Additional Enhancement tray after Respec


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by phenom44 View Post

With that said, what does set a unbelievable tone and jumps out is how obedient most of you are to what the devs tell you they are,will, can and want to do for you. YOU are paying their salaries. If YOU really want to get an idea approved. Present it and gain support from a high percentage of the players (however that needs to be accomplished). If that don't work, ask those same players to cancel their accounts temporarily until the Devs do something. Some of your comments literally reflect why the devs dictate more than they appreciate and incorporate ideas.
The devs DO listen to the players.

In this particular case, they listened, and still said "no".

If it really peeves you so much, and you think it will change their minds about it, go ahead and quit.

And the devs will.......probably not even notice.

Saying "Everyone wants this!" is pure hyperbole, and nothing more. In order to know that you would have had to individually spoken to over 80,000 people and gotten an affirmative response from every one of them.

There was a game not so long ago that incorporated a large number of player ideas, rather than the devs making decisions on what to add or not.

It's called Tabula Rasa, let's go check it out and see how that worked out for them.

Oh, that's right, we CAN'T check it out.....because the game shut it's servers down over a year ago as a direct result of some of the player suggested ideas.

If the devs want to kill the game, a good way to do that is to start implementing every idea suggested by a player.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

I'd like also very much to get a second enhancement tray for various reasons (not only for the respec, but also for more storage capacity). It's true that the devs stated some time ago they considered that 10 was already generous as they did not plan IOs to be exchangeable once slotted in the first place. That's why it's not likely to happen very soon.

However, the game is constantly evolving, as well as the devs may change their mind and what was not considered as a viable option before, can become an implemented feature tomorrow, we never know


 

Posted

Quote:
With that said, what does set a unbelievable tone and jumps out is how obedient most of you are to what the devs tell you they are,will, can and want to do for you. YOU are paying their salaries. If YOU really want to get an idea approved. Present it and gain support from a high percentage of the players (however that needs to be accomplished). If that don't work, ask those same players to cancel their accounts temporarily until the Devs do something. Some of your comments literally reflect why the devs dictate more than they appreciate and incorporate ideas.
"You people make me sick, with your kowtowing to authority! Why don't you rise up and do things MY way?"

It's a good thing I don't have any authority over the devs. Making LoTG 7.5%s unique, cutting the defense softcap to 40% for people who aren't specifically running defense sets and dropping the duration of Fulcrum Shift would be a START. Oh, and I'd get rid of patrol XP and bring back a meaningful debt cap. Probably take a look at a few other things, too. Like XP while exemplaring- we could cut that in half.

People need a little more pain in the upper levels. People WILL take the easy way and fight level 49 Council instead of Malta. Or level 26 council on a TF. I remember the good old days when you had your choice of Carnies, Malta, or Rularuu.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

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I remember the last time I suggested something to a dev. The change was in the next patch.

(Note, results not typical)


 

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Originally Posted by RabidBrian View Post
You arent going to give someone 10 bucks for a 5 dollar burger just because you have the extra 5 bucks, right?
If there were only a few burgers and multiple people vying for them, I would pay as much as I felt the burger was worth.

If the rare IOs were sold at a fixed price you'd have more of a point.

imho ymmv


 

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Originally Posted by Talen Lee View Post
I remember the last time I suggested something to a dev. The change was in the next patch.

(Note, results not typical)
Not Invuln. Johnny_Wootang fixed Invuln.


 

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Originally Posted by SinisterDirge View Post
Not Invuln. Johnny_Wootang fixed Invuln.
The feature in question is so minor that I doubt anyone, anyone has used it aside from me.


 

Posted

Quote:
Originally Posted by phenom44 View Post
With that said, what does set a unbelievable tone and jumps out is how obedient most of you are to what the devs tell you they are,will, can and want to do for you. YOU are paying their salaries. If YOU really want to get an idea approved. Present it and gain support from a high percentage of the players (however that needs to be accomplished). If that don't work, ask those same players to cancel their accounts temporarily until the Devs do something. Some of your comments literally reflect why the devs dictate more than they appreciate and incorporate ideas.
Firstly, the Devs DO listen to the player base and have included a ton of player ideas into the game. Among them are things that players LOVE like an improved e-mail system and the ability to send yourself money in-game as well as features like Enhancement Diversification that players generally hated at the time it was announced.

Secondly, this is not a democracy as you are implying. It is a "benevolent dictatorship."

Thirdly, I look at this game in a similar way as I look at a piece of art. The Devs have a vision for what they want this game to be and what they want it to NOT be. They literally craft everything with which we, as players, have the ability to interact. Because we give them our money, we are afforded the PRIVILEGE to play the game that we play. It is not really our game, in my opinion, it is theirs, and they "rent" it to us via monthly fees. I consider your position of revolvt and an attempt to control what is implemented as pure entitlemtent and audacity. Offering suggestions for the Dev team to consider is one thing, but making demands? No, that is a bridge too far.

Fourth, you ask us to ignore authority... and do what you want us to do instead. I don't think I need to further extrapolate there to show the error of such an opinion.

Lastly, you have stated that this is something "all of the players" want to have. It is not. How do I know this? Because I don't want it, and last I checked, I am one of those "all."



 

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Originally Posted by all_hell View Post
If there were only a few burgers and multiple people vying for them, I would pay as much as I felt the burger was worth.

If the rare IOs were sold at a fixed price you'd have more of a point.

imho ymmv
No because if they were at a fixed price, the demand/supply wouldnt make the price rise. However, since its not a fixed price, the amount of supply directly influences the price of the object. And, since adding more slots to character respecs would be, in theory, adding to the supply, the price of that object would/should go down at least slightly.

It could have adverse effects if everyone on a large scale hoards the extra enhancements they were able to keep. Removes the demand they may have had for that enhancement on another toon.


 

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Originally Posted by RabidBrian View Post
No because if they were at a fixed price, the demand/supply wouldnt make the price rise. However, since its not a fixed price, the amount of supply directly influences the price of the object. And, since adding more slots to character respecs would be, in theory, adding to the supply, the price of that object would/should go down at least slightly.
Usually burgers are sold for a fixed price.
If burgers were auctioned off to the highest bidder, you would have had a better point about paying $10 for a $5 burger.
Quote:
Originally Posted by RabidBrian View Post
It could have adverse effects if everyone on a large scale hoards the extra enhancements they were able to keep. Removes the demand they may have had for that enhancement on another toon.
The increase in the supply of inf from not having to buy new enhancements would do what to prices? Will people still bid the same old amount? Or would they succumb to the seduction of NAO and bid more?


 

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The increase in the supply of inf from not having to buy new enhancements would do what to prices? Will people still bid the same old amount? Or would they succumb to the seduction of NAO and bid more?
gee, i don't know, maybe take a look at what has happened to the prices since the AE was implemented and we had a problem with the drop rate and 50's earning double the infl/inf? prices spiked and have not really come back down. AT ALL. so all the extra infl/inf from not having to spend it is going to spike the prices again.

just deal with the fact that Posi himself has gone on record saying that being able to hold 10 enhancements was being generous. they are supposed to be locked into our powers as it is.


 

Posted

Quote:
Originally Posted by all_hell View Post
Usually burgers are sold for a fixed price.
If burgers were auctioned off to the highest bidder, you would have had a better point about paying $10 for a $5 burger.
The increase in the supply of inf from not having to buy new enhancements would do what to prices? Will people still bid the same old amount? Or would they succumb to the seduction of NAO and bid more?
I dont get either of these points.

EDIT: I was thinking about it and it actually may not be that difficult for them to implement. If we were able to bring the chat box up during the respec, we could email enhancements. Right?