Fiery Melee vs Super Strength vs War Mace vs Battle Axe


AWRocketman

 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
It depends what you mean by better. Fire indeed does better ST damage, but SS does better AoE damage.
I mean overall, when taken as a whole set rather than focusing on one or two really good abilities (like Rage and Footstomp)


 

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Originally Posted by ultrawatt View Post
Also, what are you doing tanking on a brute? :P
I hope that :P means it was in jest...if not, my invul would like a word with you


I'd NEVER tank on a /fire brute though. Thats kinda crazy. lol. Not main tank anyway. Maybe off tank but never main.


 

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Originally Posted by LygerZero View Post
I'd NEVER tank on a /fire brute though. Thats kinda crazy. lol. Not main tank anyway. Maybe off tank but never main.
He mentioned his brother plays a Fire/Kin corruptor. Perhaps he just meant tanking for his brother? If so then /Fire is plenty tough since he'll be backed up by the brother's Speed Boost and powerful heal. Basically as long as the brute holds aggro they'll be an unstoppable buzz saw of destruction.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

Posted

Quote:
Originally Posted by Sardan View Post
He mentioned his brother plays a Fire/Kin corruptor. Perhaps he just meant tanking for his brother? If so then /Fire is plenty tough since he'll be backed up by the brother's Speed Boost and powerful heal. Basically as long as the brute holds aggro they'll be an unstoppable buzz saw of destruction.
That's exactly what I meant by it. I'm no main tank but I'd like to be able to hold the brunt of damage incoming between the two of us.


 

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Actually he just said his brother was a fire/kin. Could be a corruptor as well. That would make it even more important to keep aggro as the corruptor would not have any controls and fireball and RoF are great at getting aggro. I guess if you really want to be literal it could be a fire/kin tank too but then he would probably not be too worried about keeping aggro away from him.

Don't mind me, just bein a smart a...


 

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Originally Posted by Kheldarn View Post
WM has 1 AoE: Whirling Mace. Everything else is ST, except Crowd Control, which is a Cone.

"AoE" means Area of Effect, so any attack that can hit more than one target is basically a type of AoE, this includes "cones". (I think you're going by the idea of not needing to target, so perhaps we could call these TMAoEs for Targeted Melee AoE).

Shatter is a Cone, and Crowd Control is also a 'cone" but to call it that does a disservice to the actual size of the thing. I call it a REALLY wide arc.

Whirling Mace is a PBAoE, "player based" or "point blank" depending on who you're talking to.

So that makes 3 attacks in the set, all capable of hitting more than 1 target - which is what i think the OP was looking for.



Quote:
Originally Posted by ChrisUlrich84
My secondary I finally decided is gonna be Fire. So that way I am always doing some type of AoE damage to bring down potential attacks to my brother who is a Fire/Kin Corruptor.
There are other tools to holding aggro.

Both Invuln, and Shields have very strong Taunt Auras.

In fact, every Brute secondary (except Energy Armor) has a Taunt Aura of some kind (with Willpower's being the weakest of the bunch).


Now, pairing SS/FA Brute with Fire/Kin Corr should be whole sale mass damage to everything, however that's if it's played well between the two of you.

FA is easily one of the squishiest of all secondaries, and would not be my first choice of soaking incoming damage.

If you're going to have a kin backing you up and one who you intend to keep aggro off of, I'd probably chose one of the tougher sets that have no end recovery tools.

Invuln and Shield would be good choices, and you could even make a case for Dark Armor, but you need to be prepared to deal with it's holes.


So if you think you and your brother are prepared for a high risk, high damage playstyle Fire/Kin and FM/FA or SS/FA (I would choose SS for the KD/KU & because you have perma speed boost) would be an extremely high damage combo, but also a very squishy one depending on what you're fighting.


 

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A little late, but I'm surprised no one chimed in with Stone/Fire. Less AoE, but the new burn takes care of that for you. Lots of mitigation to help with Fire's relative squishyness. One of my favorites.


Current:
Fridgerato - Traps/Ice (Frdm)
Gadgetron - Grav/TA (Lbrty)

Ice/Kin Guide

 

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Originally Posted by HelinCarnate View Post
Actually he just said his brother was a fire/kin. Could be a corruptor as well.
Or a tanker! O.o


 

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For brutes they reduced the speed and upped the base damage on claws. this makes it far better for us than stalkers or scrappers, and it is still great for both of them. It just synergizes with fury better this way and they have lower crits.

And spin is just wonderful. Especially how low it becomes available.

But to get to the people talking single-target, fire is top, by a significant degree. Super Strength is very good, but fire is top. You also get a 160-DPS attack chain using only 3 easy to recharge attacks (Cremate-Scorch-Incinerate-Scorch = pure win).


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
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