Best secondary set with demons?


Baracca

 

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Originally Posted by OneWhoBinds View Post
Heh, yeah. With both Resist procs, Thermal's shields, the Ember Demon's resist aura, and their natural resistances... all your demons should have around 75% resistance to Smashing/Lethal attacks... not bad values at all. (I don't remember what the other resistances I worked out were, but they were not bad numbers at all.)

Throw in your heals and the Ember Demon's heals... You have a pretty safe combination. The two +Def Uniques, stacked with Maneuvers, provide some cushioning defense on top of their resistance values.

Thermal Radiation is probably the most well balanced MM Secondaries in general, and a good compliment to any primary, and a very good (and thematic) choice for Demon Summoning... provided that you can handle reapplying the buffs every four minutes. If that doesn't appeal, then do yourself a favor, and go for /Dark, /Storm, or /Traps, instead.
I would imagine Thermal would be great as a secondary but I personally chose /dark and am going for a maximization on the defense end. Sure, Demons don't have anything that stacks their own defense but cram in all 4 of the Pet uniques (I put all 4 in Hell on Earth) and you've got a decent base to start with. Extra 20% resists to stack with the Ember Demons own shields, 10% Defense and then use the -to hit effects from Dark. Once you get rolling the pets don't get hit that often and when they do the resists keep them from getting pasted in one or two hits.


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I don't know from 'best', but my /storm demon controller is an absolute blast to play.


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Originally Posted by Offda_Handel View Post
This is incorrect. The Sovereign Right and Edict of the Master procs, which are also unique enhancements, function exactly like the recharge intensive procs. Once slotted in ANY pet, they give you, the MM, 20' radius auras which apply to all pets.
They aren't procs, they are global enhancements just like the ones in the recharge intensive sets.


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Demon/storm should be very effective. Of course, anything /storm is effective if you know how to use it well.

Just thought I'd throw in a second shout-out for /pain. My 29 demon/pain has been a smooth and enjoyable ride so far. Even before slotting the uniques I felt pretty effective. I still have one of the defense uniques to pick up, world of pain to perm, and the 32 upgrade for the ember demon's aoe heal to look forward to. Not to mention the Hell on Earth + Painbringer combo.


 

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I think MM secondary buffs should be special. make them last as long as there alive on your pets


 

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Anyone have anything to say about Demons/Poison?


 

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I almost went with poison but I didn't because of it's "Natural" origin style animations on just about all of it's powers, and I personally enjoy buffing pet secondaries over debuff. I actually started drawing up the demons/poison mid's build before deciding I wanted Thermal.

And btw my Demons/Thermal is 16 now and has been absolutely awesome . It also motivated me to add some binds to my gamepad for teammate/pet targeting and buffing which I should've done long ago haha.



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Originally Posted by Hostile_V View Post
Anyone have anything to say about Demons/Poison?
I'm not a fan of /Poison just because it's too single target focused. Demons/Poison would probably be a great AV hunter, but I suspect /Dark or /Traps would be a lot more effective against ordinary spawns. On the bright side, demons tend to like melee well enough that Noxious Gas should be reasonably effective without having to manually reposition pets.


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