Secondary Mutation and forms


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Lobstar View Post
But that's the issue. Secondary Mutation does not carry over to dwarf or nova form. Check your numbers the next time you use it. Powers like mystic fortune, build up, and hasten do carry over. But this one, Secondary Mutation, doesn't.

Consider for a moment if secondary mutation did not work for, say, a stone tank in granite form, but then worked for everyone else. That would be a bit odd wouldn't it?

I do not believe that those who are asking, are seeking any special treatment, simply equal treatment. We don't need to be able to use Secondary Mutation while in a form, but it would be nice if the power acted as every other self buff did and persisted through the various forms a Kheldian has at their disposal.
This is the short and very well said form of what I was trying to say in reguards to this particular power, and carries over to things such as power customization and some of the new temp powers like recovery serum.


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.

 

Posted

Quote:
Originally Posted by Castle View Post
Temporary Powers do not function in Crab or Squid form.
I have to say, I'm starting to really be disappointed that my main and most favorite character (My Kheldian) keeps on suffering from these exceptions to this that and the other thing so darn much.

I mean really, is my kheldian really going to break the game if secondary mutation works in Dwarf and Nova form? I would even be OK with it not being castable from forms, just human form, but at least carry over into Dwarf and Nova forms like Essence Boost and Conserve Energy work.

Color me disgruntled.


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"Everyone needs to chill the hell out." - BackAlleyBrawler 11/13/08 3:26pm . . . Geeks around the world stopped and blinked.

 

Posted

Quote:
Originally Posted by Castle View Post
Temporary Powers do not function in Crab or Squid form.
The Secondary Mutation buff doesn't carry over to forms? This makes me sad. However, temporary power buffs seem to, so why is Secondary Mutation different? Example: Recovery Serum.



Now, not being able to activate said temporary powers while shapeshifted makes sense, is this what was meant? I haven't bought the booster pack yet, has someone verified that the actual buff from Secondary Mutation is suppressed by shapeshifting?

Far be it from me to doubt Castle, but are we talking about the same thing here?


"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
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Posted

AllYourBase,

I retested it this morning just to be sure, the buff(s) granted from Secondary Mutation disappear when you activate either nova or dwarf form. They are only present in human form for kheldians.

(sorry, no pics)


@Phillon
Twitter @FiveIronBrony

 

Posted

Wow. That seems odd. The game is treating the click-buff like it was Stamina, then?


"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
In-game at @AYB
Check it out: http://youtu.be/gAJlQ6o8p9g

 

Posted

Quote:
Originally Posted by Smiling_Joe View Post
Sorry. Color customization doesn't work for Khelds, either.

EDIT - yeah. I couldn't resist that.
Funny, sad, and annoying all at the same time. :/


If you PL'd to 50 just to get an "epic" thinking you'd be �ber, you're going to be sorely disappointed with the HEATs, because the VEATs were designed so that anyone with one good finger and a braincell can rock the toggles.

 

Posted

I can confirm that the click buff Secondary Mutation power does NOT carry over into the forms. It does however reappear when you return to human form (ie. the buff isn't lost when you shapechange, just suppressed somehow). I suspect it has something to do with the rikti monkey form "buff", which locks you out of the forms for its duration. I hope this is not "working as intended", as until now all click buffs have carried over into the forms...


 

Posted

Quote:
Originally Posted by Castle View Post
Temporary Powers do not function in Crab or Squid form.
Why do you hate seafood so much?


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

So we've proven that the click buff secondary mutation is not carrying over to the forms like every other click buff in the game including click buffs from the AT's human form?

Then Castle surely sees this as a bug and will be working toward a fix ASAP regardless of his post earlier.


Be well, people of CoH.

 

Posted

I agree, it doesn't make sense for one thing to not work with forms where all others do. None of the buffs are very over-powering by design, so...I really don't see any issue with it, unless it's a technical one. Which hasn't been mentioned.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by SwellGuy View Post
Why do you hate seafood so much?
This shall be the new meme. No longer "Devs hate villains" but "Devs hate seafood."


Hello, my name is @Caligdoiel and I'm an altoholic.

 

Posted

Quote:
Originally Posted by Caligdoiel View Post
This shall be the new meme. No longer "Devs hate villains" but "Devs hate seafood."
So does BP!


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Caligdoiel View Post
This shall be the new meme. No longer "Devs hate villains" but "Devs hate seafood."
Wait. SoA's are such phenomenal ATs that even its proponents think it's overpowered, while Kheldians are the red-headed stepchild of AT's, and it's because Devs hate villains?


Ice/Ice Blaster. Dedication to concept is an ugly thing.
Claws/WP Brute. Sex without the angst.
Every CoX character lies somewhere on this spectrum.

 

Posted

VEATS and HEATS are like apples and oranges really. Can't compare the two together when it comes down to an issue like this.



 

Posted

Quote:
Originally Posted by Negate View Post
VEATS and HEATS are like apples and oranges really. Can't compare the two together when it comes down to an issue like this.
I wasn't talking about this issue, I was talking about any anti-Redside dev bias.


Ice/Ice Blaster. Dedication to concept is an ugly thing.
Claws/WP Brute. Sex without the angst.
Every CoX character lies somewhere on this spectrum.

 

Posted

Quote:
Originally Posted by Tramontane View Post
I wasn't talking about this issue, I was talking about any anti-Redside dev bias.
Ahhh, ok.



 

Posted

well this isn't a surprise.. i finally come back to the game after 2 years and the i13 fiasco just so i can get a lil break from CO and play my kheldians, and come to find out my pb blast cant change colors wow.. ok no worries at least this new booster pack will boost up my forms.. o wow well luckily i switched to all human..

Man FOR a very versatile AT you have to do a lot of conforming.. at least toggles don't drop anymore.


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