Buff Bar Suggestion: Show Only My Buffs


Adeon Hawkwood

 

Posted

One thing I was thinking about is the teammate buff bar and how crowded it gets sometimes. Turning off auto-powers helps a bit but even then you can easily get 10+ buffs per teammate which makes it very hard to pick out specific ones.

So, what I think would be useful is a "hide buffs from other players" feature so that your teammates buff bars can be set to only display buffs they are receiving from you along with enemy debuffs (so you can potentially see when someone is mezzed).

The game already keep track of the source of a particular buff so it should be feasible to implement.

What do people think?


 

Posted

I wouldn't use this, but I don't see any gameplay issues against it. Well, aside from teh fact that in my case showing any buff bar while in Ultra Mode hardlocks the game and makes me kill it via task manager (which I've been /bugging since friggin' I17 closed beta. )



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Posted

yeah, I like this idea. Sometimes I don't need to kow who the Emp is Forting. I want to be able to see where I need to Speed Boost.


Enjoy your day please.

 

Posted

This would make me a lot less reluctant to play characters with short-duration buffs.


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Posted

Yeah, I like this idea. Good idea. /signed.


 

Posted

Having to agree with the idea that this would help my buffers, especially my reactive buffers like those with Clear Mind style powers. I see no bad here.

/signed


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
One thing I was thinking about is the teammate buff bar and how crowded it gets sometimes. Turning off auto-powers helps a bit but even then you can easily get 10+ buffs per teammate which makes it very hard to pick out specific ones.

So, what I think would be useful is a "hide buffs from other players" feature so that your teammates buff bars can be set to only display buffs they are receiving from you along with enemy debuffs (so you can potentially see when someone is mezzed).

The game already keep track of the source of a particular buff so it should be feasible to implement.

What do people think?
It seems a good idea, but unfortunately there are some 'trick' powers that might throw it off. For instance: I hid auto powers, but then I could never see how much fulcrum shift other players received, as that was somehow categorized as an 'auto' power.

Also: you'd want this to show buffs from you, AND enemy effects. That way you'd see the 'hold' icon on a held ally.


 

Posted

It does say 'along with enemy debuffs' in the OP.


 

Posted

Doh! Mine eyes skimmed over that part.

I'll be over here in my dunce hat...


 

Posted

Quote:
Originally Posted by Seldom View Post
Doh! Mine eyes skimmed over that part.

I'll be over here in my dunce hat...
*takes hat off and pases to Seldom*

Thank god, I've been waiting ages to pass that on


 

Posted

Quote:
Originally Posted by Seldom View Post
It seems a good idea, but unfortunately there are some 'trick' powers that might throw it off. For instance: I hid auto powers, but then I could never see how much fulcrum shift other players received, as that was somehow categorized as an 'auto' power.
Yeah, unfortunately the mechanics of the game do mean that certain powers (primarily ones that are granted through pseudo pets or that actually give a temporary power such as Mystic Fortune) would be categorized under such a system. I was largely going for the 80% solution since that would benefit a lot of players whilerequiring significantly less work than the 100% solution (I assume it would anyway, it's impossible to say for sure).


 

Posted

Great idea.. Icons are so small also..

I loose the speed boost icon in the mix of a dozen others when I am looking to see if I missed a buff or something.. Sometimes a fight gets slightly intense and you can loose track on who you did and didn't buff when your healing or trying to remove a a mezz or ress stun off someone.. Again because they are so small and so many


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
One thing I was thinking about is the teammate buff bar and how crowded it gets sometimes. Turning off auto-powers helps a bit but even then you can easily get 10+ buffs per teammate which makes it very hard to pick out specific ones.

So, what I think would be useful is a "hide buffs from other players" feature so that your teammates buff bars can be set to only display buffs they are receiving from you along with enemy debuffs (so you can potentially see when someone is mezzed).

The game already keep track of the source of a particular buff so it should be feasible to implement.

What do people think?
Great Idea ! /signed

Oddly familiar idea too.


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