Bring some love to the EATs and VEATs


Angelxman81

 

Posted

How?
_ Powers, weapons & animations customization for both.
_ Give them unique pieces (sash for example) for hero side, like the SoA have, and even better, make all the arachnos pieces to combine with normal costume pieces for other costume slots.
_ No helmet options for SoA
_ More hairstyles and eye detail options for the SoA costume slot for Widows. Several new googles and hairstyles from latest Boosters (Science, cyborg) and GR are not avalaible yet for no reason. Also the tight pattern that Ghost Widow and Night Widows wear is not avalaible for them, only the basic and is broken in the inner legs since I12.
_ Remove silly restrictions like "Warshades cant fly" or "Peacebringers cant take teleport friend". SoA have access to the leadership pool twice. I want a flying WS! And I thought devs hate villains Yeah, sure...
_ Give them APP & PPP. Yeah, both. They can switch sides too, so they should be able to get the epic powers from the other side. I know EATs dont get access to any ancillary power pool, but there are not that many powers if you go fully human form. I stopped playing both WS and PB at lvl 38 because I already got all the powers I wanted, and Im not a "4 power pools a build guy". And that was before inherent stamina.

Some of this suggestions would bring new cool possibilities for the epics archetypes, so some of us could play them again with new features.


 

Posted

I am all for a couple of your ideas;

A) Access to APPs and PPPs : Yes Please

B) Special costume options on regular costumes : Yes Please


For the APPs though I would prefer to see them get the Controller/Dominator choices personally.


Finally, I want the Quantum vulnerability removed. VEATS don't have such a horible disadvantage, so why should HEATS. If you want them to take more energy damage, then simply don't let them have energy resistance or defense in any of their powers. Its not THAT hard to do. Look at sets like INV and SR. Are they at a disadvantage against certain mob types ? (Yes), Did they need to have extra encounter coding to accomplish this ? (Nope). Come on Devs ! I would play a PB or WS, but I cannot stand the whole Quantum thing. Its just plain annoying.


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Posted

Quote:
Originally Posted by Angelxman81 View Post
How?
_ Lore limited power & animation customization for both.
_ Give them unique pieces (sash for example) for hero side, like the SoA have, and even better, make all the arachnos pieces to combine with normal costume pieces for other costume slots.
_ Remove silly restrictions like "Warshades cant fly" or "Peacebringers cant take teleport friend". SoA have access to the leadership pool twice. I want a flying WS! And I thought devs hate villains Yeah, sure...
_ Give them APP & PPP. They can switch sides too, so they should be able to get the epic powers from the other side. I know EATs dont get access to any ancillary power pool, but there are not that many powers if you go fully human form. I stopped playing both WS and PB at lvl 38 because I already got all the powers I wanted, and Im not a "4 power pools a build guy". And that was before inherent stamina.
They should get brutes/tankers APP/PPP with some minor tweaks to avoid having same powers twice like they did with dominators/controllers APP/PPP

Some of this suggestions would bring new cool possibilities for the epics archetypes, so some of us could play them again with new features.

Depends what you mean by 'Lore Limited'. If that means 'PBs ONLY get light and WS' ONLY get dark', then that gets a huge 'Get stuffed' from me. Good is not always shiny and Evil is not always grim and nasty. Arbitrary lock outs suck.
However, yes. Colour and power customisation. I'd rather use the ground punch animation for Solar Flare, for instance. And I hate the old Flares animation on Luminous Scatter(?).

Yes, yes and yes. And let us have no-helmet options for SoA's, for frag sakes! NPCs can do it with ease, widows can do it...why not SoAs? And why are the Widow hairs so horrifically limited? Oh, and more than one armour slot, kthnxbai.

All for that.

I was mega pissed when I had a Mids build for my Crab, only to find that he CAN'T actually get body mastery to get more +end and recovery in his build. No good reason = suckage.

/Signed


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Obviously EATs were made long time ago, but I think is time for them to get some love.
All you guys saying is great, so I will add more things to the original post.
Updated now.


 

Posted

If nobody support and /sign this kind of threads, devs are going to keep ignoring EATs and VEATs...


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
If nobody support and /sign this kind of threads, devs are going to keep ignoring EATs and VEATs...
Not from the posts by devs on this. If you search, Babs has posted on this topic. With him gone, not sure who took over on this work. Anyhow, it will come when it is ready.


 

Posted

Hmmm...

No sure if I'm for the color customization of the HEAT powers, as I thought it was that all HEATS had those colors. You may not like that, that's the way the AT is designed from an in game stand point, but I'm okay with it.

However, different attack animations for the HEATS and VEATS would be great.

Being able to take off the helmet makes sense. And I never understood why the hair styles were so limited on the Widows. I assumed it was due to clipping with the collar, but then, one could remove the collar already to avoid the clipping.

Also, I don't see why in game lore would prevent HEATS from gaining access to the PPPs, as in game lore says the PPPs are being taught to the character anyways.

Don't see a need for APPs for HEATS though, as the idea of APPs is to cover holes, and the only hole I ever felt I had with the HEATS is mez protection. Though seeing as how a HEAT is a merging of two individuals, the APP could easily be explained as powers/abilities of the host coming through, as they are suppossed to be a merging of two individuals into one. Or abilities of a past host emerging.

And I don't recall if VEATS get APPs or not. So won't comment on that.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Angelxman81 View Post
If nobody support and /sign this kind of threads, devs are going to keep ignoring EATs and VEATs...
The devs don't care about this forum. Know why blasters got defiance reworked? In-game data mining about blaster performance. Not forum threads.

Also:

Quote:
Give them APP & PPP. Yeah, both. They can switch sides too, so they should be able to get the epic powers from the other side. I know EATs dont get access to any ancillary power pool, but there are not that many powers if you go fully human form. I stopped playing both WS and PB at lvl 38 because I already got all the powers I wanted, and Im not a "4 power pools a build guy". And that was before inherent stamina.
APPs/PPPs are meant to fill holes in capabilities for characters. Melee characters, for instance, get some control and range. Controllers get attacks and resist/defense. Blasters get a mix of control and shields.

PBs and WSs already have the full range of capabilities in their primaries and secondaries. Melee, ranged, control, shields, travel, buffing (self or team.) So, what would be in an APP/PPP for them that would *realistically* be added - that isnt' already in a regular power pool?


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
The devs don't care about this forum. Know why blasters got defiance reworked? In-game data mining about blaster performance. Not forum threads.

Also:



APPs/PPPs are meant to fill holes in capabilities for characters. Melee characters, for instance, get some control and range. Controllers get attacks and resist/defense. Blasters get a mix of control and shields.

PBs and WSs already have the full range of capabilities in their primaries and secondaries. Melee, ranged, control, shields, travel, buffing (self or team.) So, what would be in an APP/PPP for them that would *realistically* be added - that isnt' already in a regular power pool?
Mez Protection for Human form Non Knockback powers for PBs. A hold and or immobilize for PBs? For WSs...ummm...hmmm...well, for the PPPs I'm sure something could be figured out.

Really, I'd just like to see some Mez Protection for when in Human Form.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Mez Protection for Human form
Light form.
Quote:
Non knockback powers for PBs.
If you don't want to deal with kb, go grab flurry, jump kick, boxing, slot brawl.
Quote:
A hold and or immobilize for PBs?
Pulsar - stun
Incandescent Strike - also a hold.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
APPs/PPPs are meant to fill holes in capabilities for characters. Melee characters, for instance, get some control and range. Controllers get attacks and resist/defense. Blasters get a mix of control and shields.

PBs and WSs already have the full range of capabilities in their primaries and secondaries. Melee, ranged, control, shields, travel, buffing (self or team.) So, what would be in an APP/PPP for them that would *realistically* be added - that isnt' already in a regular power pool?
This is a really big crux for the idea of APPs and PPPs for Kheldians. If I were to craft an APP or PPP for a Kheldian (be it Warshade or Peacebringer), I would probably look to what they don't do. I would say the areas that Kheldians are weakest in would be Buffing their team mates and debuffing their enemies. But that doesn't rule out areas where they may be passable yet still have room for overlap (self buffing / control). After all, many blaster primaries and secondaries have access to Holds, yet three of the five APPs have Single Target Holds. Some overlap is and should be allowed.

I feel that the areas of Self Buffs (passive like Body Armor and active like Focused Accuracy), Enemy Debuffs (Single Target like Benumb or AoE like Melt Armor), and Team Buffs (AoE like Mind Link or Single Target like Fortitude) would be the biggest fillers for an APP or PPP set for Kheldians. Rounding it out with a Ranged Hold (to compliment with the Melee high damage hold) or a Snipe (for an Extreme Ranged damage) wouldn't be too far out of line.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
The devs don't care about this forum. Know why blasters got defiance reworked? In-game data mining about blaster performance. Not forum threads.
Aha. So Warwitch's ghost is the one posting in the 'For Fun' section and David 'Noble Savage' is just a figment of our imagination, right.

Sorry Bill, but more and more that arguement is being proven untrue these days.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Aha. So Warwitch's ghost is the one posting in the 'For Fun' section and David 'Noble Savage' is just a figment of our imagination, right.

Sorry Bill, but more and more that arguement is being proven untrue these days.
Specific dev-started threads are an exception. And you can't say it's untrue that they base their changes on data mining, versus ignoring issues because there's not a thread on them.

Or are you saying this:
Quote:
If nobody support and /sign this kind of threads, devs are going to keep ignoring EATs and VEATs...
is more true? That's what the statement was made in response to.


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
If nobody support and /sign this kind of threads, devs are going to keep ignoring EATs and VEATs...
Why, is this a petition? Because those are against the EULA.


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Posted

Meh, I'm just going to keep /signing this whenver it comes up. Wether it ever happens is and always will be up to the Devs and the shadowy suits that order them around.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Is just a petition...

And I dont think Im asking for golden coins, but anyway, silly me I though I could suggest some ways to get new cool options to HEATs and VEATs, since those are forgotten in a lot of matters in this game.
Maybe the devs never read this, but some people in this forums seems annoyed that some players are trying to improve their experience by suggestions that can turn into reality or not.
That is sad.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Wait, you think the devs look at this forum? Did you notice which section it's under?

"For Fun"
Do you actually know the forum history as to why it's in this section?


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Posted

Quote:
Originally Posted by Mr_Right View Post
I feel that the areas of Self Buffs (passive like Body Armor and active like Focused Accuracy), Enemy Debuffs (Single Target like Benumb or AoE like Melt Armor), and Team Buffs (AoE like Mind Link or Single Target like Fortitude) would be the biggest fillers for an APP or PPP set for Kheldians. Rounding it out with a Ranged Hold (to compliment with the Melee high damage hold) or a Snipe (for an Extreme Ranged damage) wouldn't be too far out of line.
One thought of mine, if they ever made Kheld APPs, might be two or three passive powers (Possibly with the ability to only select one) that would give auto buffs to one of the three forms Kheldians can use. in a sense, this would be meant as a sort of representation of a Kheldian merger 'mastering' a form.


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Do you actually know the forum history as to why it's in this section?
I don't. And I got pretty upset when it was categorized as "For Fun", so please enlighten me. Here or on the RO forums if you don't want to threadjack.

And for the record, I'd love to see most of the things in this thread. Costume options in particular, but APP/PPP is good too.

Been griping for the Kheldian sash as an option for a while now. Would also like to see the option to mix and match VEAT uniforms with other costumes on costume slots 2-5.


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