Two person combos: Tank + Archtype


Bright

 

Posted

Hey all. I'm just coming back after a long break. I'm playing with my GF, and was looking at two player archtype combos, ones that complement each other.

My first thoughts are tank/buffer. That sounds like it would be fun to play and level, plus we could farm up some inf once 50.

What are your thoughts on two player leveling combos? Looking at ease of leveling. Also at ability to farm up some inf at 50, to support other alts.


 

Posted

Guess it has been awhile...

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You last visited: 02-24-2005 at 03:13 AM
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Posted

Tank and Blaster is a good one to consider, although with Going Rogue (assuming you have it) I would probably recommend Tank and Corruptor.

For the corruptor I'd recommend Fire/Dark because by itself it takes AoE carnage to another level, particularly with it's debuffs. Even better, it can do this by about level 10 on.

Without GR, a Fire/Fire blaster paired with someone holding aggro could just go ******* insane with the AoE.

You could go with a Tanker/Brute/Scrapper for the other character. With just two people, you don't need the uber survivability some sets offer. I'd recommend sets with some offensive flair, such as Fire, Electric, Shields, and pair it up with a melee set with some good AoE, Fire, Electric, Mace, Super Strength.


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Posted

I think the question is a little more difficult to answer than just saying an AT. One has to look at the tanker being used, first. Then you can determine the AT (or AT's) that would work with that tank.

Let's say you've decided to roll a Stone/Ice tank. Congratulations, you've created an unkillable block of aggro management. Unfortunately, you won't kill jack once you enter Granite, and won't be nigh unkillable if you don't (unless you IO very well). So your best pairing would be anything with Kinetics attached. So you can use a Defender, Corruptor or Controller. Add fire to the Kinetics, and you've got a fair amount of damage from the two of you to make leveling a bearable pace.

Now, let's go the other way. You have a Fire/Fire tank. Mobs melt away faster than that Nazi dude in Raiders of the Lost Ark. But you're a bit squishy (as tanks go). So anything that can provide any mitigation will be good. Defenders, Controllers, Corruptors, Dominators, and Master Minds can offer decent amounts of those.

So tell us what tank you're gonna roll (or which combos you thought if rolling) and you may get some better answers. All in all, though, you should have fun with the duo.


@Rylas

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Posted

Gaming is not something I'd be doing as a couple, well okay, farming, rinse repeat stuff, crumbs. Let her have whatever tanker she wants and then you can make the defender to suit once you tell us which tank she is having


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Posted

Quote:
Originally Posted by Rylas View Post
So tell us what tank you're gonna roll (or which combos you thought if rolling) and you may get some better answers. All in all, though, you should have fun with the duo.
I hadn't decided about a tank type. INV/something maybe. I've never leveled a tank very far.

I have a 50 fire/kin controller, and a 50 spines/regen(from when IH was a toggle) scrapper.

Shield might also be fun to try out. I'm afraid of the lack a taunt aura from the WP set though. With a 2 person group I don't know how much of an issue that would be.


 

Posted

Quote:
Originally Posted by NeoMinder2 View Post
What are your thoughts on two player leveling combos? Looking at ease of leveling. Also at ability to farm up some inf at 50, to support other alts.
If you're thinking about an Invulnerability tanker, I'd try Inv/Dark Melee. This is close to Granite in terms of being an unkillable aggro holding machine, even at SO performance. Shields/DM is also a very justly popular combo.

The main complement to this duo would be an AoE DPS character of your choice. Electric/Mind or Archery/Mind blaster, a Spines scrapper, or perhaps a corruptor would do well.



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Posted

Quote:
Originally Posted by New Dawn View Post
Gaming is not something I'd be doing as a couple, well okay, farming, rinse repeat stuff, crumbs. Let her have whatever tanker she wants and then you can make the defender to suit once you tell us which tank she is having
She has a 26 Ice/something tank right now. I forget the secondary power set. I have an Cold/Sonic Defender I was playing with it.


I guess I was more wondering what good two player combos would be, rather than specific matching.


 

Posted

FlyingCodeMonkey and I run a couple of different Tank+Something pairs and have had pretty good sucess with them... My all-arounder Willpower/Dual Blade main and his Fire/Energy blapper-style blaster are a very solid duo, as are my built-for-melee-defense WP/DB and his Spines/Fire scrap.

Pixel for pixel, though, the most effective pair we've put together has to be his Shield tank and my built-to-never-miss DB/WP scrapper. Median and Ash can tear a hole through mobs like nobody's business. They're a great combination for stabby stomp-fest fun.


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Posted

If you want to really lay waste to things you could do a lot worse than a Shield/Fire tanker and Fire/Dark corrupter. That would offer a huge amount of AOE damage, excellent aggro ability and excellent durability. Having played both of those sets they're both quite capable alone and better together.

An alternative to the Fire/Dark corrupter might be a Fire/EM or Fire blaster for a bit more damage. Once the corrupter matures though it could well be superior thanks to the debuff in Tar Patch.

I would not suggest a Stone tanker for a duo team; the durability is way overkill and as a duo the tanker's damage output is more important. Offhand I don't know of any tanker combo that will deal more damage than Shield/Fire... I know that mine at 45 is now at mediocre scrapper level in kill speed and extremely durable.


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Posted

I'd personally suggest a Fire tank and a Kin/Sonic or Rad/Sonic defender.

Damage buffs plus resist debuffs plus the new Fiery Embrace plus Burn is a thing to see.


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Posted

In terms of what 2 ATs make a great buddy system, a Stone/*** Tank and either a Kin defender or controller are a match made in heaven. Personally I would run a Stone/Fire (or maybe SS) and a Kin/Ice defender. Lack of damage in Stone? Meet fulcrum shift. Lack of speed in granite? Meet speed boost. Not to mention AoE damage, a target AoE heal in transfusion at lvl 1 (just in case the stone tank actually ever does takes damage), Blizzard and Ice storm (2 damage capped AoE drops with fulcrum shift).

Nothing can run away, plenty of damage, and all of your worries (speed, damage) in your tanker are gone. With those 2, you can pretty much do whatever you want, and if you decide to ever join a team of others, you bring a ton of help to the table.

The two sets separate are kinda fun, but pair them together it's a blast start to finish.


 

Posted

Have you both got "Going Rogue"?

If so, my advice is:

(i) Fire Tanker with "Tough" and a high-damage secondary with some AoE (/Stone, /Fire, /Elec, /SS, /Axe)
(ii) Ranged Primary (Demon, Bot, Thugs) /Thermal Mastermind.

Personally, I'd probably go for a Fire/Fire and a Demon/Thermal.
It's a match made in Heaven.

Hot, Burning, Firey Heaven.

As individual combos, Fire/Fire has synergy - Firey Embrace + Burn + Fire Sword Circle. And Demon/Thermal has synergy - Thermal Shields + Pet's own Resistances.

As a combo, the Tanker benefits from Forge and Thermal Shields, with Heat Exhaustion neutering hard single targets such as AVs. The Mastermind benefits from having a big high-damage, self-sustaining Aggro Magnet, leaving them free to concentrate on their pets damage output. MM can completely forget about using Bodyguard mode or any other form of Self-Protection and they only have to throw out three short-activation buffs every few mins to keep the tanker in top shape... aside from that it's just Attack-Attack-Attack.

The applied Damage output of the ATs also doesn't work against each other: Fiery Embrace and Burn + Fire Sword Circle melts mobs around the Tanker. Demons provide ranged damage and have fast activating attacks, so there's no firing at mobs that have already been killed by the Tanker's DOTs due to long activations. At worst the Tier 3 'Demon Prince' is going to be the only other thing in Melee range, so there's little or no collateral damage from the Tank on the Pets.

You should be able to Melt any number of foes with fairly low risk. I'd be very surprised if you weren't able to duo AVs or GMs with that Combo as well... since Demon/Thermals can usually solo those on their own, the addition of the Tanker merely makes doing so much quicker and safer.


 

Posted

I'd like to throw out what might be an interesting pair to the discussion.

Dark/Fire tank and a Fire Blast/Dark Miasma Corruptor. Lots of stacked fear, lots of fire damage. Lots of synergy between Dark Aura and Dark Miasma, at least in my mind.


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Posted

Quick answer is any blaster/defender/corruptor with lots of AoE damage.

I'd like to throw in my two cents by suggesting an Elec dominator.


 

Posted

Bots/Traps MM + Crab spider

High damage, AoEs, defence-capped.


 

Posted

Quote:
Originally Posted by NeoMinder2 View Post
Hey all. I'm just coming back after a long break. I'm playing with my GF, and was looking at two player archtype combos, ones that complement each other.

My first thoughts are tank/buffer. That sounds like it would be fun to play and level, plus we could farm up some inf once 50.

What are your thoughts on two player leveling combos? Looking at ease of leveling. Also at ability to farm up some inf at 50, to support other alts.
Fire/Fire Tank
Sonic/Sonic Defender


 

Posted

Quote:
Originally Posted by NeoMinder2 View Post
What are your thoughts on two player leveling combos? Looking at ease of leveling. Also at ability to farm up some inf at 50, to support other alts.
I love Tankers, but the pre-Stamina & pre-SO levels can be slow going. Early Tankers also have a way of generating more threat than they can handle at times. Great stuff in the late game, but the grind can wear down casual players.

My Wife and I duo a lot, but the easiest and arguably most fun was a pair of Scrappers (BS/Regen & BS/SR). Levelling was easy with no slow spots or rough patches. I would assume Brutes could be equally fun. So I'd recommend a pair of Scrappers or Brutes. Maybe a Scrapper and a Brute. Whatever. Good mindless fun. Maybe an Elec/Shield combo on both to take advantage of Grant Cover and Phalanx Fighting? That'd give you three solid PBAOEs, one chain, and one melee cone for PVE and farming.

A pair of Corruptors can be great, too, for 1-50 levelling and fun and easy throughout.


 

Posted

Could also try a Shield tank/brute/scrapper with a Traps def/Corr/MM


 

Posted

Quote:
Originally Posted by Rangle M. Down View Post
I'd like to throw out what might be an interesting pair to the discussion.

Dark/Fire tank and a Fire Blast/Dark Miasma Corruptor. Lots of stacked fear, lots of fire damage. Lots of synergy between Dark Aura and Dark Miasma, at least in my mind.
Hmmmm.

You've given me a very good idea here.....

My wife has a highly IOed Dark/Fire tank, and I have a baby Fire/Dark Corruptor. I think maybe I should focus on leveling that Corruptor now. That combo hadn't occurred to me, and I've been looking for something to pair with her tank for a while.


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