QoL: Kill the Shotgun Guy at Ft. Darwin


Bad_Influence

 

Posted

I think that's where he is, the guy shooting the shotgun at the entrance of the giant thingee where Kalinda is in CoV. That noise is so irritating and completely unnecessary. That is all.

Oh and add a separate entrance and exit portal to the Ouroboros zone. Having people porting in and out of the zone, hanging out on the portal while they bio, bringing 3 trillion pets and standing on the portal, etc. etc., it's beyond irritating. Door in. Door out. Two different places.

And the various different menu things we can open and move, like the map, nav bar, etc. Make them so we can attach them to anything else, like map can stack on Inspiration tray, which can stack on pet menu, or whatever combination we can make. So they attach to each other like Lego's no matter what menu it is or where we move it.

That is really all.


 

Posted

Quote:
Originally Posted by LVConvert View Post
I think that's where he is, the guy shooting the shotgun at the entrance of the giant thingee where Kalinda is in CoV. That noise is so irritating and completely unnecessary. That is all.

Oh and add a separate entrance and exit portal to the Ouroboros zone. Having people porting in and out of the zone, hanging out on the portal while they bio, bringing 3 trillion pets and standing on the portal, etc. etc., it's beyond irritating. Door in. Door out. Two different places.

And the various different menu things we can open and move, like the map, nav bar, etc. Make them so we can attach them to anything else, like map can stack on Inspiration tray, which can stack on pet menu, or whatever combination we can make. So they attach to each other like Lego's no matter what menu it is or where we move it.

That is really all.
Okay. Doesn't sound too bad, especially #2.

If the drop off point in Ouroboros was different than the exit, would we really need a marker for the entrance?


 

Posted

Nooooooooooo! They can't kill the shotgun Arbiter! There he is, keeping us villainous lowbies safe from airborne threats as we scurry in and out of Fort Darwin! I vote Nay on getting rid of the Arbiter. Besides, Arbiters are hot.

Now about the two seperate portals for Oro, I'll sign onto that idea.


 

Posted

How come players don't have the repeated shotgun blast emote?

Tank and scrapper go AFK run slightly ahead and do emote...see star holder poop herself thinking you just pulled with a temp power. Watch as she panics either out of the way to save herself or into the unaggroed mob to save you.


 

Posted

Quote:
Originally Posted by Bad_Influence View Post
Nooooooooooo! They can't kill the shotgun Arbiter! There he is, keeping us villainous lowbies safe from airborne threats as we scurry in and out of Fort Darwin! I vote Nay on getting rid of the Arbiter. Besides, Arbiters are hot.
He's actually there trying to pacify the protesters that seem to flock to the place to protest Arachnos.


 

Posted

Quote:
Originally Posted by The Lone Hero View Post
He's actually there trying to pacify the protesters that seem to flock to the place to protest Arachnos.
He's aiming in the wrong direction then: they're on the ground, not in the sky. Typical Arachnos... lookin' good, but not all that bright.