DOM damage...like a blaster now?


Airhammer

 

Posted

Hi, i noticed dominators are doing much more damage than in the past (like a year ago). I just wonder if they do as much as a blaster or are they at the scrapper lvl or what? I assume they do more than a corruptor without scourge, right?


Night Goblin 35 lvl BS/Regen Scrapper
Slag Heap 38 lvl Fire/Axe Tanker
Energy Anomoly 23 lvl Energy/Energy Blaster

 

Posted

Dominators certainly got a boost, but they are not quite at Blaster levels. Blasters have a higher base, and their damage cap is 100% higher than a Dominator's (500% vs 400%).

To that end, Dominators, even though doing a tad less damage, have more versatility with their primaries so I'd say it all evens out. Having true blaster values plus control would be sort of unfair.


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Posted

But a DOM does more damage than a corruptor, minus the bonus for scourge?


Night Goblin 35 lvl BS/Regen Scrapper
Slag Heap 38 lvl Fire/Axe Tanker
Energy Anomoly 23 lvl Energy/Energy Blaster

 

Posted

Dominators originally did more damage while domination was running and less when it was off. To eliminate that On/Off feeling the devs buffed Dominator base damage a while back and removed the damage increase from domination. Now the dominator does more damage all the time and I believe its values are higher than a corruptor.


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Posted

Quote:
Originally Posted by RedSwitchblade View Post
Dominators certainly got a boost, but they are not quite at Blaster levels. Blasters have a higher base, and their damage cap is (I think) twice of a Dominator's (800% vs 400%).
The only AT with a damage cap near 800% are Brutes, Blaster cap is 500% to the Dominator 400%.


 

Posted

Quote:
Originally Posted by MeleeMadness View Post
But a DOM does more damage than a corruptor, minus the bonus for scourge?
Yes and no. Most corrs have powerful damage boosting powers like freezing rain or enervating field. Most corrs have aim to assist with dealing more burst damage, which is especially important with how the game is structured around the design of burst aoe and then clean up. And as mentioned all corrs gain a decent damage over time boost from scourge.

So some doms can start ahead and stay ahead of a corr, some doms don't. There is a world of difference between a fire/kin and a dark/pain corruptor, just as there is a similarly large difference between a fire/fire and a mind/psi dominator.

As for doing as much damage as a blaster or scrapper there is only one dominator assault set that can roll with them and that is /fire. It offers the highest damage and the best damage boosting available to doms. So while a set like /nrg could probably be up there too after it was redesigned the lack of damage boosting ability (via aim/bu/defiance/crits) makes it fall far behind. Elec assault would have been up there, but during the revamp it was scaled down quite a bit to be a faster more dps based set rather than a burst monster (that could have been a dps monster with a good build).


 

Posted

Quote:
Originally Posted by Krogoth View Post
The only AT with a damage cap near 800% are Brutes, Blaster cap is 500% to the Dominator 400%.
I stand corrected, editing my post


The Story of a Petless MM with a dream
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This entire post should receive some kind of award for being both hysterical and fantastic.
Well done.
I have a 50 in every AT, but Scrappers and Dominators are my favorites.

 

Posted

And if you care to have the "modifiers" for them, after the buff Dominators are scale 0.95 ranged, and scale 1.05 melee.

For comparison, Corruptors are scale 0.75 for both melee and ranged, but tend to have more AoE capability. Blasters are scale 1.125 ranged and 1.0 melee - a Dominator's melee modifier is actually higher than a Blaster's for an equivalent attack, it's just that it's not so much higher that all of the Defiance boosts won't immediately overwhelm the slight advantage the Dominator started with (kindof like Brutes and Tankers - the Tanker does more base damage, but the Brute is going to pull away from the second attack on).

They don't have Defiance and they have a lower damage cap, but they can put out some substantial damage with a saturated Soul Drain (or throw in Poisonous Ray for -resistance to get some rather silly single-target numbers).


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Posted

In short, a Dominator will outdamage a Corruptor in melee, or against single targets. A Corruptor should have the advantage in AoE damage. A Blaster will beat them both at both.

Note also a Corruptor can usually boost his damage with his Secondary while a Blaster or Dominator cannot. (Outside of Build Up/Aim, but that is usually a short burst of damage) The Corruptor needs to take time to lay down his debuffs, though, or buff himself and his allies.

The Dom is really closest to a Blaster in Blapping. The damage isn't quite as good, but then the Dom is at less risk, too, since he can be pretty confident his foe can't fight back before moving into melee. (And the Dom does have more melee damage, it's just the Blaster's attacks are harder hitting, and he can mix in his ranged attacks as well)

I also think it's a little cool that a Dom's Sniper attack does pretty much the same damage as a Blaster, although it takes a little longer to recharge, and uses a litttle more End. That was apparently a little something the devs added to give Doms a bit more burst damage, although likely in the end it's not really significant.


 

Posted

My Grav/NRG dom does better single target damage than a corrupter by far, but lags in AOE. But don't let that decide you on one or the other. Damage isn't everything. Make sure the playstyle appeals to you.