An Alien Origin


Adeon Hawkwood

 

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Originally Posted by Carnifax_NA View Post
"Just once I wish they'd notice. I spend all night wiring the new LEDs in. I'm so lonely"
LOL, nice!


 

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Originally Posted by Anti_Proton View Post
I wouldn't call it "Alien" origin, because it triggers the splitting of hairs as to what is or isn't "Alien". Lets call it "Cosmic" origin which better denotes of this universe, but not of this world. Kheldians fit the bill as a group and I would like to see more groups like this and with it more stories based on "Cosmic" origins.
So Natural only applies to things on Earth and outside the confines of this Universe? That doesn't make sense.


 

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Originally Posted by Forbin_Project View Post
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Originally Posted by Anti_Proton View Post
I wouldn't call it "Alien" origin, because it triggers the splitting of hairs as to what is or isn't "Alien". Lets call it "Cosmic" origin which better denotes of this universe, but not of this world. Kheldians fit the bill as a group and I would like to see more groups like this and with it more stories based on "Cosmic" origins.
So Natural only applies to things on Earth and outside the confines of this Universe? That doesn't make sense.
These kinds of "definitional" problems are exactly the type of thing I was talking about earlier when you attempt to cut the current Origins down into more specific sub-categories. People will have different ideas about what fits with what and no one would ever be completely satisfied with whichever subdivisions the Devs came up with.

Having five broadly defined Origins may not make everyone happy.
But I can assure you that's a more acceptable solution for most people than the alternative.


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Nutshell answer: There's no need for another origin. Therefore, there won't be one.

Some aliens are natural. Some are tech. Some are magic. Pick the one that fits and make your costume and biography explain the real origin.


Be well, people of CoH.

 

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Originally Posted by SenseiBlur View Post
Sam, I know you want to, and it's proper for this thread, so please do =P
I actually considered it, believe me But this is actually more about aliens and only tangentially related to what a Natural character is. I'd be bringing this up pretty much outside of context. I have to pick my battles, you see


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Aett_Thorn View Post
I think he means that the SO and DO names have very little to do with being of an alien heritage. The names for the Natural SOs, for instance, all revolve around training techniques.
I remember long ago that I suggested giving us the ability to rename our enhancements and our powers, client-side only. I mean to reiterate that. If I pick Crippling Axe Kick but instead pick the Uppercut custom aninmation, I could rename the power to Crippling Axe Punch or, you know, just "Uppercut." Or I could rename my Full Auto to "Very Slow Fire" or my Long-Range Missile Rocket to just "Long Range Missile" or "Long Range Rocker," or my Electro-Magnetic Pulse Pulse to just "Electro-Magnetic Pulse."

The reason I bring this up is it allows us to redefine our own enhancements just for ourselves. So if I feel it's inappropriate for my character to, say, wear 17 Gauntlets, presumably one over the other, or that it is inappropriate for him to implant 10 Cubernetic Eyes into his face, then I can rename those. Gauntlets could become rings, Cybernetic Eyes can become memory chips in my Targeting Drone.

In much the same effect, the innuendo that is "Back Alley Crippling Blow" could become Cosmic Stun or whatever that name was actually for, and "Dragon Flight" could become "Up up and away!" The pictures are hard to understand enough to let us name then whatever we want and it will work just as well. That solves the problem of enhancements not quite meaning what the player understood the origin to mean.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Forbin_Project View Post
So Natural only applies to things on Earth and outside the confines of this Universe? That doesn't make sense.
One definition does not imply th opposite of another. Cosmic = Of this universe, but not from Earth, Natural = Not inherently powered beyond human norms.


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

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Originally Posted by Anti_Proton View Post
One definition does not imply th opposite of another. Cosmic = Of this universe, but not from Earth, Natural = Not inherently powered beyond human norms.
"Human" is not the restriction for natural. See, again, Peacebringers.


 

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Originally Posted by Anti_Proton View Post
One definition does not imply th opposite of another. Cosmic = Of this universe, but not from Earth, Natural = Not inherently powered beyond human norms.
There's the problem right there. You are applying Natural to only Humans, impluing that all other beings are unnatural. Bit unfair really.


 

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Originally Posted by Memphis_Bill View Post
"Human" is not the restriction for natural. See, again, Peacebringers.
I know what it is as it stands. I do have a few Peacebingers of my own.


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

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Originally Posted by Diggis View Post
There's the problem right there. You are applying Natural to only Humans, impluing that all other beings are unnatural. Bit unfair really.
If we were going to make a differentiation for an "Cosmic Origin" then that would be the point.


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

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Originally Posted by TwilightPhoenix View Post
The Rikti themselves could all possibly fit under any of the origins we have in game, different from soldier to soldier. Mutant and Natural are the least likely to fit, since I'm not sure if they're born with psychic powers or not or if the Lost eventually turn into full Rikti. And yes, Magic does apply to a few Rikti. See the Rikti Magus.
*spoiler warning (although I think this is something the vast majority of people know)*

Actually all Rikti are Mutated Humans from another dimension although there is some argument whether this counts as Science or Mutation since the process was at least partly of artificial oriign.


 

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Originally Posted by Anti_Proton View Post
If we were going to make a differentiation for an "Cosmic Origin" then that would be the point.
Except the question is are the powers of the cosmic being natural for it's species or given through some other means? If it's natural for it's species it's natural origin. If not, 1 of the other 4 is likely to fit. So far no one has presented an origin that can NOT be covered easily by one or more of the existing 5.


 

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Originally Posted by Adeon Hawkwood View Post
*spoiler warning (although I think this is something the vast majority of people know)*

Actually all Rikti are Mutated Humans from another dimension although there is some argument whether this counts as Science or Mutation since the process was at least partly of artificial oriign.
...and that's the rub with the Rikti, we don't know what happened to them. We do know that they rely heavily on their advanced technology, but it seems they do also have some skill with genetic mutation (Rikti monkeys). So would they be Tech/Mutation?


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

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Originally Posted by Adeon Hawkwood View Post
*spoiler warning (although I think this is something the vast majority of people know)*

Actually all Rikti are Mutated Humans from another dimension although there is some argument whether this counts as Science or Mutation since the process was at least partly of artificial oriign.
Depends, as well, on the Rikti you're talking about. (I've bounced this thought around given Techbot's push for a Rikti EAT.)

First, they undergo a scientific process which, yes, mutates their bodies. However, the source of the mutation is just that - a science-based process. (Mutation implies an inborn genetic change from the description.) We don't know, right offhand, if the Rikti "mental network" is natural to them or not. In any case, this only is guaranteed to affect their bodies.

Most Rikti (soldiers, etc.) appear to have their weapons and armor as their powers. This would lean toward Tech as an actual origin (source of powers.)

Rikti Mentalists, we don't know enough about to tell if it's Natural (a trained evolutionary development some are just better at,) a result of the change (Science) or something else.

A Rikti Magus is very obviously Magic origin - again, source of powers.


 

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Originally Posted by Diggis View Post
There's the problem right there. You are applying Natural to only Humans, impluing that all other beings are unnatural. Bit unfair really.
Damn skippy. My devil is completely natural!

With a magic origin.


Be well, people of CoH.

 

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Random idea. What if we're still required to pick one of the five origins, but on our I.D, we're allowed to write in whatever we please in the origin part? So as far as all gameplay mechanics are concerned, you are whatever origin you chose among the five, but cosmetically to yourself and other players, you're whatever origin you filled in.


 

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They call that the "bio" field. Write whatever you want there. You can write in that you're a superintelligent turkey club sandwich if you like.


 

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Un-needed idea is un-needed.
What I would say has been said already. /Unsigned


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Adeon Hawkwood View Post
*spoiler warning (although I think this is something the vast majority of people know)*

Actually all Rikti are Mutated Humans from another dimension although there is some argument whether this counts as Science or Mutation since the process was at least partly of artificial oriign.
The race has been engineered and altered through technology, but on the Rikti Homeworld, they breed true. Think of it as like if Hitler's selective breeding programs for the "Aryan Race" had continued for decades. Even so, the implication of Mutation origin that a Mutant is not the norm of his species nullifies that origin (kind of like how Marvel for a long time distinguished between Mutants and Mutates).

We haven't been given more than vague hints about the source of their advanced technology. I still lean toward Natural as the origin of most Rikti, since the species as a whole is mostly similar.

'Riktified' humans though are another story. In their case the the process is definitely that of Science, compressing generations of changes into one relatively short process that mutates a human body and makes them part of the psionic network.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

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Originally Posted by Memphis_Bill View Post
They call that the "bio" field. Write whatever you want there. You can write in that you're a superintelligent turkey club sandwich if you like.
I'm distinctly aware of that, largely because it's too short (though that's a different discussion). I'm talking more about editing where it states your origin next to your AT on your bio/when targeted so those who wanted to could, in a purely cosmetic method, change their listed origin to turkey club sandwich without having to explain it in the bio. Needed? Of course not, it'd just be "nice to have", like Walk.


 

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If I go to the moon, I can jump further due to the lower gravity. It is completely natural that I can do so. If a Kryptonian comes to Earth, they have standard Kryptonian-type powers. Because it is natural for them to do so.

For me, the Natural origin means simply "this is something that every member of this race can do without exposure to unusual outside stimuli"


 

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Originally Posted by Lemur Lad View Post
The race has been engineered and altered through technology, but on the Rikti Homeworld, they breed true. Think of it as like if Hitler's selective breeding programs for the "Aryan Race" had continued for decades. Even so, the implication of Mutation origin that a Mutant is not the norm of his species nullifies that origin (kind of like how Marvel for a long time distinguished between Mutants and Mutates).

We haven't been given more than vague hints about the source of their advanced technology. I still lean toward Natural as the origin of most Rikti, since the species as a whole is mostly similar.

'Riktified' humans though are another story. In their case the the process is definitely that of Science, compressing generations of changes into one relatively short process that mutates a human body and makes them part of the psionic network.
I could have sworn Riktis gave their kids treatments as well.


 

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Originally Posted by LISAR View Post
I could have sworn Riktis gave their kids treatments as well.
I'm pretty sure some of the source material - I think on the actual site - states that Rikti children are born mostly human, but undergo mutation therapy at around adolescence. I'm not sure I can verify this, however.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.