Alignment Missions We'd Like to See
Vigilante: Brutally murder Mender Tesseract
Hero: Brutally murder Mender Tesseract and then apologize
Might I remind you that Azuria doesn't guard the MAGI Vault? Gregor Richardson does.
My Stories
Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.
*absolutely howling with laughter*
MOO, that is nothing short of brilliance. Thank you for the best damn laugh I've had all night.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Tip Name: Castillo's Shopping List
Basic Description: After the emergency medical teleporter whisked your latest victim away you found a small piece of paper. On the paper is written an impressive list of hair care products and where to buy them, as well as a slightly smudged 'Mirrors, lots of em' scribbled at the bottom of the page. There are only a few people in the world vain enough for a list like this and the Sky Raider insignia on the paper is a dead giveaway.
Vigilante: It's bad enough when you find an enemy who won't go down with just a few hits from your mighty powers, but when that same enemy loves to blather on like Captain Castillo... Most people would argue that this shopping list wasn't indicative of anything illegal but you know that a man like Castillo would never pay for anything like this.
Track him down to one of these shops and rough him up until he confesses to something.
Hero: You pocketed the paper and forgot about it until you hear an APB about a robbery over at a nearby hair salon. Putting two and two together isn't hard for someone in your line of work.
Stop the robbery at the hair salon before someone gets hurt.
Rogue: Castillo. Even his name grates on your nerves. The last time you fought he left hair gel stuck on your favorite gloves. Now, thanks to this handy list you have a pretty good idea of where he's going to be over the next few hours.
Hire a few thugs and trap the Sky Raider pest in one of these stores so you can ransom him for the highest bidder.
Villain: If there is one thing you know how to do, it's think outside the box. Castillo has himself a long list of enemies and a short list of allies. If beating him up would have stopped his annoying antics then it would have been done long ago. Poison, on the other hand, would make his life very unpleasant... especially if he was unwittingly poisoning himself.
Break into one of the hair salons and poison the hair care products inside. It might not kill him, but it is sure to keep him out of your way for a couple months at least.
A Guide to Champion Drama
My Videos
Ashcraft been published.
Lady Jane is trapped in an airtight box with only three minutes left
Hero: Go watch TV
Vigilante: Go watch TV
Rogue: Cook a burrito, go watch TV
Villain: Go watch Lady Jane
Vigilante: Your eye twitches at the mention of Azuria's name. The woman's ineptitude is infamous. She wouldn't know magical potential if it punched her in the face. Powerful magic items have been stolen from the MAGI Vault repeatedly on her watch. She is truly a menace and must be stopped.
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All I can think of...
Fusionette has locked herself inside her new car.
Hero: Help her work through her idiocy.
Vigilante: Shake your head and walk away.
Rogue: Break her window, and tell her you'll cart this "villain" off to the Zig for her. Sell it instead.
Villain: Laugh maniacally, your plan worked. A heroine's reputation has been eternally besmirched. Now to get this vehicle dropped off in some dead end warehouse so she won't be saved.
To right the countless wrongs of our day, we shine the light of true redemption, that this place may become as paradise. What a wonderful world such would be....
I'm sorry what was that, I couldn't hear you over my TRAGIC PAST!!
Maelstrom and Desdemona have accidentally fallen into an alternate dimension! What will you do?
Hero: Destroy the portal to the alternate dimension so they can't come back.
Vigilante: Arm a bomb in the alternate dimension and destroy the portal.
Villain: Safely lead Maelstrom and Desdemona out of the alternate dimension so they can star in more missions!
Lusca is terrorizing Independence Port! What will you do?
Villain: Heh heh heh! While all those Heroes are at the do-it-yourself sushi bar, I can rob The Family Jewels warehouse and steal everything that isn't bolted down!
Rogue Heh heh heh! While all those Heroes are at the do-it-yourself sushi bar, I can wait til the Villain leaves The Family Jewels warehouse, then take in a socket wrench set and get all the stuff s/he left. The good stuff is always bolted down, duh.
Vigilante: Heh heh heh! While all those Heroes are at the do-it-yourself sushi bar, I can blow up The Family Jewels warehouse and take out a bunch of thievin' types no matter what alignment they call themselves!
Hero: I already have that badge. Besides, there's a MoSTF starting soon, it's more Merits too. Baby needs a new LotG 7.5!
Lusca: Yoo hoo, big scary GM here! Boo! I'm terrorizing the populace! I taste really good with spring rolls! I'm gonna hang around here and do nothing! I'm so lonely.
A Red Cell Phone
Hero: Walking through Peregrine Island, you spot a red cell phone on the ground. Whoever lost it will surely want it back. You scroll through the contact list on the phone, and a name catches your eye: Indigo. Followed by a phone number.
So she does have a cell phone! All those times Crimson sent you to talk to her in person were just a waste of your time. You could have just called her. Of course it wouldn't do to have the number fall into the wrong hands; such petty revenge isn't very heroic.
Hand out Indigo's phone number to your trusted hero associates so they don't have to waste time running to her as you did. Give it to some not-so-trusted hero associates as well (the kind with a penchant for black trenchcoats and oversized firearms). We can't all be saints all the time.
Vigilante: Walking through Peregrine Island, you spot a red cell phone on the ground. Statistical probability suggests it could belong to a villain, who might have the numbers of other villains you can track down and beat up. You scroll through the contact list on the phone, and a name catches your eye: Indigo. Followed by a phone number.
So she does have a cell phone! All those times Crimson sent you to talk to her in person were just a waste of your time. Crimson, of all people, understands that some villains just can't be allowed to live, and he dares waste someone like you, who sees his point of view and totally agrees with it, on piddly errands? The nerve!
Smack Crimson and Indigo upside the head for wasting your time. Then demand the location of the nearest Malta cell and enough munitions to outfit a medium-sized guerrilla band.
Rogue: Sneaking through Peregrine Island looking for a big score, you spot a red cell phone on the ground. Whoever it belongs to might have some unsavory contacts; contacts who might cause some embarrassment to its owner were anyone to find out. You scroll through the contact list on the phone, and a name catches your eye: Indigo. Followed by a phone number.
So she does have a cell phone! All those heroes you've teamed with who complained about all those times they had to go see her in person....suckers. Of course people in Indigo's line of work value their privacy. They wouldn't want everyone and their mother to have their phone number.
Call Indigo and blackmail her. If she refuses your most gracious offer, sell her number to telemarketers.
Villain: Smashing your way through Peregrine Island, you spot a red cell phone on the ground. Maybe it belongs to a hero you can beat up. Or, even better, maybe it belongs to someone who knows a lot of heroes you can beat up. You scroll through the contact list on the phone, and a name catches your eye: Indigo. Followed by a phone number.
Indigo has no doubt made a lot of enemies in her time. Even the heroes she helps don't seem to like her very much. She's also associated with Longbow, who have plagued your existence ever since you first set foot in Mercy like so many red and white locusts. That alone is reason enough to get rid of her.
Wait for some Malta jerk to call you out in the paper, then give him Indigo's number instead of the beating of his life. Beat up a warehouse full of Freaks instead (because you have to beat up someone). Give Indigo's number to all your villain friends too. Make popcorn.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
This is pretty over-the-top and actually an old idea for a TF/SF of mine, but considering it would require a heroic standing or a VERY self-preservationist villain stand who actually likes living in the Isles, it seems decent enough to make it a Morality Alignment mission too.
An International Incident!: While checking the news on your PDA, you find something shocking on a live broadcast. Scirocco, the Desert Wind General of Arachnos has taken a small army of Arachnos operatives and seized the Warburg Nuclear Weapons facility in the name of Lord Recluse and the Rogue Isles and is now threatening various nations to withdraw all Longbow forces from the Isles. Judging by the reactions of various World Leaders and the nervous comments by Arachnos officials, it's clear Scirocco is acting entirely of his own in a gambit to become a hero by having all the Rogue Isles destroyed!
Hero: You have to put a stop to this madness! You'll need to get in touch with some of your contacts and possibly your friends to confront Scirocco and talk him down from this. The Rogue Isles might be a bad place but there are still innocent people who live there and not EVERY villain deserves to be reduced to a silhouette on the remains of a smoldering wall! This might also be proof that if Scirocco's THIS desperate to do something heroic, he can be talked into a more reasonable heroic action that does not involve violating the Geneva Convention.
Vigilante: You almost have to tip your hat to the fallen hero for pulling a gambit like this, but he still needs to be taken down. You might need to bring a few friends along and pull some strings with your contacts to get there.
But once you're in and the Rogue Arachnos General is down for the count, you can have the nuclear weapon's facility "mis-fire", this will make other nations think Scirocco had attempted to launch the nukes and attack the Rogue Isles on their own.
Scirocco would be down, the a wretched hive of scum and villainy would be wiped off the earth, and while you're in the area you might as well swing by Havana for a few Bahama Mamas and take down some illegal exporters to round off a job well done.
Rogue: Whoa! In terms of grandiose this really takes the cake. Still, the Rogue Isles makes a good place to operate or lay low and your genius means you know how to profit event from this situation. All you need to do is go into warburg, knockout that Desert Wind Dunce, hijack the nukes, and either sell them on the black market, or threaten to launch them from a hidden facility of yours in the world (they can attack a whole nation, but trying to track down ONE villain is a bit harder) while holding it ransom for ONE MILLION DOLLARS! (Or more), and in the best part is, Arachnos itself will likely even congratulate you for this! You know you've got it made when you'll have World Leaders and villains lining up for deals outside your door and Lord Fuzzybutt signing governorship of St. Martial over to you.
Villain: What an idiot Scirocco's being! What you know you have to do is go down to the Warburg Nuclear Facility, knock that dunce down, and launch those nukes yourself!
Now the big question will be where to bomb first? Italy or France?
Click here to find all the All Things Art Threads!
Fusionette has locked herself inside her new car.
Hero: Burn the car. Watch the result to make sure you did the job right Vigilante: Burn the car and walk away. Rogue: Rip the car apart and leave the bits on the sidewalk next to her Villain: Open the door, help her out, point her in the direction of the nearest hero mission in need of her unique "assistance" |
Thelonious Monk
A Nemesis Plot!
Suddenly, a buzzing resounds inside your head as knowledge pours into your brain! You realise you are actually a Nemesis Automaton.
Hero: For Lord Nemesis!
Villain: For Lord Nemesis!
Rogue: For Lord Nemesis!
Vigilante: For Lord Nemesis!
~union4lyfe~
Tip-name: "A Familiar-sounding APB"
You turn on the police scanner to hear an All Points Bulletin containing the description of a young man wanted for stealing an artifact from the MAGI Vault using credentials belonging to Azuria. From the description of the item stolen, you know at once that it's likely part of the fabled Wheel of Destruction. No doubt heroes and villains alike are scrambling to recover the artifact.
Vigilante: Your eye twitches at the mention of Azuria's name. The woman's ineptitude is infamous. She wouldn't know magical potential if it punched her in the face. Powerful magic items have been stolen from the MAGI Vault repeatedly on her watch. She is truly a menace and must be stopped.
You know that the perp who stole from the Magi vault is liable to get exactly what's coming to him. However, you also happen to know that the Wheel's full potential can't be unleashed without its hub, which is reportedly in the hands of a responsible hero. It's an ideal time to gather evidence of Azuria's incompetence and permanently discredit her.
Head to the last known location of the thief and look for evidence to discredit Azuria.
Hero: Your eye twitches at the mention of Azuria's name. The woman's ineptitude is infamous. She wouldn't know magical potential if it punched her in the face. Powerful magic items have been stolen from the MAGI Vault repeatedly on her watch. She is truly a menace and must be stopped.
However, you know that the perp who stole from the Magi vault is liable to be torn apart by at least two different villain groups, if not more, intent on seizing the artifact. He's richly earned his fate, but you should save him anyway. You should also recover the stolen piece of the Wheel of Destruction before it falls into malicious hands.
Head to the last known location of the thief and recover the stolen artifact.
Rogue: Your nose twitches at the mention of Azuria's name. The woman's ineptitude is infamous. She wouldn't know magical potential if it punched her in the face. Powerful magic items have been stolen from the MAGI Vault repeatedly on her watch. She is truly a menace to the heroic magical community.
You happen to know that the Wheel's full potential can't be unleashed without its hub, which is reportedly in the hands of a responsible hero. It's probably more trouble than it's worth. However, those who would usually be guarding the MAGI vaults are probably tied up covering for Azuria's incompetence, leaving only a token security force in place. It's an ideal time to test the vault's security for yourself, perhaps picking up any valuable, powerful, or even fun items you happen across.
Head to the MAGI Vault and steal everything that isn't bolted down.
Villain: Your lips form into a smile at the mention of Azuria's name. The woman's ineptitude is infamous. She wouldn't know magical potential if it punched her in the face. Powerful magic items have been stolen from the MAGI Vault repeatedly on her watch. She is truly the best thing that ever happened to magical villains.
You happen to know that the Wheel's full potential can't be unleashed without its hub, which is reportedly in the hands of a responsible hero. It's probably more trouble than it's worth. Your time would be better spent on other endeavors-- such as taking advantage of the chaos caused by the theft to lay waste to any rivals or enemies in pursuit of the thief!
Head to the last known location of the thief and set up an ambush.