How To Fix Supergroups


Agonus

 

Posted

Quote:
Originally Posted by VoodooGirl View Post
So, what can be done to make supergroups a useful part of the game again?
They are. I wouldn't argue with having SG-specific missions/arcs (and not "heavy on multiple-teams-needed" or even "full team needed") added, though. (Then again, an SG can create custom missions/arcs in AE.)


 

Posted

What I'm saying is, rather than make being in a supergroup a mandatory part of the game, make it an additional layer of gameplay someone can experience if they decide to participate.

Like PvP - not everyone does it, but for those that do there's something in it for them that adds a different level/aspect of gameplay (hence people who have PvP builds).


 

Posted

Quote:
VoodooGirl has a strange worldview:

What I'm saying is, rather than make being in a supergroup a mandatory part of the game, make it an additional layer of gameplay someone can experience if they decide to participate.
I'm lost. That's how it is now.


Dec out.

 

Posted

Quote:
Originally Posted by VoodooGirl View Post
What I'm saying is, rather than make being in a supergroup a mandatory part of the game, make it an additional layer of gameplay someone can experience if they decide to participate.
This sounds like wanting to eat your cake, and have it, too. I would be VEHEMENTLY against being done to bases to make them an important, integral part of the game that offers serious benefits and, as someone already mentioned, costume unlocks, for the simple reason that this basically means not just forced teaming, but forced socialisation. It also corrupts the POINT of having SGs to begin with, which was originally for friends and acquaintances to have their own group. The last thing we need are Eve-style soulless corporations that "recruit" people to work for them.

I don't mind more stuff being done with bases, but I wish the developers would finally live up to their City of Villains propaganda - that bases would be the next costume editor. They aren't, and not just mostly. They are not in ANY way, shape or form.

Ideally, I'd like to see a simpler editor, personal bases (or bases with the ability to invite your own alts) and an end to base rent. Forget grinding for Merits, forget farming for Inf. If there's one thing in this game that feels like work, work and more work, it's bases. Too much work building them, too much work raising enough funds for them, too much work down the drain with constant base rent. Actually, do you realise that bases are the ONLY part of the game which has negative progress associated with it? You die, you get debt, but debt only slows you down. You pay rent for a base, you are paying upkeep. And I HATE upkeep.

Basically, I feel bases are fine as they are, in terms of "importance." The last thing I want is to feel like I NEED a SG. That would piss me off like you wouldn't believe.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

The odd Dev/Community contest with base designs could be fun, but apart from that (oh and all the offline promotions, inviting, etc) SG/VG bases are fine.

The rent really should be automatic. The only message that pops up should be a warning that your SG/VG doesn't have enough Prestige, not that you need to travel to a zone and 'pay it'.


 

Posted

Also I think some minor buffs for having a team with 2-4 VG mate son it would be nice.


 

Posted

Bring back raids. Those were some of my favorite game experiences.

There have been many great ideas in this thread.

Nowadays I usually only join SGs so that I can spam that I'm LFT to the entire coalition, and sometimes use the teleports.


@Joshua.

 

Posted

Quote:
Originally Posted by VoodooGirl View Post
What I'm saying is, rather than make being in a supergroup a mandatory part of the game, make it an additional layer of gameplay someone can experience if they decide to participate.
... huh?

SGs are about as mandatory right *now* as wearing pink tutus if you're a Blaster.


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
The only thing I see needing fixed regarding SG/VGs now is for the devs to give us the ability to offline invite our own alts to our own groups.
Gotta quote, it's such a great statement.


Quote:
Originally Posted by Vega View Post
This and maybe doing something about base rent.
I agree with this one too.

Bases are either empty shells for storage, like mine.. Or a pure vanity thing, which isn't a bad thing. Some people have an eye for designing that stuff.. I don't have the patience atm..

They should get rid of rent all together until they come up with a base raid idea.. I could see the issue of why you might want rent with raids and such. But now I say either get rid of it or cut it in half.

Sad thing is, if or when base raids come back if they do any implementations I can see this whole stacking thing get hurt by it.. So some really great looking bases might have to get cleared if they want to consider doing Base raids..


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
They should get rid of rent all together until they come up with a base raid idea.. I could see the issue of why you might want rent with raids and such. But now I say either get rid of it or cut it in half.
why should they get rid of rent or cut it in half? it is already about the same as doing one missions worth of prestige. it is not what it used to be before it was changed.


 

Posted

Perhaps, what I mean is, that being a part of an SG opens up another layer of game experience (in terms of missions, strike forces, events, etc geared toward SG participation). SG specific game content that you can only experience in an SG, but that you don't need to experience in order to reach the "endgame" content.

For example, I never use Siren's Call, or Warburg, or Recluse's Victory; but the content is there for PvP minded players.


 

Posted

Heh, that's segregated for entirely different reasons. The kind of thing you want is exactly what they're moving away from with moves like making the Silver Mantis TF available to everyone instead of just VGs.


Dec out.

 

Posted

Then perhaps they need to start creating personal "bases" system for heroes/villains that use INF instead of Prestige.


 

Posted

Quote:
Originally Posted by VoodooGirl View Post
Then perhaps they need to start creating personal "bases" system for heroes/villains that use INF instead of Prestige.
already kind of have it. start your own personal SG and spend your infl/inf getting prestige for it.


 

Posted

Quote:
Originally Posted by DumpleBerry View Post
This, offline promotions and demotions, and name changes, and I'd be happy. I'd be ecstatic if they allowed mergers/acquisitions.
I agree with you 100 bajillion percent. Especially the mergers and SG name changes.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
why should they get rid of rent or cut it in half? it is already about the same as doing one missions worth of prestige. it is not what it used to be before it was changed.
Because it's UTTERLY pointless.
Do the Justice League pay rent on their base? Does Batman have to pay rent for the Bat Cave? Who do the Avengers pay too?

No one. Its a pointless mechanic let over from Jackanism, one we have absolutely no use for anymore.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Multi-Alignment Supergroups.

Hero, Villain, Rogue, Vigilante. Why should it matter which alignments are in the group? Let all the Alignments walk into all the supergroup bases, too

-Rachel-


 

Posted

At least rent is no longer 2% of your total SG net value (due every two weeks!)

(My SG's net value of 27mil means rent would be $540,000.)


 

Posted

Quote:
Originally Posted by VoodooGirl View Post
At least rent is no longer 2% of your total SG net value (due every two weeks!)
Um... if you've been paying every two weeks, youv'e been overpaying. Due every four, and for all intents and purposes, every six, for as long as I can remember.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Um... if you've been paying every two weeks, youv'e been overpaying. Due every four, and for all intents and purposes, every six, for as long as I can remember.
Yes, I know, but I was referring to the way the system was designed way back when. It's now once a month (I pay it ever two or so).


 

Posted

Something I would love to see (and I realize this would be stretching thigns) is cross-server SGs. There's little reason that the base itself can't be accessible from players in mutiple servers, even if they're never physically in the base together. They all contribute to the global prestige in sgmode, get access to all the same porters, storage, crafting, etc. Maybe give them a local and global SG channel.

Mind you it would probably mean some healthy revision to coalitions, etc., but I'd love it.


 

Posted

Quote:
Originally Posted by NovaFang View Post
Something I would love to see (and I realize this would be stretching thigns) is cross-server SGs. There's little reason that the base itself can't be accessible from players in mutiple servers, even if they're never physically in the base together. They all contribute to the global prestige in sgmode, get access to all the same porters, storage, crafting, etc. Maybe give them a local and global SG channel.

Mind you it would probably mean some healthy revision to coalitions, etc., but I'd love it.
Well, first we would need cross-server capability of teaming/interacting.