A plee to the developers
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And I'm sick of hearing this ridiculous argument. Wait, that's no argument, it's just you coming in and throwing a tantrum.
I am so sick of hearing that ridiculous argument. Yes, it is an MMO. Now, please, tell me where it is written that one MUST be forced to team by the simple virtue of this being an MMO. If you choose to do the semantics argument of "but..but...MMO stands for...," I will know you have nothing of actual substance to contribute to the discussion and will therefore ignore you accordingly.
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Yes, I understand how MMO's work. But, honestly, making content available for the solo-player, even if it is harder to do, is not a bad thing. We already have TFs, SFs, Raids, and Trials that require teams. Why is it so wrong to allow a player who prefers to solo the ability to get their Alpha slot unlocked without having to resort to playing in a way they don't like? |
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
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1) Is the new content too hard to solo?
2) Should we be "forced" to team if we cannot solo?
There are variations on these themes, such as whether IOs are now actually "mandatory" to have the power to solo.
I like to team. I solo when I must, and some content is tough to very tough to impossible for some of my heroes to solo, but such is life in general. I like the variety. I like figuring out how a PUG with its random mix of powers can solve problems, like Nemesis snipers or pulling Ghost Widow. Sometimes the team does not work out, but most often, we figure out a way to do things. I enjoy solving the same sorts of problems with my different heroes. There are some challenges I cannot easily surmount with some of my heroes, which is interesting to me.
For myself, what is really still lacking in this game are mechanics to make teaming speedier. This is not "Nobody ever invites me" or "I can't get a team;" it can be done, but it could be faster and easier to do it. The mechanics, such as a "Team looking for more" flag and the like, have been discussed in great detail, so I will not rehash it here. If you could pretty much get on a team when you wanted to, or "needed" to, a lot of problems would not be problems.
At least for me, the Epic Fails I have run into upon occasion keep the game a challenge. I have still not figured out why some teams I have been on kicked Reichman's Nazi heinie very efficiently, and on other teams, we never could beat him down after over an hour of whaling away on him. Some times the TF fails. Oh Well.
I am not fast nor flashy. I am three months shy of being in the game 6 years. I have 10 lvl 50s and a few in the high 40s. Some weeks I can play a good deal, some weeks only a few hours. None of my heroes is "purpled out," but I am an excellent team player and I communicate pretty well. I still enjoy the game.
I also died multiple times taking out Holtz and the Honoree solo, but I figured it out. I got chopped by the Minotaur when I got careless, but I did a field rez, popping Break-Free, Defense, Respite, Breather and smoked him right back. For me, that was fun. It would have caused other folks to have an aneurysm. And due to Patrol XP, I had no debt when I logged back in, which certainly is not how it was Back in the Day. Debt is not a big deal any longer.
I like the challenges and tough missions. I just wish it did not take so long to get a team together.