XP Slider instead of on/off switch
Not really needed.
You would still ;
1) go slower than your team, while being SSK'd up that all that would matter is slots and powers.
2) reach a point where you would want to turn XP off when things would lock out to you.
Sure a XP slider is not strictly "needed".
But then again most QoL improvements in this game aren't strictly needed either.
They have other sliders in the options for various variable values.
Don't see why they couldn't make a 0% to 100% scale for XP as well.
/signed
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Don't you get more inf when you turn off xp, though? I've never done it myself, so I don't know, but if that's the case, that'd still be a good reward, no?
"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi
Characters
Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.
Not really needed.
You would still ; 1) go slower than your team, while being SSK'd up that all that would matter is slots and powers. |
2) reach a point where you would want to turn XP off when things would lock out to you. |
Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.
Strong /signed
I'd love the ability to alter the XP gain for my characters, adjust it lower on teams while keeping it 100% for solo content, and if I DO have to turn off XP before outlevelling content, wouldn't there be a 0% option on that slider? So no problem there!
And regards to the INF gained, I think it's only double-INF when exemplared, not just for turning off XP.

Home server: Victory
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My first 50(0)! 18/11/11
@Oneirohero
Another possibly fun way would be to implement Prestige/Influence/XP* sliders, ranging from 0% to 300%, with each of them at 100% by default - increasing one decreases the other two, basically letting you decide how big a slice of the rewards each aspect of the rewards gets. Want to quickly raise some prestige? Turn down the XP and influence sliders. Want some quick cash? Turn down prestige and XP.
*Caveats: XP doesn't go above 100%. Prestige slider only available while in SG mode. SCR applies.
/signed.
simple idea. HUGE QoL enhancement.
It would be really nice if there was a slider for xp instead of an on/off switch. This really becomes apparent in praetoria. I want to team with people, but dont want to outlevel my contacts(and im only doing one story chain per character) Now I could just turn my xp off, but that would eliminate one of the fun parts of teaming. Instead, it would be nice if I could just lower my xp down to what I thought was good.
Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.