Question about claws
You might need to clarify on what 'still good' actually means. I've a BS scrapper that did fairly well in Tin Mage. Really, I only notice high resistance enemies when I'm solo against Malta. But groups, TF's. Nah, everything dies so fast anyways.
And of course it's about enjoying yourself, so play what you want.
Life is pleasant. Death is peaceful. It's the transition that's troublesome.
Isaac Asimov
My Claws/SR is ready for whatever comes and will always be the first to face 'it' among my many, many characters.
Same here.
My claws/sr is my go-to character for any 50+ content, and I never have a problem.
thanks for the reaplies made a build what do you think about it ?
Hero Plan by Mids' Hero Designer 1,91
http://www.cohplanner.com/
Click this DataLink to open the build!
Narruna: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike
- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance
- (A) Hecatomb - Damage/Recharge
- (9) Hecatomb - Accuracy/Damage/Recharge
- (11) Hecatomb - Accuracy/Recharge
- (11) Hecatomb - Damage/Endurance
- (13) Hecatomb - Chance of Damage(Negative)
- (13) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense
- (15) Luck of the Gambler - Defense/Endurance
- (A) Fury of the Gladiator - Chance for Res Debuff
- (17) Armageddon - Chance for Fire Damage
- (17) Armageddon - Damage/Endurance
- (19) Armageddon - Accuracy/Recharge
- (19) Armageddon - Accuracy/Damage/Recharge
- (21) Armageddon - Damage/Recharge
- (A) Mako's Bite - Accuracy/Endurance/Recharge
- (21) Mako's Bite - Damage/Recharge
- (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (23) Touch of Death - Damage/Endurance/Recharge
- (25) Touch of Death - Accuracy/Damage/Endurance
- (25) Touch of Death - Damage/Recharge
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Serendipity - Defense
- (29) Serendipity - Defense/Endurance
- (31) Serendipity - Defense/Recharge
- (A) Apocalypse - Damage/Recharge
- (31) Apocalypse - Accuracy/Damage/Recharge
- (31) Apocalypse - Accuracy/Recharge
- (33) Apocalypse - Damage/Endurance
- (33) Apocalypse - Chance of Damage(Negative)
- (A) Run Speed IO
- (A) Accuracy IO
- (A) Gladiator's Armor - Resistance
- (36) Gladiator's Armor - Resistance/Rech/End
- (36) Gladiator's Armor - End/Resist
- (36) Gladiator's Armor - TP Protection +3% Def (All)
- (37) Gladiator's Armor - Recharge/Endurance
- (37) Steadfast Protection - Resistance/+Def 3%
- (A) Eradication - Damage
- (37) Eradication - Accuracy/Recharge
- (39) Eradication - Damage/Recharge
- (39) Eradication - Accuracy/Damage/Recharge
- (A) Serendipity - Defense
- (39) Serendipity - Defense/Endurance
- (40) Serendipity - Defense/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Shield Wall - Defense/Recharge
- (42) Shield Wall - Defense
- (42) Shield Wall - Defense/Endurance
- (A) Serendipity - Defense
- (42) Serendipity - Defense/Endurance
- (43) Serendipity - Defense/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Performance Shifter - Chance for +End
- (46) Performance Shifter - EndMod/Accuracy
- (46) Performance Shifter - EndMod
- (46) Numina's Convalescence - Heal
- (48) Numina's Convalescence - Heal/Endurance
- (48) Numina's Convalescence - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Endurance Reduction IO
Level 1: Brawl
- (A) Accuracy IO
- (A) Jumping IO
- (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Panacea - +Hit Points/Endurance
- (33) Miracle - +Recovery
- (34) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Heal
- (50) Regenerative Tissue - +Regeneration
- (A) Performance Shifter - Chance for +End
- (27) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Accuracy
Set Bonus Totals:
- 6,5% DamageBuff(Smashing)
- 6,5% DamageBuff(Lethal)
- 6,5% DamageBuff(Fire)
- 6,5% DamageBuff(Cold)
- 6,5% DamageBuff(Energy)
- 6,5% DamageBuff(Negative)
- 6,5% DamageBuff(Toxic)
- 6,5% DamageBuff(Psionic)
- 7,25% Defense(Smashing)
- 7,25% Defense(Lethal)
- 7,25% Defense(Fire)
- 7,25% Defense(Cold)
- 10,38% Defense(Energy)
- 10,38% Defense(Negative)
- 6% Defense(Psionic)
- 8,5% Defense(Melee)
- 10,06% Defense(Ranged)
- 8,5% Defense(AoE)
- 1,8% Max End
- 37% Enhancement(Accuracy)
- 72,5% Enhancement(RechargeTime)
- 15% FlySpeed
- 401,59 HP (29,99%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -3)
- Knockup (Mag -3)
- MezResist(Immobilize) 8,25%
- 13% (0,217 End/sec) Recovery
- 102% (5,702 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 5,04% Resistance(Fire)
- 5,04% Resistance(Cold)
- 1,575% Resistance(Toxic)
- 1,575% Resistance(Psionic)
- 15% RunSpeed
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Mine's slightly different, more focus on End recovery and health, but yours has higher defenses, so it looks fine to me.
Hero Plan by Mids' Hero Designer 1.91 http://www.cohplanner.com/ Click this DataLink to open the build! Cheat Code: Level 50 Natural Scrapper Primary Power Set: Claws Secondary Power Set: Super Reflexes Power Pool: Leaping Power Pool: Fighting Power Pool: Teleportation Ancillary Pool: Body Mastery Hero Profile: Level 1: Strike
Level 1: Brawl
Level 4: Ninja Run Level 2: Swift
Code:
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My claws/sr (Deth Kitty) is my main toon. She was my first and is still my favorite. She does pretty well.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Deth Kitty: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Medicine
Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg:40(A), T'Death-Acc/Dmg/EndRdx:40(3), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dmg/Rchg:40(31), T'Death-Dmg/EndRdx:40(42), T'Death-Dam%:40(43)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx/Rchg:50(21), LkGmblr-Rchg+:50(43)
Level 2: Slash -- C'ngImp-Acc/Dmg:50(A), Achilles-ResDeb%:20(3), C'ngImp-Acc/Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/EndRdx:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(34), C'ngImp-Dmg/EndRdx:50(42)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx/Rchg:50(21), LkGmblr-Rchg+:50(46)
Level 6: Combat Jumping -- GftotA-Run+:40(A), GftotA-Def:40(7), GftotA-Def/EndRdx:40(48), GftotA-Def/Rchg:40(48)
Level 8: Follow Up -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/Dmg:50(9), Mako-Dmg/EndRdx:50(9), Mako-Dmg/Rchg:50(27), Mako-Acc/EndRdx/Rchg:50(34), Mako-Dam%:50(43)
Level 10: Practiced Brawler -- RechRdx-I:50(A)
Level 12: Spin -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Acc/Rchg:50(13), Sciroc-Acc/Dmg:50(13), Sciroc-Dmg/EndRdx:50(40), Sciroc-Dmg/Rchg:50(40), Sciroc-Dam%:50(40)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Kick -- Acc-I:50(A)
Level 18: Focus -- Apoc-Acc/Dmg/Rchg:50(A), Apoc-Dmg/EndRdx:50(19), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(37), Apoc-Dmg:50(37), Apoc-Dam%:50(39)
Level 20: Quickness -- Run-I:50(A)
Level 22: Dodge -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(23), DefBuff-I:50(23)
Level 24: Agile -- Ksmt-ToHit+:30(A), Ksmt-Def/EndRdx:30(25), DefBuff-I:50(25)
Level 26: Tough -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(27)
Level 28: Eviscerate -- Armgdn-Acc/Dmg/Rchg:50(A), Armgdn-Dmg/EndRdx:50(29), Armgdn-Dmg/Rchg:50(29), Armgdn-Acc/Rchg:50(36), Armgdn-Dam%:50(37)
Level 30: Lucky -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(31), DefBuff-I:50(31)
Level 32: Shockwave -- Ragnrk-Acc/Dmg/Rchg:50(A), Ragnrk-Dmg/EndRdx:50(33), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg:50(34)
Level 35: Evasion -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx/Rchg:50(36), LkGmblr-Rchg+:50(48)
Level 38: Weave -- HO:Cyto(A), LkGmblr-Def:50(39), LkGmblr-Rchg+:50(39)
Level 41: Assault -- EndRdx-I:50(A), EndRdx-I:50(42)
Level 44: Tactics -- GSFC-ToHit/EndRdx:50(A), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-Build%:50(45), GSFC-ToHit:50(46), GSFC-ToHit/Rchg:50(46)
Level 47: Aid Other -- RechRdx-I:50(A)
Level 49: Aid Self -- Dct'dW-Rchg:50(A), Dct'dW-Heal/Rchg:50(50), Dct'dW-Heal/EndRdx/Rchg:50(50), Dct'dW-EndRdx/Rchg:50(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(11)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(7), P'Shift-EndMod/Rchg:50(11), P'Shift-EndMod/Acc:50(15)
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Here is my build, it kinda got shelved after I made my DM/SD scrap. This build isn't update for inherent fitness, I know I respec'd and just picked up the medicine pool but can't seem to find the build for that, oh well here ya go.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Legacy Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(9)
Level 2: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(13), Achilles-ResDeb%(13)
Level 4: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/Rchg(15)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 8: Follow Up -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(21), Hectmb-Dam%(21), B'Snap-Acc/Rchg(23)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Health -- Numna-Heal(A), Numna-Heal/Rchg(46), Numna-Heal/EndRdx(46)
Level 18: Focus -- Apoc-Dmg/Rchg(A), Apoc-Dam%(23), Apoc-Acc/Dmg/Rchg(25), Apoc-Dmg(25), Apoc-Dmg/EndRdx(27), ExStrk-Dam%(27)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-Acc/Rchg(29), P'Shift-EndMod/Acc/Rchg(29), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
Level 22: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/Rchg(33)
Level 24: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34), Oblit-Acc/Dmg/Rchg(36)
Level 26: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def(37), RedFtn-Def/Rchg(37), RedFtn-EndRdx(37), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(39)
Level 28: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36)
Level 30: Boxing -- Amaze-Stun(A), Amaze-EndRdx/Stun(42), Amaze-ToHitDeb%(42), Amaze-Stun/Rchg(43), Amaze-Acc/Stun/Rchg(43)
Level 32: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45)
Level 35: Evasion -- RedFtn-Def(A), RedFtn-Def/EndRdx(39), RedFtn-EndRdx(40), RedFtn-Def/Rchg(40), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(42)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx/Rchg(46)
Level 41: Combat Jumping -- Ksmt-ToHit+(A), S'dpty-Def/EndRdx(48), S'dpty-Def(48)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- Numna-Regen/Rcvry+(A), Numna-Heal(48), RgnTis-Regen+(50), Mrcl-Rcvry+(50), Numna-Heal/Rchg(50)
Level 49: Quickness -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
Level 0: LEGACY BUILD
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Hello all,

I have Claw/sr scrapper just need to dust it off really like the claw set but wondering is claws still good at the high content lvl 50+ apex / tin mage and what more will come or is beter to choose for a other primary ?
any info is welcome
Thanks in advance ^^
Dizzy