on the Training room for your testing pleasure!
Please use this thread for general discussion about the Animal Pack but keep your feedback for the Feedback thread and your bug reports for the Bug thread!
Thank you and power to the (wo)manimal in you!
Animal Theme Costume Parts
The Animal Pack unlocks new heads, body patterns, tails and boots for monstrous legs. Some of the costumes even come with customizable manes and teeth. With these new sets, you can create a ferocious wild beast character or a noble guardian of nature.
Head
• Cat (includes Cheetah, Lion, Panther and Tiger, as well as teeth and manes)
• Minotaur (with nose ring options)
• Avian (includes Eagle, Hawk, Vulture)
• Wolf (Grey or Arctic)
Body Patterns
• Cheetah
• Leopard
• Tiger
• Animal Fur
Boots (for Monstrous Legs)
• Cat Claws
• Talons
Tails
• Ragged Wolf
• Minotaur
Beast Run Travel Power
Run like a savage beast, pouncing through the forest or the concrete jungle. Beast Run is a new travel power that is available at Level 4. Beast Run cannot be slotted.
New Auras
Two new auras are included with the Animal Pack. Both of these new tintable auras can be enabled as always active or combat-only auras, and can be set to cover your entire body, or just the hands, fists or hairs.
• Fleas.
• Beastly Rage (can also be customized to appear as a breath).
Character Emotes
Standard
• Savage (/em Savage)
• Hiss (/em Hiss)
• Sniff (/em Sniff)
Costume Change
• Activate the following animal-themed costume change emotes using the costume change interface, selectable from the main Menu.[INDENT] • Feather Burst (/cce # CCFeatherBurst)
• Fur Burst (/cce # CCFurBurst)
• Fur Spin (/cce # CCFurSpin)
• Feather Spin (/cce # FeatherSpin)
(With # = costume slots 0 - 5)
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