MA/SD hard to find builds


Andferne

 

Posted

I've looked at over 10 rows worth of threads and found 2 MA/SD posts. One had 0 replies the other 3. First question, is this just not a fun build, terrible synergy, what gives? I enjoy it so far, lvl 41; however, I can't seem to soft cap and keep the stuff I like. So, just eye balling it, this build looks incredibly hard to accoplish the 45/45/45 build to all positions without sacrificing maybe more than it's worth to get there. Is this true, and ergo the reason ppl don't build this AT power combo? If you have, know, or can build and post an MA/SD soft capped please post. From there I can handle it or bounce questions of the forums. Getting there myself is requireing more Build Fu than I posses with out sacrificing hours of my life to figure it out. I know their are some Build Fu Masters and Prodigies out there who can fix it up in no time or have one they built just for shizz and gigglez. If that's you please post here so we can get a somewhat decent MA/SD build and THREAD going. Thanks in advance for the input Heroes/Villians.


 

Posted

Well, if you want someone to help you make a build, post the following as well:

What power pools do you desperately want in your build?

What travel power do you want, or do you have no preference?

What epic power pool do you want, or do you have no preference?

Team-friendly or MEMEME build?


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

To try and help get the ball rolling I quickly threw this one together. It is soft capped at Melee, Range, and AoE with 46%.

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Posted

Whipped this up quickly. It could stand for more optimizations. Soft capped, 3.56 end/sec recovery, 336% regen, 57.5% global recharge. Build is expensive.

Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
MA-Shield: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(15), Hectmb-Dam%(17)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(7), S'fstPrt-ResDam/Def+(13), S'fstPrt-ResDam/EndRdx(40)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(13)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(7), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(40), Numna-Heal(42), Numna-Regen/Rcvry+(43)
Level 6: Hurdle -- Jump-I(A)
Level 8: Crane Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(33)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(37)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(31), Mrcl-Heal/EndRdx(43), RgnTis-Regen+(50)
Level 18: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(43)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(34), P'Shift-EndMod/Acc(40), P'Shift-End%(42)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 32: Boxing -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(46), RzDz-Acc/EndRdx(46), RzDz-Stun/Rng(46), RzDz-Acc/Stun/Rchg(50), RzDz-Immob%(50)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(39), Aegis-ResDam/Rchg(39), Aegis-EndRdx/Rchg(42)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(45), GftotA-Def(45), GftotA-Run+(45)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-Acc/Rchg(48), Numna-Heal(48), Numna-Heal/EndRdx(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run

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Posted

Here's a build I threw together. As always I'm a broke hero so if anyone has advice on how to cheap'n it while still staying softcapped that would be great.

Thanks

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- S'ngH'mkr-Dmg/EndRdx/Rchg(A), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Acc/Dmg(5)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(5), RedFtn-Def/Rchg(7), RedFtn-Def(13), RedFtn-EndRdx(15), RedFtn-Def/EndRdx/Rchg(17)
Level 2: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(7), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(17), RedFtn-Def(45), RedFtn-Def/EndRdx/Rchg(46)
Level 4: True Grit -- H'zdH-Heal/EndRdx(A), H'zdH-EndRdx/Rchg(34), H'zdH-Heal/Rchg(34), H'zdH-Heal/EndRdx/Rchg(39), H'zdH-Heal(40), S'fstPrt-ResDam/Def+(40)
Level 6: Combat Jumping -- GftotA-Def(A), GftotA-Def/EndRdx(43), GftotA-Def/EndRdx/Rchg(46), GftotA-Def/Rchg(46)
Level 8: Crane Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(13)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- H'zdH-Heal(A), H'zdH-Heal/Rchg(43), Heal-I(43)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Crippling Axe Kick -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/Rchg(23), T'Death-Dmg/EndRdx(23), T'Death-Acc/Dmg(25)
Level 20: Stamina -- P'Shift-End%(A), EndMod-I(21), EndMod-I(21), P'Shift-EndMod(48)
Level 22: Focus Chi -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(37), GSFC-ToHit(42), GSFC-Build%(42)
Level 24: Boxing -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(39), RzDz-Acc/Stun/Rchg(39), RzDz-Immob%(48), RzDz-Acc/EndRdx(50), RzDz-Stun/Rng(50)
Level 26: Dragon's Tail -- M'Strk-Acc/Dmg/EndRdx(A), M'Strk-Dmg/EndRdx/Rchg(27), M'Strk-Acc/EndRdx(27), M'Strk-Dmg/EndRdx(29), M'Strk-Dmg/Rchg(29), M'Strk-Acc/Dmg(31)
Level 28: Tough -- EndRdx-I(A), ResDam-I(40), ResDam-I(42)
Level 30: Weave -- S'dpty-EndRdx(A), S'dpty-Def(31), S'dpty-Def/EndRdx(31), S'dpty-Def/Rchg(33), S'dpty-Def/EndRdx/Rchg(48)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 35: Shield Charge -- M'Strk-Acc/Dmg(A), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(36), M'Strk-Dmg/EndRdx(36), M'Strk-Dmg/Rchg(37), M'Strk-Acc/EndRdx(37)
Level 38: Phalanx Fighting -- DefBuff-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- EndMod-I(A), P'Shift-EndMod(45), P'Shift-End%(45)
Level 47: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
Level 49: Grant Cover -- DefBuff-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run



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Posted

[QUOTE=Ideon;2936290]Well, if you want someone to help you make a build, post the following as well:

Quote:
Originally Posted by Ideon View Post
What power pools do you desperately want in your build?
Fitness/Fighting/Leadership

Quote:
Originally Posted by Ideon View Post
What travel power do you want, or do you have no preference?
No prefrence--would be nice, but Not a must.

Quote:
Originally Posted by Ideon View Post
What epic power pool do you want, or do you have no preference?
Body Mastery

Quote:
Originally Posted by Ideon View Post
Team-friendly or MEMEME build?
Yes as in both, be able to solo AV's and take them on with a team.

This is my non soft capped build, possessing great dmg and recharge at the sacrifice for travel power and being non-soft capped. Suggestions on ways to get this to soft capped, changes, non critical or bad choices?

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/



Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Mako-Dam%(7)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), LkGmblr-Rchg+(46)
Level 2: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(11), RedFtn-Def/EndRdx/Rchg(13), RedFtn-Def(13), RedFtn-EndRdx(15), LkGmblr-Rchg+(48)
Level 4: True Grit -- Mrcl-Rcvry+(A), Mrcl-Heal(15), Mrcl-Heal/EndRdx(17), Mrcl-Heal/Rchg(17), Mrcl-Heal/EndRdx/Rchg(19), RgnTis-Regen+(48)
Level 6: Focus Chi -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 8: Crane Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23), HO:Nucle(25), ExStrk-Dam%(25)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 14: Swift -- Empty(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(27), Numna-Heal/EndRdx(43), Numna-EndRdx/Rchg(45), Numna-Heal/Rchg(45), Numna-Heal/EndRdx/Rchg(45)
Level 18: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(33), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), HO:Ribo(34)
Level 28: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-EndRdx(46), RedFtn-Def(48)
Level 30: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-Def(36), RedFtn-EndRdx(37), RedFtn-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(37)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39), HO:Nucle(40), GS-%Dam(40)
Level 35: Shield Charge -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(42), Armgdn-Dam%(42)
Level 38: Tactics -- EndRdx-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Panac-Heal/+End(A), Numna-Heal(46), Numna-Heal/EndRdx(50), Numna-Heal/Rchg(50), Numna-Heal/EndRdx/Rchg(50)
Level 47: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run



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Posted

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(9), LkGmblr-Rchg+(9), GA-3defTpProc(11)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def(13), LkGmblr-Rchg+(13)
Level 4: True Grit -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(15), Mrcl-Heal(17), Mrcl-Rcvry+(17)
Level 6: Focus Chi -- RechRdx-I(A), RechRdx-I(15)
Level 8: Crane Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40), HO:Nucle(40), ExStrk-Dam%(40)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(43)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 14: Swift -- Run-I(A)
Level 16: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(31), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(45), Numna-Heal(46), Numna-Regen/Rcvry+(46)
Level 18: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(23), HO:Nucle(25), TotHntr-Dam%(25)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(37), P'Shift-End%(48)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Boxing -- Empty(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(34), LkGmblr-Rchg+(46)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(34), Mako-Acc/EndRdx/Rchg(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Tough -- HO:Ribo(A), S'fstPrt-ResDam/Def+(39)
Level 41: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- Numna-Heal(A), Numna-Heal/Rchg(48), Numna-Heal/EndRdx(48)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run



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Imporved a little, not sure if I should take the slot from Acitive defense and throw it on True Grit for + 1 more miracle and 44.4 AOE defense and I'm 46.9 at the other 2 positions; however, i had to use the gladiator Unique to get there.


 

Posted

Here's what I'm currently trying to finish up with on my MA/Shield. No leadership but still soft capped and relatively easy on the wallet. Could use more recharge but 42.5% isn't too bad.


Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(13)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(15), Aegis-ResDam(17), Aegis-ResDam/EndRdx(40), Aegis-ResDam/EndRdx/Rchg(42)
Level 2: Battle Agility -- RedFtn-Def(A), RedFtn-Def/EndRdx(7), RedFtn-Def/Rchg(15), RedFtn-Def/EndRdx/Rchg(17), RedFtn-EndRdx(40), RedFtn-EndRdx/Rchg(42)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(34), S'fstPrt-ResDam/Def+(37)
Level 6: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 8: Crane Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(13)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(46)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(42)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Crippling Axe Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(23)
Level 20: Hurdle -- Jump-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-End%(25), EndMod-I(25)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(29)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 30: Boxing -- Empty(A)
Level 32: Eagles Claw -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(34), Mako-Acc/EndRdx/Rchg(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), Aegis-EndRdx/Rchg(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(45), P'Shift-EndMod/Rchg(45), RgnTis-Regen+(45)
Level 47: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(48), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-EndRdx(50), RedFtn-EndRdx/Rchg(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 2: Ninja Run
------------
Set Bonus Totals:

  • 17.5% DamageBuff(Smashing)
  • 17.5% DamageBuff(Lethal)
  • 17.5% DamageBuff(Fire)
  • 17.5% DamageBuff(Cold)
  • 17.5% DamageBuff(Energy)
  • 17.5% DamageBuff(Negative)
  • 17.5% DamageBuff(Toxic)
  • 17.5% DamageBuff(Psionic)
  • 9.88% Defense(Smashing)
  • 9.88% Defense(Lethal)
  • 14.6% Defense(Fire)
  • 14.6% Defense(Cold)
  • 9.25% Defense(Energy)
  • 9.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 16.8% Defense(Melee)
  • 15.5% Defense(Ranged)
  • 16.8% Defense(AoE)
  • 25% Enhancement(Accuracy)
  • 42.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 165.7 HP (12.4%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 8.8%
  • MezResist(Immobilize) 15.4%
  • MezResist(Stun) 2.2%
  • 2.5% (0.04 End/sec) Recovery
  • 32% (1.79 HP/sec) Regeneration
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 25% RunSpeed
  • 2.5% XPDebtProtection






 

Posted

Quote:
Originally Posted by Ghost_Ripper View Post
however, i had to use the gladiator Unique to get there.
That IO runs 2B+ all by itself. Using that to soft cap isn't what I'd call a solution...unless you're extremely rich.

Also, it seems that you've run into the trap assuming that having as much global recharge as possible means your build is good. Global recharge is nice to have but having it at the sacrifice of other aspects of your build (soft capped defenses, good recovery, good regen, resistance) is building your character badly.

You want enough recharge to run an optimal attack chain, then you want to concentrate on other facets of your build. There's already a few examples in this thread on soft capped builds. Draw from that and adjust it.

Furthermore, as was pointed out to me in another thread, an optimal MA dps attack chain does not include Eagle's Claw. Consider that as well.