Discussion: Heroes & Failure


DeviousMe

 

Posted

So, a thought which occurred to me while writing earlier, which I would like to know the opinions of others on:

Because a hero is so much more than an ordinary human, his or her personal failures and tragedies must be proportionately greater.

Please discuss.


City of Heroes taught me that when the world is burning, you don't just stand by and watch, you grab a fire extinguisher and do whatever you can to stop it-even if it's not much at all. Sign the petition to keep City of Heroes alive HERE.

@MissKyo, Leader of the Teamsters coalition on Protector

 

Posted

I don't know about must, but I am guilty of torturing my characters with out-of-proportion misfortunes so their stories end up more dramatic.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

There is an irritating tendency for heroic characters to be drowning in angst. If done well, this can be good.

Unfortunately, the majority of characters like this tend to be nasty little Mary Sue, cliche-ridden messes.


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Posted

Quote:
Originally Posted by Ravenswing View Post
There is an irritating tendency for heroic characters to be drowning in angst. If done well, this can be good.

Unfortunately, the majority of characters like this tend to be nasty little Mary Sue, cliche-ridden messes.
I did say proportionately. I'm also not a fan of super-angsty "Oh noes, everything about my life is so awful but I must serve the greater good" heroes.

I do however like villains (who have sucky lives) who want to make everyone else just as miserable as they are. I sympathize with that some days.

What I'm talking about here, I guess, is that when an ordinary person makes a choice, it affects their life and maybe a few others, but sometimes when a hero makes a choice, it affects a lot of people besides themselves-and sometimes the choices they make end up humanizing a hero to a point where it's easier for an ordinary person to sympathize with them.

What it comes down to is, do the personal failures of heroes have to be that much greater because they are heroes, or would "ordinary" failures make them just as human, if not more so?


City of Heroes taught me that when the world is burning, you don't just stand by and watch, you grab a fire extinguisher and do whatever you can to stop it-even if it's not much at all. Sign the petition to keep City of Heroes alive HERE.

@MissKyo, Leader of the Teamsters coalition on Protector

 

Posted

Quote:
Originally Posted by DJKyo View Post
What it comes down to is, do the personal failures of heroes have to be that much greater because they are heroes, or would "ordinary" failures make them just as human, if not more so?
Okay, no, if anything basic human problems, with human level failures, would make a hero more human, IMO. Spiderman seems more human when he's failing, once again, to get anywhere with Mary Jane than when he's failed to stop Doc Oc demolish a building.

The issue is that heroes tend to have big problems which result in big failures, if they fail. In practice, heroes can't have the really big things fail, or at least not often. Failing to stop a terrorist bomb? Well, people die, but then that could be the failing of an FBI agent, pretty human scale. Fail to stop a terrorist nuclear bomb? New York gets demolished, massive change in world, basically not allowed, can't happen, won't happen.

So, in reality, heroes have enormous potential failures, which can't be allowed to actually occur, because they're too big, and because heroes don't fail at stuff like that.

Again, IMO, human-scale problems are more interesting anyway.


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Posted

I personally think that any person who strives to stand above the masses in matters of upholding what's right and doing the right thing has 2 effects.

1. Their decision to live according to a higher moral code will make them targets as others consider their motivations to be arrogant, self-righteous, even holier-than-thou.

2. When a failure occurs, there is an immediate association that this is directly linked to the aforementioned decision. I.E.: "the reason he failed is because he was unwilling to compromise his ideals" or the other end of the scale "failure was inevitable because he was hypocritical about his morals/code of justice".

Personal observations:

About Point #1: I find more and more (on Protector at least) that truly heroic characters are less and less common as time goes by. This is the same for comic book characters so the influence may stem from there. Anti-heroes and vigilantes always seem to draw more interest when the time comes to create a character (be it in a MMORPG or pen and paper). For these, "looking out for number one" is an underscore to their actions.

Examples: Wolverine, Punisher, Spawn, Midnighter (and the whole Authority team), Magneto (sometimes), The Boys, etc.

Yet, it's the truly heroic oriented heroes who garner the most attention generally - and even more so if they're dealing with some personal turmoil which they have to overcome.

Example: Superman, Spiderman, Batman, Captain America, Iron Man, Hulk, etc.

The line isn't always clearly defined between these 2 types of superheroes, I'll admit. But depending on their motivations at any given time they can fit in either of these categories.

The difference is when Point #2 is added to the equation:

Anti-heroes are less likely to be publicly chastised for errors in judgement or downright F* ups. After all, it's expected of them.

Hero-centric characters will have entire arcs scripted when they make a mistake, and how public opinion has turned against them.

Why is this?

I personally think it's because, as flawed human beings, we actually don't want to associate with the lofty ideals, justice and morals of the hero-centric characters - while secretly admiring them.

That is, until...

The hero's fall occurs and we take a little guilty pleasure as spectators out of the experience: "I knew it would happen", "what a hypocrite" and "I told you so".

In real life, I've noticed a tendency for people to adopt a Bad Boy or Bad Girl façade as a defense mechanism to protect themselves for those times when a personal failure occurs. They appear to revel in being bad, if only to diminish the expectations of others towards them. The upside is they can also pretty much do as they please, adopting any behavior (however destructive or even anti-social) while retaining some approval from their peers.*

After all, they're "keeping it real" and living their life their own way, bu their own rules

This is not so of the one who tries to live according to a set of morals. That person retains public appeal only as long as the behavior is flawless. Since this is impossible, peers and bystanders will wait for the opportunity to catch this person in an act that is counter to the lifestyle they profess to live by.

So in reality, as in fiction, we tend to gravitate towards people and characters that reflect our human duality and moral dilemma more closely.

That is not to say we don't secretly aspire to be better, to act morally,and even sometimes admire those who daily strive to live this way. But the fact is we feel more comfortable around others who have a similar outlook on life and the world around us.


*NB - It's interesting to note that, if the hero is castigated against for his failures in living up to his ideals, the anti-hero or villain is not chastised in the least for failing to live up to theirs when, say, they take personal risk to rescue someone or anonymously help another. And yet both have acted against their professed ideals and are hypocrites in that sense.


Players Guide to the Cities

 

Posted

Quote:
Originally Posted by Stalemate View Post

*NB - It's interesting to note that, if the hero is castigated against for his failures in living up to his ideals, the anti-hero or villain is not chastised in the least for failing to live up to theirs when, say, they take personal risk to rescue someone or anonymously help another. And yet both have acted against their professed ideals and are hypocrites in that sense.
We only object to hypocrisy when it doesn't work in our favor.

Which is in itself a rather potent example of hypocrisy. Appropriate, no?


Ice/Ice Blaster. Dedication to concept is an ugly thing.
Claws/WP Brute. Sex without the angst.
Every CoX character lies somewhere on this spectrum.

 

Posted

Interesting points. I do think that there's a certain amount of hypocrisy involved in being a hero, because you're choosing to be set above the normal people (the majority of whom don't go out of their way to help strangers).

I do think it's more interesting to see super-powered beings screw up than it is to see "natural" human heroes screw up though. When a super-powered being messes up, there really is that level (like Stale said) of watching them for the slightest slip of character so that we can point them out to be just as flawed as we mere mortals are. When a "natural" human hero messes up, though, we sympathize much more easily (at least I do) because, after all, they're only human.


City of Heroes taught me that when the world is burning, you don't just stand by and watch, you grab a fire extinguisher and do whatever you can to stop it-even if it's not much at all. Sign the petition to keep City of Heroes alive HERE.

@MissKyo, Leader of the Teamsters coalition on Protector

 

Posted

Well, as some of the people reading this may know, my character designs tend toward the subdued. Given a choice between creating a ten thousand year old spirit of divine retribution and a thirtysomething from Peoria who happened to be sharing a body with a ten thousand year old &c &c? I'll go with the latter every day of the week and twice on Sunday.

Spider-Man was always one of my favorite heroes. He's funny in a fight, and he's fallible in his personal life. Being a hero was meaningful to him. We know because of all the sacrifices he had to make. Because...let's be honest. Being a hero sucks. Why do it? Because you feel like you should, for whatever reasons. If it was easy, every Outcast and Warrior would do it.

I'll side with the thesis of the OP. I've always thought that larger-than-life characters make taut, but otherwise somewhat routine, emotional scenes more visceral. Simply by standing on a larger-than-life stage, their triumphs and pitfalls are magnified. And I don't think I'm alone in feeling this way. You see, the characters we create in this game aren't that far removed, spiritually, from the heroes and gods of folklore. They are defined by their capabilities, but they are given life in their foibles (especially in European myths). Herakles may have had the strength of a god, but he was the victim of fits of rage. There's a reason his story endured for thousands of years.


Quote:
Newton: I observed Mercury's perihelion moving 43 arc-seconds per century more than it should. Is this WAI?
--Einstein

 

Posted

Quote:
Originally Posted by vulpish_one View Post
Well, as some of the people reading this may know, my character designs tend toward the subdued. Given a choice between creating a ten thousand year old spirit of divine retribution and a thirtysomething from Peoria who happened to be sharing a body with a ten thousand year old &c &c? I'll go with the latter every day of the week and twice on Sunday.
You have a definition of 'subdued' which I'm unfamiliar with.

Quote:
Because...let's be honest. Being a hero sucks. Why do it? Because you feel like you should, for whatever reasons. If it was easy, every Outcast and Warrior would do it.
And then we've got Rushmore. Rushmore is one of Zortel's characters on Union. He's been given the Power of America, by America herself, and is rapidly (well, Z's got bad altitis, it's not that rapid) becoming Superman.

Rushmore is a great character and a really great hero. He has the absolutely best 'bad' villains. He defeats demons attacking the Statue of Liberty by facing them down in a rock-off. He works in Mighty Mart and has a cute girlfriend (who's a Warshade).

Being a hero so does not suck for Rushmore. Yes, he does it because America chose him to do it, so he feels responsible, but he generally has a pretty good time of it.

And if Z were to actually do anything bad to Rushmore (not that I think she would), the Union RP community would collectively lynch her. No one wants Rushmore to fail.

Exceptions... always exceptions...


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Posted

Quote:
Originally Posted by Ravenswing View Post
And then we've got Rushmore. Rushmore is one of Zortel's characters on Union. He's been given the Power of America, by America herself, and is rapidly (well, Z's got bad altitis, it's not that rapid) becoming Superman.

Rushmore is a great character and a really great hero. He has the absolutely best 'bad' villains. He defeats demons attacking the Statue of Liberty by facing them down in a rock-off. He works in Mighty Mart and has a cute girlfriend (who's a Warshade).

Being a hero so does not suck for Rushmore. Yes, he does it because America chose him to do it, so he feels responsible, but he generally has a pretty good time of it.

And if Z were to actually do anything bad to Rushmore (not that I think she would), the Union RP community would collectively lynch her. No one wants Rushmore to fail.

Exceptions... always exceptions...
When I was making Rushmore, I thought of one thing.

"Ask not what your country can do for you, but what you can do for your country."

Jamie Mathews is a patriot. He loves his nation. Now, he's not a blind patriot, he knows there's issues with it, he knows they've done shady and bad things in the past. But he loves his country. He was born on Independence Day!

So on a fateful school trip to Mount Rushmore, when the Spirit of America appeared before him and offered him the chance, and the powers to do for his country what his comic book heroes did? He leaped at the chance. He's famous there. Sure, his villains aren't quite the threat that they are in Paragon City, but they were still villains.

Captain Apathy has the ability to make people not bother to arrest him. (Rushmore once stated that he got home and put the football on before realising he had to go back out and stop Apathy.) ((And yes, that is American Football.))

Communist Manyfisto and the Red Glare are frequent thorns in his side. After all, a propoganda sprouting four armed martial artist and someone who fires red beams from his Marxivisor against America's hero? They're drawn to him!

Ad Liberace is a master __________, ad-libber and rather _________. He plays a mean _________ too.

His biggest threat from back home then is his counterpart. As tall, as blonde, as Patriotic...



It's Confederacy Caroline. Empowered by the (Waning) spirit of the Confederate States. But even then they mostly just squabble. Caroline actually likes Jamie out of powers mode, but when they go Patriotic, old grudges die hard.

In Paragon, he brings to fights what he did back home. Someone who's strong, tough, and who won't give up. He'll always do what he has to, his girlfriend's fine with that, and while he may be a little bit of a goofball at times, serious Rushmore is serious. He faces his problems, but they're your regular ones. Feeling like a small fish in a big pond at first moving, girlfriend issues (Well, more nuts Warshades occupying Joanna's time and keeping her from coming to Memorial Day celebrations with him back home with his parents, and working at Mighty Mart. It results in him getting jingles from training videos stuck in his head.)

Rushmore does what he does because he loves his country, loves what he does, and the day he seriously felt like a burden, he'd be off to talk to America for some advice.

And he's half a level from 48 now! I just want to see what those new costumes are from the GR Complete collection pack to see if I can give him a new suit for 50.

Anyway, long rambling aside, I think it depends on the hero, and the heroes dealing with mundane things I find to be quite enjoyable.

Because even Heroes get stuck on hold when their toaster breaks.

(PS. A while back, one of my heroes, considered a 'mutant' by most but more of a chemically induced mutant, had his girlfriend leave him, after her parents drummed into her it wasn't right to be dating him.

Not because he was a mutant.

Not because he was a hero.

Because he was black.

How about them apples?)


 

Posted

A truly well written-character could have something seemingly small and human greatly torment them. As it is with the case of actual people, what may seem simple at a stranger's glance can be terribly complex to the person experiencing it, and part of good writing is bringing the reader into that characters world and allowing you to see and sympathize with their reality.

It is easy to sympathize with a calamity, the effects are obvious to everyone, and everyone can find things that are bad in them without requiring much explanation or exploration on the part of the author. I'm typically more impressed or moved by the smaller details in that calamity than I am the fact that it happened.


 

Posted

My main has had many failures over the years; she's fallen, risen, fallen and risen again and is considered by some as a Mary Sue (actually, that's quite deliberate too )

Her biggest failure though, the one thing she's never ever been able to fix and the one thing that haunts her is a completely human thing; small to anyone else but massive to her.

When she became a Peacebringer she lost her father. He considers her a filthy alien bodysnatcher who murdered his little girl and stole her body.

She has friends, she has loves, but what she's lost is the one thing that can't be replaced; the love of her father.

Harsh.


@FloatingFatMan

Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by Ravenswing View Post
You have a definition of 'subdued' which I'm unfamiliar with.
Well, given a choice between the two listed. I didn't want to derail a good theoretical discussion with going on about my characters.

Quote:
Being a hero so does not suck for Rushmore. Yes, he does it because America chose him to do it, so he feels responsible, but he generally has a pretty good time of it.

And if Z were to actually do anything bad to Rushmore (not that I think she would), the Union RP community would collectively lynch her. No one wants Rushmore to fail.

Exceptions... always exceptions...
Of course, of course. But I'm applying my real-world logic (and no small amount of cynicism; I've described myself as a eudaimonist in the past, and I suspect I tend toward the Stoics' school of thought on the matter). It may speak more of my personal philosophies that I feel this way: "nothing worthwhile is easily attained," and so on. My logic tells me that, in most worlds a lot like ours, anyone who wanted to live like a superhero would have to deal with a lot of adversity, too.

Now, that doesn't mean any superheroic character shouldn't enjoy themselves. Quite the opposite: not depicting them as enjoying at least some parts of life would be poor form. Depending on the person, they may well remain pleasantly affected all the way through, too. But saving the world is srs bsnss. So is taking it over. If Lord Nemesis has it in for you, your life is going to occasionally suck royally.

But--and this is a measure of a hero--when life gives you a poo sandwich, how do you eat it? The best can remain strong when faced with incredibly undesirable circumstances.


Quote:
Newton: I observed Mercury's perihelion moving 43 arc-seconds per century more than it should. Is this WAI?
--Einstein

 

Posted

If, you mean by the virtue of simply being a hero, his problems are turned up to 11, then I'd have to disagree. A hero must face greater decision points over the course of a heroic career and those decisions will have repercussions when those decisions turn out poorly, I'd say his professional failures are more spectacular than that of a regular human.

Putting a hero on a higher pedestal just so we can watch them get pushed from it seems rude to me. The things that make a personal failure or tragedy in a person's life do not become less because that person is a hero. The inability to maintain a relationship with a significant other due to heroing activities is somewhat sad, but is it more sad than a regular person who cannot maintain a relationship due to constant lying? I would argue no, the problem is the same, just the myriad of circumstances that provide it. A hero might try to justify it by claiming that their activities are more worthy than others, but the root of the problem is still the same.

Heroes often have the same problems regular people have in addition to problems gathered by their heroing activities and a hero might like to think his personal tragedies are greater, to go on blaming his hero lifestyle for his problems, but falls into the realm of believing his own press, falling into hubris--which could be an entertaining story of its own.


Infinity
Sam Varden 50 MA/Reg Scrap
Doomtastic 50 SS/Inv Brute
Ceus 50 Eng/Kin Corr
Cinderstorm 50 Fire/Fire Blaster

 

Posted

Quote:
I've described myself as a eudaimonist in the past
Thank you, I had to look that up. always nice to meet a new word.

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Putting a hero on a higher pedestal just so we can watch them get pushed from it seems rude to me.
I agree, but it's also something that popular culture does. I can't really believe the CoH earth is any different (though Praetoria appears to be).

We build our heroes up, whether they be sports stars, singers, film stars, and then we just love reading about it as their world goes to Hell. (That's a generic 'we.' I, personally, hate it and it sounds like you do too.)

--
Having got a bit tired of mega-heroes, mine tend to be fairly human (even the inhuman ones) and their problems tend to be personal, rather than world shattering. My main is currently getting over a failure which resulted in the death of a girl she was looking after. There was no way she could have saved her, but she feels guilty about it. She's not a famous hero, so the world doesn't know about her guilt. It's just her, sorting out her own problem.


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Posted

Quote:
Originally Posted by Ravenswing View Post
Having got a bit tired of mega-heroes, mine tend to be fairly human (even the inhuman ones) and their problems tend to be personal, rather than world shattering. My main is currently getting over a failure which resulted in the death of a girl she was looking after. There was no way she could have saved her, but she feels guilty about it. She's not a famous hero, so the world doesn't know about her guilt. It's just her, sorting out her own problem.
I was tinkering with a plotline now where a character's pre-existing romantic relationship is sorely, sorely tested by the change in dynamics introduced by one character's emergent powers (and, of course, being a hero). It sounds like we're on a similar page there.

I've always been more into designing superhuman characters over superhuman ones. If I articulated my previous point improperly, that reflects poorly on me: what I mean to say is that I think that we, as humans, have made characters with abilities that defy belief since the dawn of time. Then, we've loaded them with problems similar to our own. That's a mechanism we use to gain parallax on our own lives. Achilles and Superman both exist to teach us about how to live as unbreakable men (in Ancient Greece and contemporary America, respectively).

I'm not sure what it is about the abilities and powers that makes these stories more compelling than simple drama. But given our historical proclivity for deifying war heroes and wise men--that is, making reality more memorable by adding superhuman aspects--I'd have to theorize that the abilities do add something.


Quote:
Newton: I observed Mercury's perihelion moving 43 arc-seconds per century more than it should. Is this WAI?
--Einstein

 

Posted

Quote:
Originally Posted by vulpish_one View Post
Achilles and Superman both exist to teach us about how to live as unbreakable men (in Ancient Greece and contemporary America, respectively).
I'm moderately sure that Superman exists to sell comic books. He's too inhuman to be a useful metaphor. There is more or less nothing he can't overcome with simple brute force. To use your own term, Achilles was a superhuman, but Superman isn't just a superhuman, he's a god.

Quote:
I'm not sure what it is about the abilities and powers that makes these stories more compelling than simple drama. But given our historical proclivity for deifying war heroes and wise men--that is, making reality more memorable by adding superhuman aspects--I'd have to theorize that the abilities do add something.
Deep philosophical thought ahead. Please note, your correspondent got very little sleep last night and has a headache, deep philosphical thought may actually be total rubbish.

I'd theorise that what the powers do is act as a buffer for our own inadequacies. A 'hero,' whether superpowered or just extra-brave or whatever, is something a bit extra. Because of that, we can all turn around and justify our own lack of action; we aren't lacking, they have that bit extra. To put it another way, we aren't strange, they are.

This likely explains the tendency to be happy when a hero falls: "they had that bit extra, bit they aren't really any better than we are. In fact, we're better than hey are, because they were better and still messed up!" Suddenly, the common man can feel great about himself while portraying one of his worst character traits. Aren't we all wonderful?


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Posted

Quote:
Originally Posted by Ravenswing View Post
I'm moderately sure that Superman exists to sell comic books. He's too inhuman to be a useful metaphor. There is more or less nothing he can't overcome with simple brute force. To use your own term, Achilles was a superhuman, but Superman isn't just a superhuman, he's a god.
Well, any metaphor obviously breaks down under sufficient scrutiny, but either character was conceived as a physically impervious juggernaut with only one really interesting weakness. They embody "Truth, Justice, and the Grecian/American Way." And I know that, as a kid, I was told to look up to characters like Superman. I can only imagine young Athenians and Spartans were told to look up to the war heroes of their epics.

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This likely explains the tendency to be happy when a hero falls: "they had that bit extra, bit they aren't really any better than we are. In fact, we're better than hey are, because they were better and still messed up!" Suddenly, the common man can feel great about himself while portraying one of his worst character traits. Aren't we all wonderful?
Hm. I was already leaning toward a more sympathetic viewpoint before reading that; having to crystallize my thoughts in response may have finally put a fine point on something I've already felt. Maybe we like these heroes and villains because they do what we tell ourselves we'd like to do: we'd like to save the day. We'd like to exact vengance on an unfair world. We can't because the world's so much bigger than us.

From that perspective, the failures may be hard-hitting because they imply that we would still fail, too. That's bleak, but probably truthful: failure is a part of life that we all have to cope with in our own ways.

All that dodges one very big point: for most comic book heroes, by the time there's even a chance to fail, something very bad has already happened. The police don't prevent crimes any more than a suture prevents bleeding. Yet, when we have characters willing to take extreme proactive measures to prevent crimes from occurring in the first place--this seems to be part of Emperor Cole's balliwick--they are seen as morally ambivalent at best. For them, we are told, failure isn't just dramatic, it's a good thing. Yet all they've done is taken the superhero's agenda and advanced it to its logical conclusion.


Quote:
Newton: I observed Mercury's perihelion moving 43 arc-seconds per century more than it should. Is this WAI?
--Einstein

 

Posted

Quote:
Originally Posted by vulpish_one View Post
Yet, when we have characters willing to take extreme proactive measures to prevent crimes from occurring in the first place--this seems to be part of Emperor Cole's balliwick--they are seen as morally ambivalent at best. For them, we are told, failure isn't just dramatic, it's a good thing. Yet all they've done is taken the superhero's agenda and advanced it to its logical conclusion.
Depends upon the proactive, but we're looking at a Minority Report type thing if you are willing to actively 'prosecute' based on the idea that someone may commit a crime.

The entire reason why I don't believe in terminal punishment mechanisms is that 'justice' is fallible and we can't bring people back from the dead. Of course, that's retroactive, but if you make a mistake...

In Praetoria, we have thought crime, which has the same potential for messing up. People think a lot of nasty things they have no intention of acting on.


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Posted

Quote:
Originally Posted by Stalemate View Post
In real life, I've noticed a tendency for people to adopt a Bad Boy or Bad Girl façade as a defence mechanism to protect themselves for those times when a personal failure occurs. They appear to revel in being bad, if only to diminish the expectations of others towards them. The upside is they can also pretty much do as they please, adopting any behaviour (however destructive or even anti-social) while retaining some approval from their peers.*
I can relate to this; sounds a lot like my rogue-villain/anti-hero.

Quote:
Originally Posted by Stalemate View Post
1. Their decision to live according to a higher moral code will make them targets as others consider their motivations to be arrogant, self-righteous, even holier-than-thou. 2. When a failure occurs, there is an immediate association that this is directly linked to the aforementioned decision. I.E.: "the reason he failed is because he was unwilling to compromise his ideals" or the other end of the scale "failure was inevitable because he was hypocritical about his morals/code of justice".
More so, this reminds me of my spiritual hero. To use him as an example for my point, he's a priest who works in the darkness expelling demons. It's all a bit of an 'Exorcist' type horror show so it takes a toll on his fragile psyche. Able to wield the elements, he does all he can to stay sane and all the while impart some moral standards on the world through charity, priestly and heroic duties. His enemies greatly consider him to be arrogant, self-righteous and even holier-than-thou in this respect. Once he lost his temper against an Arachnos terrorist he found to be suspicious and struck with unnecessary force, the press were quick to print the 'fall' of the Priest, grossly overlooking the criminal activities of Arachnos and Rogue Isles villains that day. In hindsight, it was a great bit of story and precisely reflects the discussion here; a hero held so high, even by the Christian Church failed his 'public image' and was chastised greatly.

I suppose had it been an anti-hero typical of such brash behaviour, it would have been simply 'expected' malpractice and handled more lightly. Wrath itself is a great sin so the priest personally tormented himself for a time (penance eagerly delivered by a certain super soldier) before finding redemption. Heroes and their failures? Public opinions on that failure? It's not just capes, but cops and Presidents too. It's a complicated web of human envy, hypocrisy and double-standards.


 

Posted

I think Heroes can get more harshly judged on their failures because there's an element of trust by the societies that Heroes will do the right thing. Heroes get a lot of free passes to operate and in return it's expected that they'll hold themselves to as high, if not higher, moral code that police are required to have. Heroes forcibly disarmed nations in the Cuban Missile Crisis in CoH and the world cried out that it was the right thing to do (The Governments involved were no doubt far less impressed) When they don't, there's a feeling of betrayal and a worry that perhaps the public allowed them to get away with too much, which in turn makes the public cry out for the screws to be tightened on them.

The pressure of being a hero I've done for a few characters. Fanservice Girl was a neurotic mess for her first few months in the limelight and Cerridwyn who spends a lot of time with Longbow in the Rogue Islands has gone from a happy, opinionated liberal free spirit to a somewhat more tough but probably less likeable character, who isn't afraid to give someone a tongue lashing if they don't meet her standards.

But for the initial question? Heroes failures can be big and dramatic, they can also be small and quite personal. Both can make good stories (And bad ones) so it's not really a case of picking one or the other!


 

Posted

I believe that failure is up to the individual to define.

True, you can set your heart and resources to something and see no profit from it. Hell, I do that all the time with my writing.

Am I successful? No. Am I failing? I don't believe so. I'm learning from what I do.

A hero has the same issue to deal with. Stopping a bank robbery is one thing. Stopping the robbers from taking and/or murdering hostages is another.

The hero shouldn't beat himself up for the decisions made by criminals, however.

In a piece of fiction I wrote on another site, I had a robber threaten one of my vigilantes. The robber held a gun to a hostage's head and threatened to kill her. My vigilante's response was to say "Then I won't have any reason not to kill you."

Was this proper? Was this appropriate? My vigilante in question is the type who actually HATES killing. He prefers to subdue opponents with as little harm as possible.

Still, he had to end the situation, bring these criminals to justice and keep people from being hurt. The best way to do that was to look like he was willing to execute the criminals on-site. If they'd called his bluff, he didn't know what he'd do, but it likely wouldn't have been pleasant.

So... What's his failing? He was able to stop the criminals, save the hostages, but he obviously terrified the civilians at the same time. Should he be beating himself up because he didn't live up to the ideals of the hero?

If he had been a cape-wearing "icon," this behavior would have been seen as wrong. What alternative would the icon hero have had, though? His only option would have been to let the robbers go, likely with their hostage(s) and possibly with loot. It would have been a "no-win" scenario.

I'm of a philosophy that a hero is what they do, not what they stand for. If you're obsessing over what the public thinks of you, you're not going to do your job. You're not going to be able to make everybody happy, so stop worrying about it.

Now, say the icon hero winds up losing the hostage anyway. The robber goes ahead and slaughters the hostage, just to prove he's serious. Should the hero feel regret? My argument is that he shouldn't. No hero should feel guilty for the decisions and actions of the criminal. The criminal is obviously deranged and amoral. The criminal is living with complete disregard for the consequences, and is oblivious to the fact that he's still going to suffer consequences for the things he's done. The hero can't be everywhere, the hero can't save everybody.

Learn from the experience and move on, Superman. It's okay to be sad, but don't let the media tear you down. They don't know what you're going through. They don't have any frame of reference to understand the situation. They're just celebrities and journalists who are all too often on the receiving end of the evil you prevent and forget too quickly what you've done to help them.


My Stories

Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.