Pan Dom Corr Build pls


Aumakua

 

Posted

Does anyone have a build for a Pain Dom Corr... Gonna be for Zonal survival and all round healer... Massive regen would be nice ... I'm unsure of primary was gonna skip Sonic tho, seen a few of those and I'd like something diff, maybe Dark or Nrg or Rad?? I unno,

Any advice welcome please.


Consciousness: that annoying time between naps.

 

Posted

Hm the build itself should be fairly easy to make. Personally i would go with phase/soul and pick up powerboost.

As for primary I think Rad blast is nice for a pain, quick animations and a stun in your attack. You could slot cosmic burst with some acc/mez or dmg/mez HO's and split an apoc set to still get the enhancements values pretty high, having acc, dmg and stun all the way up. That way when you powerboost cosmic burst you should have a nice stun duration.

As a pain there are going to be opportunities to attack and having a blast set with quick animations is great just incase you do get in trouble. You won't be rooted and left helpless

Hope this helped.


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

powerboosted stun ftw.


 

Posted

Of what you listed, Rad/Pain/Soul sounds the best.

Slot for at least 1550 HP, mag 41 - 45 Kb protection then mostly whatever else you want, Regen, recharge, etc etc. Proc Neutrino Bolt out in case you want to go on the offense 1 or 2 dmg procs for Laser eyes, then probably frankenslot cosmic burst for Acc/Dmg/Stun/Rech so you can power boost that every once in a while.

Primary I'd take tier 1 and 2, Aim and Cosmic Burst. Secondary all but the rez and anguishing cry. SS/SJ/Fitness/Phase


 

Posted

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Donna: Level 50 Mutation Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Pain Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: X-Ray Beam
(A) Analyze Weakness - Accuracy/Defense Debuff
(27) Analyze Weakness - Accuracy/Recharge
(37) Analyze Weakness - Accuracy/Endurance/Recharge
(37) Apocalypse - Accuracy/Damage/Recharge
(37) Apocalypse - Damage
(40) Apocalypse - Chance of Damage(Negative)


Level 1: Nullify Pain
(A) Numina's Convalescence - Heal
(3) Numina's Convalescence - Heal/Endurance
(5) Numina's Convalescence - Heal/Recharge
(9) Numina's Convalescence - Endurance/Recharge
(15) Triage - Heal/Endurance
(17) Triage - Heal/Endurance/Recharge


Level 2: Soothe
(A) Numina's Convalescence - Heal
(3) Numina's Convalescence - Heal/Endurance
(7) Numina's Convalescence - Heal/Endurance/Recharge
(11) Numina's Convalescence - Endurance/Recharge
(15) Triage - Heal/Endurance
(19) Triage - Heal/Endurance/Recharge


Level 4: Share Pain
(A) Numina's Convalescence - Heal
(5) Numina's Convalescence - Heal/Recharge
(9) Numina's Convalescence - Heal/Endurance/Recharge
(11) Numina's Convalescence - Endurance/Recharge
(17) Triage - Heal/Recharge
(19) Triage - Heal/Endurance/Recharge


Level 6: Hasten
(A) Recharge Reduction IO
(7) Recharge Reduction IO


Level 8: Combat Jumping
(A) Karma - Knockback Protection


Level 10: Swift
(A) Run Speed IO


Level 12: Stealth
(A) Luck of the Gambler - Endurance/Recharge
(13) Luck of the Gambler - Recharge Speed
(13) Luck of the Gambler - Defense/Endurance
(40) Karma - Knockback Protection
(43) Serendipity - Endurance/Recharge
(43) Serendipity - Defense/Endurance


Level 14: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(46) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(36) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 18: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(46) Miracle - +Recovery


Level 20: Stamina
(A) Performance Shifter - EndMod
(21) Performance Shifter - EndMod/Recharge
(21) Performance Shifter - EndMod/Accuracy
(23) Performance Shifter - Chance for +End


Level 22: Soothing Aura
(A) Numina's Convalescence - Heal
(23) Numina's Convalescence - Heal/Endurance
(25) Numina's Convalescence - Heal/Endurance/Recharge
(25) Numina's Convalescence - Endurance/Recharge
(48) Triage - Heal/Endurance
(50) Triage - Endurance/Recharge


Level 24: Invisibility
(A) Luck of the Gambler - Endurance/Recharge
(36) Luck of the Gambler - Recharge Speed


Level 26: Phase Shift
(A) Recharge Reduction IO
(27) Recharge Reduction IO


Level 28: Cosmic Burst
(A) Devastation - Accuracy/Damage
(29) Devastation - Accuracy/Damage/Recharge
(29) Devastation - Accuracy/Damage/Endurance/Recharge
(34) Apocalypse - Accuracy/Recharge
(34) Apocalypse - Damage/Endurance
(34) Apocalypse - Damage/Recharge


Level 30: World of Pain
(A) Titanium Coating - Endurance/Recharge
(31) Titanium Coating - Resistance/Recharge
(31) Titanium Coating - Resistance/Endurance/Recharge
(31) Impervium Armor - Resistance
(33) Impervium Armor - Resistance/Recharge
(33) Steadfast Protection - Knockback Protection


Level 32: Acrobatics
(A) Endurance Reduction IO
(33) Endurance Reduction IO


Level 35: Enforced Morale
(A) Range IO


Level 38: Painbringer
(A) Doctored Wounds - Recharge
(39) Doctored Wounds - Heal
(39) Doctored Wounds - Heal/Recharge
(39) Doctored Wounds - Heal/Endurance/Recharge
(40) Doctored Wounds - Endurance/Recharge


Level 41: Dark Embrace
(A) Titanium Coating - Endurance
(42) Titanium Coating - Resistance
(42) Titanium Coating - Resistance/Endurance
(42) Impervium Armor - Resistance/Endurance
(43) Impervium Armor - Psionic Resistance


Level 44: Proton Volley
(A) Entropic Chaos - Accuracy/Damage
(45) Entropic Chaos - Damage/Endurance
(45) Analyze Weakness - Accuracy/Defense Debuff
(45) Analyze Weakness - Accuracy/Recharge
(46) Executioner's Contract - Accuracy/Damage
(48) Executioner's Contract - Damage/Endurance


Level 47: Power Boost
(A) Recharge Reduction IO
(48) Recharge Reduction IO


Level 49: Aim
(A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance


------------
Level 1: Brawl
(A) Accuracy IO


Level 1: Sprint
(A) Unbounded Leap - +Stealth


Level 2: Rest
(A) Recharge Reduction IO


Level 1: Scourge
------------
Set Bonus Totals:
1.56% Defense(Fire)
1.56% Defense(Cold)
3.13% Defense(Energy)
3.13% Defense(Negative)
6.25% Defense(Ranged)
3.13% Defense(AoE)
28% Enhancement(Heal)
20% Enhancement(RechargeTime)
10% FlySpeed
232.9 HP (21.7%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -20)
Knockup (Mag -20)
MezResist(Sleep) 4.4%
MezResist(Stun) 2.2%
MezResist(Terrorized) 2.2%
9.5% (0.16 End/sec) Recovery
162% (7.24 HP/sec) Regeneration
1.26% Resistance(Fire)
1.26% Resistance(Cold)
3% Resistance(Psionic)
10% RunSpeed



------------
Set Bonuses:
Analyze Weakness
(X-Ray Beam)
10% (0.45 HP/sec) Regeneration
MezResist(Stun) 2.2%


Apocalypse
(X-Ray Beam)
16% (0.72 HP/sec) Regeneration
32.1 HP (3%) HitPoints


Numina's Convalescence
(Nullify Pain)
12% (0.54 HP/sec) Regeneration
20.1 HP (1.87%) HitPoints
6% Enhancement(Heal)


Triage
(Nullify Pain)
4% (0.18 HP/sec) Regeneration


Numina's Convalescence
(Soothe)
12% (0.54 HP/sec) Regeneration
20.1 HP (1.87%) HitPoints
6% Enhancement(Heal)


Triage
(Soothe)
4% (0.18 HP/sec) Regeneration


Numina's Convalescence
(Share Pain)
12% (0.54 HP/sec) Regeneration
20.1 HP (1.87%) HitPoints
6% Enhancement(Heal)


Triage
(Share Pain)
4% (0.18 HP/sec) Regeneration


Karma
(Combat Jumping)
Knockback Protection (Mag -4)


Luck of the Gambler
(Stealth)
10% (0.45 HP/sec) Regeneration
12 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)


Karma
(Stealth)
Knockback Protection (Mag -4)


Serendipity
(Stealth)
4% (0.18 HP/sec) Regeneration


Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)


Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Knockback Protection (Mag -4)


Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
20.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery


Numina's Convalescence
(Soothing Aura)
12% (0.54 HP/sec) Regeneration
20.1 HP (1.87%) HitPoints
6% Enhancement(Heal)


Triage
(Soothing Aura)
4% (0.18 HP/sec) Regeneration


Luck of the Gambler
(Invisibility)
10% (0.45 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)


Devastation
(Cosmic Burst)
12% (0.54 HP/sec) Regeneration
24.1 HP (2.25%) HitPoints


Apocalypse
(Cosmic Burst)
16% (0.72 HP/sec) Regeneration
32.1 HP (3%) HitPoints


Titanium Coating
(World of Pain)
MezResist(Sleep) 2.2%
16.1 HP (1.5%) HitPoints


Impervium Armor
(World of Pain)
2.5% (0.04 End/sec) Recovery


Steadfast Protection
(World of Pain)
Knockback Protection (Mag -4)


Doctored Wounds
(Painbringer)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)


Titanium Coating
(Dark Embrace)
MezResist(Sleep) 2.2%
16.1 HP (1.5%) HitPoints


Impervium Armor
(Dark Embrace)
2.5% (0.04 End/sec) Recovery
3% Resistance(Psionic)


Entropic Chaos
(Proton Volley)
10% (0.45 HP/sec) Regeneration


Analyze Weakness
(Proton Volley)
10% (0.45 HP/sec) Regeneration


Executioner's Contract
(Proton Volley)
2% (0.03 End/sec) Recovery


Gaussian's Synchronized Fire-Control
(Aim)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
20.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)






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Posted

Thinking of slotting my Neutrino Bolt with 2 Dam/Acc HO's, 1 Glad Jav Proc, 1 Apoc Proc, 1 Lady Grey Proc, and 1 Shield Breaker proc. The power has a fast recharge and is spamable.


lvl 50 - Elec/WP/Mu Mastery Stalker, lvl 50 - Dark/EA/Soul Mastery Stalker, lvl 50 - EM/Nin/Soul Mastery Stalker

New Toons
lvl 21 - StJ/WP Stalker

 

Posted

Got in quite a bit of regen on this build for you. You will not be any kind of offensive super star with this but you have a couple blasts to add when the need arises and all the tools you need for escape / survival. I think I covered everything that was asked for in the build from the OP. Most of the build are cheap sets and easy to get. The purple Apocalypse set pieces being the most expensive. The goal was to maximize regen and get you close to HP cap.

Another option would be to go with the energy blast and replace cosmic burst or the sniper with power push. You lose damage output and a mez but most squishies in zone play do not have enough KB resistance to stand against it. That would be a tough call for me to make but you may like that option.

Which leads me to this. Many players are prescribing 41 KB protection or more to avoid a KB spike setup. Which is right given some of the powers you might encounter but honestly, that is quite hard to reach in a build without breaking something and not really required. A build with 25 KB protection will do fine 99% of the time in zone. Once in a blue moon you will encounter someone with Power Boosted Power Push or some other high KB setup but it is not that common.