XP pact's and a Troller, xp rate different?
*cough* Patrol EXP.
Patrol Exp only applies to the player, not to the level pacts. So when you are burning through that Double EXP, your controller will be enjoying double exp, while your defenders will not.
*cough* Patrol EXP.
Patrol Exp only applies to the player, not to the level pacts. So when you are burning through that Double EXP, your controller will be enjoying double exp, while your defenders will not. |
So pacted players do not get Patrol XP or the formula is different? should it not apply to the players and stay equal? (I am aware of patrol XP of course, I just assumed it would also apply to the pact as well, so if both toons have the same ammount of patrol xp available, and they do, it should work the same since they share xp)?
How does this work? whats the formula if anyone knows?
-Rb
Patrol Exp only applies to the player, not to the level pacts. So when you are burning through that Double EXP, your controller will be enjoying double exp, while your defenders will not.
|
The only other explanation besides a bug or some of them being logged out more than others is that the defenders are dropping more often and getting more debt. All archetypes use the same experience table.
This is not how patrol XP works. If everyone is logged out for the same amount of time, they should be getting the same amount of experience unless there's some kind of bug with level pacts.
The only other explanation besides a bug or some of them being logged out more than others is that the defenders are dropping more often and getting more debt. All archetypes use the same experience table. |
It's not a big issue but it's a pain
*cough* Patrol EXP.
Patrol Exp only applies to the player, not to the level pacts. So when you are burning through that Double EXP, your controller will be enjoying double exp, while your defenders will not. |
For one, Patrol isn't double XP. For two, if they were only playing together that wouldn't explain the discrepancy.
Now, if the Controller spends a ton of time at the market or accidentally walks away from the computer while in the base (where it won't DC you for being AFK), they could fall behind on patrol.
I'm curious if you were doing story arcs and happened to finish one of the Defender's arcs without finishing the same arc for the controller. That bonus XP could explain the jumps if you're only playing together and monitoring debt.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
LOL!
For one, Patrol isn't double XP. For two, if they were only playing together that wouldn't explain the discrepancy. Now, if the Controller spends a ton of time at the market or accidentally walks away from the computer while in the base (where it won't DC you for being AFK), they could fall behind on patrol. I'm curious if you were doing story arcs and happened to finish one of the Defender's arcs without finishing the same arc for the controller. That bonus XP could explain the jumps if you're only playing together and monitoring debt. |
...
Okay. It looks like I'm going to have shut down some more ugly green things under a bridge.
Here's the fact: I've taken, at this point, 2 empath / rads, an ice / sonic with a stone / bubbly, and a dark / fire tank with a dark / energy melee tank, to level 50 under the level pacting system.
I know, for a fact, that when one of these avatars was gaining double exp through patrol exp, and the other was offline or not on the same team mission, as well as on the team, they were getting flat exp amount, not the boosted patrol exp. I've filed various bug reports on these differences to the devs including screenshots and total exp numbers.
If the system has been patched so that Patrol Exp is now awarded to the level pact, fine. I don't particularly care. There's been nothing in the patch notes to suggest the problem has been addressed.
Basically, here's the thing. I know what I'm talking about, and I'm getting tired of some two-bit jerks thinking they know better than me.
You don't.
Get over it.
...
Okay. It looks like I'm going to have shut down some more ugly green things under a bridge. Here's the fact: I've taken, at this point, 2 empath / rads, an ice / sonic with a stone / bubbly, and a dark / fire tank with a dark / energy melee tank, to level 50 under the level pacting system. I know, for a fact, that when one of these avatars was gaining double exp through patrol exp, and the other was offline or not on the same team mission, as well as on the team, they were getting flat exp amount, not the boosted patrol exp. I've filed various bug reports on these differences to the devs including screenshots and total exp numbers. If the system has been patched so that Patrol Exp is now awarded to the level pact, fine. I don't particularly care. There's been nothing in the patch notes to suggest the problem has been addressed. Basically, here's the thing. I know what I'm talking about, and I'm getting tired of some two-bit jerks thinking they know better than me. You don't. Get over it. |
1. That's not how it's supposed to work, and
2. When was the last time you were ever right?
Solution: do your research and stop pretending like you know everything, because it makes it even worse when you actually don't.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Interesting where threads go at times.
It seems plausible, in which case it's a rather unfortunate bug. Perhaps if someone other than je_saist files bug reports it will get fixed, because for some reason I can't see anyone in a position of power listening to him.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
...
Okay. It looks like I'm going to have shut down some more ugly green things under a bridge. Here's the fact: I've taken, at this point, 2 empath / rads, an ice / sonic with a stone / bubbly, and a dark / fire tank with a dark / energy melee tank, to level 50 under the level pacting system. I know, for a fact, that when one of these avatars was gaining double exp through patrol exp, and the other was offline or not on the same team mission, as well as on the team, they were getting flat exp amount, not the boosted patrol exp. I've filed various bug reports on these differences to the devs including screenshots and total exp numbers. If the system has been patched so that Patrol Exp is now awarded to the level pact, fine. I don't particularly care. There's been nothing in the patch notes to suggest the problem has been addressed. Basically, here's the thing. I know what I'm talking about, and I'm getting tired of some two-bit jerks thinking they know better than me. You don't. Get over it. |
1: The OP states he ONLY runs them in a trio.
2: Patrol XP is 1.5 XP, not double.
Well, here are the results of my NO Patrol XP Radio Mish.
Note: Starting XP is how much into level 28 they are.
Pacted Toon, starting XP : 3030
Non-Pacted Toon, starting XP : 3828
XP earning before killing the last mob and getting Mish Bonus
Pacted Toon : 24572 (24572 - 3030 = 21542 XP earned)
Non-Pacted Toon : 25370 (25370 - 3828 = 21542 XP earned)
XP earned after killing last mob and getting Mish Bonus.
Pacted Toon : 28204 (28204 - 24752 = 3622 XP earned)
Non-Pacted Toon : 29962 (29962 - 25380 = 4952 XP earned)
So the Mish bonus XP differes by 1320 XP.
I will have to run a test with Patrol XP to see if it makes it worse.
I filled a bug in-game with the above numbers since there is an issue, but what red-name should I toss a PM too about this?
...
Okay. It looks like I'm going to have shut down some more ugly green things under a bridge. Here's the fact: I've taken, at this point, 2 empath / rads, an ice / sonic with a stone / bubbly, and a dark / fire tank with a dark / energy melee tank, to level 50 under the level pacting system. I know, for a fact, that when one of these avatars was gaining double exp through patrol exp, and the other was offline or not on the same team mission, as well as on the team, they were getting flat exp amount, not the boosted patrol exp. I've filed various bug reports on these differences to the devs including screenshots and total exp numbers. If the system has been patched so that Patrol Exp is now awarded to the level pact, fine. I don't particularly care. There's been nothing in the patch notes to suggest the problem has been addressed. Basically, here's the thing. I know what I'm talking about, and I'm getting tired of some two-bit jerks thinking they know better than me. You don't. Get over it. |
In pacts, XP is separated before it's granted. If you get extra for DXP or PXP, that goes into "the pool" which is then split between the two. You don't get the extra XP, and then some amount is sent off to the pact mate.
There are some issues with the system, but their related to server issues and whether both pact mates are online. There is a corrective measure in place though. Once the exp is off between the mates, ALL of the exp will go to the mate with less exp.
That's really cute that you've taken a few pact mates to 50. I've taken more though. See how valuable such a claim is?
Then, of course, there's what Macskull said.
Edit: and oh, duh. You're claiming to be the expert on PXP when your previous post said it was worth "double xp." So what, you took all those pact mates to 50 and never noticed it's only 50% extra experience? Amazing. Just... amazing.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
Pacted Toon : 24572 (24572 - 3030 = 21542 XP earned)
Non-Pacted Toon : 25370 (25370 - 3828 = 21542 XP earned) XP earned after killing last mob and getting Mish Bonus. Pacted Toon : 28204 (28204 - 24752 = 3622 XP earned) Non-Pacted Toon : 29962 (29962 - 25380 = 4952 XP earned) |
I can't think of anything that should cause this if it was all working as intended though.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
It shouldn't be relevant, but I'm just curious... did the non-pact mate own the mission, or one of the pactmates?
I can't think of anything that should cause this if it was all working as intended though. |
We did some AE stuff and I didn't notice a difference XP wise (it's really obvious with doing just radio mish's) so I have to assume it's from Mish bonus XP.
We did some AE stuff and I didn't notice a difference XP wise (it's really obvious with doing just radio mish's) so I have to assume it's from Mish bonus XP.
|
Is it possible that some of the experience due to the pact mates hadn't paid out yet when you checked? It might be worthwhile to do this test, leave them offline for a bit then check again. I've had the experience pay out and level me suddenly when it was very unexpected and I wasn't that close to leveling.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
I agree that's probably it. I've thought there was some discrepancy along these lines on the only devoted trio I've been a part of. However, it always seemed like the mission owner/s had more experience.
Is it possible that some of the experience due to the pact mates hadn't paid out yet when you checked? It might be worthwhile to do this test, leave them offline for a bit then check again. I've had the experience pay out and level me suddenly when it was very unexpected and I wasn't that close to leveling. |
You might be right, I do remember that the pact's got ahead one time and I could not figure out how, but again I didn't notice this doing AE stuff
Pacts are supposed to share all xp no matter the source, patrol xp or otherwise. It sounds like you are multiboxing and pacts are not designed for that because you generate your own lag. If that is true I suggest you switch it off (I did).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
OP: I agree that it seems to be the mission bonus adding up.
Je_saist: I hate to say it but you ARE wrong so often that my default assumption is "you're wrong."
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Whenever I 2-box even level characters, ever since the way setting mission difficulty was changed, I've noticed a discrepancy between the mission bonus rewards for the mission owner and the other char.
Pre i-(whatever changed difficulty), I'd always get 482 prestige for Invincible. Now, setting at +2/1, I get 344 as the mission owner. I think the other toon still gets the 482. I hate to mention specific numbers because there may be more going on and I haven't given this the full scientific method yet. So, I'll still leave it at the hypothesis phase now, that there's something screwy for mission bonuses, a discrepancy between mission owners and everyone else on team.
Global = Hedgefund (or some derivation thereof)
Are you checking XP after exiting the mission? There used to be a bug that'd prevent XP from being calculated properly in pacts until exiting a mission. You would "stop" earning XP in a mission until you exited, at which point all the XP you were have supposed to have gotten was given in one lump sum, which could lead to leveling one or more times upon leaving a mission. You didn't actually miss out on any XP though, the game just withheld it from you for awhile. It could be possible that this bug, in whole or in part, could be rearing its head again.
Hey All,
So my current team is a pair of Emp/Archers (in a xp pact) and a Grav/Therm troller.
What I am finding is that the Troller is leveling faster (the gap is widening as I level) then my pacted Defenders are, as such when the Troller levels, I turn XP off on her so the others catch up, but even doing so she gets ahead again.
I ONLY run them as a trio, I do nothing solo with any of them so I would expect that they should level at the same time but it's not the case at all.
Do some toons level faster then others (read: meaning less xp a level) cause I can't figure it out. I know there is sometimes a delay in getting pacted xp but that doesn't account for it, as of this writing, at level 27, I am two bubbles into it and even though I turned off her xp when she leveled so the others could catch up she's already 2000 xp ahead?
Any ideas folks?