4 melee project, need KM secondary


Arbegla

 

Posted

Hello all.

Im starting a project to run four melee's to 50 together. I will keep them at equal lvls as the move up. The set three are.....


DB/WP brute
Kat/Elec Scrapper
WM/Shield brute
KM/?

I built him as a KM/Regen, but am concerned about his AOE. So I had considered going KM/FA to add burn and blazing aura to add to his aoe punch. I guess at that point I could make him a brute or even tanker. Last thought was I could make him a stalker, going KM/Nin maybe.

Looking for fun and something that isnt painful to begin (like possibly my WM/Shield).

Suggestions? Even if its Kinetic Melee paired with something I havent mentioned, and wont be a duplicate of the above defense sets.


 

Posted

KM/FA scrapper built for recharge.


They ALL float down here. When you're down here with us, you'll float too!

@Starflier

 

Posted

How about a Stalker or a Tanker?


 

Posted

My money would be on a KM/nin stalker.

/nin offers caltrops, for added AoE (or mitigation) plus a heal, and other tricks,

and KM on stalkers will allow CS (when it naturally crits) to refresh BU, which can be really nice on those team situations, or when you just get really lucky. Now, a hidden crit with CS won't trigger the instant BU, nor will a placate CS, it has to be natural, but i think it'll still scale up with the more people on your team.


 

Posted

I can't speak for scrappers, but AoE's pretty piss poor for my KM/Wp, so I think it's a good idea to go for something with a damage aura or damage booster.


Active (Freedom): Setna (Ice/Psi Dom), Arram (WP/KM Tank), Tesmiel (Elec/SS Tank), Astredax (Robot/Dark Mastermind), Operative Vidali (melee fortunata)

Retired (Virtue): Gaav (Inv/EM Tank), Baqra (Fire/SS Tank)

 

Posted

KM/DA seems like a natural pairing to me. DA is a resistance-based set, which will combine well with the -damage from KM. It has a damage aura to help make up for the lack of AoE in KM, and the stun aura can stack with the stuns from KM to occasionally stun a boss.


 

Posted

KM/Shield scrapper/brute or Shield/KM Tanker?

i'm running the tanker of these and so far @ lvl 26 he's not too bad.

AAO is adding +Dmg from surrounding mobs and the AoE from Shield Charge helps fill in a bit of a hole in lack of AoE.

I have a friend that runs a KM/SD scrapper and from what i've witnessed of her in action, she's a hell on wheels.


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Posted

Well, for good or bad, the four are chosen and off to the races.

Kat/Elec Scrapper. No deaths at lvl 6. Damage aura's are fun.

DB/WP Brute. Quick, faster killer so far. DB is just too nice to look at. He is a rebuild of my lvl 50 DB/Regen.

WM/Shield Brute. Ponderous describes him best. He seems slow, the big model just adds to the feeling. I think he will test my patience the most.

KM/NIN Stalker. He won out over KM/FA Brute or Scrapper. Mostly as I have a Lvl 45 Claws/FA. Another set I love to watch. I have never played a Stalker, I think the comparison between the style and blasters may be valid.

At lvl 12 and DO's I am going to run the first test on the boys. Since they will still be in different zones, that leaves AE missions.

So any suggestions on missions? Im going to run it both with and without bosses, and maybe a couple difficulty settings. Nothing too scientific, just going to time them and see how they do.


 

Posted

Quote:
Originally Posted by Starflier View Post
KM/FA scrapper built for recharge.
I made this Brute, love his dmg output. I've taken him to 24 but have made some poor power choices so will def need to respec (was planing on it for when i19 came out anyway.) Any suggestions on powers and slotting would be greatly appreciated.